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Wolfyboy (100 D)
07 May 07 UTC
Changing some1 else's order?
This is the situation:
An attack is launched from an enemy in Sweden into My Denmark.
My Denmark is supporting My fleet at Hel which is moving into the enemy at Kiel.

Considering no other armies are involved, the outcome would be Denmark support move get canceled and will be changed to "hold", because the attack move from sweden. After that, the attack on Kiel will end in a tie.

But..... Let's say we add another army, mine, in Norway. This army then attacks Sweden. What happens?
1) Since Sweden can't take over Denmark, so it stays in Sweden. Then, because being attacked by Norway it changes it's move to "hold", and tie with norway. After that, The support from Denmark is renewed, and Hel win against Kiel.
2) Sweden stays in Sweden and holds against Norway, but still cancels Denmark support move.

Which is correct? 1 or 2?

BTW, sorry for not linking to the actual game, that is because it's a theoretical question, Since this scenario is not explained in the "help"...

Thanks a lot for helping me, Wolfyboy
4 replies
Open
Ignoramus (100 D)
07 May 07 UTC
Annoying bug.
When I ordered my fleet in London to the English Channel and my army in Wales to London, they both bounced as apparently they attacked each other. There was nothing blocking the English Channel and no fleet bordering it apart from my own, and I've checked my orders and nothing should have prevented the London fleet from moving.

Any thoughts?
3 replies
Open
braddles31 (100 D)
07 May 07 UTC
Russia
Are these ok moves to open in sprin 01 if you are allied wih austria and germany, at war with england and not sure re turkey?
the following moves would be:
g.o.b-swe
stp-nor
ukr-rum
sev s ukr-rum
(assuming Austria supported from serbia, and they along with G didnt attack)?
2 replies
Open
Zxylon (0 DX)
05 May 07 UTC
Question
Why is Icleand on the Diplomacy Board
9 replies
Open
braddles31 (100 D)
07 May 07 UTC
new game
Pre war open to all
0 replies
Open
The Mahatma (1195 D)
06 May 07 UTC
$helpunitid Error
A $helpunitid error is being triggered when I try to enter "The Faster Game". Our phase is over in about 2 hours, so I hope the phase doesn't process without me being able to submit moves!
2 replies
Open
Wolfyboy (100 D)
06 May 07 UTC
Taking over Territories
I moved from Con to Bulgaria in my 1st turn (I'm the Turks). Do I now need to stay with this army in Bulgaria in order to conquer it? Becase it doesn't appear like I control it yet...

I hope I made myself clear, english is my 2nd language...

Wolfyboy
7 replies
Open
Worldbeing (1063 D)
06 May 07 UTC
Potential bug
In the game <Manipulation> (id=997), I'm playing Germany, and held Denmark.
In Spring 1902, I attempted to move my F Kiel into Denmark, but was told it was stalemated. However, the English fleet in the North Sea moved in.
Either:
-why did he get in when the territory was stalemated? or
-(if he had support from Sweden) why was I told it was stalemated, when I should have been told I was defeated?
2 replies
Open
isbian (106 D)
06 May 07 UTC
North and South Coast
When you're moving into a country that has North and South coasts, why can't you pick which coast you want to move into? This would open up a lot of new strategies and possibilities, and would mean less people being in awkward situations when their fleet ends up on a different coast.
1 reply
Open
isbian (106 D)
06 May 07 UTC
New Game
The game UT 1901 was created. Another one of my games whose name has something to do with a computer game. Please join.
0 replies
Open
Brutus (114 D)
06 May 07 UTC
Rating Hierarchy
What is the ladder? Political Puppet, Casual Player,... Pro?
5 replies
Open
hannibalking (100 D)
06 May 07 UTC
World
Is there any game of diplomacy that involves the world beyond Europe?
5 replies
Open
new game
everyone is welcome to become part of a new game i created. it's entitled "join! no password!" i am new to php but not new to diplomacy in general, and i'd encourage all levels of players to join.
0 replies
Open
Alfa (1308 D)
26 Apr 07 UTC
What country are you from?
How global is the community on phpDiplomacy?

