Yup sorry about the recent problems, with a faster pace of development I'll sometimes fumble things. Ironically the bugs occurred mainly because I added in something which gives another failsafe by backing up cancelled/abandoned games; it has caused some unfortunate problems but now that it seems to be working it'll make things safer in the future
Regarding your game I feel bad that it got messed up, but you have to admit it was hardly the epic game of ages, I think there were 3 NMRs, it only made it 3-4 turns, and was only worth 5

per head.
If it were a larger game with more time/points invested I'd see if the players agreed to take some fix and maybe roll back the game or something, but as it is I don't know if it'd be worth it