gameID=51461That was a "perfect" WT, but it was one of the worst games I've played. I desperately wanted to stab and try for the solo, but the other players in the game (namely Turkey) were some of the worst players I've seen, diplomatically. I practically begged him to help me stab, and he wouldn't. The result, as you can see, was a boring three way. Our alliance started in 1901, and never, ever, broke. Diplomacy should never go like that.
The other four powers had more than enough opportunities to set up a stalemate and force me to stab. Our alliance *shouldn't* have been successful, but the WT *can* work if the other players are idiots. (Or if just one of them is.)