Forum
A place to discuss topics/games with other webDiplomacy players.
Page 1177 of 1419
FirstPreviousNextLast
Troodonte (3379 D)
09 Jul 14 UTC
Need 1 for Gunboat
see below
4 replies
Open
SandgooseXXI (113 D)
07 Jul 14 UTC
Forum Invisibility
There are various times where my posts go "unnoticed". What am I? Chop liver? Does no one give a shit about Goose anymore? Who’s dick do I have to suck to get some recognition here?!
#angrygoose #countongoose
21 replies
Open
Kallen (1157 D)
08 Jul 14 UTC
I thought some of you on this webdip site were ridiculous...
And then I saw this guy

http://bleacherreport.com/articles/2028250-fan-at-new-york-yankees-vs-boston-red-sox-gets-caught-on-camera-in-deep-sleep?utm_source=facebook.com&utm_medium=referral&utm_campaign=programming-national2
34 replies
Open
kasimax (243 D)
09 Jul 14 UTC
anyone else seen boyhood yet?
film of the year so far.

to all the teenagers, students, parents or whatever out there: go watch this movie. it's amazingly beautiful.
0 replies
Open
thomas dullan (422 D)
09 Jul 14 UTC
Cancellation of "He has no enemies..." (can't find the ID. It's been cancelled)
How come this got cancelled? Who cancelled it? According to my records, the required unanimity for a cancellation was not achieved. Can anyone explain?
2 replies
Open
A_Tin_Can (2234 D)
07 Jul 14 UTC
Ghostrating formula
See inside for ratings geekery:
43 replies
Open
Norman Conquest (1218 D)
08 Jul 14 UTC
Design Flaw in the Global Variant
I have now encountered several times a design flaw in the global variant in that fleets may not pass between Armenia and Moscow (which has a Black Sea Coastline bordering Armenia); neither can they support an action between them. Armies may move and support unimpeded; but fleets may not. What is to be done about that? Game Masters, please respond.
2 replies
Open
Dunecat (5899 D)
08 Jul 14 UTC
New gunboat game, cheap buy-in, fast phases
Using the American map. American empire is over, dawg.

http://webdiplomacy.net/board.php?gameID=144314
2 replies
Open
dirge (768 D(B))
08 Jul 14 UTC
replacement player needed gameID=144055
gameID=144055

Russia, not in a bad position at all, please consider joining.
3 replies
Open
SYnapse (0 DX)
07 Jul 14 UTC
(+2)
No naughty words
Draugnar, pleeeaase can you stop saying words like fuck and shit, it makes people leave and gives jimo a brain hemorrhage.

VIOLATORS WILL BE B&
54 replies
Open
Ogion (3817 D)
19 May 14 UTC
PPSC Series Standings
Two games done, five to go
13 replies
Open
Sylvania (3927 D)
08 Jul 14 UTC
North America. Diplomacy.
Combining the two must surely be a good thing.
1 reply
Open
krellin (80 DX)
08 Jul 14 UTC
(+1)
Forum Levitation
Yeah -- blacklists, invisibility. I want a special power, too...
9 replies
Open
bo_sox48 (5202 DMod(G))
07 Jul 14 UTC
Feature Request - Blacklist
I know this has been proposed before, but...
28 replies
Open
jmo1121109 (3812 D)
07 Jul 14 UTC
(+1)
Current Mod Team Listing
As mentioned by members in the past, there was previously no place to find the current members of the moderator team. To address this I've added a listing to the credits page. http://www.webdiplomacy.net/credits.php.
30 replies
Open
Draugnar (0 DX)
07 Jul 14 UTC
If a mod said
Would you assume the mod was joking? Or would you assume (as I did) the mod was serious?
41 replies
Open
Jamiet99uk (1307 D)
07 Jul 14 UTC
Sick trophy hunters
Look at this sick bastard. This wealthy american paid thousands to corrupt gamekeepers to be allowed to hunt down and shoot a triceratops in the wild. Creatures like this will soon be extinct if scumbags like this are allowed to get their way, just because they're rich they think they can do as they please:

http://i2.wp.com/topekasnews.com/wp-content/uploads/2014/05/yznKsSt.jpg
10 replies
Open
Tardigrade (102 D)
07 Jul 14 UTC
(+1)
The War of Tumblr versus 4Chan
Anyone else watching the war of Tumblr vs. 4Chan play out? It's getting heated and somewhat illegal. Then again, it may not and it's all a bluff from both sides. But if it is true then there must be a lot of hackers with free-time and no need to gain any monetary value.
16 replies
Open
bo_sox48 (5202 DMod(G))
07 Jul 14 UTC
Just Sayin...
Where's my hoverboard...

