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A place to discuss topics/games with other webDiplomacy players.
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Ogion (3882 D)
03 Oct 17 UTC
New Catalonia thread
With apologies, starting a new CATALONIA ONLY thread. Discuss!
11 replies
Open
Ogion (3882 D)
27 Aug 17 UTC
Forum only gunboat thread
I have had a request to launch the forum only gunboat

Join, or not
http://webdiplomacy.net/board.php?gameID=205265
466 replies
Open
Flame (125 D)
05 Oct 17 UTC
Classic 1898 Variant adaptation
I do the adaptation for 1898 variant. Who knows the author of the variant to mention him in the description. Or it's Hasbro itself?
2 replies
Open
Devonian (891 D)
05 Oct 17 UTC
Do unrated 1v1 games affect ELO ratings?
Unrated games return the points, but does it also not affect the ELO?
4 replies
Open
Anneal (245 D)
03 Oct 17 UTC
Does Empire4 (Fall of the American Empire) need to be balanced?
Unless most other Diplomacy maps, Empire4 is not very balanced and a few nations have severe disadvantages that make it very difficult for them to win while others are fairly overpowered. I can explain more if someone wants to ask.
23 replies
Open
Ogion (3882 D)
04 Oct 17 UTC
Hurricane Nate to hit Alabama?
oh, look another hurricane!

This one is tropical depression 16, but may pick up to hurricane strength.
Bo, thoughts?
3 replies
Open
Condescension (10 D)
01 Oct 17 UTC
Rival/hatred game variant
I'd like to play a game mode where each player is secretly given a unique rival (so no two players share a rival), and the only players counted at the end of the draw are those who have both survived and eliminated their rival. A solo doesn't need to eliminate their rival and rivals aren't necessarily symmetrical.
37 replies
Open
orathaic (1009 D(B))
03 Oct 17 UTC
In the 21st century...
Is the government right to use violence against its own citizens?

18 replies
Open
gyroelongated (100 D)
04 Oct 17 UTC
Unknown Player in Anonymous Private Game
I'm completely new to Diplomacy and this website. I made a private game and explained to my friends how to join my private match. Though only 2 people say they've joined, I have 3 anonymous players other than myself registered. Is it possible one of them joined twice? I know by the time stamps that it was one of the first two players who joined the game, the times are only a minute apart, and I am wondering if the small time frame is just a player joining twice.
1 reply
Open
cspieker (18223 D)
03 Oct 17 UTC
HTML hack the "move preview"
Is this why I always lose?
7 replies
Open
captainmeme (1723 DMod)
11 Sep 17 UTC
(+10)
Mafia 31: Deja Vu
This thread is for participants of Mafia 31 only.
2515 replies
Open
Deeply_Dippy (458 D)
02 Oct 17 UTC
Issue #139 (Fall 2017) of Diplomacy World is now available
Highlights include various tributes to the late Jim-Bob Burgess as well as his last ever article, an interview with Siobhan Nolen.

