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A place to discuss topics/games with other webDiplomacy players.
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VashtaNeurotic (2394 D)
19 Jan 16 UTC
(+1)
Best Musical Act Tournament Redux
See inside for details.
58 replies
Open
brainbomb (295 D)
20 Jan 16 UTC
How do I get webdip points @ Zultar and Point peoples
I keep playing and losing. Can I get like 300 D since this is sort of like texas holdem anyway? the points dont matter...
112 replies
Open
yoak (1676 D)
23 Jan 16 UTC
Points in play calculation
All,

I have read the FAQ, but it seems to state that your points in play are the sum of point that you *bet*. Mine seem to exceed that, but may be correct if they are the "current value" rather than the "bet." I could do some tedious counting, but I imagine that most of the people here know, so please pardon the "lazy ask" of someone new to this site, but a long-term Dip player.
10 replies
Open
Hastati (100 D)
24 Jan 16 UTC
Anyone here tried Subterfuge?
Its an iOS/Droid game similar to Neptune's Pride somewhat. Slow Realtime where movement takes hours to days to resolve, no RNG, and based on the Diplomacy tradition of deception and alliances. The key difference to Pride is a toroidal map and a different win condition. Anyone else given it a go?
6 replies
Open
2ndWhiteLine (2736 D(B))
23 Jan 16 UTC
Snowpocalypse Redux
How's life south of the Masspike? Only a dusting here in Boston but looks like NYC and DC are getting nailed.
19 replies
Open
brainbomb (295 D)
22 Jan 16 UTC
I just got back from Azerbaijian
And boy are my _____________ Tired.
18 replies
Open
jarrodlombardo (100 D)
22 Jan 16 UTC
Simple rule question I'm unsure of.
Country 1: A sup B move C; B move C;
Country 2: C sup D move A; D move A;
My thinking is everyone bounces because both supports are broken. Is that right?
8 replies
Open
Al Swearengen (0 DX)
23 Jan 16 UTC
Not a Live Game Thread
This thread is not intended to promote any particular game! Please discuss!
1 reply
Open
Al Swearengen (0 DX)
23 Jan 16 UTC
Press Celtic Britain Game?
Anyone up for a FP Live Celtic Britain Game tonight on VDip?
2 replies
Open
flash2015 (1447 D(G))
22 Jan 16 UTC
When Does A Draw Occur?
When does a draw occur? As soon as all players vote for draw...or when all players have voted for draw and the next turn is adjudicated? I ask because I am in a game where the draw votes are hidden.
1 reply
Open
Gocki (50 D)
22 Jan 16 UTC
How to join
Dear Diplomaten,
I´m form Germany and I am wondering about why by many games I can look at but not join them. By games with a Password I understood but not by the others. Ist it because im unknown on this side, or why. Thanks for an Information. BR Gocki
4 replies
Open
Jamiet99uk (1307 D)
20 Jan 16 UTC
Sarah Fucking Palin
http://newsthump.com/2016/01/20/raving-lunatic-receives-republican-endorsement-from-pouting-simpleton/
33 replies
Open
GOD (389 D)
22 Jan 16 UTC
RL Diplomacy Runde in Hamburg morgen
Does anyone here live around Hamburg and would like to play a live round of Diplomacy? We have the location and six people, but the seventh jumped off today :/
8 replies
Open
MonsieurJavert (214 D)
22 Jan 16 UTC
Sum-of-Squares
I can't find the descriptor for Sum-of-Squares Scoring. Could someone link to it or describe it here? Thanks.
1 reply
Open
c0dyz (100 D)
22 Jan 16 UTC
Question about centers
If a nation has two territories, one with a center and one without, and they lose the one with the center, are they defeated? or do they get more chances to gain it back?
6 replies
Open
jmdingess (374 D)
21 Jan 16 UTC
Rules question I couldn't find on FAQ.
I know support is cut when the supporting unit is dislodged, but what would happen in the following scenario:
Country 1: A->D; B Support A->D
Country 2: C->B; D Support C->B
12 replies
Open
Captain Tomorrow (438 D)
19 Jan 16 UTC
(+2)
My suggestion for a major addition to the game mechanics - something to reflect upon.
What if the game had a concept o fortification?
10 replies
Open
EvilKanevil (0 DX)
20 Jan 16 UTC
Spectate?
I'm sorry I am new here. When I click on a game to spectate it have i joined the game? Or is there another step I have to do?
6 replies
Open
reedeer1 (100 D)
20 Jan 16 UTC
spectating games
Is there a way to see the global chat in a game your not in? it wouldn't make it so that you could tell someone something they wouldn't have known otherwise like showing private messages would do. I'm just wondering if there is a specific reason why you can't.
6 replies
Open
KingCyrus (511 D)
21 Jan 16 UTC
Removing from game?
I joined a special game, but it quickly lost any sort of extra rules. I wouldn't mind, but it is a 10 day phase world map. Is it possible for a mod to remove me without taking a hit to my record?
18 replies
Open
ssorenn (0 DX)
21 Jan 16 UTC
Anyone have a WSJ acccount?
If so, could you get this whole article and post it here?

