redhouse 1938 makes a really good point, with his example of A & B,
letting emotional issues ( eg personal dislike ) dictate strategy limits the ability of
a player in a game situation.
However, let's not delude ourselves with the fiction that decision making is a strictly
rational & logical process when humans are involved.
Any smart advertising person knows that emotions drive most human decision
making processes and they use this to influence our purchasing decision making.
I like the notion that in an illogical, often irrational & unpredictable "human world"
that sometimes the best ploy is to behave in a similarly illogical & irrational way.
Take this web diplomacy, i am an old fuddy duddy who play'd the Dip board game
and there was a lot more predictability in Dip games where all the players were of
a similar level of experience and ability. That is you could reasonably expect all
players to put in orders, and chose the option that was the most efficient use of
their units. players might be strategically dificult to predict, but at a tactical level
there was a definite predictability in play.
This web diplomacy is a different beast,
there is often a great variation in player ability & experience amongst the 7 players
in a "common" web game ( serious competitions might be not have such a great
range of variability in player exp & ability )
Random non starting countries, Random countries going into CD at all stages of a game, the weird & surprising tactical moves of novice players etc all make these
"common" web Dip games a lot more anarchic / unpredictable, which I enjoy,
as I think there is more opportunity in a more anarchic game
If two players A & B have the other 5 players expecting them to have an all out, no
prisoners taken stoush, then sometimes the best strategy for the two players A & B
is to form a secret alliance.
Anyway my tip would be to pay good heed to the suggestions and ideas of MadMarx
with his ranking he may know a thing or three about the Diplomacy caper
my comment about Draugnar was a flippant one,
but i do reserve the right to conspire against him without having any logical
or rational basis for such a course of action.
it's what i call the "Draugnar exception" to the rules of Logic
I