Get it while it's hot! http://www.diplomacyworld.net/
3 replies
Open
HBbuc (251 D)
03 Oct 17 UTC
Battle for McDonald's!!
Join the battle for McDonald's across the plains of America, the seas of the Caribbean, and the tundras of Canada!!
1 reply
Open
Smokey Gem (154 D)
27 Sep 17 UTC
Australian 1v1 Title match
Are you an aussie living in aussie or overseas ( must be Australian not a tourist). I am looking to establish the best 1v1 player we have.
11 replies
Open
Hamilton Brian (811 D(B))
14 Sep 17 UTC
Hamilton Brian Invitational
Dippers! I am looking at setting up semi-anonymous ranked WTA games @20 points each. There will be one each of full press, gunboat, and public press. Ideally the RR% will be at or better than 85%. PM me if you are interested in joining. Once I have the 6 candidates, games will be set up and passwords will be sent.
41 replies
Open
MajorMitchell (1874 D)
28 Sep 17 UTC
Vale Hugh Hefner
Hugh Hefner dies at age 91. A controversial character, extremely successful businessman, championed some Liberal causes, gay rights, marriage equality, Native American rights, gave many authors a break, eg Alex Haley, but also it has to be said, contributed to the objectification of women and exploited women for financial gain.
14 replies
Open
bo_sox48 (5202 DMod(G))
27 Sep 17 UTC
(+6)
Mod Team Announcement
Claesar has agreed to join the mod team. Please join me in thanking him for volunteering to help us keep the site cheater free and wish him well as he sacrifices any semblance of a social life in the name of making webDip great again.
26 replies
Open
Condescension (10 D)
26 Sep 17 UTC
German opening strategy
What are your thoughts on German opening strategy? Apart from the west, how do you try to manipulate the eastern sphere?
17 replies
Open
lalalandfg99 (102 D)
28 Sep 17 UTC
How to actually put the commands for a support move?
Hey guys its been a while for me and I was wondering if someone could go into depth about support moves and holds?
7 replies
Open
captainmeme (1723 DMod)
24 Sep 17 UTC
Top FvA Players - What's your nationality?
See inside...
84 replies
Open
CommanderByron (801 D(S))
14 Sep 17 UTC
(+2)
Official Webdipia Game Thread (Sim 3)
This thread is for players of "Alternative History Simulator 3: A New World"
-All standard forum rules apply
-To join PM CommanderByron and he will give instruction.
Page 18 of 22
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brainbomb (290 D)
27 Sep 17 UTC
So... yer voting against social reforns that have nothing whatsoever to do with what you just said. Can you elaborate on why you are against retirement, against maternity leave for families, against giving children citizenship, against making MONEY from people docking at our port, against trade deals, against paying workers EVENTUALLy, against creating a selective service, against creating military departments...

Or do you associate all those policies with Isaac
brainbomb (290 D)
27 Sep 17 UTC
This is a failing government. I dont see this colony lasting another phase at present participation apathy.
brainbomb (290 D)
27 Sep 17 UTC
##Vote nay 6.13 We already have the ability to possibly use my once per game to incite a revolt aboard his ship. I cam send a seagull with a note and go myself on the rescue mission if necessary
CommanderByron (801 D(S))
27 Sep 17 UTC
(Brainbomb your ability to incite a riot on his ship is dependent on your councils ability to catch the ship which has a 25% chance of success.
brainbomb (290 D)
27 Sep 17 UTC
A seagull flies 15-28 mph

Speed of Merchant ships is measured in Knots. 1.8 km per hr make 1 knot. You might find it intersting that this same unit knots is used to define airplane speed too. TANKER SHIP: The average speed for tankers is 10 to 15 knots roughly 22km/hr.

brainbomb (290 D)
27 Sep 17 UTC
There is no way this dudes ship is faster than a modern day oil tanker
There is no way unless this is a magic elven ship from spelljammer that hes gonna outrun a bird traveling 15-28 miles per hour.


Even a Frigate barely travels the same speed as a seagull or less.

A total of fifty-nine French sailing frigates were built between 1777 and 1790, with a standard design averaging a hull length of 135 ft (41 m) and an average draught of 13 ft (4.0 m). The new frigates recorded sailing speeds of up to 14 knots (26 km/h; 16 mph), significantly faster than their predecessor vessels.

Donald McKay's Sovereign of the Seas reported the highest speed ever achieved by a sailing ship – 22 knots (41 km/h), made while running her easting down to Australia in 1854. (John Griffiths' first clipper, the Rainbow, had a top speed of 14 knots...)

