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A. Smith (100 D)
03 Sep 09 UTC
Need help with a F2F ruling to satisfy players
Under the fold.
28 replies
Open
rlumley (0 DX)
04 Sep 09 UTC
Live game anytime this weekend?
I'm sick. I have nothing to do. Who wants to play some diplomacy?
41 replies
Open
JECE (1248 D)
31 Aug 09 UTC
A game says it paused on my Notices but did not pause
gameID=12152, Acorrding to my Notices:
Plan of peace
Game has been paused. Thu 09 PM
However, the game seems not to have been paused, maybe because of the reset phase times, and Italy has already gone into civil disorder. How is this sort of thing fixed?
16 replies
Open
IKE (3845 D)
05 Sep 09 UTC
new gunboat
http://webdiplomacy.net/board.php?gameID=13189
2 replies
Open
denis (864 D)
01 Sep 09 UTC
Where are you from?
Just curious cause I know this site is diverse and this is a chance to share your geographical heritage or locatoin
132 replies
Open
djbent (2572 D(S))
10 Jun 09 UTC
The School of War
This thread is for ongoing commentary on the School of War games.
See also http://ghost-diplomacy.blogspot.com/ for more info.
New players - see inside for an invitation to improve your play.
479 replies
Open
ag7433 (927 D(S))
04 Sep 09 UTC
Random Thoughts
See inside:
1. Time travel
2. Superbowl
3. Diplomacy prime age
37 replies
Open
PakoPenguin (429 D)
05 Sep 09 UTC
New Game for Beginners
http://webdiplomacy.net/board.php?gameID=13187
0 replies
Open
marestyle (185 D)
05 Sep 09 UTC
So, I was wondering...
I'm supporting my fleet with two of my armies to a territory.
The enemy support-holds his army in the aforementioned territory with only one army. Normally, I would win. However, if he attacks one of my supporting armies that are in adjacent territories - does he manage to defend himself? A hasty reply would be good.
Thanx in advance!
2 replies
Open
vexlord (231 D)
05 Sep 09 UTC
A new game
107 D is quite a bit, but it means no first timers = less cd
gameID=13172
18 hr phases is a bit quicker but still workable with only 1 or 2 log ins per weekend
9 replies
Open
DaveH (1611 D)
25 Aug 09 UTC
Are we all dudes?
Clearly everyone on this site is a huge nerd, which is totally cool. Are there any women-nerds who play this game?
103 replies
Open
redcrane (1045 D)
05 Sep 09 UTC
new game... 107 D, 18 hours
http://webdiplomacy.net/board.php?gameID=13172
0 replies
Open
El_Bernardo (148 D)
05 Sep 09 UTC
Locked game: WalnutCreek
I see it sitting there, started with 2 parties having left... I'd be interested in joining it but because it's locked, that's a bit hard. It seems silly to have a game just sitting there unplayable.
0 replies
Open
MadMarx (36299 D(G))
01 Sep 09 UTC
C'mon Man
(a la SportsCenter)

I've drawn Italy in 7 of my last 10 games, including the first round of the TMG's Masters... C'MON MAN!!!!
50 replies
Open
Draugnar (0 DX)
03 Sep 09 UTC
As I've offended so many of you...
see inside.
41 replies
Open
nomoney (532 D)
05 Sep 09 UTC
process the games already
Nothing worse than all moves made and the game not processing the moves
7 replies
Open
`ZaZaMaRaNDaBo` (1922 D)
04 Sep 09 UTC
Winner Takes...Everything
Join the party. http://webdiplomacy.net/board.php?gameID=13155#gamePanel
1 reply
Open
Still can't cancel Pause
This game is still messed up. Everybody shows a Pause vote, but there is no Cancel:Pause button, and the game isn't paused (and we don't want it paused, either).

http://webdiplomacy.net/board.php?gameID=12464
18 replies
Open
Darwyn (1601 D)
02 Sep 09 UTC
Being asked to quicken your pending elimination...
A couple times now on the verge of being eliminated, I've been asked to finalize my orders to "speed" the game along. Have others been asked this? And if so, what is your response?
25 replies
Open
LanGaidin (1509 D)
04 Sep 09 UTC
Just need one more for a little gunboat action - see inside.
Literally, the name is a Little Gunboat Action - Part Deaux.

