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A place to discuss topics/games with other webDiplomacy players.
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General_Ireland (366 D)
23 Oct 08 UTC
To any of the Mods: Please help!!
http://phpdiplomacy.net/board.php?gameID=5894
This game has been paused for two days straight now due to Blackheath Wanderer's banning, and he has no supply centres left. Not to mention everyone has finalized their orders, and the only person left to vote to unpause has not logged on since Tuesday morning. Please help us!
0 replies
Open
DeliciousWolf (112 D)
20 Oct 08 UTC
J'Accuse #3 - Multi-Accounter
Well, whaddya know? Another kid with a Sandcastle....to KICK DOWN!
I accuse: KIBbY`the`GNoMe, BaNaNaSiNaCaN, Gecko the Gicko, and Zeek the Geek of being one or more Multi-Accounters. Evidence Follows:

30 replies
Open
DeliciousWolf (112 D)
22 Oct 08 UTC
Epic Threads Question
Is there an easy way to jump to the bottom of epic threads ? For example, 'Dow jones fell 500' now has 194 replies, and it's a pain to always scroll down to the last reply!
12 replies
Open
Tirpitz (100 D)
22 Oct 08 UTC
Question re Convoys
I'm a bit new at the rule functions on here. How does the convoy work? Do I need to use a fleet and an army? Does it count as one or two units when attacking? How far can it go?
5 replies
Open
paulg (358 D)
22 Oct 08 UTC
Deployment Toolkit from Sun Microsystems, Inc.
Since the site seems to work perfectly well without it there seems no reason to allow it to run, except for the annoying warning every time I change page.
2 replies
Open
TheGhostmaker (1545 D)
22 Oct 08 UTC
Leagues- Check your Email
The third game is due to start shortly, so please check your email if you want a buy-in of less than 25, and say so in response to me.

Many Thanks.
0 replies
Open
dagonspawn24 (100 D)
22 Oct 08 UTC
Cthulhu, Lord of dreams
the year is 1901 and the world is at peace.Europe has been peaceful for many years, but how a new force stops the quiet sleep of the european powers. A great elder thing has risen and is looking for a champon. All the super powers of the world see this as a chance for ultimate power. the world is now at war for a old one, who side are you on?
0 replies
Open
Tirpitz (100 D)
21 Oct 08 UTC
Moderators- Is there anything we can do about this paused game?
http://phpdiplomacy.net/board.php?gameID=6288
6 replies
Open
仇~ATA~ (100 D)
22 Oct 08 UTC
VERY FAST GAME
http://phpdiplomacy.net/board.php?gameID=6319

I did this BLITZ KRIEG game.
Only one hour per move. Indeed very fast! ideal for beginners!
6 replies
Open
DingleberryJones (4469 D(B))
21 Oct 08 UTC
Come join Dingle My Berry II 103 PPSC
http://www.phpdiplomacy.net/board.php?gameID=6316
3 replies
Open
karabas (100 D)
21 Oct 08 UTC
Another technical question
Sorry if this is a bad place to post this. I couldn't find an answer to this in the rule book.
Can one order a unit to support hold a unit which is ordered to move but is expected to stand off and remain in the province?

5 replies
Open
Tirpitz (100 D)
21 Oct 08 UTC
What does the dot next to username/country mean?
Anyone?
5 replies
Open
kaner406 (356 D)
22 Oct 08 UTC
a possible error?

In my orders I supported a german army from warsaw - moscow.
The support was cut (this was no problem here) however the map didn't represent the fact that the order was actually ordered!
3 replies
Open
mac (189 D)
22 Oct 08 UTC
Support-holding a move attack?
See first comment for the actual question.
3 replies
Open
Sicarius (673 D)
20 Oct 08 UTC
Austrailia?
you poor poor bastards

http://arstechnica.com/news.ars/post/20081016-net-filters-required-for-all-australians-no-opt-out.html
12 replies
Open
cgwhite32 (1465 D)
20 Oct 08 UTC
UN Variant 2 Builds
Figle, can you post the builds here when you know the results, with the usual 12 hour cut off date?
8 replies
Open
p.Tea (101 D)
21 Oct 08 UTC
humph
if in 1901, munich goes to breast, marsialles to spain, paris to picardy. as germany, do i go to marsailles or paris? as france, how do i defend either of those?
7 replies
Open
DeliciousWolf (112 D)
21 Oct 08 UTC
Ghost Fleet - Disbanded fleet bug?
I disbanded a Fleet in Spain, yet in Spring 1905 the map still displays the fleet as being there. While I appreciate the cleverness of my forces in building mock units to discourage my enemies attacks, surely this is some sort of program bug? I've noticed this in some other games I've played, too.