http://www.wsj.com/articles/trouble-brews-for-imported-beers-madein-america-1435188835
11 replies
Open
CommanderByron (801 D(S))
20 Jan 16 UTC
Curiosity.
Mods can cancel games but can mods force draw? for example 3 players have played for weeks and a one player breaks a site rule implying the game should be cancelled but if the 2 remaining players agree to draw then can the mods force draw?
19 replies
Open
Chaqa (3971 D(B))
24 Dec 15 UTC
(+2)
SRG: On the Offensive
I had an idea for an SRG, and with unraked games I think it's time to try it out.
29 replies
Open
Mujus (1495 D(B))
08 Jan 14 UTC
(+34)
Daily Bible Verses
"You have the words that lead to eternal life." This thread includes selected excerpts from the Bible.
5001 replies
Open
A_Tin_Can (2234 D)
23 Dec 15 UTC
(+21)
Major site scoring announcement!
See inside
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A_Tin_Can (2234 D)
23 Dec 15 UTC
(+9)
Major site scoring announcement!

Hi everyone! Apologies for the long post, but we have several new features and site changes to announce.

The easiest feature to announce is that now CD takeovers are free! Merry Christmas. CD takeovers still count for GR, but that’s something we hope to address in the future. This is a trial - if we see players abusing it (or new accounts taking over all the open positions and then CDing) we’ll figure something else out.

The most important feature to announce is the introduction of unranked games! Unranked games won’t count for GR, but you still need to bet on them. Don’t worry though - it’s not really a bet, and you’ll get it back at the end of the game (as long as you don’t CD). Try crazy strategies and organise ridiculous special rule games to your hearts content! All points are refunded at the end of the game.

The feature I am most excited about is the introduction of Sum-of-Squares (SoS) scoring. Sum of Squares is a centre-count draw system (where draws are scored by the number of centres each player has, rather than the number of people in a draw). This is an often requested feature, since many FTF players prefer centre count systems. We chose Sum of Squares because it’s also the system used by the World Diplomacy Championships (organised by our very own JimTheGrey) next year in Chicago. We’re partnering with WDC 2016, and hope to bring you some other very exciting announcements soon!

Sum of Squares works like WTA if there is a solo (the winner takes all the points). It’s different in a draw though -in a draw, each player gets a proportion of the pot scaled by:

(SC_coun^2) / (sum of all players (SC_count^2))

This basically means that you’re incentivised to be the biggest power on the board in a draw, and should produce some interesting dynamics once people get used to it. Currently, SoS games are not included in GR, although they may be at a later date.

Since we now have two scoring systems with a WTA mechanic, we’ve renamed WTA “Draw-Size Scoring (DSS)”, which more accurately reflects its behaviour. It is still the default for new games. In the future, we may make the default unranked games, although we’re not sure yet.

So that you can get a feel for both scoring methods, the “worth” readout on the members bar at the bottom of the game page now shows how much each position is worth if the game drew there and then (rather than if it finished a PPSC win, which is what it used to show, and never made sense for WTA games).

