Forum
A place to discuss topics/games with other webDiplomacy players.
Page 699 of 1419
FirstPreviousNextLast
rayNimagi (375 D)
13 Jan 11 UTC
What should be done with America's government?
How do you think Americans should improve America's government? Should it be immediately replaced, or slowly reformed? Or perhaps, should it not change at all?
31 replies
Open
griv_19 (0 DX)
19 Jan 11 UTC
Quickie 2
Wana play a game? make it fast, make it go!!! get a draw one more point each you know how it all goes, lets do this to better eachother...or take it all ;)
0 replies
Open
griv_19 (0 DX)
19 Jan 11 UTC
the quickie
you got an hour or two to spare?!?!?! join the quickie game!!! we need just 3 more players!
1 reply
Open
Fasces349 (0 DX)
18 Jan 11 UTC
Join the Med Gunboat
5 replies
Open
DJEcc24 (246 D)
16 Jan 11 UTC
Even though i was going to take a break.....
i wanna play another game. join up if you want. link is inside.
11 replies
Open
oddball (0 DX)
19 Jan 11 UTC
Time's almost up!!!
47386 needs just 2 more people, if you're wise and need a little more time to think than just 5 minutes to play an effective game, this is the place to be!!!
0 replies
Open
prsman27 (799 D)
18 Jan 11 UTC
Individual, society, or both?
"We must reject the idea that every time a law's broken, society is guilty rather than the lawbreaker. It is time to restore the American precept that each individual is accountable for his actions." - Ronald Reagan

10 replies
Open
ezpickins (113 D)
19 Jan 11 UTC
World Game
one day phases, id is 47331
0 replies
Open
sbaraldi (100 D)
17 Jan 11 UTC
Can a retreat be convoyed?
Assuming the destination province is unoccupied, can a unit that must retreat do so over a convoy?
7 replies
Open
Lando Calrissian (100 D(S))
19 Jan 11 UTC
Idea
Instead of rules, FAQ, etc, the help section should explain in detail, using diagrams and text, exactly what WTA means. It should explain the value of survival in these games vs. defeats.
4 replies
Open
omgwhathappened (0 D)
18 Jan 11 UTC
gunboat opening statistics
i saw a series of articles about gunboat strategy, and it had a statistical list of the most common openings made in a series of gunboat games. I didn't bookmark it and now, for the life of me, i can't find it.

can someone provide me the link, please?
No but I can tell you the most common openings in gunboats if you would like.
rayNimagi (375 D)
18 Jan 11 UTC
Italy always stabs Austria.
Frank (100 D)
18 Jan 11 UTC
i would like, lando.
Fuck off Frank

England: Nwg, Nth, Yor
France: Bur, support to Bur, MAO
Germany: Den, Kie, Bur
Russia: GoB, BLS, Gal, Ukr
Turkey: Bul, Con, BLS
Italy: Apu, Ion, HOLD
Austria: Gal, Alb, Ser

Although this is just a guess. Educated as it might be.
gramilaj (100 D)
18 Jan 11 UTC
I want to have a coversation about powerful moves in gunboat that aren't as common in full press. I think the English move to the Channel is much more powerful in gunboat because it can really encourage Germany to side with you.

Which is good because I see England becoming the odd man out in the West pretty often.

I think think a Russian move north is significatnly less powerful because it's almost impossible to avoid a bounce in Galicia, so Rumania becomes a very hard center to get.

Italian moves are pretty much the same (though I rarely see Italy or France fighting much off the bat). Same with the Turkish moves.

A French supported move to Burgundy is a lot stronger in gunboat than it is in press (though I starting to respect that move more if you're not into putting pressure on Italy)

I don't see many French fleets move to the EC, maybe because the Russian move north is uncommon?
This is a good thread. We don't really talk gunboat strategy much on the thread and I am interested in what other people think.

I tend to agree with your assessment. Can we talk about Russia more specifically? I personally hate drawing Russia in gunboat. I don't know what to do. I usually open south because going north usually gets one nowhere. But if Turkey goes against you you're kind of screwed. I often want to work with Austria but I find it hard to communicate that.

What do you think of an opening with Russia supporting Vienna to Galicia?
SacredDigits (102 D)
18 Jan 11 UTC
As Austria, you usually want that Galicia move to bounce. Because being able to cover back Trieste is nice too.

