Hey everyone, just got home :)
I highly recommend you read some of the S01 lecture of past SOWs, that I have linked above (not the older ones are not currently available). And of course the infamous beginning lecture that ucla has recently reposted helpfully here:
threadID=1363085 Spring 1901 is a unique time of the game where there is no moves yet to match with the words. Every other phase there will be three things that go into your orders:
Goals
Press
Board-state
Which are all pretty self-explanatory. But here in S01 we find ourselves in a position where there are no former moves to inform ourselves. So we're left with Goals and Press.
What is your goal?
In general there are two schools of thought here. There is Action and Inaction.
Action
involves finding an ally and going ham. The idea here is strength by acting in unison with one (or more) other great powers and the utilization of that combined power and coordination allows the strength to go into the midgame ahead.
There's an emphasis on trust and choice here of course. Where the decision to work together comes from can be a variety of sources:
-You both hate that other dude just by his press in the first 24 hours (this recently happened to me in the ODC...twice)
-A sincere and well-thought out plan that seems amendable to both parties
-That's what you want to do (life's too short to be boring)
Inaction
involves finding a position of strength and non-confrontation to go into the midgame with little to no enemies and a majority of your surrounding neutrals. This isn't to say you shouldn't make friend or enemies, especially if it's out of your control, but it's an emphasis on safety and dependable growth.
There's an emphasis on bouncing and controlling the space and tempo around you. This style of play is appropriate for a variety of reasons:
-Don't know who you want to work with (yet, happens to me all the time especially if people don't talk a ton)
-Your neighbors around you insist on bounces or moves that would otherwise be more cooperative than coordinated.
-That's what you want to do (life's too short to get stabbed and die in 1902)
So a lot of 1901 is based on deciding from Press and you Goals:
Action, or Inaction?
Your TA probably has a distinct preference here, as well as you, but remember that it's both your own goals and the press you receive, and it's important to be able to adapt to the situation. Failure to do so results in the worst result of all!
As always communication reigns supreme in this phase, as it will in all phases. Maybe Bo can write a bit about good press vs bad press.
Also, a reminder for anyone not playing to ask questions if they have them! I'd rather you not ask things like "Shouldn't France make moves A, B, and C?" but general or retroactive questions are highly encouraged.