http://webdiplomacy.net/board.php?gameID=13161
0 replies
Open
Bonotow (782 D)
04 Sep 09 UTC
The green dots telling you that someone is currently logged on
I might be wrong about this but I have the feeling that those green dots also show up sometimes although the person is not online.
Just had that in one of my games where there was a dot after the French, that was then gone some minutes afterwards. Still it says: last logged on some hours ago.
10 replies
Open
Game Frozen
Not sure what happened here. We tried to pause, but it ended up freezing the game. Now it won't unpause.
Moderators please help
http://webdiplomacy.net/board.php?gameID=12385
3 replies
Open
ingwe (100 D)
03 Sep 09 UTC
New Game. "40 Something" for the geriatrics
New game for anyone middle or old aged, with some sense of playing the game for the enjoyment of playing the game. High levels of dialogue and literacy, particularly with regard to correct punctuation, spelling, capitalisation and construction of complex sentences will be assumed.

http://webdiplomacy.net/board.php?gameID=13146
32 replies
Open
obiwanobiwan (248 D)
03 Sep 09 UTC
The Geek Dream Team- YOU Choose
The youth hero, the youth's foil/scoundrel/friend, the comic relief duo, the wise old mentor, the hero's protector, the strong female, and the hero's army, the hero's vehicle- from Star Wars, Trek, LOTR, THHGTTG, POTC- Cast your votes!
26 replies
Open
Phaedrus (248 D)
03 Sep 09 UTC
Updated, not Finalized
Just starting on PHP, though I've played on FB a bit. On FB, if you update but do not Finalize, the updates go through as your moves. Is that the case here?
Looking forward to this site. Hope to see a lot less people bailing on games early.
8 replies
Open
soccerblocker (159 D)
04 Sep 09 UTC
Young Napoleans BDP Club!
post here so I can organize a game!
0 replies
Open
tilMletokill (100 D)
01 Sep 09 UTC
Lock eyes...
from across the room
16 replies
Open
Draugnar (0 DX)
03 Sep 09 UTC
Ivo_ivanov is an admitted metagamer.
I don't normally post names in the header, but look at the global chat log (which everyone can see) in http://webdiplomacy.net/board.php?gameID=12415
37 replies
Open
bonbon (100 D)
03 Sep 09 UTC
Who will win the World series
Any baseball fans out there well if there are who do u guys belive will win the world series this year
12 replies
Open
Another mod help request - same game, same issue
This is the second time this has happened in this game. All my orders entered, it advances me forward with holds for all positions. Can a mod contact me directly at [email protected] to discuss?

Game 12366
Draugnar (0 DX)
25 Aug 09 UTC
I suggest you finalize and get a screenshot evertime from this point forward. Then, if it happens again, you have semi-photographic evidence of it.
TheGhostmaker (1545 D)
25 Aug 09 UTC
Are you making sure you hit update?
absolutely. I've also got three other players in the game who've seen my little green check mark next to my name (after it happened the first time, everybody started paying more attention to it).
Draugnar (0 DX)
26 Aug 09 UTC
Email Kestas to check the logs. The new code could potentially have a bug. I don't know how much changed int he order handling routines. He's a good guy. He'll check the logs.
kestasjk (64 DMod(P))
26 Aug 09 UTC
Here are the order logs:
Time: Aug 20 2009 12:45:36 (GMT+0)
Submission #: 1
Array
(
[2196743] => Array
(
[type] => Support move
[toTerr] => Silesia
[fromTerr] => Bohemia
)

[2196735] => Array
(
[type] => Move
[toTerr] => Sweden
)

[2196723] => Array
(
[type] => Move
[toTerr] => Silesia
)

[2196722] => Array
(
[type] => Support move
[toTerr] => Sweden
[fromTerr] => Baltic Sea
)

[2196721] => Array
(
[type] => Move
[toTerr] => North Sea
)

)


Time: Aug 21 2009 19:33:12 (GMT+0)
Submission #: 1
Array
(
[2218339] => Array
(
[type] => Build Army
[toTerr] => Munich
)

)


Time: Aug 21 2009 19:33:15 (GMT+0)
Submission #: 2
Array
(
[2218339] => Array
(
[type] => Build Army
[toTerr] => Munich
)

)


Time: Aug 24 2009 18:11:58 (GMT+0)
Submission #: 1
Array
(
[2242906] => Array
(
[type] => Hold
)

[2242901] => Array
(
[type] => Move
)

[2242895] => Array
(
[type] => Hold
)

[2242884] => Array
(
[type] => Move
)

[2242883] => Array
(
[type] => Move
)

[2242882] => Array
(
[type] => Move
)

