i would like to ask everybody to try hold the language simple, not everybody is english or good in english... i don't want to use a translator every time people use a difficult word :)
ok for so far :
turns: at the same time
seasons: 4 is the best i think, in the winter no moves or attacks and in the fall no attacks, but this is my opinion...
fleets: i don't know or this is forgotten or just to bad to call but maybe there has to stand a fleet on a line to move over the line...
dice: not needed, maybe for who is who...
placement (at the beginning): random at the moment, if someone can find a good scenario for a standard start say it...(no matter how many players, but 3 or 4 is most important to me...)
builds: every territory that is yours or only in SCs, i think only in SCs (your own of course...) is the best...
i know i forget 1 but no idea what... if someone knows...
and i've got a question too: when is something an attack??
if you only attack when you move to someone else his army you can move to enemy SCs, i think this should be a variant, that you can't move into enemy SCs in fall normally...
now we only need to have the starting situation (or if it is random how many SCs and armies you can have...) and the way to win and maybe the limit of armies, maybe that should be 10 or something...
and for the people who don't have diplomacy and don't know where to get SCs from: there are enough things you can use, i think i will go for villages from settlers from catan :)
if i forget something say...