I usually show Russia Galicia to try to convey that I want to ally (don't move there), and while that CAN really bite you in the ass, it also gives Russia some options.
ava2790 (232 D(S))
18 Jan 11 UTC
Over the last several months I have been working on a Russia gunboat strategy where I abandon the South and try my best to encourage A/T to fight. I do this typically by bouncing in BLA and supporting VIE-GAL. This allows me to open North and hopefully get a build or two in the first year so that I can build in MOS to support SEV in case of a hostile Turkish opening. This strategy works best when:

1. England opens to the Channel (in these scenarios I invariably get NWY for a build).
2. Germany opens to HOL (then I get Sweden)
3. Italy convoys to TUN (invariably following up with a lepanto)

If it doesn't look like I'll get NWY or Sweden then I go into defensive mode for the next couple years - I do this by moving A STP-MOS in F1901 so that I can support SEV. Eventually Austria gets strong enough after RUM to hit BUL and then Turkey turns around to fight for himself. If Turkey hasn't opened to ARM then I continue trying for the Scandinavian/German centers.
gramilaj (100 D)
18 Jan 11 UTC
I think I would be hesitant about moving to Armenia right off the bat in a low pot gunboat, but a move to Armenia(which you never see in gunboat, but is a viable move, expecially with the follow up into Sev, or Ukraine to set up the self bounce and the second fleet to gain control of the Black Sea) and allowing Austria into Galicia, then bouncing back into Sev would be the way to counter an agressive Turkey. Then, if things go poorly you pull that fleet (and if it's a high pot gunboat) Turkey should know that the Jug is on.

ava, I'm surprised you get Norway with a move to the Channel, I an pretty positive I would bounce you. Though I guess England is looking very hard at guaranteeing himself the build in Holland. Hmm, I think I would prefer to bounce Norway, and pray like hell Germany got the message of my move to the channel and also bounces Sweden. Of course, in that situation you want to see the bounce in Bur.
I've never had much success giving up my southern front like that. It seems to rely a lot on luck.

What about the other side of things, abandoning your north front to focus south. Even using the strategy gramilaj said? Just commit everything south. If you get Sweden build douth and retreat to St. Petes and just hold. Ideally England will take St. petersburg eventually with a fleet. Or you hold it is even better. But even if no he can't get further and you can disband the unit and fully commit south even more. I guess this is also better if England and Germany are figthing.
Perry6006 (5409 D)
18 Jan 11 UTC
Playing Russia is Gunboat was never easy.
Russia needs to get a 'lucky break'.
That includes, imho , Norway.
In other words, your neighbours needs to leave you alone in the south, and England needs to open to the Channel - thus abandoning NWY - for Russia to have a nice game....
spyman (424 D(G))
18 Jan 11 UTC
This is interesting. Perhaps there really are optimal opening moves in Gunboat (more so than standard, as the initial diplomacy is so so important).
omgwhathappened (0 D)
18 Jan 11 UTC
interesting analyses, gentlemen.

i am looking for this article that had compiled the most common openings made in gunboat games.
JesusPetry (258 D)
18 Jan 11 UTC
I usually do well with Russia, using the standard southern opening, but the one time I've tried the Octopus, Germany opened with a Barbarrossa! I eventually survived, but it was the only time I can recall in my diplomatic life that I had to disband in 1901!
JesusPetry (258 D)
18 Jan 11 UTC
Here's the game for reference: gameID=45299
If I had used my usual opening, I could have salvaged Warsaw and Germany would be in trouble.
ava2790 (232 D(S))
18 Jan 11 UTC
Over the last several months I have also been developing a Barbarossa gunboat strategy for Germany and it has worked 2 times out of 3, particularly if England opens o the channel. I have never ended up actually taking WAR, but instead moving SIL-MUN to cover my home center, and PRU-LVN (which 50% of the time results in being able to walk straight into STP the next year as Russia moves GOB-BAL; in other cases being in LVN is simply enough to harass Russia and guess your way into one of the three home centers bordering LVN). Once I have DEN for the 1901 build I either build A KIE (if England has HOL) or F KIE to make a bid on SWE. The idea is to get in a position to take DEN, SWE, NWY and STP for 4 builds before the midgame, as opposed to just HOL, DEN and BEL which is the most you get from typical Germany openings. Here is an example game with this strategy (gameID=46794)

ava2790 (232 D(S))
18 Jan 11 UTC
As you can see it didn't work out so well in this game: gameID=41812 since doofman was annoyed as hell (all Russias eventually go suicidal on you, and this will potentially kill you unless they are having a truly bad day.

Not a bad outcome in this one: gameID=40433 Who knows what would have happened if we kept playing. Poor Barn3tt had a great time on the receiving end there :P That was actually the first game I tried it out. I'd like to call it the Silent LVN Gambit lol.

Not an opening for those who are not feeling up to grabbing the situation by the balls and serving some death notices.
Seems like if E and F fight you're going to be OK but if neither moves to th channel then you make their next target.

As Germany I like trying to everyone vs. England and stacking up fleets. Ideally you're working with France and when it comes time to stab you're in great position.
ava2790 (232 D(S))
18 Jan 11 UTC
Yeah that's a fairly well-proven strategy. The only problem is that you can hit a growth stop after DEN/HOL/BEL, and for your 7th build you actually have to go UP to Sweden, or West to Warsaw unless you want to spend the rest of your life fighting for Burgundy or North Sea. I feel it is impractical for Germany to fight England in gunboat unless he is at 7 or 8 since the communication is virtually impossible for a Sealion that puts you in NTH.
ava2790 (232 D(S))
18 Jan 11 UTC
Also w/ regards to the Barbarossa strategy I still haven't come up with a backup in case E and F never fight, so more experimentation definitely needed. Hopefully I'll get a Russia who hasn't read this
Talisker (0 DX)
19 Jan 11 UTC
Hi,
I just wanted to comment on the Russia strategy proposed by ava2790. I tried it out in my previous gunboat game (gameID=47363) and it was actually rather successful! I managed to come top of a 4 way draw.