This brings me to PPSC. We’ve often had new users confused about the way that PPSC works in a draw, which is in large part down to the inaccurate name. We’ve renamed PPSC “Survivors-Win Scoring” or SWS.

However, an even bigger change is that we’ve temporarily disabled PPSC for new games. This is a big change, and it may not be permanent, depending on feedback. PPSC is a legacy webDiplomacy feature, and it doesn’t model any scoring system used in FTF games, nor does any non-webDiplomacy site use it. It’s definitely a variant scoring system, and not one used by any tournaments. It’s our hope that the introduction of a standard centre-count system combined with the addition of unranked games will eliminate the need for the PPSC scoring system.

This change allows us to position the site to be the best place to play Classic, standard diplomacy. If you still need your PPSC fix, we have a sister site in vDiplomacy.net - where PPSC will be still available as a variant.

This update is a fairly major overhaul of the way that scoring works - it’s been tested, but there may be some teething issues. Please let us know if there’s anything incorrect about score calculation (other than rounding errors - any fractions are always rounded up, which means that some games may pay out slightly more than the players put in).

Feedback welcome in this thread or at [email protected]
wjessop (100 DX)
23 Dec 15 UTC
(+1)
Awesome work, thanks for this update ATC!

Merry Christmas :)
wjessop (100 DX)
23 Dec 15 UTC
(+1)
One note: consistency in presentation; spelling, punctuation, grammar.

The new listing in the 'New Game' for game type lists Draw-Size Scoring as capitalised and also non-capitalised. This is a very minor point, but I'd suggest that this be corrected so that only one consistent style is used.
A_Tin_Can (2234 D)
23 Dec 15 UTC
(+2)
Fixed, and made a note to run the next change by you before I post it.
A_Tin_Can (2234 D)
23 Dec 15 UTC
Many thanks to Hellenic Riot for overhauling the points page to describe the new systems:

http://webdiplomacy.net/points.php
wjessop (100 DX)
23 Dec 15 UTC
(+1)
Sure, no problem -- I used to work as s copyeditor, happy to help :)
woody (843 D)
23 Dec 15 UTC
(+1)
Brilliant news. Merry Christmas!
Jamiet99uk (1307 D)
23 Dec 15 UTC
(+3)
This is nice news. I particularly like the Sum of Squares scoring mechanic. Well done.
Kremmen (3817 D)
23 Dec 15 UTC
(+3)
I've been in numerous games in which players who have absolutely no clue have taken over a nation on 1 or 2 SCs and then stalled or done something to mess up the balance of the game or just CD'd again. When I've asked why, a significant number have said "because it was the only game I could afford", because they had lost almost all their points.

This just makes games random and totally unenjoyable. The only upside was that such terrible players could only afford to take over a country with a few SCs. It would have made the site much better if you'd found a way to decrease the chance of wrecking games this way. Free CD takeovers is the worst idea I could imagine, making the worst feature of the site much worse. It's like allowing a 3 year old to drive a bus.
A_Tin_Can (2234 D)
23 Dec 15 UTC
Kremmen: When this happens, can you email the mod team? The only way we have visibility of this type of abuse is when players report it.

Reliability Rating still gates replacement players - so unreliable replacements are not able to replace in games with a high RR requirement.
Jamiet99uk (1307 D)
23 Dec 15 UTC
Here is a question that might help Kremmen's worries (depending on answer):

If a game has a RR threshold, does a player taking over a CD in that game also need to meet the required RR threshold?

Assuming the answer ought to be "yes" - Kremmen all you need to do is set a RR requirement for any games you create, or are involved in setting up. That will keep out random n00bs who have squandered their points.
A_Tin_Can (2234 D)
23 Dec 15 UTC
I think we crossposted. The answer is yes :)
Kremmen (3817 D)
23 Dec 15 UTC
(+1)
Emailing the mod team about it is like calling the police after the bus kills dozens of people. Way too late. Who wants to spend weeks on a game, only to have it wrecked by some guy who's spent 95 of his 100 D and didn't have anything better to do with the other 5? (And while RR works a little, many of these players have been reliable.)
A_Tin_Can (2234 D)
23 Dec 15 UTC
The point is more that if we know about bad things happening on the site, then we can better shape the site to improve it in the future, not that we'd impose further consequences than the RR hit that a CDing player already takes.

