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A place to discuss topics/games with other webDiplomacy players.
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denis (864 D)
20 Aug 09 UTC
EMAG EVIL (read it backwards) 5 points
join up 15 minutes dip 15 minutes attack 5 reatreats and builds
0 replies
Open
denis (864 D)
20 Aug 09 UTC
of the 58 of you logged on i'm willing to bet you take an occasional glance at the forum
any one up for a live game
14 replies
Open
marestyle (185 D)
20 Aug 09 UTC
Multiaccounters
If I may ask for a moderator to check the IPs on this map: http://webdiplomacy.net/board.php?gameID=12388&msgCountry=Global

Thanks in advance!
2 replies
Open
Synalon Etuul (141 D)
15 Aug 09 UTC
What was that with Brown Shirt Smile?
Possible cheating? Also, does it matter?
28 replies
Open
Bonotow (782 D)
18 Aug 09 UTC
Game still crashed
http://webdiplomacy.net/board.php?gameID=12681
It crashed some time ago. If any Mod has the time to restart it, would be great!
Thanks!
5 replies
Open
Tru Ninja (1016 D(S))
19 Aug 09 UTC
For those who have questions about moves:
http://realpolitik.sourceforge.net/

this is realpolitik. it is an adjucator for diplomacy. you can set it up in any fashion and test moves before making them. it includes a list of many variants of the game as well. it may be helpful.
2 replies
Open
Centurian (3257 D)
19 Aug 09 UTC
The Balkans: Best Serbed Cold?
http://webdiplomacy.net/board.php?gameID=12854
WTA, 36 hour phases, 101 bet required.
Looking for enterprising dipomacy enthusiasts.
If you are already in a game with me can you please refrain from joining?
13 replies
Open
airborne (154 D)
19 Aug 09 UTC
"Blockbusters"
Have anyone here seen Disrict 9, G.I. Joe, and/or Transformers II
If so what is your opinion on those movie(s)?
16 replies
Open
Baron Samedi (319 D)
19 Aug 09 UTC
Gunboats Ahoy!
New Gunboat game-that means no talking whatsoever.

18hour phases, and 10 D buy-in
0 replies
Open
Hibiskiss (631 D)
19 Aug 09 UTC
Somewhat strange question
Say I have a unit in Berlin. If Russia moves Silesia into Berlin with support from Prussia and I move Ruhr into Berlin with support from Holland. What happens if Berlin bumps Munich to break a support hold?
3 replies
Open
djbent (2572 D(S))
19 Aug 09 UTC
live game today, wednesday
looking to start now, play for about 7 hours. we can continue another day, or turn it into a regular game. anyone interested? three people are committed so far, just need 4 more...
3 replies
Open
djbent (2572 D(S))
17 Aug 09 UTC
live game today? this week?
looking to play between 9 and 5 eastern US time, which is 1300-2100 or so GMT. i can play any day, and would be up for playing one day and then continuing the next. anyone interested?
24 replies
Open
jodabomb24 (100 D)
19 Aug 09 UTC
Mod, please unpause this game.
http://www.webdiplomacy.net/board.php?gameID=12183
We all voted unpause but nothing is happening.
0 replies
Open
Bonotow (782 D)
19 Aug 09 UTC
The first time a WTA game
http://webdiplomacy.net/board.php?gameID=12865