Game ID: 6012
6 replies
Open
9garrison (0 DX)
20 Oct 08 UTC
LMAO
Posse of Sicarius?
http://www.youtube.com/watch?v=zSEaHyzbqTA&feature=related
just a little fun...it's not really what i think of him...
18 replies
Open
DrOct (219 D(B))
21 Oct 08 UTC
Convoying Question
So I was thinking about Convoys. Something I don't do very often, but probably should use more often. A question popped into my head, and I'm asking the community to be sure I'm right about how they work.
9 replies
Open
El_Perro_Artero (707 D)
21 Oct 08 UTC
Multi-account accusation
I've decided that all of you are multi-accounters bound to the single purpose of fooling me. To fix this, I propose a mass ban of every player except for me and Kestasjk.
Thank you
14 replies
Open
Zxylon (0 DX)
21 Oct 08 UTC
Can Someone Tell Me whats Going On in this game?
http://www.phpdiplomacy.net/board.php?gameID=5502
7 replies
Open
Jann (558 D)
21 Oct 08 UTC
new game
http://www.phpdiplomacy.net/board.php?gameID=6309
low cost(5points)
0 replies
Open
blackbelt614 (604 D)
20 Oct 08 UTC
I be a noob =P
What does a player mean by saying they would like a DMZ?
10 replies
Open
stratagos (3269 D(S))
21 Oct 08 UTC
Adjudicator issue
Not that I'm complaining, but Turkey should have been able to get me...
5 replies
Open
kaner406 (356 D)
20 Oct 08 UTC
pachendale - game open
The 1917 Battle of Paschendale was one of the major battles of World War I, in which British, Canadian, South African and ANZAC units engaged the Imperial German Army.
3 replies
Open
mac (189 D)
19 Oct 08 UTC
EOG statement - "Games for Rookies and Newcomers".
See the first comment for the declaration.
mac (189 D)
19 Oct 08 UTC
The “Game for rookies and newcomers” has been my first game ever. It was a PPSC with the lowest pot possible, and I set it up essentially to learn to play.

http://phpdiplomacy.net/board.php?gameID=5803

As the game started, I immediately allied with Russia. This looked as the smartest thing to do when watching at the map and I discovered only after a few rounds and a few Dip websites about the mighty juggernaut. The nature of the alliance was primarily against Austria and we quickly agree on how to share the SC's once Austria would have been wiped out.

I have to say that by the start of the game, I had a wrong understanding of Diplomacy rules (especially support), so I do not know how I managed to persuade Austria to leave me Greece, as indeed my arguments were all based on wrong assumptions... but that's exactly what happened: I “demonstrated” to Austria how he could get Venice “single handed” and In change I got access to Greece without a single shot fired. Of course Austria did not get Venice, but this was not a trick I played on the poor guy: it was really a mistake in my analysis of the situation!

Italy was almost non-existent during the first phases of the game, an Austria and myself began to erode its capital of SC's without too many problems. Getting Austria out of the game took one year longer than expected because I lacked the expected support from Russia, yet by the end of 1904 the Austro-Hungarian empire was a pale memory...

1905 was a key year: I had an extremely fast expansion thanks to a couple of multiple convoys, and I probably got France (and England) unprepared to deal with me. By 1906 I had already got Marseilles, while the Brits had stop me at Gibraltar, also thanks to a sub-optimal management of my units in the area.

During this time, Russia had taken out Germany, while the situation remained essentially static in Scandinavia, at the border between Russia and England. Russia and I had a beautiful relationship and this allowed us to concentrate all of our units where we needed them the most.

In 1907 England realised they needed to use 3 fleets (out of 6 units) if they wanted to block me in Gibraltar any longer, but this would have meant they had no defences for keeping in place Russia, and the Red Army would have easily managed to creep into the Northern Atlantic and take his homeland. England desperately tried to convince me of how convenient it would have been for me to backstab Russia... yet, I did not see why I should have done that, given that I could win keeping my word with Russia in a few turns. So England gave up on the Gibraltar naval block, as my victory would have left him with 4 to 5 SC's, while Russia's one would have meant total annihilation for him.