41km per hour is the fastest ship ever in the entire era of sailing.
41km per hour is still only 25.476 miles per hour

Unless this guy has a warp drive theres no way in hell hes even close to that fast
brainbomb (290 D)
27 Sep 17 UTC
##GM why was my once per game automatic as my other character but I have to do all these hoops and other things to activate it. It said nothing about radius, area of effect or anything. It seems like you just want the guy to get away.
brainbomb (290 D)
27 Sep 17 UTC
##Prop 6.24
We should see if we can use the medallion to take control of a seagull and fly after isaac. On the seagull attach a note to the congolese slaves on Isaacs ship and incite a slave revolt.

If this bill passes ##I use one per game Pllayer ability Incite Slave Rebellion localized only on Isaacs ship.
brainbomb (290 D)
27 Sep 17 UTC
Woops typo.

##6.14
We should see if we can use the medallion to take control of a seagull and fly after isaac. On the seagull attach a note to the congolese slaves on Isaacs ship and incite a slave revolt.

If this bill passes ##I use one per game Pllayer ability Incite Slave Rebellion localized only on Isaacs ship.
RagingIke297 (142 D)
27 Sep 17 UTC
Do we even know what the medallion does?
brainbomb (290 D)
27 Sep 17 UTC
It came from a box covered in animals. Surely its worth a try?
CommanderByron (801 D(S))
27 Sep 17 UTC
(+1)
Mid Phase "Et Tu Brute?"

Unfortunately The council was unable to come to a conclusion in due time and isaac escaped...

Governor Bo and Councilor Cleasar drag the Elder bo into the colony commons;
his face bloodied and his body beaten. Governor Bo and Councilor Cleasar together were able to kill the elder brainbomb.

Governor Bo and Cleasar step forward to speak.
CommanderByron (801 D(S))
27 Sep 17 UTC
(+1)
(Brainbomb has been killed he may return to the game in 2 phases if so chooses)
bo_sox48 (5202 DMod(G))
27 Sep 17 UTC
Part of the burden of being the Governor of a new place such as this is that hard decisions fall on your shoulders, and when I was informed that my loyalty to this colony had been questioned and that political factions were beginning to take form, I realized that, to quote one of our specialists, I needed to involve myself further and take “proactive leadership” measures. Sanctioned assassinations are not desirable, but they are certainly proactive, and when it comes to protecting the colony from being split into two by letting him continue to spew vile and frankly stupid ideologies or allowing us to get back to business and solve the issues at hand, sanctioned assassination was the second and last resort behind rational and reasonable conversation, which utterly and obviously failed. As has been shown by the fact that corruption is on the rise and morale is on the way down given the Elder’s incessant ploys against us, the best way forward is without him so that we can return to unity, practicality, and the efficiency that we all decided early on in this trip was so valuable to our cause.

I also noticed a startling trend since the Elder joined us: Councillors are going dormant. Where have the voices gone? Perhaps this is due to the fact that there were just six - and now five - of us. Perhaps, though, this is due to the fact that the Elder’s wisdom and knowledge stopped short of understanding when it was time to settle down and allow others the space to speak, act, and ask questions. Perhaps, in my mind, he had outstayed his welcome - from insulting and threatening the Lieutenant, who we all hold in high regard, to offering up faked lines from sacred texts in errant disregard of our King, his time here was short, whether by my hand or by another.

Of course, I have no intention of encouraging infighting among the Councillors, but when action must be taken, I feel it my responsibility as the Governor of New webDipia to take it.

With that out of the way, I have two things to say before I wish to bring this Council back to the order of business that we have, in no small part due to the Elder, found our way astray from in the past phase:

1.) If it is the wish of the remaining Councillors, I will happily resign my post as Governor and leave this seat in the hands of the Colony Manager, Councillor Ike.