United States of America here.
81 replies
Open
Arthas (1769 D)
05 May 07 UTC
Country Colors
For the official version of Diplomacy, England; France; Germany; Italy; Austria; Russia; and Turkey are dark blue, light blue, black, green, red, white and yellow respectively. Is phpDiplomacy going to use those "official" colors or are we going to stick with the colors we have right now?
9 replies
Open
figlesquidge (2131 D)
03 May 07 UTC
Longest Game
I'm just wondering what peoples longest ever games are, because one of my games is at the end of 1936! The main reason for this is that twice we have reached stalemate lines, and then had them broken because of holidays and the like. If I remember correctly, the game was started back in February, which gives an idea of it's age! Links:
"Awesomeness Game" (http://phpdiplomacy.net/board.php?gid=333)
11 replies
Open
eonwe (411 D)
04 May 07 UTC
"glaurungs wrath" frozen
Message: phase end "due now". I know this error happens a lot, but if it calls for any manual intervention i'd appreciate if anyone could fix on it.
1 reply
Open
Sun_Tzu (2116 D)
28 Apr 07 UTC
Errors in Adjudication
I had an error in adjudication, one unit supporting another unit into a SC. Defending unit attacked the supporting unit which caused the support to fail, WRONG. This is critical and basic mistake! Is there any way to correct it?
36 replies
Open
Rait (10151 D(S))
05 May 07 UTC
The game 'The Fast Game' is hanging
The game id is 810
0 replies
Open
nuclearshimmer (153 D)
04 May 07 UTC
Just what the name says...
PLAY QUICKLY has opened and is ready for anyone that wants a fast game.
0 replies
Open
Wolfyboy (100 D)
04 May 07 UTC
New to diplomacy
What do (nc) and (ns) mean?
2 replies
Open
krokodil (823 D)
03 May 07 UTC
Next phase 'due now'
Ive noticed that when Time runs out for a phase, and some people dont have their orders in, it just says the the next phase is 'due now' and then waits until the late players put in their orders.
Has anyone else noticed this? Or is it an Isolated incident.

Not a big problem just wondering is this normal.
2 replies
Open
Zxylon (0 DX)
03 May 07 UTC
Game Question???
When a stalemate occurs on the game board it appears as a red X on the region the stalemate occured. But you can see the red X for Austria because it blends right in. If you have a "to do" list on fixing the minor errors on this amazing website. I would appriciate it if you could change the X to Black or White. Thanks
2 replies
Open
Worldbeing (1063 D)
03 May 07 UTC
I return!
As promised, so I deliver!
The fabulous, amazing, Worldbeing has returned....
But, yeah, what's been happening?
1 reply
Open
aoe3rules (949 D)
02 May 07 UTC
A random idea
Player search system
A box where you type letters and it gives you a list of players whose usernames contain the characters you searched for. The list can be sorted alphabetically, by player rank, time joined, etc. When you click on a player's name, you go to the information page (the one we have already, with rank, timezone, etc.). That page should have a link to send that person an out-of-game message, which appears on their forum page as a notification message.


i had a lot more of these, and i'll post them if i remember any.
5 replies
Open
Arthas (1769 D)
29 Apr 07 UTC
Gamelistings.php is a Blank Page
Somebody please fix this problem ASAP!
21 replies
Open
Brutus (114 D)
02 May 07 UTC
The psychology of Diplomacy players
Does anyone know of any studies done by psychologists of Dip players?

There's all kinds here, but is there a "profile"?