)


Time: Aug 24 2009 18:12:28 (GMT+0)
Submission #: 2
Array
(
[2242906] => Array
(
[type] => Hold
)

[2242901] => Array
(
[type] => Move
[toTerr] => Silesia
)

[2242895] => Array
(
[type] => Hold
)

[2242884] => Array
(
[type] => Move
[toTerr] => Bohemia
)

[2242883] => Array
(
[type] => Move
[toTerr] => 0
)

[2242882] => Array
(
[type] => Convoy
[toTerr] => 0
)

)


Time: Aug 24 2009 18:12:56 (GMT+0)
Submission #: 3
Array
(
[2242906] => Array
(
[type] => Hold
)

[2242901] => Array
(
[type] => Move
[toTerr] => Silesia
)

[2242895] => Array
(
[type] => Hold
)

[2242884] => Array
(
[type] => Move
[toTerr] => Bohemia
)

[2242883] => Array
(
[type] => Move
[toTerr] => Holland
)

[2242882] => Array
(
[type] => Convoy
[toTerr] => Holland
)

)


Time: Aug 24 2009 18:13:24 (GMT+0)
Submission #: 4
Array
(
[2242906] => Array
(
[type] => Hold
)

[2242901] => Array
(
[type] => Move
[toTerr] => Silesia
)

[2242895] => Array
(
[type] => Hold
)

[2242884] => Array
(
[type] => Move
[toTerr] => Bohemia
)

[2242883] => Array
(
[type] => Move
[toTerr] => Holland
)

[2242882] => Array
(
[type] => Convoy
[toTerr] => Holland
)

)

Looks like there was a gap between Aug 21 2009 19:33:15 (GMT+0), the unit placing phase, and Aug 24 2009 18:11:58 (GMT+0), the last phase, so the order logs are showing NMR for that phase
Nazim (493 D)
26 Aug 09 UTC
For the record: I'm one of the players who saw the checkmarks. In the global conversation, NinjaPirateRobotZombie also said that s/he saw the checkmarks.
kestasjk (64 DMod(P))
26 Aug 09 UTC
I've downloaded the http access logs, and the phpDip access logs, and painstakingly pieced them together by time and IP address hoping to finally find the elusive bug:

Aug 21 2009 05:55:04 Game progressed to Unit-placing, Autumn 1905

Time: Aug 21 2009 19:33:12 (GMT+0)
69.180.72.162 - - [21/Aug/2009:12:33:11 -0700] "POST /board.php?gameID=12366 HTTP/1.1" 200 7937 "http://webdiplomacy.net/board.php?gameID=12366&msgCountry=France&rand=38409" "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/530.5 (KHTML, like Gecko) Chrome/2.0.172.39 Safari/530.5"

Time: Aug 21 2009 19:33:15 (GMT+0)
69.180.72.162 - - [21/Aug/2009:12:33:15 -0700] "POST /board.php?gameID=12366 HTTP/1.1" 200 7768 "http://webdiplomacy.net/board.php?gameID=12366" "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/530.5 (KHTML, like Gecko) Chrome/2.0.172.39 Safari/530.5"


Aug 21 2009 18:05:05 Game progressed to Diplomacy, Spring 1906
// <-- Note that there is nothing here, during the critical period

Aug 23 2009 06:10:06 Game progressed to Retreats, Spring 1906

69.180.72.162 - - [23/Aug/2009:19:15:55 -0700] "POST /board.php?gameID=12366&msgCountry=Russia HTTP/1.1" 200 6640 "http://www.webdiplomacy.net/board.php?gameID=12366&msgCountry=Russia&rand=82619" "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/530.5 (KHTML, like Gecko) Chrome/2.0.172.39 Safari/530.5"


Aug 24 2009 04:35:04 Game progressed to Diplomacy, Autumn 1906

69.180.72.162 - - [24/Aug/2009:11:09:19 -0700] "POST /board.php?gameID=12366&msgCountry=Turkey HTTP/1.1" 200 7630 "http://www.webdiplomacy.net/board.php?gameID=12366&msgCountry=Turkey&rand=2599" "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/530.5 (KHTML, like Gecko) Chrome/2.0.172.39 Safari/530.5"
69.180.72.162 - - [24/Aug/2009:11:09:55 -0700] "POST /board.php?gameID=12366&msgCountry=Russia HTTP/1.1" 200 6959 "http://www.webdiplomacy.net/board.php?gameID=12366&msgCountry=Russia&rand=76606" "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/530.5 (KHTML, like Gecko) Chrome/2.0.172.39 Safari/530.5"

