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Profile Information

  • Last visited: 19 Aug 11 UTC
  • Joined: 21 Jul 11 UTC

Ranking Info Help

  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 93
  • Peak: 100
  • Position: 54,762
  • Ghost Rating Gunboat:
  • Rating: 98
  • Peak: 100
  • Position: 11,492

Game Stats
  • All Game stats:
  • Game messages: 0

  • Defeated: 3 ( 75% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Resigned: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Defeated: 2 ( 100% )
  • Total (finished): 2

Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.

    Factors Impacting RR:

    Base Percentage: 100%
    (100* (1 - Yearly Missed Turns/Yearly Turns))

    Added Penalties:

    Yearly Unexcused Missed Turns: 0 for a penalty of 0%
    Recent Unexcused Missed Turns: 0 for a penalty of 0%


    Reliability Rating: 100%

    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Ghost Rating Overall Trending

    NoDepositNoReturn's games

    Showing results 1 to 4 of 4 total results.

    Finished: 06 AM Mon 29 Aug 11 UTC
    Who's New Here? :D
    1 day /phase
    Pot: 50 D - Autumn, 1909, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by hwh2219 (0DX)
    hwh2219 (0DX)
    Won. 19 supply-centers, 16 units
    shunt (100D)
    Survived. 8 supply-centers, 7 units
    manbeerpig (518D)
    Survived. 4 supply-centers, 4 units
    HumanTermite (930D)
    Survived. 3 supply-centers, 5 units
    Defeated. Bet: 5D
    Defeated. Bet: 5D
    denis (864D)
    Defeated. Bet: 5D
    Civil Disorders
    denis (864D)Austria (Autumn, 1904) with 0 centres.
    NoDepositNoReturn (100D)Germany (Autumn, 1904) with 1 centres.
    iamarealchampion (100D)Russia (Spring, 1905) with 10 centres.
    Finished: 06 PM Fri 09 Sep 11 UTC
    18 hours /phase
    Pot: 70 D - Autumn, 1905, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Kev_nst (998D)
    Kev_nst (998D)
    Won. 19 supply-centers, 13 units
    reads2much3 (225D)
    Survived. 6 supply-centers, 5 units
    squishy210 (116D)
    Survived. 1 supply-centers, 1 units
    JesusPubes (102D)
    Survived. 0 supply-centers, 2 units
    Resigned. 3 supply-centers, 4 units
    lorelei11 (54DX)
    Resigned. 3 supply-centers, 4 units
    denis (864D)
    Resigned. 2 supply-centers, 4 units
    Civil Disorders
    denis (864D)Germany (Spring, 1905) with 5 centres.
    lorelei11 (54DX)France (Autumn, 1905) with 3 centres.
    NoDepositNoReturn (100D)England (Autumn, 1905) with 3 centres.
    Finished: 06 PM Sun 02 Oct 11 UTC
    world wide silence
    1 day /phase
    Pot: 193 D - Spring, 2014, Finished
    World Diplomacy IX, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Pantera (0DX)
    Drawn. 23 supply-centers, 23 units
    undercover (919D)
    Drawn. 22 supply-centers, 22 units
    zephyris (1316D)
    Drawn. 18 supply-centers, 18 units
    thelevite (722D)
    Drawn. 17 supply-centers, 17 units
    Drawn. 6 supply-centers, 6 units
    Qiut (0DX)
    Defeated. Bet: 10D
    Defeated. Bet: 10D
    shunt (100D)
    Defeated. Bet: 10D
    Jelle (103D)
    Defeated. Bet: 10D
    Thee Izzle (100D)
    Defeated. Bet: 10D
    carne (490D)
    Defeated. Bet: 10D
    Defeated. Bet: 10D
    Geforce (0DX)
    Defeated. Bet: 10D
    stantonlx (100D)
    Defeated. Bet: 10D
    mmecs (0DX)
    Defeated. Bet: 10D
    Lannister (318D)
    Defeated. Bet: 10D
    Defeated. Bet: 10D
    Civil Disorders
    CurruptBuckshot (100D)Near-East (Autumn, 2005) with 5 centres.
    Geforce (0DX)Russia (Autumn, 2003) with 2 centres.
    Thee Izzle (100D)India (Autumn, 2002) with 3 centres.
    stantonlx (100D)South-Africa (Spring, 2002) with 3 centres.
    NoDepositNoReturn (100D)Oz (Spring, 2003) with 3 centres.
    DavidG (206D)Frozen-Antarctica (Spring, 2003) with 9 centres.
    Qiut (0DX)Argentina (Spring, 2003) with 3 centres.
    Finished: 09 PM Tue 23 Aug 11 UTC
    Private STIFI
    2 days /phase
    Pot: 100 D - Autumn, 5, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Umbru (128D)
    Drawn. 13 supply-centers, 11 units
    glester03 (118D)
    Drawn. 12 supply-centers, 11 units
    zarthrag (183D)
    Drawn. 9 supply-centers, 8 units
    Defeated. Bet: 20D
    Defeated. Bet: 20D
    Civil Disorders
    NoDepositNoReturn (100D)Egypt (Autumn, 5) with 0 centres.
    DaishoChikara (100D)Greece (Spring, 5) with 1 centres.