Any amateur diagnoses?
9 replies
Open
Ralyndi (1106 D)
02 May 07 UTC
Good bye.
I'm afraid I'm going to have to stop coming onto this site. Don't get me wrong, I love diplomacy, but lately I've been neglecting my school work, and I'm under a lot of stress right now. There are more important things that this site at the moment. I may be back in the summer, though. =) I'll try my best to see my current games through, but that's it. I'm sorry to all my allies I've let down by missing a few turns here and there, and for the turns I will miss in the future.
0 replies
Open
pappy97 (135 D)
01 May 07 UTC
Why are people rude in phpdiplomacy?
Why are people so rude in phpdiplomacy? Not as a whole, but a few characters:

"03:42 PM okay, will you shut up now?"

Come on now. This is ridiculous for ANY diplomacy, internet or F2F.
Locke (1846 D)
01 May 07 UTC
People will know that i feel strongly about this and i have commented before. I do not believe that rudeness has any place to play in Diplomacy, outrage and exasperation-yes, but blatent rudeness no. It does not serve any Diplomatic purpose to be rude other than to convince others of the true temprement of the offending player. The only advice i can think of to give is to get good and experienced enough to turn around and say
'hey, i don't need you to win, you need me. so please reconsider the wording of your statement(insult/point/observation)
dangermouse (5551 D)
01 May 07 UTC
I disagree...sometimes rudeness is a very important tactic in Diplomacy. Make someone angry and you might be able to take advantage of them.

On the other hand, players should not act that way most of the time. Words should be used carefully, not just thrown about. And if nothing else, it will be detrimental to their gameplay.

Without knowing the context of that phrase pappy, I'd have to refrain from judgement on it.
krokodil (823 D)
01 May 07 UTC
I have to admit, I laughed when I read that.
With all due respect, I think you will get over it.

As long as he's not cursing I dont think its unappropriate.
pappy97 (135 D)
01 May 07 UTC
The guy is hiimme333html

His problem is that I am talking to him about certain game stuff, and says crap like this and "Stop annoying me" If I was talking non game stuff, fine, but I have a right to send legitimate press about the game to any player. It's not like he is being rude as a tactic, he is just trying to get me to stop sending LEGITIMATE press, and that is ridiculous and plus the way it's being gone about is a joke, and quite insulting.
pappy97 (135 D)
01 May 07 UTC
I wasn't even trying to form an alliance, just point some mutually beneficial things to this guy. And he comes out all rude and stuff. Ridiculous, and I bet F2F this guy doesn't have the guts to say the same crap because he knows somebody would knock him out.
krokodil (823 D)
01 May 07 UTC
Well I agree its stupid, but dont get worked up about it. Its his loss if he acts like an idiot.
hiimme333html (100 D)
01 May 07 UTC
i'll stop saying stuff like that if you stop spamming me and telling me to attack my allies.
figlesquidge (2131 D)
01 May 07 UTC
People please. Kestas has already spoken on this issue:
If someone is rude, you decide what you do. There is no rule against it.

Personally, rudeness will never work with me, but that doesn't mean it is against the rules.
krokodil (823 D)
01 May 07 UTC
BUUUUURRRRRRNNNNN


sorry
krokodil (823 D)
01 May 07 UTC
I was talking about hiimme's comment btw
pappy97 (135 D)
01 May 07 UTC
"i'll stop saying stuff like that if you stop spamming me and telling me to attack my allies." I'm not spamming you, just giving you information. This is diplomacy after all. If you don't want press, go play Risk and roll dice.
pappy97 (135 D)
01 May 07 UTC
The point is, you should say stuff you are willing to say face to face. Consider these comments from hiimme would get him beat up in a real game of diplomacy (because nobody would ever DARE say such things in real life), they shouldn't be uttered here.

And if there are no rules, I can say ANYTHING I want to anyone in the game, as long as I don't swear. So I can say "I'm gonna kill your parents if you don't listen to me: Go and take such and such supply center. It's wide open." Come on now!
Element11 (105 D)
01 May 07 UTC
Well, if his goal was to get you flustered, he succeeded.

I think the beauty of diplomacy is that there are SO many ways to play. He is just as much within the rules as you are.

