Jelle

Profile Information

  • Last visited: 13 Sep 11 UTC
  • Joined: 25 Jul 11 UTC


Ranking Info Help

    PointsD:
  • Available: 103
  • In play: 0
  • Total: 103
  • Ghost Rating Overall:
  • Rating: 102
  • Peak: 104
  • Position: 15,715
  • Ghost Rating Full Press:
  • Rating: 108
  • Peak: 108
  • Position: 4,606
  • Ghost Rating Gunboat:
  • Rating: 98
  • Peak: 100
  • Position: 11,700
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 9,242


Game Stats
  • All Game stats:
  • Game messages: 178

  • Drawn: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4

  • Civil disorder: 1
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Defeated: 1 ( 100% )
  • Total (finished): 1


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:


    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%

    Total:

    Reliability Rating: 100%


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    Jelle's games

    Showing results 1 to 4 of 4 total results.

    Finished: 07 AM Thu 01 Sep 11 UTC
    Fast game-54
    5 minutes /phase
    Pot: 35 D - Autumn, 1908, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by octopus_seppuku (728D)
    Italy
    Won. 20 supply-centers, 14 units
    England
    Survived. 10 supply-centers, 7 units
    Germany
    Survived. 1 supply-centers, 3 units
    France
    Masiero (100D)
    Resigned. 3 supply-centers, 5 units
    Austria
    hotetatu (188D)
    Defeated. Bet: 5D
    Turkey
    Buis (100D)
    Defeated. Bet: 5D
    Russia
    Jelle (103D)
    Defeated. Bet: 5D
    Finished: 06 PM Sun 02 Oct 11 UTC
    world wide silence
    1 day /phase
    Pot: 193 D - Spring, 2014, Finished
    World Diplomacy IX, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Frozen-Antarctica
    Pantera (0DX)
    Drawn. 23 supply-centers, 23 units
    Quebec
    undercover (919D)
    Drawn. 22 supply-centers, 22 units
    Europe
    zephyris (1316D)
    Drawn. 18 supply-centers, 18 units
    Kenya
    thelevite (722D)
    Drawn. 17 supply-centers, 17 units
    Pacific-Russia
    Drawn. 6 supply-centers, 6 units
    Argentina
    Qiut (0DX)
    Defeated. Bet: 10D
    Brazil
    Defeated. Bet: 10D
    China
    shunt (100D)
    Defeated. Bet: 10D
    Ghana
    Jelle (103D)
    Defeated. Bet: 10D
    India
    Thee Izzle (100D)
    Defeated. Bet: 10D
    Libya
    carne (490D)
    Defeated. Bet: 10D
    Near-East
    Defeated. Bet: 10D
    Russia
    Geforce (0DX)
    Defeated. Bet: 10D
    South-Africa
    stantonlx (100D)
    Defeated. Bet: 10D
    USA
    mmecs (0DX)
    Defeated. Bet: 10D
    Western-Canada
    Lannister (318D)
    Defeated. Bet: 10D
    Oz
    Defeated. Bet: 10D
    Civil Disorders
    CurruptBuckshot (100D)Near-East (Autumn, 2005) with 5 centres.
    Geforce (0DX)Russia (Autumn, 2003) with 2 centres.
    Thee Izzle (100D)India (Autumn, 2002) with 3 centres.
    stantonlx (100D)South-Africa (Spring, 2002) with 3 centres.
    NoDepositNoReturn (100D)Oz (Spring, 2003) with 3 centres.
    DavidG (206D)Frozen-Antarctica (Spring, 2003) with 9 centres.
    Qiut (0DX)Argentina (Spring, 2003) with 3 centres.
    Finished: 07 AM Tue 30 Aug 11 UTC
    Irish death
    1 day /phase
    Pot: 119 D - Autumn, 1909, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Turkey
    zultar (4180DMod(P))
    Drawn. 14 supply-centers, 15 units
    England
    EightfoldWay (2115D)
    Drawn. 12 supply-centers, 11 units
    France
    Jelle (103D)
    Drawn. 8 supply-centers, 8 units
    Russia
    Ichigo1uk (100D)
    Defeated. Bet: 17D
    Austria
    Andyjen160 (100D)
    Defeated. Bet: 17D
    Germany
    blacsun (100D)
    Defeated. Bet: 17D
    Italy
    hwh2219 (0DX)
    Defeated. Bet: 17D
    Civil Disorders
    Ichigo1uk (100D)Russia (Autumn, 1902) with 3 centres.
    Finished: 03 PM Thu 25 Aug 11 UTC
    Auchindoun
    1 day /phase
    Pot: 388 D - Spring, 1909, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    Drawn. 10 supply-centers, 10 units
    Germany
    Kochevnik (1160D)
    Drawn. 9 supply-centers, 9 units
    Austria
    KingRishard (948D)
    Drawn. 8 supply-centers, 8 units
    Turkey
    kevinpost (288D)
    Drawn. 5 supply-centers, 5 units
    Italy
    Stevelers (3084D(G))
    Drawn. 2 supply-centers, 2 units
    France
    Jelle (103D)
    Defeated. Bet: 38D
    Russia
    The_Mayor (336D)
    Defeated. Bet: 50D
    Civil Disorders
    dangreen (0DX)France (Autumn, 1901) with 3 centres.