On this forum, we often get novice players asking the question how to surrender a game. I myself have asked this question once too. These threads all develop in the same fashion: multiple players jump on it and explain how one should never resign, because it ruins the game for others, and one can always make a come-back. I agree with the former, but the latter is debatable in my opinion.
I come from a background of chess, and in that community it’s very standard to resign a game as soon as you are convinced you’ll lose it. In fact, the most common reason to play till the end is because the loser saw a picturesque way for his opponent to win, and grants him the pleasure of delivering checkmate. Playing on just because your opponent could blunder his queen or loses on time is considered insulting.
Admittedly, diplomacy is a much more unpredictable game, making spectacular comebacks possible. But sometimes, it’s just pointless to play on. Imagine you’re playing with a top player, like MadMarx or Babak, or some other top 10 GR player, and he’s winning. He just breached an important stalemate line, and he outnumbers every other player by a large amount of centres. You analyse your options, and reach the conclusion that you will lose regardless of what you play, unless the top player suddenly screws up big time.
In such a situation, I’d like to be able to congratulate my opponent on his well-deserved win, ask him how I can improve my play, and propose a rematch. Playing the endgame is satisfying for no one.
What I want to propose is to include, alongside the “pause”, “draw” and “cancel” buttons, a “resign” button, and if everyone except a single player presses this button, the game is considered won for him.