Regardless of the diplomatic merits of being rude, he has a right to do what he wants.
jaradthescot (153 D)
01 May 07 UTC
"okay, will you shut up now?"... "Consider these comments from hiimme would get him beat up in a real game of diplomacy" Do you really have that short a temper? "nobody would ever DARE say such things in real life" ... I most likely wouldn't say this, but I most definitely wouldn't put the phrase beyond the realm of possibility. I see nothing "wrong" (although obviously not tactful) in what he said.
pappy97 (135 D)
01 May 07 UTC
"I see nothing "wrong" (although obviously not tactful) in what he said."

And what if I said this:"I'm gonna kill your parents if you don't listen to me: Go and take such and such supply center. It's wide open."

Anything wrong there?
krokodil (823 D)
01 May 07 UTC
I dont think anyone would take that threat seriously
pappy97 (135 D)
01 May 07 UTC
But is it appropriate for diplomacy? yes or no?
krokodil (823 D)
01 May 07 UTC
Well to threaten to kill someones parents is never 'appropriate'
pappy97 (135 D)
01 May 07 UTC
Why not? It's not swearing, and people just said anything but swearing is okay in diplomacy.

Perhaps now you see my point that there are limits to what you can do in diplomacy.
hiimme333html (100 D)
01 May 07 UTC
you're saying that would be okay but you're opposed to "shut up"?
pappy97 (135 D)
01 May 07 UTC
I'm making a point, sorry you don't get it.
pappy97 (135 D)
01 May 07 UTC
The point is there MUST be limits, not just "no swearing."
pappy97 (135 D)
01 May 07 UTC
And I think the limit is (Should be) if you wouldn't say it face to face, don't say it here.
pappy97 (135 D)
01 May 07 UTC
Who ever told another player to shut up face to face? I've never seen it. People would get beat up for it and other such rude comments.
hiimme333html (100 D)
01 May 07 UTC
hmm, why don't we just ignore each other and no one would be upset? that would work, but no, press is always important no matter what and if i don't want to be annoyed and spammed by you i should just go play risk. well, are you going to make me leave? do i have to read all of your messages?
krokodil (823 D)
01 May 07 UTC
Ok. well when someone threatens to kill your family then you might be able to start complaining, until then just shut up
pappy97 (135 D)
01 May 07 UTC
I'm not being annoying or spamming buddy. Sorry you see it that way.
krokodil (823 D)
01 May 07 UTC
That was a joke.
Locke (1846 D)
01 May 07 UTC
Although the game does revolve around the concept of negotiations and 'diplomacy'! it will always come down to what happens on the board. If somebodys press offends you or you get ignored by somebody then get them to understand or reply to you by communicating via a show of force in the game.

Example: I am England and france and germany are both ignoring me, and france has told me to get lost. i summerise that they are allied so move Fleet London to English channel. This sends a clear message that i am not to be ignored and sure enough Germany sends a matey message saying how he never really liked France anyway. Solved.

E
abcbac22 (100 D)
01 May 07 UTC
i'm the italian player and hiimme333html is turkey. both of us are allied with austria. in the beggining pappy97 (germany) apparantly sent everyone a really stupid message, which i would also consider spam. and hiimme told me that he was getting a lot of annoying messages telling him to stab our ally, austria. austria also got a whole set of stupid messages and believed hiimme that he was getting spam telling him to stab him (austria) and would let hiimme take serbia. but now he (hiimme) is getting stupid messages to go further and take budapest. so i see two possible situations:

1. pappy is trying to be stupid and waste everyone's time,
or
2. pappy started this thread just to continue arguing with hiimme and getting him to take budapest.

2 is more likely than 1, so apparantly this whole disscussion is over one supply center. which wastes our time anyway. pointless.
aoe3rules (949 D)
01 May 07 UTC
LOL, OUCH.


(Oh, and i can back his argument. What he said is true.)
The Mahatma (1195 D)
01 May 07 UTC
Can I humbly suggest that while there are "no rules" in the game, uttering threats is against a larger set of rules called the law (I suspect it is against the law of all the countries represented at this site). Swearing is not against the law in most places.

