[SoW 4 - Official Commentary - Autumn 1902]
Well, a turn that goes to show that the commentators don't know as much as they think they do, and that looking at the board without knowing the diplomacy is only knowing half the story. Plus I wonder if the comments from ast turn had an impact. Anyway, sticking with the script we start with
Turkey - NMR. Presuming Darth comes back to join us, then the only impact is the build location is fixed. (As an aside, is it worth having someone lined up to pick up the CD if Darth doesn't log in?). But what now - Italy & Russia seem to be allied, so attacking one invites inavasion by the other. Turkey can turtle up and hope to split them, but is that really going to happen?
Russia - The moves in the north are good, and suggest at least an understanding with Germany - exiting Warsaw gives options for the build. In the south, the deal with Italy is now evident, and the follow on sensible. You have your build, and a precarious position has improved. Key decision is where to build (and what). F Sev or A War (I don't see any benefit to A Sev)
Italy - has Turkey not moving messed up your plans? I don't think so. The shuffle now becomes a bit clearer - I think I know where that army is going next. The French move back to MAO is good for you, and allows you to concentrate on the east, and there is no clear alliance against you. However, that German army coming down to visit must be a cause of concern, unless it was agreed. With no new units coming into play, the enxt year will see whether or not Italy can remain strong or your great start was the top of the game for you.
Germany - What a turn - two centres and a supportive juniior ally, seemingly improved relations to your east, and a strategically important unit over the stalemate line. Plus total flexibility in your builds. I'm not even going to guess what your plan is, but the units and lcoations will be interesting to see.
France - Another oops. Go back 1 year, and all you have achieved is to help Germany into Belgium (assuming England retreats to the Channel). This is a classic example of not sticking to a plan (with the fleet) and a basic error - A Por had to stay put to get you another unit. F Bre would have made your position much stonger. And once you moved to W Med, you had to go to Tun or Tyrr - if you were planning the stab on England all along, then MAO should have held - you could have been off Liverpool by now.
England - is is the commentators curse? You looked good in Spring, now you are very vulnerable to FGR - St P is no longer a gimme, and you have a decision to make - retreat to Eng, or disband and rebuild? France's error in leaving Portugal at least gives a chance, but you've gone from 1st to 4th in my book.
Austria - retreat or disband? Well, your retreat option is Galacia, which could give you options diplomatically - you border 4 SCs, and the heartlands of Russia and Germany are reachable in a year. People are going to want to know where that army is heading. You're not goign to win, but you still have a say.
Overall - Germany 1, Italy 2, Russia 3, England 4, Turkey 5 (assuming he wakes up), France 6, Austria 7