2.) If you as a Councillor have any pressing concerns for me, I urge you to make them public. I am not shying away from this action.
CommanderByron (801 D(S))
27 Sep 17 UTC
Specialist Reactions:
Dr.Haliburton- That was heathenish and brutal. That man was but speaking his mind and his ability to do so was harmed. However, I respect that the governor of New webDipia acted in what he perceived as his best interests. I will need a phase to gather my thoughts. [-2 Health for Phase 7 and no access to Dr.Haliburton]

Lieutenant - The elder was rude and abrasive but death was not what I envisioned. I serve at the pleasure of the king and seeing as the governor is the extension of the crown in this new land; I serve at the pleasure of the governor. If another councilor or specialist is killed without due process I will have to return home and leave the colony.

Killian- I'm still gettin paid right? If so, then kill who you want. I don't agree with the decision but 10 silver per phase is too good to let a morale dilemma stop my progress.

Captain Rick- *sighs* The people are not pleased with the infighting and feel that the decision was corrupt and unjust. -1 Morale , +2 Corruption. I will however offer my assistance in returning this colony to it's glory. If the council were to hire a sheriff our corruption would be affected -2. I highly encourage this and can have candidates available at your request.

CommanderByron (801 D(S))
27 Sep 17 UTC
(GM Note: I put up an ad for new players in the forum please speak to your likes and dislikes in that thread. any help promoting is appreciated. Also the feedback would help me better run this going forward.
RagingIke297 (142 D)
27 Sep 17 UTC
##Vote Nay on Prop 6.1, 6.2, 6.3, 6.7, 6.9
##Vote Yea on Prop 6.4, 6.5, 6.6, 6.13
##Abstain on 6.10, 6.11, 6.12, 6.14
I would like to propose the following propositions:
##6.15 Bring the rowboat back (10/547)
6.16 The land scouting party goes south (20/547)
6.17 Build a third Barracks in U17 using Congolese Slaves (15/40) (100w 50st)
6.18 Build a second Village in U18 using Congolese Slaves (40/40) (300w 50st)
6.19 Assign 30 workers to the mine (50/547)
6.20 assign another land scouting party to head toward U16 (60/547)
6.21 Assign workers to build a wall between U19 and U20 (90/547) (600w 50st)
6.22 Assign 110 workers to the lumber mill (200/547)
6.23 Assign 30 slaves to build 3 farms in U17 (30/30) (675w 125st)
6.24 Assign 15 Soldiers to watch the slaves build the farms, 15 to watch those building the barracks and 25 to watch those building the village
6.25 Assign 50 Colonists to myself and the Lieutenant to train (250/547)
6.26 Build 2 mines if possible in U18 (310/547) (1075W 125st 200i)
6.26.2 Assign 60 workers to the mines if they become built if not, they will work the lumber mill (370/547)
6.27 Assign 120 colonists to farms (490/547)
6.27.2 Place any extra food in the Silo
6.28 Assign 57 colonists to further explore T18/T19 in search of useful plants/food (547/547)
6.29 Assign Killian to oversee the mine building
6.30 Assign the Doctor to continue training his aides

I would also like to make a public statement: People of New WebDipia, we have embarked on the greatest exodus in the history of all WebDipia, as such we cannot allow ourselves to become a broken group of people that are divided against each other. The history of this day has been written in the blood, however New WebDipia will continue to prosper in spite of actions taken today. This divide could not be allowed to continue within our midst. History does not long entrust survival and prosperity to the weak, the timid or the broken, which is why I cannot condemn the actions taken this day. The path toward a better tomorrow stretches out before us, we continue on the path before us not because we want to, but because it is our destiny. We must toil while others complain, we must persevere when others give up, and when hardship stares us in the eyes we must stare right back. We will be resolute! We will fear no sacrifice and surmount every difficulty. We will stay the course, and we will succeed.
bo_sox48 (5202 DMod(G))
27 Sep 17 UTC
##VOTE YEA 6.15-6.30
bo_sox48 (5202 DMod(G))
27 Sep 17 UTC
Captain, please feel free to share your candidates for Sheriff with us so that we may consider them. That would be a valuable position, but would require us to write some more specific and secure laws for him to enforce than currently exist here.
bo_sox48 (5202 DMod(G))
27 Sep 17 UTC
Likewise, Captain, if you are aware of any good candidates for any of the other proposed positions, let us know. I am eager to get those positions filled or at least allow whoever is elected as Governor following me to have some good candidates at hand.
brainbomb (290 D)
27 Sep 17 UTC
##Player action as Botanist
(Im not dead technically)