Time: Aug 24 2009 18:11:58 (GMT+0)
69.180.72.162 - - [24/Aug/2009:11:11:57 -0700] "POST /board.php?gameID=12366 HTTP/1.1" 200 8112 "http://www.webdiplomacy.net/board.php?gameID=12366&msgCountry=France&rand=6051" "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/530.5 (KHTML, like Gecko) Chrome/2.0.172.39 Safari/530.5"

Time: Aug 24 2009 18:12:28 (GMT+0)
69.180.72.162 - - [24/Aug/2009:11:12:28 -0700] "POST /board.php?gameID=12366 HTTP/1.1" 200 8112 "http://www.webdiplomacy.net/board.php?gameID=12366" "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US) AppleWebKit/530.5 (KHTML, like Gecko) Chrome/2.0.172.39 Safari/530.5"


All the logs corroborate each other; http access logs, order logs, chat logs, notice logs, and multi-accounter logs. All the times match, and they all say there was no access to the board during the Diplomacy, Spring 1906 by that user (including orders logs, IP address access, no messages or raw http access logs).

Is it possible that the ticks you saw were during a different phase? Say the retreats phase immediately afterwards or unit placing phase immediately before, when you would be expected to have seen the tick?

The time I've spent tracking down this bug is depressing, and I always give people credit, but it's starting to reach the point that I can't justify even looking into these mysterious occurrences because it has *always* ended up that all the logs corroborate each other perfectly, no matter how much extra data I log.

I hope you guys are at least being *very* careful when you say you saw checkmarks, that you *know* it was during the correct phase, because I have better things to do than this
Nazim (493 D)
03 Sep 09 UTC
Kestas, I appreciate you taking the time with this, and my impression is that it happened for a third time in the few hours before this post. Not my country, not me playing, so I can't 100% positive. Same game. Since I don't have a saved record of it, I (like you) must suspect human error, but my memory is that in all three of these instances there was a checkmark indicating that some orders were entered. This is buttressed by several other players remembering the checkmark in the prior instances.

http://webdiplomacy.net/board.php?gameID=12366
Draugnar (0 DX)
03 Sep 09 UTC
Hi Kestas,

Not trying to be offputting here, just a simple question. Are the logs you record stored in the DB? Or are they on text files of some sort? I ask because if the DB did some massive rollback for some bizarre reason, then logs stored in the DG would have the same rollback performed on them, but if they are stored as flat files on disk, that doesn't apply.

It's just a thought...
Draugnar (0 DX)
03 Sep 09 UTC
Here is why I ask. I once had something of a similar nature happen. The DB was set to autorollback uncommitted changes in a session when the session timed out minutes or even hours later. I accidentally began a transaction on a web submittal and one logic path out of the routine didn't have either a commit or a rollback, so it looked like the data was there, then suddenly any changes that heppened in that session were undone. It took me a long time to track that one down, but now I never forget to track my transactions when I see weird disappearing data.
Nazim (493 D)
03 Sep 09 UTC
Meanwhile, could a mod force the game to be paused? We're a few hours away from the deadline, and the player may be screwed pretty bad if it happens this turn. The last couple of times he didn't have too many attackers, but this time he probably does.
TheGhostmaker (1545 D)
03 Sep 09 UTC
Draugnar, the logs are there precisely for that reason, as I understand it.
Draugnar (0 DX)
03 Sep 09 UTC
Which is why I respectfully and politely asked if they were stored independent of the DB or within it. A log inside the DB is very convenient but can be rolled back if the transaction of the session in which it was stored gets rolled back.

I was polite. I explained why I asked and what once happened to me. Is that OK, Ghostie?
TheGhostmaker (1545 D)
03 Sep 09 UTC
Yes, I'm not criticising the question or anything- you've misread my tone there- but rather saying that my understanding is that the logs are not part of the database.
Draugnar (0 DX)
03 Sep 09 UTC
Good, then they should reflect if a rollback occured as they are independent of it.

Kestas, anything I can do to help? I can hold my own with SQL statements and catching little quirks in them if that is any help.
Nazim (493 D)
03 Sep 09 UTC
Ok, the player at issue just seems to have re-entered his orders. Or at least the checkmark is there again.

Just to prove that I'm not crazy, another player just confirmed that they also saw a checkmark earlier this phase, and then he also stated that there wasn't one.


16 replies
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