In terms of press - developers of this site, could there be a way to close diplomatic channels?
pappy97 (135 D)
01 May 07 UTC
I never sent "Everyone" any message, so no spamming. There is no such thing as annoying messages in diplomacy, as confirmed here, unless we are talking about swearing or threats to one's family. It wasn't spam nor annoying.
aoe3rules (949 D)
01 May 07 UTC
we all say it's annoying, and yet you still say that it wasn't. how do you know it's not annoying, anyway?
pappy97 (135 D)
01 May 07 UTC
"Can I humbly suggest that while there are "no rules" in the game, uttering threats is against a larger set of rules called the law (I suspect it is against the law of all the countries represented at this site). Swearing is not against the law in most places.
"
If that is the case, it should go one step further and be a rule that if you wouldn't dare say it to a face to face player, you shouldn't say it here.

I contend that people are much more rude and condescending because of the anonymity of internet, and in doing so, that takes away from the game of Diplomacy.

CAN I SUGGEST SOMETHING ELSE? JUST LIKE DPJUDGE, YOU SHOULDN'T KNOW THE USER NAME OF THE PEOPLE YOU ARE PLAYING AGAINST. That way you are not more likely to create a triple alliance with your regular PHPdiplomacy buddies. That never happens on DPjudge.
Locke (1846 D)
01 May 07 UTC
I disagree, in face to face you get to know who you are playing with and can tell a lot about them from the off. In this the only thing you have to go on when dealing with other players is the identity that ther forge for themselves. If you look at this as a role-playing experience then you would know something about who was ruling the country you were dealing with in advance.
I for one would be horrified at the thought of losing my identity (and therefore Mastermind status) just so some people feel that they won't be conspired against.
Locke (1846 D)
01 May 07 UTC
So basically what i'm saying is that it might seem easy for you (pappy97) to suggest these sweeping reforms, but when you have built up some experience and victories, you may not be so eager for players not to be recognised.
DoVe (656 D)
01 May 07 UTC
I agree with Locke, loosing the identities of your opponents is only shooting yourself in the foot
Chrispminis (916 D)
01 May 07 UTC
Ok, personally, if someone is rude to me, they're just asking to be destroyed and conspired against. Honestly, in Diplomacy, any sort of press is legitimate, of course, some types of press will work better than others... if you want friends...

So you are annoyed that they are being rude to you, but from what I hear, they are also quite annoyed with you, for your "spammy" messages. I don't know what they expect, I would welcome such "spam" because it means an active player, and it's not as if you are FORCED to read it. Diplomacy is about communication, expect to get it, expect to get a lot of it, and expect some of it to be offensive.

Also, Diplomacy players do have the right to ignore other players, they don't HAVE to listen to you, if they tell you to shut up, you don't HAVE to shut up, but they don't have to read your messages. If they have really said shut up, you should probably talk to other people on the board, even if they are three players, there are three other players and yourself to take them on.

Things don't always work out, but if you get humiliated and shocked, they have accomplished what they set out to do. That is, to irrationalize you.

Oh, and for their little situation, I really don't see how Turkey, Austria, AND Italy hope to form a workable alliance... It's logistically impossible for Turkey to win any game without attacking Austria, assuming that Austria doesn't just pen up in his own home centres.
agmarios (534 D)
01 May 07 UTC
well, anoying is toplay together inmost of your games and always be allies.
Create a passworded game and play alone. You will have no "spam" and the victory will be yours.
You play against humans. Everyone has his/her character and its not on our hands to change it.
asa12 (543 D)
01 May 07 UTC
welcome to the internet? I mean come on, he didn't even tell you to shut up, he asked you. While not very polite, don't let it get under your skin. The internet is not real life, and it never will be. You do have the right to send as many messages as you want. He also has the right to tell you to stop, even if you consider it impolite or rude.