This is a WTA game I've created. My first and open for everyone who wants to share! Bet 25 D
0 replies
Open
Perry6006 (5409 D)
18 Aug 09 UTC
W-T-A games VS P-P-S-C games (discussion)
A thread for discussion the pros and cons with our two types of games available here at Webdiplomacy.
25 replies
Open
jmo1121109 (3812 D)
18 Aug 09 UTC
Cant find the hall of hame anymore
where can I find the hall of fame in this updated version of phpdiplomacy?
6 replies
Open
denis (864 D)
19 Aug 09 UTC
WHAT HAPPENS IF TWO UNITS RETREAT TO THE SAME TERRITORY?
JUST WONDERING
11 replies
Open
azteca (520 D)
18 Aug 09 UTC
we wish to draw but a country has left?? Commissioner please intervene
http://webdiplomacy.net/board.php?gameID=12182 game number, three of us wish to draw mainly due to holidays,but France has left and as such no orders are forthcoming from him. Can the game be brought to a close by the gamemasters please?
7 replies
Open
Jamiet99uk (873 D)
19 Aug 09 UTC
If you support an attack on yourself...
... that would normally have succeeded, does it fail on the basis that you can't dislodge your own units?
3 replies
Open
Le_Roi (913 D)
19 Aug 09 UTC
Swearing
Can't find anything about it...what is this site's look on swearing in games?
17 replies
Open
Chrispminis (916 D)
19 Aug 09 UTC
Everyone who doesn't post wins.
You're winning as long as you don't post in the absurd threads such as "LAST PERSON TO POST WINS!!!!!!!!", "The Person to post at the most Prime Numbers Win!!!!!!!!", etc.
8 replies
Open
digitsu (1254 D)
19 Aug 09 UTC
GUI improvements
can the My Games section also contain finished games like it used to?
the Search feature is great, but not so great in finding ones own games that were finished.

yes I know you can get there by looking at your own profile, but its just more intuitive via the My Games tab.
2 replies
Open
kLepTo (639 D)
19 Aug 09 UTC
Move instead of Support
Say France has fleets in Lon and EngChann, and armies in Pic and Bur. Germany has armies in Bel, Ruhr, and Mun, a fleet in No.Sea. France is trying to capture Bel with Bur-Bel. So basically it's 4 on 3 on France's favor because Mun can't support Bel while Lon (France) can cut off German support from No.Sea. What if instead of supporting, Germany moves No.Sea-Bel, Bel hold, and Ruhr-Bel? That's 3 vs. 3 and no support is cut. Can Germany keep Bel that way?
1 reply
Open
Sgt_Sherm (102 D)
18 Aug 09 UTC
ItalyGermanyAustria vs BrtainFrance vs RussiaTurkey.
Hey guys, consider joining the new game I created. ItalyGermanyAustria vs BrtainFrance vs RussiaTurkey. Usually alliances don't last, but I made it only 5 pts so that hopefully winning won't matter, but winning while sticking to the alliance will. It may have been tried before, but oh well.
14 replies
Open
digitsu (1254 D)
15 Aug 09 UTC
Games with new accounters - when to be suspicious?
So you are in a game with some new accounters.
#12775 for instance.
31 replies
Open
Plastic Hussar (1375 D(B))
18 Aug 09 UTC
New big point game open
Somebody has started a new 150 pt PPSC game, and it needs three more players:
http://webdiplomacy.net/board.php?gameID=12834
2 replies
Open
StevenC. (1047 D(B))
18 Aug 09 UTC
Diplomacy Variant
Details inside.....
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StevenC. (1047 D(B))
18 Aug 09 UTC
This is what's bugging me:

>Should control of Norway be granted to England or Germany?

>Should Germany be allowed to move into Burgandy the first year?

>Should Norway and Sweden be left as neutral territories?

>Should Turkey be allowed to move into Armenia the first year?


And Geofram? Yes, it is considered to be an attack on an ally.
Geofram (130 D(B))
18 Aug 09 UTC
Norway is English, it has to be unless you remove Germany's guarantee of Belgium, Holland, and Denmark.

I think Germany shouldn't be allowed into Burgundy unless France is also.

I'm not sure what this question means.

I say yes to Turkey in Armenia, but only if he's not allowed to influence Rumania in any way (Austria would be free to if he chose.)
Geofram (130 D(B))
18 Aug 09 UTC
If you look at it simply, any rules should be used to even the odds towards the obvious underdog (Germany, Austria, Turkey)

But I think too many rules would make the game predictable and extremely repetitive.
StevenC. (1047 D(B))
18 Aug 09 UTC
Rules List: (revised)


Rule #1: You cannot attack your allies.

Rule #2: France and Britain may not contest German gains on Holland, Belgium, and Denmark for the first year.

***Rule #3: Russia may not contest German gain on Sweden for the first two years.

Rule #4: Russia may not contest the Black Sea with Turkey for the first year.