Free takeovers is a response to players saying that they would take over more poor positions if there were fewer consequences (preventing these takeovers from affecting GR is a natural next step). We'll be watching - and if it turns out to have caused more problems, we'll roll it back.
Kremmen (3817 D)
23 Dec 15 UTC
(+1)
Maybe you can explain why in any universe there could possibly be any advantage to making CD takeovers free? Any player with a decent number of points already had an incentive to take over a playable position under the old scheme. The new scheme can only encourage players to take over terrible positions. And who would do that? Mostly players who have no clue or don't care what happens.
Chumbles (791 D(S))
23 Dec 15 UTC
(+1)
@Kremmen Your peeve is understandable; we've all had the 'new player is a lunatic' problem... The fact is, the CD case you quote must be subject to the usual strictures. However, someone being an idiot because taking over is cheap isn't a good argument, as there are players who are idiots just as much as stand-ins!

The fact that duff or 'irresponsible' players might take over should be an incentive to pick up a CD position: I've done this on occasion because I felt that a game would have an unjustified walkover win or because I've been asked. And that's even before this wise revision! Sometimes you have to take a hit for the team.

However, I'm not in favour of DSS. It takes as much work or more to position a small power to act as the fulcrum on which the draw rests (ask ssoren or ckroberts!). There's a much greater incentive with SWS to fight, to fight hard until the end. That's why Alan Calhamer scored it that way too! DSS smacks of a wargame (which I like playing), but Dip isn't that. So please make SWS the default.
A_Tin_Can (2234 D)
23 Dec 15 UTC
(+1)
> The new scheme can only encourage players to take over terrible positions

That is exactly the point.

> And who would do that? Mostly players who have no clue or don't care what happens.

The intention is that removing the consequences when good players take over poor positions will mean that more good players will take over poor positions.
Octavious (2802 D)
23 Dec 15 UTC
(+2)
Kremmen raises an interesting point. I suspect many players brand new to the site may also see takeovers as a way of seeing how the game works without dedicating much time to it. This would not be in the best interests of those currently playing. Would a blanket reliability rating and number of completed games be able to be imposed for all takeovers, or is that one of those bloody awkward things?

Speaking of which, I recall a noob called Oct doing exactly that with a gunboat back in 2010. Bloody twit. Someone should have words.
Octavious (2802 D)
23 Dec 15 UTC
(+1)
Good work, by the way ;)
Kremmen (3817 D)
23 Dec 15 UTC
(+2)
@Chumbles, I don't think it matters that players are idiots as much as stand-ins, even if it were true. At the start of a game, you work out who's who, the game progresses. Seems to me that that's just the way it is. Having an idiot come in weeks later with no investment in the game at all is a really ugly form of double jeopardy.
A_Tin_Can (2234 D)
23 Dec 15 UTC
Chumbles, I agree with your first two paragraphs, but I am confused by the last one. Under PPSC/SWS, you're not incentivised to fight to the end because you still get points if someone else solos - meaning you have no need to change your behaviour if it looks like someone might solo.

