A week or so ago, I came up with an idea for a variant called 'Spies Are Everywhere'. The basic premise is that 1/3 of your orders are intercepted.
At the midway point of the phase (moves only, retreats and builds do not count), you need to publish 1/3 of your orders on the global tab.
So if you have 1-2 units, you are unaffected. If you have 3-5 units, you need to publicly publish one order (My army in Venice will be going to Trieste), 6-8 units you need to publish 2, etc.
The game is on the honor system, so I don't think we'll have much problems with people entering the moves they say they will. I do think, however, we may have the case where someone misses the midway point and fails to publish in time. We need to come up with some kind of punishment that everyone agrees to before hand. Possible solutions are
1) The next country alphabetiaclly picks your move, or we will come up with a random order of countries before hand, and the first country will pick the first missed move, the 2nd country the 2nd missed move, etc.
2) You must publicize 2/3 of your moves next turn. This is an interesting idea, because, depending on what you are planning, you might then INTENTIONALLY miss a move, knowing that your moves will be so obvious next turn that you don't mind publishing 2/3?
I'm hoping to find 6 other players who are available to play this over the next few weeks without needing a pause (emergencies may arise, but if you have a planned vacation, I'm hoping you skip this game), and who can make the time committment to check in at the halfway point of each phase to publish their moves).
Please post your interest here. I'm going to get a regular game going at 50

and 24 hour phases. If people have different requirements, please post them here.
(also, if anyone would be interested in trying this as a gunboat game, please let me know as well).