http://puu.sh/a0HAI/a36c2e1274.png
13 replies
Open
Dunecat (5899 D)
04 Jul 14 UTC
MRW that ONE country in a gunboat game WON'T FINALIZE
http://replygif.net/1511
9 replies
Open
ckroberts (3548 D)
28 Jun 14 UTC
Looking for a couple of good games
I would like to start a couple of good games.
39 replies
Open
ssorenn (0 DX)
07 Jul 14 UTC
New site policies
Since things have changed here( not that im upset), i think it should be made crystal clear what is and isnt tolerated. It cant be a 1 off situation.....we all need to know what the lines are, from the people who are imposing this stuff!
47 replies
Open
Tyrion14 (236 D)
07 Jul 14 UTC
Muting error?
Help! In game, I cannot talk to certain nations, or them with me, as they are "muted" yet everyone's name has an active speaker icon (no red X's) beside it. How do I unmute someone who isn't actually muted? Thanks!
5 replies
Open
Jamiet99uk (1307 D)
05 Jul 14 UTC
(+2)
Mafia
I'm sick of muting all these mafia threads. Could someone set up a seperate website for it? The domain www.webmafia.com appears to be for sale.
7 replies
Open
Draugnar (0 DX)
07 Jul 14 UTC
Thank you, Zultar!
Your gracious gift will allow me to have 350 more points in my coffer soon enough. :-). Just kidding, but thank you for sponsoring the GR challenge.
5 replies
Open
Draugnar (0 DX)
06 Jul 14 UTC
I really hate this game...
So why do I keep playing?

We all have a love/hate relationship with Diplomacy (maybe not all, but enough of us) so why are we so compelled to keep playing? What is the addiction?
7 replies
Open
Fasces349 (0 DX)
30 Jun 14 UTC
Realpolitik Diplomacy-sign ups
Realpolitik diplomacy is diplomacy with a twist, unlike the standard game, this game will be played with a internal politics mechanism. Instead of playing as a country, you play as a political party within that country, vying not only to be the dominant force on the board, but also to command the loyalties of your electorate. See in side for the rules.
51 replies
Open
Al Swearengen (0 DX)
06 Jul 14 UTC
How to Play Turkey?
My least favorite country =-(


Al Swearengen (0 DX)
06 Jul 14 UTC


Okay guys. How do you play Turkey? It is my least favorite country. Even Italy is more fun for me. In fact, I enjoy playing Italy. With Italy, you play to survive.

But what do you do with Turkey? It shouldn't be tough to survive with Turkey. In fact, I've even won at least one game using Turkey.

But how? I seem to keep drawing weak Italys. The veteran players consider the Lepanto valuable chiefly as a surprise attack. A Turkish opponent who is familiar with the associated defenses can reduce the project Italian benefit from the maneuver considerably.

But game after game, we see the Lepanto. What's worse, Italian players will typically let Austrian players claim Greece uncontested.

Russian players will typically not understand the nuances of the Juggernaut.

Is there anything that can make playing Turkey more fun? Other than hoping for a weak Russia and a strong Austria, what makes the Turkish role attractive to some seasoned players?
Putin33 (111 D)
06 Jul 14 UTC
Make a deal with Austria. Usually Austrians are grateful not to have to deal with a hostile Turkey, because it means they will likely survive the first couple of rounds. You can easily coordinate with the Osterreich because they're a land power and Turkey is a seapower.

A Russian invasion is impossible without assistance from the Austrian, so an alliance neutralizes that threat.

Turkish domination of the Mediterrean is nearly assured with an Austrian alliance, which puts you in good position to at least get a good draw out of the game.

And just remember to stab Austria before they stab you.

*I'm not an expert but of all the countries I tend to do best with Turkey
uclabb (589 D)
06 Jul 14 UTC
Hey Al, you were Turkey in that live game right? I was Russia. I think you are wrong about the whole "Russian players will typically not understand the nuances of the Juggernaut."
Putin33 (111 D)
06 Jul 14 UTC
Of course the fatal flaw is an Austria that is all cuddly with the Italian, but I find that Austro-Italian alliances never last very long if the Lepanto fails.
Yeah, my basic strategy as Turkey is this: Attack Russia, when Russia is finished (or Austria is about to turn), attack Austria. Follow that and you can at least get a draw, but Turkey is for the long game. I've always drawn with Turkey I believe (except for one time where I almost won, but France threw the game).
Chaqa (3971 D(B))
06 Jul 14 UTC
(+1)
There's a few big things as Turkey.

1. Don't ever, ever, ever, let Russia into the Black Sea. It's much more important for Turkey than it is for Russia. Deny it to him at all costs.