However, someone tried the same strategy in the current game I'm playing and is being slaughtered for it! So, the jury may still be out.
Fasces349 (0 DX)
19 Jan 11 UTC
Do what I did when I wanted to find an old forum post.

Google search Webdiplo thread (insert title name)

I did that when I wanted to find the discussion about the Key Lepanto (without anyone knowing that I was looking for it)


22 replies
Wolf89 (215 D)
18 Jan 11 UTC
tech question
can a mod swap a nation between players after the game is started?
on another webdip-derived community i started an anon game and i was SURE i was france and when i came back i found that i was austria
6 replies
Open
IKE (3845 D)
17 Jan 11 UTC
Anyone up for a cheap game
http://webdiplomacy.net/board.php?gameID=47116
Pm me for password if your interested. 50 D, 36 hr phase WTA.
LanGaidin, Rare Eagle & jruegg are in this so far.
9 replies
Open
tj218 (713 D)
18 Jan 11 UTC
Looking for a game with communication
Is anyone starting a game that has players who communicate? I'm sick of playing gunboat style games due to nobody responding or communicating with one another.
6 replies
Open
Daiichi (100 D)
17 Jan 11 UTC
Stabbers vs Carebears
So the topic's open. How do you define yourself?
Are you really mad when someone stabs you, or do you accept it?
Would you prefer playing with stabbers or with carebears (take into acount that carebears won't stab you, but also won't stab your foes)?
53 replies
Open
zoeoz (100 D)
15 Jan 11 UTC
Animal Rights vs. Bacon?
The Question is:
Should animals be given rights? Do they deserve a right to life? What constitutes deserving? Should humans stop eating meat, and even go as far as not using any animal products whatsoever? Webdiplo community, you like interesting debates, so what are your thoughts on this?
152 replies
Open
Putin33 (111 D)
17 Jan 11 UTC
British India - What led to the Raj?
Thread for the discussion of anything and everything related to the British colonization of India, and colonialism in general.
9 replies
Open
SirBayer (480 D)
17 Jan 11 UTC
SirBayer's Game of WHy Do I Keep Doing This
gameID=47077

Anyone looking for a straight-up low-stakes for-the-fun-of-it Classic-mode Diplomacy? Well, if you are, I really need more players. Be great if you joined!
2 replies
Open
Ges (292 D)
16 Jan 11 UTC
WebDiplomacy Blues
A tragic song of unrequited love for a cold, cold game.
12 replies
Open
Sheogorath (170 D)
18 Jan 11 UTC
Monday LIVE NOW PLEASE
1 hour to sign up: gameID=47333
0 replies
Open
jireland20 (0 DX)
17 Jan 11 UTC
Live game come join
http://webdiplomacy.net/board.php?gameID=47287
4 replies
Open
sbaraldi (100 D)
17 Jan 11 UTC
TYR/NAP/ION/TUN Question

This is NOT from a game on this site.
7 replies
Open
killer135 (100 D)
15 Jan 11 UTC
Killer's analysis on WWII
Well, I'm bored, and I'm willing to throw my knowledge of the war that changed the world out there with all of y'all.
128 replies
Open
Lonefighter (0 DX)
17 Jan 11 UTC
New Quick game, do join.
gameID=47269 join please.
0 replies
Open
abgemacht (1076 D(G))
17 Jan 11 UTC
GFDT Replacement
It looks like there might be an opening in the GFDT. Is anyone interested in taking on 2 games?
16 replies
Open
Lonefighter (0 DX)
17 Jan 11 UTC
Let's give it another try, shall we?
I'm really eager to get my first game going guys. gameID=47254 please.
1 reply
Open
TrustMe (106 D)
21 Dec 10 UTC
The 2011 Masters’ Sign-Ups are Now Open.
Please Email [email protected] to sign up, including a profile link in your email. To ask Questions, post a reply to this thread.
Details inside........
230 replies
Open
Lonefighter (0 DX)
17 Jan 11 UTC
Anyone up for a quick game?
gameID=47253 please do join.
0 replies
Open
Perry6006 (5409 D)
17 Jan 11 UTC
Anyone up for a 28900D-pts game? :)
http://www.webdiplomacy.net/board.php?gameID=46610
0 replies
Open
tellyajenn (110 D)
17 Jan 11 UTC
Last game of the night?
Just need one more player "End of the night"
0 replies
Open
Page 699 of 1419
FirstPreviousNextLast
Back to top