At this point Russia began to ask for a draw. This got me by surprise: that was not established beforehand, and I thought – while having prospered was definitively a fruit of our good co-operation – the speed with which we grew, and my recent achievement of having sent England out of the way were individual successes.

I asked Russia to persuade me of the contrary (why do you think a draw would be the fairest solution?), but instead of articulating his thoughts, Russia answered with a passive-aggressive attitude that deteriorated quickly our long standing relationship.

The situation felt alarming enough for me that in spring 1908 I sent out to Russia a message that read about like this: “I can win in any moment by backstabbing you. I do not want to do this, but please understand that given the current diplomatic situation, any movement of your units tending to militarise our common border will trig my immediate reaction”. I really meant what I wrote of course... but somehow Russia missed the point and sent me the most astonishing of the answers: not only they were pissed at me, but they announced in advance that they would have militarised our common border no matter what. They said that my diplomatic press was FUNNY and that we shall see what the outcome would have been.

Honestly: I could almost not believe it. As FUNNY as my press could sound, it was deadly SERIOUS: aggressive attitude equal immediate reaction and win.

So I sent a polite press saying “Ok then, we shell see!”. I changed my orders, backstabbed the Czar, and won immediately. His final comment was “you are quite a big penis”... but the reality is that his bizarre choice costed him 3, maybe 4 SC's in his final score. I do not feel guilty for the final stab, but a big disappointed yes: I regard loyalty very highly, and I would have preferred to finish the game on a 18-14-3 score.

Nevertheless it was a lot of fun and I feel I learnt quite a lot during this game.

Thanks to all the players who joined the game (also to the ones who took over a country left in CD).
Fidobot (100 D)
19 Oct 08 UTC
Ha! Excellent game. I watched through the whole thing. Amazing convoys those were.
EdiBirsan (1469 D(B))
19 Oct 08 UTC
Cool,
one of the major problems with long term alliances is that people are not comfortable or careful on the way they approach the final 4 moves of the game. Many alliances self destruct when one or the other sends a mixed message with the orders and his communication.
Also the existence of Points Per Center as a mentality here causes very odd end game situations where suddenly long term allies who are in the minority and have a reasonable chance to stop an major power from winning, suddenly break down and scramble over each other for the points, easily giving a win to the major power.

EdiBirsan (1469 D(B))
19 Oct 08 UTC
Cool,
one of the major problems with long term alliances is that people are not comfortable or careful on the way they approach the final 4 moves of the game. Many alliances self destruct when one or the other sends a mixed message with the orders and his communication.
Also the existence of Points Per Center as a mentality here causes very odd end game situations where suddenly long term allies who are in the minority and have a reasonable chance to stop an major power from winning, suddenly break down and scramble over each other for the points, easily giving a win to the major power.

Chrispminis (916 D)
19 Oct 08 UTC
And that's why many of us prefer WTA. =)

Great EOG statement though. It reminds me of when I was first starting out in Diplomacy. All the mistakes I made, and all the painstaking plans I laid out only to have them destroyed by my misunderstanding of rules. I also remember negotiating very specific divisions of spoils amongst my allies, a practice that perhaps I should take up again.
mac (189 D)
19 Oct 08 UTC
Thanks for the feedbacks everybody... much appreciated. I would have liked if the other players would have participated in this thread too, though. It would have been like hanging out for a drink after a business meeting! :)
pumpanickel (0 DX)
21 Oct 08 UTC
well i will give you a commend later...


7 replies
gryncat (2606 D)
21 Oct 08 UTC
How many days per turn?
http://phpdiplomacy.net/board.php?gameID=5696
2 replies
Open
Centurian (3257 D)
20 Oct 08 UTC
Opening Moves
Countries often have the choice of opening aggressively against their neighbour or playing it more neutral with more options but less early expansion opportunity. What is the better strategy?

Ex. Turkey opening to Armenia or not.
6 replies
Open
EdiBirsan (1469 D(B))
20 Oct 08 UTC
ESCALATION /When you don't have 7 players and a learning method.
I invented this in January 1966 after I could not get 7 players together to play my Christmas Present. Throughout January my best friend and I played it just about every day. It was the best tactical learning tool as well as a solution to the problem of 7.
6 replies
Open
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