2. Don't eve, ever, ever lose Bulgaria. You're done if you do.

3. You can't be friends with Austria long-term. You just can't. Italy and Russia are much more reliable allies.
President Eden (2750 D)
06 Jul 14 UTC
(+1)
The key step is preventing the Lepanto by convincing Italy to attack Austria. Italy will show his hand on the first or second turn, before you have a serious opportunity to do the same. From there you can basically go where you please; an A-I war and not allowing Russia the Black Sea will suffice to give you your choice of allies, which gets you out of the early game, and once you're out of the early game intact and with some growth, Turkey is nearly impossible to beat back.
ssorenn (0 DX)
06 Jul 14 UTC
I think it always best to befriend russia, get the jugg going, if that happens and russia gets turkey into serbia in 02, all good can come of it....austrias week and italy is probably a little stronger.....after austria is no longer a threat, you just have to make sure I/R arent working together
Chaqa (3971 D(B))
06 Jul 14 UTC
(+2)
Fear of the I/R is what makes me hesitant of quickly kiling Austria
Al Swearengen (0 DX)
06 Jul 14 UTC
@uclabb

Yes. No.

Au contraire, the comment was not directed at you.

I was actually pushing back on your (in-game) proposal not because I thought you didn't get it, but because I had evaluated you as the most serious threat on the board. Based on my assessment, I was prepared to insist that you go first.

Alliance with you was inevitable. That bit about the Black Sea was simply part of my bid for Sevastopol. I wanted Sevastopol so that I could strong-arm you into honoring your end of the bargain. But yes, I was still interested in the Juggernaut.

And principally I was interested in testing your intellect over control of Sevastapol. You can understand how upset I was that you were lobbying to Cancel the game right at it's most interesting moment.

Why cancel an enjoyable game? I was having fun.
@Chaqa: Yeah, the last thing you want is to be stuck in between two large powers (fortunately Italy is usually weak). Though I believe a good strateg y fo any corner power (England, France, Turkey, Russia) is to eliminate one of the other corner powers and engulf the next closest power from two directions.
Al Swearengen (0 DX)
06 Jul 14 UTC
(+1)
@uclabb

Sorry if I seemed a bit off during the game, but I was really, really drunk.
uclabb (589 D)
06 Jul 14 UTC
Testing my intellect over control of Sevastopol? Not sure what that meant. I'm pretty sure you were going to die pretty quick there.

As far as how to play as Turkey, the alliance itself doesn't really matter, the point is that the rest of the east has a limited amount of time to take you out, as once the west starts coming east, you are set. So the main thing that I think about as Italy is just how to gum up a potential attack on me and try to get France to come take Tunis.
FineRedMist (108 D)
06 Jul 14 UTC
@uclabb: Can you explain this last bit? Being FAR from a veteran player, I'm finding that I draw Italy entirely too often and I'm struggling mightily with it. The Lepanto is so, so, so tempting, but I'm finding Austria unreliable enough in most cases to make it very, very risky, and once it fails, I feel like there's very little hope of Italy even surviving the first four years, let alone expanding beyond 4 or 5 SCs. Why in hell would I want France flexing over Tunis?
uclabb (589 D)
06 Jul 14 UTC
Sorry FineRedMist, that was a typo. It should read:

"So the main thing that I think about as Turkey is just how to gum up a potential attack on me and try to get France to come take Tunis".
peterwiggin (15158 D)
06 Jul 14 UTC
I agree with uclabb. The diplomacy, especially in the opening, is pretty standard. You need to craft believable long term proposals to each of your neighbors so that you come across as the best ally. With the corner position, as long as your neighbors don't all gang up on you, you should be able to survive until the midgame and make something happen then.

With that said, my first preference is always to attack Russia with Austrian help, simply because it gets me out of the corner the fastes. IIdeally, I take black and arm in the first turn, and rum in the fall. By attacking Russia, I can also often convince Italy that, in the absence of a juggernaut, it's in his best interest not to try . Slow developing Lepanto. I think it also helps to let Italy know early that you know what a Lepanto looks like, and that if he opens in one, you'll be a fleetto stall him long eenough for France to take tun.

If the circumstances aren't right for a Russian attack, the next option would probably be a juggernaut, but I honestly haven't played one of those as either turkey or Russia in years, so I probably shouldn't be giving advice on that.

And now, fineredmist, my opinion on italy: the openings that give you the most options are either the key, the Orient express, or the bohemian crusher. Going West can also work ifyou ccan convince both England and Germany to join in. Look those up and see if it helps, and I can try to answer any other questions.
FineRedMist (108 D)
06 Jul 14 UTC
The Key is the tricksy Lepanto, right, where you pass through Austria during a faux 1901 war? I'll have to look up those others. So, a tendency towards Lepanto might have marked me as a noob and screwed me with the whole board...lovely.