Kill Bo and Clasaer by dosing their food with deadly nightshade
Also posion the colony water supply.
brainbomb (290 D)
27 Sep 17 UTC
My character is a serial killer so I will just kill bo and claesar. At start of phase im.allowed back.in
Claesar (4660 D)
27 Sep 17 UTC
##Yea to 6.15-6.29

##Nay to 6.30. Allow the Doctor some respite to consider.

##Prop 6.31: Adding a new councillor to the colony requires approval via a proposal. This is to prevent the addition of another member that is purely toxic to the colony. It's a formality for almost anyone, of course. We welcome new blood.
CommanderByron (801 D(S))
27 Sep 17 UTC
@Brainbomb you’ve yet to be given a win condition it may or may not be the serial killer and at this point I am leaning very strongly toward kot allowing you in and if you wish to claim that isn’t fair feel free to contact the moderator team at their email.
@All players- please feel free to mute Brainbomb or ignore his posts. That is what I will be doing.
CommanderByron (801 D(S))
27 Sep 17 UTC
@all players - I have muted brainbomb so if I am right I can no longer see his posts as such please ignore him and if his posts become to frequent feel free to mute him.
RagingIke297 (142 D)
27 Sep 17 UTC
## retract prop 30
Vote yea on Prop 31
Kench (1169 D)
27 Sep 17 UTC
Wow. This is quite a lot of information to come back to. I am sorry that I have been unable to properly engage with this for the last few days - looks like it came at just the wrong time.

I am in the process of pulling together a Charter for this phase, though I would value your thoughts on whether Cllr Brain's proposals should be included or automatically voided following his death. As it stands, only a couple of them will pass anyway (military training, military organisation and maternity leave), so I leave that up to you. Personally, for all his faults I thought there was a lot of good in what Brain said - though if it would help us get back on track to consider that past couple of phases an odd blip and reset ourselves going forward, I would understand that also.

On the off chance that we decide that they should stand:
- I support his proposals to benefit from those choosing to dock at our port and trade with us. ##Vote Yea Props 6.10, 6.11
- I support his views on slaves and ##Vote Yea Props 6.1, 6.2, 6.7, 6.9. I must stress that at present, none of these will pass - so those of you who are concerned that we are relinquishing our power over the slaves may rest easy. However, faced with such proposals, I find it becoming a man of my intellect to vote in favour of them on principle, even if they cannot yet be put into action. Equally, 6.7 and 6.9 are somewhat odd because why offer them a wage and a vote but continue to call them slaves?! If this ever were to pass (as I hope it will one day), I hope that it passes more elegantly as a simple abolition of slavery in its entirety.
- As for the social proposal relating to pensions, I can see no reason to vote against it - except that I do not believe we are yet in a position to pay for them. As such, until we have a more steady stream of income (which we might have had, if Isaac had not proved to be a charlatan), I will ##Vote Nay Prop 6.3
- I can see no reason not to vote in favour of maternity leave and the military training and organisation proposals. ##Vote Yea Props 6.4-6.6

I have updated the map, which is hopefully still a useful tool and am grateful to our Colony Manager Ike for his proposals setting out how best to organise our workers. I will support them all, though I agree with Lord Carsálé that the good doctor deserves some rest.

##Vote Yea Props. 6.15-6.29
##Vote Nay Prop 6.30

As for welcoming new councillors, I do not know what possible test we could devise to adequately vet anyone coming in and therefore cannot support 6.31. Hopefully, the sort of colony we choose to become will in itself attract the right sort of person to us.