However, under WTA/DSS, you are absolutely incentivised to keep fighting to prevent a solo - and I think this is where the work comes in, positioning a small power in a place that's vital to the draw. It's my understanding that WTA/DSS is the system that's described in the Diplomacy rulebook - although I never met or played with Calhamer.
A_Tin_Can (2234 D)
23 Dec 15 UTC
Oct: We're considering implementing something akin vDip's new player restrictions (eg where new players can only join X number of games until they have completed Y games). I feel like that is a better solution than to price CD takeovers prohibitively.
A_Tin_Can (2234 D)
23 Dec 15 UTC
(and yes, my first games of Diplomacy on the site were also takeovers of established positions)
Kremmen (3817 D)
23 Dec 15 UTC
I've suggested in the past to mods that a limit be placed on SCs (e.g. that nobody can take over a country with <3 SCs), because, combined with a cost on joining, that would remove most of the clueless players. Octavious's suggestion of a blanket reliability rating and number of completed games be able to be imposed for all takeovers would also work. Another possibility would be a blanket minimum score be imposed.
Chumbles (791 D(S))
23 Dec 15 UTC
(+1)
@ATC: I refer you to: https://www.wizards.com/avalonhill/rules/diplomacy.pdf - the relevant word is 'equally' NOT according to size! My ancient Gibson Games version doesn't specify and this is I believe the case with the older Hasbro version. Again, the wording: "Players may terminate the game by mutual agreement before a winner is determined, in which case all players who still have pieces on the board share equally in a draw." is quoted by Professor Majeski - http://faculty.washington.edu/majeski/426/sim1.html - So; Draw Size Scoring is NOT the system described in many many rulebooks.

Personally, I blame my very old friend Richard Sharp for this abominable practice, because he could not resist buggering about with statistical ranking by size in order to differentiate between good players and bad players. (Joke!)
A_Tin_Can (2234 D)
23 Dec 15 UTC
Chumbles: "Draw Size" in this case means "the number of players in the draw". So, all players share equally in DSS/WTA.
leon1122 (190 D)
23 Dec 15 UTC
(+2)
I feel that Kremmen is just angry that he can no longer just pick up SCs when a player CDs.
Chumbles (791 D(S))
23 Dec 15 UTC
@ATC Ahhh! Now I see... perhaps DSE Draw Survivors share Equally? It's easy to get confused about it (well, I did!)
wjessop (100 DX)
23 Dec 15 UTC
(+4)
@Kremmen:

It sounds like the problem you describe was already troubling you before the update to free CD takeovers -- so trying a new approach is surely better than sticking with an old system that was troubling you anyway.

Moreover, making CD takeovers free (in relation to points and, hopefully soon, free in relation to GR as well) should actually encourage more experienced players to help take over CV positions to help games continue. I.e., if it's no skin off someone's nose to take a poor position simply to help a game continue unhindered, it will actually encourage more players to alleviate the problems you describe.

Imagine if the city of Frankfurt decided that bread would be free for all residents -- of course, in the first few weeks/months there might be some difficulties where people feel the need to take more bread than they immediately need, or to try sell on the bread to others, but after a while, when people realise that the bread will always be there, the vast majority of people will treat the scheme with respect and simply take what bread they need. I.e., I believe (and research shows) that if you treat people with dignity and respect it is extremely likely that they will act accordingly. Giving people free CD takeovers encourages people to play more responsibly and builds community. Removing capital/cost from the equation is a positive step -- whereas people may more be inclined to spend their points in any way they wish (and thus NMR or CD), if they are given the privilege to play for free they may more likely treat the privilege with respect, just in the same way that the vast majority of players on this website learn to play games and interact on the forum with respect and dignity
Gonnor (149 D)
23 Dec 15 UTC
(+1)
Thanks for your works! Happy holidays

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660 replies
Valis2501 (2850 D(G))
20 Jan 16 UTC
Anyone else follow BTC?
https://medium.com/@octskyward/the-resolution-of-the-bitcoin-experiment-dabb30201f7#.o1wuxqbqg

Very interesting article, been watching the XT/blocksize debacle for some time now.
4 replies
Open
SunRa (1084 D)
19 Jan 16 UTC
(+2)
Ladies and gents, get your popcorn and mark your calender, its soon time for
http://levandevideo.se/diplomacy/
1 reply
Open
aha195 (1687 D)
19 Jan 16 UTC
Gunboat tournament?
Will there be a gunboat tournament similar to the FP one that just started?
3 replies
Open
ssorenn (0 DX)
16 Jan 16 UTC
Need some new enemies.
FP
DSS
50-150 PTAs
25 hour phases
6 replies
Open
yoak (1676 D)
17 Jan 16 UTC
(+1)
Feature Request: Press to multiple people
Allow press to multiple people, starting a thread where recipients are visible to members.
31 replies
Open
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