What secondary victory conditions are appropriate for entertaining myself before it's over?
bo_sox48 (5202 DMod(G))
06 Jul 14 UTC
I think the key to Turkey is preventing the lepanto. If you don't think you can do that by negotiation, you absolutely must move Ankara to Constantinople en route to the Aegean in 1901. It's unblocked, and Russia in the Black Sea usually does nothing to harm you if you have a good relationship with them. That'll usually turn Italy west toward France or, if you're really lucky, toward Austria, at which point you can pick a friend to help you against Austria and then turn on either Italy or Russia. If Italy turns west toward France, help Russia (i.e. use Russia to help you) dismantle Austria and then the entire board opens up for you.
FineRedMist (108 D)
06 Jul 14 UTC
And how would an almost entirely inactive and uncommunicative Russia affect the math?
bo_sox48 (5202 DMod(G))
06 Jul 14 UTC
That would screw everything up in almost any of these scenarios unless you can get Austria or Italy to go with you (and against the other) immediately. I've pulled off a couple of great I/A/T trios before, but it takes smart players in the other two nations and an incredibly high level of trust, particularly for the Austrian and Italian players.
Al Swearengen (0 DX)
06 Jul 14 UTC
(+1)
Thanks Peter,

I think I can agree with what you're saying. What are the talk points with the other regional powers? I find your particular suggestions to be inappropriate given the (somewhat lowish) level of play that I run into, especially A/I. People on this web site simply don't know how to play Italy, so a weak Austrian problem will be further frustrated by the fact that Italy won't know how to react. Here is what I usually read from people during 1901:

From Russia: Hi! I'm interested in using the word Juggernaut as much as possible, while subtly signaling to you that I have no interest in real cooperation. Would it be okay if I parked one of my boats in the Black Sea? For mutual defense of course!!

From Austria: Hey neighbor! Can I please have Greece? I have no real purpose for it, but I want to make sure that you understand that I plan on WAY OVERPLAYING MY HAND. And why not? The Italian player is slightly daft and quite likely to let me get away with it! Hah! Total lulz!

From Italy: While I know that the Lepanto that you're discouraging me from using is most likely to be the ruin of us both, I'd like to pretend that I'm not going to Lepanto while...yep, you guessed it...totally moving into the Lepanto position. I'm smart enough not to directly insult you or completely ignore you, but not smart enough to exchange meaningful intelligence. Sorry bro!

I mean, how do I respond to stuff like that? I don't think that it's the tactical position that frustrates me, I think it's the fact that when I draw Turkey, I find myself effectively playing gunboat. I actually receive a *lot* of press from people when I'm playing Turkey, none of it meaningful. Help?
ssorenn (0 DX)
06 Jul 14 UTC
(+1)
Play with better people
President Eden (2750 D)
06 Jul 14 UTC
(+2)
being totally honest virtually nobody that plays Diplomacy understands how to send meaningful press in the first couple of years

nobody has the balls either to walk away from the negotiating table or lie outright, so the prevailing strategy is to say nothing with a bunch of words to every player and play standard openings then pick a target and attack them and THEN start speaking frankly with maybe 1-2 other powers for the rest of the game while throwing out any number of platitudes to everyone else in the name of "remembering to talk to everyone all the time"

the best thing you can do as Turkey is to beat Italy's brains out with the offer of alliance against Austria until he accepts and attacks Austria, if you get this you're well on your way and if you don't then you're in trouble
Draugnar (0 DX)
06 Jul 14 UTC
"nobody has the balls either to walk away from the negotiating table or lie outright, "

Speak for yourself. I love to talk the first year and desperately promise everything to all my neighbors knowing I am lying to someone depending on the first year's activity.
I'm not speaking for me lol, I consider myself a straight shooter in my negotiations and observe that my style is in a small minority. It's been too long since we've played together draug but I recall you being in the same vein
Al Swearengen (0 DX)
06 Jul 14 UTC
@President Eden,

I think you're correct. Most of my lobbying effort should be focused on Italy. Italy should be the first person I message. Perhaps next followed by Russia. Thank you, this is the information that I needed.
@Al
"People on this web site simply don't know how to play Italy, so a weak Austrian problem will be further frustrated by the fact that Italy won't know how to react. Here is what I usually read from people during 1901: ..."

I have to say I found those summaries extremely amusing.


27 replies
obiwanobiwan (248 D)
04 Jul 14 UTC
You Say You Wanna 2nd American Revolution? Brits vs. Yanks Game!
http://webdiplomacy.net/board.php?gameID=144210 As we play "Fireworks or Gunshot?" here on July 4th in the States, why not join the ranks of your countrymen and start the whole damn bloody business over again? Brits (and Canadians, assuming the Brits agree) will fight on one side, Yanks on the other...winners get the pot (or I suppose can fall to fighting amongst themselves) AND have to adopt the other side's linguistic customs for one week after the loss--for Crown or Colonies, go!
162 replies
Open
curtis (8870 D)
06 Jul 14 UTC
gunboat live
5 replies
Open
Page 1177 of 1419
FirstPreviousNextLast
Back to top