##Vote Nay Prop 6.31
CosmoSounder (115 D)
27 Sep 17 UTC
##Vote Yea on Props 6.15 - 6.29
##Vote Yea on Prop 6.31 Though I agree with Councillor Kench that as of now this is just a formality as we have no ability to do any true vetting of the prospective member.

In regards to Councillor Brain I am of a mixed mind. I agree that something needed to be done, and I'm not above saying he might have needed to be killed; however, I am very disturbed by the fact that the Governor chose to take this action without at least informing the rest of the council, and giving us the ability to voice any concerns or oppositions.

Perhaps, had we been more greatly organized we could have used our block to impose some kind of punishment on him that would have preserved his life and been a useful symbol of defeat for all those factions he had started to raise.

As for your resignation, I do not believe there is anyone else that has any desire to do that job, and I will not compel another to serve simply because you have acted rashly.

Finally in the matter of public perception, I propose the following.

Prop 6.32
- All Councillors must stand united in the announcement of Brain's killing. For the purposes of the colony we must make them believe this was a sanctioned act and return the perception of us to one of unity.
- I propose we justify this killing by naming the Elder a witch. We shall claim that he has been here for some time, and caught a ride into town when he learned we had started investigating in an attempt to distract us.

We will have to keep an eye out for the real witch, but this might give us a chance to repair some of the damage both he and the witch caused at once.
Claesar (4660 D)
27 Sep 17 UTC
##Yea to 6.32
Kench (1169 D)
27 Sep 17 UTC
##Second Prop 6.32

I don't like the situation, but as far as I can tell this deals with it efficiently for now

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633 replies
Enriador (100 D)
26 Sep 17 UTC
(+1)
[Suggestion] Alternate winning conditions
vDiplomacy has a way to set up "alternate winning conditions", e.g. to customize how many turns are played and/or how many SCs need to be conquered before a winner is declared. For example, we can have a game of Classic running for 14 turns (Fall 1907).
4 replies
Open
AnawerCZ (108 D)
30 Sep 17 UTC
links in private massages
Is it legal to post links in messages between countries?
5 replies
Open
YanksFan47 (150 D)
28 Sep 17 UTC
Secret Hitler Take 2 Sign-Up Thread
Game 1 has been scrapped, and thus we are trying once more. See inside for details.
8 replies
Open
Condescension (10 D)
18 Sep 17 UTC
(+1)
Secret Hitler Game 1
Please only post in this thread if you are playing. Players, please learn all the rules of the game. Watch let's plays or something as well. Ask me questions in PMs ONLY.
222 replies
Open
Qacper (1223 D)
28 Sep 17 UTC
(+1)
Polish speaking players
Hi all,
I am trying to set up a game with Polish as a communication language. Is there anyone interested?
5 replies
Open
Amaruq (100 D)
28 Sep 17 UTC
(+1)
FFS WHY?
Why does online Diplomacy give me Germany to start with in every single game I sign up for?
Seriously, does it use region-based IP-checking? Because I'd really like to try out different countries and strategies.
And no, taking over Leavers doesn't count because you always get a losing position way past the point of getting a proper strategy rolled out (that's why the original player threw the game)
14 replies
Open
captainmeme (1723 DMod)
08 Aug 17 UTC
1v1 Showdown - An Update
110 players entered. After 8 months, 11 are still fighting for the title, and of those 11, just 2 remain undefeated.

That number is about to become 1.
48 replies
Open
yavuzovic (796 D)
28 Sep 17 UTC
Spambot. What does it mean?
I saw two players banned for Spambot. What does Spambot mean? I can't remember this from Rules.
4 replies
Open
Jacob63831 (160 D)
28 Sep 17 UTC
Question for the mods (and ex-mods)
What's the strangest / worst excuse you've received in response to a cheating, metagaming, etc. email?
1 reply
Open
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