***Rule #5: France may not enter Burgandy during Spring 1901.

Rule #6: Turkey and Austria-Hungary may not contest Russian gain on Rumania for the first year.

***Rule #7: Austria-Hungary has uncontested access to Galicia for the first year.

Rule#8: Turkey may not enter Armenia for the first year.


Rule #8: Winning side shares in the pot equally.

***May be modified.
Geofram (130 D(B))
18 Aug 09 UTC
You might have missed my comment, but would Rule 3 prevent Russia from supporting England into Sweden?
Geofram (130 D(B))
18 Aug 09 UTC
And also, what about an ally bouncing an enemy out of a friend's centres? Say if Germany was to move on Marse but Italy wanted to bounce him? Could he? But then if Germany didn't move on Marse, Italy will have taken France's centre.

If the idea is that it should be 3 players sharing units against 4 players, rule one undermines that.
Geofram (130 D(B))
18 Aug 09 UTC
Consider this from the board game's rulebook:

"Two Players: This version can be played as a World War I simulation. One player controls England/France/Russia while the other plays Austria/Germany/Turkey. Italy is neutral and Italian territory can’t be entered. The game begins in 1914. Before the Fall 1914 adjustments, flip a coin. Italy joins the winner of the toss in Spring 1915. The first player to control 24 supply centers wins."
StevenC. (1047 D(B))
18 Aug 09 UTC
Ahh, a loophole. If England's doing the attacking then no.
Geofram (130 D(B))
18 Aug 09 UTC
But it is alright for England to bounce Germany out of Sweden or perhaps take it for himself?

With rule number 3, Russia will always move to the Baltic, consider that.
StevenC. (1047 D(B))
18 Aug 09 UTC
"And also, what about an ally bouncing an enemy out of a friend's centres? Say if Germany was to move on Marse but Italy wanted to bounce him? Could he? But then if Germany didn't move on Marse, Italy will have taken France's centre.

If the idea is that it should be 3 players sharing units against 4 players, rule one undermines that."



That's a good one. Italy can try to bounce Germany out but if Italy takes France's supply center then it has to be given back unless Germany is still threatening Marseilles and with France's permission(both must be met).

Perhaps I should be more specific with that rule.
Geofram (130 D(B))
18 Aug 09 UTC
I think the rule should be: No player can move into a supply centre province of another ally's without the express permission of said ally.
digitsu (1254 D)
18 Aug 09 UTC
i like the rule book version. it does allow for better maneuvers if Austria does not have to worry about fighting off Italy in the first year.

I think attacking ones allies should be allowed, there is benefit in say, turkey giving up a center to austria in order to get a build up in a center closer to the front lines. And it is more true to the rule book version. what does the rule book say about the centers, are they all treated as 1 countries?
digitsu (1254 D)
18 Aug 09 UTC
Oh, and the historical correctness of Italy being neutral in the onset of WWI is a nice touch too.
StevenC. (1047 D(B))
18 Aug 09 UTC
You are full of ideas, Geofram. Thanks for helping me.


Rules List: (revised)


Rule #1: You cannot attack your allies or move into another ally's supply center without express permission of said ally. Also, permission may only be granted as long as it does not violate the site's metagaming rules.

Rule #2: France and Britain may not contest German gains on Holland, Belgium, and Denmark for the first year.

***Rule #3: Russia and England may not contest German gain on Sweden for the first two years.( For England, only in self defense)

Rule #4: Russia may not contest the Black Sea with Turkey for the first year.

***Rule #5: France may not enter Burgandy during Spring 1901.

Rule #6: Turkey and Austria-Hungary may not contest Russian gain on Rumania for the first year.

***Rule #7: Austria-Hungary has uncontested access to Galicia for the first year.

Rule #8: Turkey may not enter Armenia for the first year.

***Rule #9: The Russian fleet in St. Petersburg must stay docked in St. Petersburg until Spring 1902.

Rule #10: Winning side shares in the pot equally.