There is an ENORMOUS difference between ASKING (or telling) you to shut up, and threatening to kill someones parents. Threatening physical harm or violence, even over the internet, can, in most jurisdictions, be prosecuted. If someone tells you to shut up in a private communication between another party and you, it's not likely gonna stick. Unless you happen to be a despot. And that other party lives in your country. In that case, fair game.

It's not a big deal, shrug it off, and move on.
Alfa (1308 D)
01 May 07 UTC
I agree (with asa12). It's the internet. It's not a formal place. In fact it's quite the opposite. It's actually pretty rough. I would never let my child visit websites that are two way (like a forum or a game with communication) until I knew they were old enough to handle it. It's unlike any other form of communication humans created.

You should not expect that formalities of face to face communication would apply on the Internet. Just as they do not apply to mailing correspondence. Even the (few) formalities of email don't fit well with a forum or chat service over the internet.

Also, you should not expect that what would be considered an aberration in your culture is not the norm in another. We're dealing with a lot different people here from a lot of different countries/cultures. The common language here is English (for communication), but that does not prevent people from communicating in Italian, French, German, Mandarin, or any other language, and it certainly doesn't mean that the rules of etiquette should default to English. Nor to Italian, French, German, or Chinese.

We also have a pretty large age group here, ranging from people who are in their lower teens to their sixties (maybe older, my 70 year old Grandfather is on the internet almost as much as I am, so it certainly wouldn't surprise me.) On internet forums and usergroups, people generally speak as if they're talking on an equal level. Respect is not always given by default to people who are older. This is mostly due to the fact that it's impossible to tell how old someone is. Realize that if a 14 year old messages you, he'll probably message you as if you're one of his (or her) peers. Things they may say might (and oftentimes have...) come off as very immature, but its hardly something to get worked up about. They need to grow up, and eventually they'll learn that people will respond to them better if their messages are respectful. (for certain members, that's a little advice on how to use the diplomacy aspect of the game in your favor.)

Ultimately, some members of this community will have to put up with things that irritate them. There really isn't recourse for rude diplomatic messages besides not allying with the person (which you can always remember if you get into a game with the player in the future.) Certain things, like cursing or threats of physical harm (or unlawful electronic harm?) should not be tolerated. Kestas has spoken about stuff like that before, and if it becomes too much of a workload, he could always get some people he trusts to help him moderate the forums (or games).
Schwerpunkt (187 D)
01 May 07 UTC
Oh, well god damnit, i suppose i can't tell you all that this entire thread was dumb and for you all to shut up? sheet guys, fire ze mizzles.
AntoniusRex (1136 D)
01 May 07 UTC
Very well put, Alfa.
I just want to add to everything you say that actually there are no limits to what can be said during a diplomacy game. Of course, if the players normally use cursing and/or slang in their life, then the game will have curses and slang. And in the internet, as Alfa and asa12 explained, there are too many people who curse and use slang, so it would be quircky that the same thing wouldn't happen here.

I think the issue of the "appropriateness" of contacts between players is never important when 7 people join to play diplomacy; if they're all young, they'll use their language; if they're all old, the same thing will happen. I can only see moderation happening when different groups get together to play - like it happens here. Admit it, if you're England and your father is Russia, you can deny him Norway, attack him in St. Petersburg, or even ally with him to destroy Germany and THEN stab him and attack him in St. Petersburg. You'll only curse or get cursed at if you usually relate to your father in those terms.
Sorry schwerpunkt, I had to say it.
Brutus (114 D)
01 May 07 UTC
"Contempt and insults engender hatred against those who indulge in them. without being of any advantage to them." - Niccoló Machiavelli, The Discourses. 1517.

Schwerpunkt (187 D)
02 May 07 UTC
to Antonius Rex

oh yeah, whole family...lol...i suppose it's hard to imagine for most people, but we are all sarcastic and swear in a casual almost friendly manner.


46 replies
pappy97 (135 D)
02 May 07 UTC
Why is the game "de_dust" not advancing to next phase?
All powers have entered orders but the game has not advanced to the next phase. Why is that? Thanks.
6 replies
Open
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