***May be modified.


StevenC. (1047 D(B))
18 Aug 09 UTC
P.S... I don't think it's metagaming to take an ally's supply center with their permission. There are others that might, though.
StevenC. (1047 D(B))
18 Aug 09 UTC
Any new suggestions?
Geofram (130 D(B))
18 Aug 09 UTC
Sorry, had to shower, let me catch up.
Geofram (130 D(B))
18 Aug 09 UTC
I'm not sure I understand what England can and cannot do with the new rule 3.

And I wasn't suggesting that Russia always moving to the Baltic was something that needed to be prevented (@ rule 9)
Geofram (130 D(B))
18 Aug 09 UTC
@ Digit, rule book:

"supply-center ownership is computed for each individual country, even though the same person plays more than one country. As with the regular rules, adjustments must be made by each country in accordance with its supply-center holdings."

Not that anything different could apply if played here on webDip.
StevenC. (1047 D(B))
18 Aug 09 UTC
It's not being prevented indefinitely. And with England, If Germany attacks Norway then England may attack Sweden if a counterattack is possible.
Geofram (130 D(B))
18 Aug 09 UTC
What if England attacks Sweden to prevent German occupation (bounce)?

Russia is not allowed to move out of St. P, isn't allowed to move to Gal, and isn't allowed to move to Black Sea. His only opening moves assuming that Warsaw and/or Sev will be attacked are:

F-Sev to Armenia or Rumania
A-Moscow to Ukr or Sev
A-Warsaw to Ukr

But any of his moves will almost have to be defensive.
StevenC. (1047 D(B))
18 Aug 09 UTC
Well, it's four against three. But Russia needs an attacking option as well.

Hmm... need to do some thinking....

What if Russia gets access to the Black Sea? Surely that should help.
StevenC. (1047 D(B))
18 Aug 09 UTC
If the intention is to not have Russia die quickly then it needs the Black Sea at least.
Geofram (130 D(B))
18 Aug 09 UTC
My thoughts:

Russia can move the fleet and help England take Norway in the first year if he wants, but can't take it for himself.

My biggest concern is that the naval power in the Med will be completely one-sided. Italy won't get enough builds and France will have to defend against Germany out of Burgundy.

Italy cannot move on Munich in the first year.

Remove the rules concerning Rumania and Galacia.
Geofram (130 D(B))
18 Aug 09 UTC
But I suppose the naval power in the north will be just as one-sided.
Geofram (130 D(B))
18 Aug 09 UTC
I don't think opening the Black Sea to Russia will do much unless you make it exclusive for him (otherwise they will always bounce,) but then you entirely limit Turkey's moves and you can't do that.
Geofram (130 D(B))
18 Aug 09 UTC
Suggestion of Revised Rules.

No player may move to an ally's controlled centre without the express permission of the owner.

England and France cannot contest Belgium, Holland, and Denmark until they are occupied by a German force in an Autumn round. (They can move there in a Spring round, but cannot control or build from the centre until Germany has previously done so.)

Italy may not move on Munich in 1901.
France may not move on Burgundy in 1901.
Russia may not move on Sweden in 1901.
Russia may not move on Black Sea in 1901.
Turkey may not move on Armenia in 1901.

I can't think of any more, but I honestly believe the rules can and should be as simple as that.
Geofram (130 D(B))
18 Aug 09 UTC
I have no idea how the rule about Bel, Hol, and Den would work, if Germany unknowingly bounced them and they took it, the rule would break itself.
Geofram (130 D(B))
18 Aug 09 UTC
Perhaps it would just be best to say that they just can't move to any of the three in 1901.
StevenC. (1047 D(B))
18 Aug 09 UTC
Thinking......

Germany will most likely cripple France if he is allowed to move into Burgandy. And
if you limit Turkey's moves then naval power in the Mediteranean won't be so one sided.
But you don't want to limit any one power too much....hmm....

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82 replies
flashman (2274 D(G))
17 Aug 09 UTC
Twatter...
'Pointless babble'
15 replies
Open
espera (217 D)
18 Aug 09 UTC
new game-WWI alliance systems
http://webdiplomacy.net/board.php?gameID=12849

anybody interested?
4 replies
Open
Parallelopiped (691 D)
18 Aug 09 UTC
Please Help
The game 12437 seems frozen - we have all voted to unpause and nothing has happened. Thanks
0 replies
Open
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