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A place to discuss topics/games with other webDiplomacy players.
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bosoxfan9 (100 D)
19 Sep 10 UTC
Fast game
Join game. u have 10 min. phase=5min.
0 replies
Open
Эvalanche (100 D)
19 Sep 10 UTC
Would anyone like to replace Italy ?
He isn't in too bad of a spot but his nmr's left him a bit smaller
http://webdiplomacy.net/board.php?gameID=38451
0 replies
Open
The_Master_Warrior (10 D)
03 Sep 10 UTC
M14 Versus M16
The eternal debate.

Which is better? What should we be issuing to our soldiers?
135 replies
Open
diplomat61 (223 D)
17 Sep 10 UTC
Atheism = Nazism
Yesterday Pope Ratzarse made a speech equating atheism with Nazism (http://www.bbc.co.uk/news/uk-11332515). Discuss.
57 replies
Open
jcbryan97 (134 D)
18 Sep 10 UTC
Classic Game
http://webdiplomacy.net/board.php?gameID=38413 36 hour phases

It's anon, but I think it would be fun to know who's in the game... so consider commenting here if signing up (but no requirement to do so obviously)
0 replies
Open
mapleleaf (0 DX)
17 Sep 10 UTC
"MadMarx Beyond Metrodome" End Of Draft Statement.
I was picking on the turn. Which means that I was picking last in the draft order, tenth out of ten people. It also means that the draft was a serpentine draft, where I would get last pick and first pick in alternating rounds; two picks in a row all draft.


7 replies
Open
BigZombieDude (1188 D)
18 Sep 10 UTC
COD Black Ops
Not for everyone, granted, but is anyone on here who is above 20 going to be on line with Black Ops? PS3 or Xbox?

Need a few more for a clan. As long as your willing to be signed up for game battles...of course GMT would be ideal but im not picky at this stage.
0 replies
Open
abgemacht (1076 D(G))
18 Sep 10 UTC
LIVE GAME!!!!!!!
WTA anon 5 min/phases 20 D

gameID=38384
10 replies
Open
stratagos (3269 D(S))
14 Sep 10 UTC
Absurd logic thread


Make an argument using wacktacular reasonong. Example: bottled water should be taxed for road maintenance, because if more water was available we'd be further along in fusion research, but the bottled water companies don't want their product classified as a fuel, so they keep sabotaging fusion research, and hence force us to burn fossil fuels
34 replies
Open
bosoxfan9 (100 D)
18 Sep 10 UTC
New quick original game
Join fast, it starts in 5 min./ phase=5 min.
2 replies
Open
Winston (100 D)
17 Sep 10 UTC
New anon gunboat
5 min phases 10 bet
http://webdiplomacy.net/board.php?gameID=38371
0 replies
Open
fortknox (2059 D)
16 Sep 10 UTC
Predetermined draw and you aren't in it
OK, let's say there are 4 players left, 3 determine they'll draw and slowly destroy the 4th (diplomacy does nothing). If you are the 4th and have the ability to aid one of the others to solo, do you do it? I sure as hell would!
94 replies
Open
The_Master_Warrior (10 D)
14 Sep 10 UTC
Is America Declining?
Following the path of Rome, to be specific.
110 replies
Open
Aeneas17 (544 D)
17 Sep 10 UTC
Country assignment
I just signed up for my first game. How and when will I be assigned a country?
6 replies
Open
Sakovitz (480 D)
17 Sep 10 UTC
Beginner Game Available
Hello, I have a game set up with 4 beginners and we are ready to play. If you want to be the 5th and final player to get this game going let me know!
2 replies
Open
obiwanobiwan (248 D)
11 Sep 10 UTC
9/11: Nine Years Hence, a Rememberence...
Where were you? What were you doing? How did you find out?
What do you remember from the most significant day of the decade?

And RIP all the victims and all the heroes...we'll never forget you.
189 replies
Open
jcbryan97 (134 D)
16 Sep 10 UTC
Gunboat PW-protected nonlive
http://webdiplomacy.net/board.php?gameID=38265

note interest here and I'll get you the password.
1 reply
Open
jcbryan97 (134 D)
16 Sep 10 UTC
Standard PW-protected game
36 Hour Phases
Password Protected
Note interest here and I'll get you the password
http://webdiplomacy.net/board.php?gameID=38266
1 reply
Open
jcbryan97 (134 D)
16 Sep 10 UTC
Public Press PW-Protected
Public Press
Anon
36 Hour phases
note interest here and i'll get you the password
2 replies
Open
areow4 (0 DX)
17 Sep 10 UTC
1 more
join 5 minute phase otherwise known as live heres the link
http://www.webdiplomacy.net/board.php?gameID=38320
1 reply
Open
TheGhostmaker (1545 D)
13 Sep 10 UTC
County Cricket- last games of the season
Is anyone else following the climax of the county championship? I am, and as a lions fan, it's soul destroying. Surely we can avoid coming bottom? Please?
12 replies
Open
Ebay (966 D)
15 Sep 10 UTC
Another try?
http://webdiplomacy.net/board.php?gameID=38151
Ebay's new Anon game! For those in the last one and those of my invite game please feel free to join. No password this time. No cd's this I hope!
4 replies
Open
orathaic (1009 D(B))
16 Sep 10 UTC
The Finessed Cut
taken from :http://www.diplom.org/~diparch/resources/strategy/articles/rulebook.htm
by Mark Berch
orathaic (1009 D(B))
16 Sep 10 UTC
So far as I am aware, this is the first time the following has been presented:

England: F(NTH) C FRENCH A(Bel)-Hol

France: A(Bel)-Hol

Russia: F(Den)-NTH,F(Hol) S F(Den)-NTH

Once again, in this example England would like to be dislodged - presumably to take a strategic retreat. Russia doesn’t care to risk Hol, so the support comes from there. France’s motives are not known. Perhaps he wants to thwart the dislodging of F(NTH); perhaps he wanted to cut another possible support which F(Hol) might give; perhaps he just wanted to move into Hol. At any rate, under Rule X, A(Bel)-Hol has indeed cut the Russian support. However, XII.5 says that a conveyed army’s attack does not cut support given to an attack on the convoying fleet - the attack does not "protect" the fleet and without that protection, the fleet is dislodged. The problem here is XII.5 and X are in conflict, and there is no place where the Rulebook says which is to take precedence. My own recommendation, as given above, is that the convoy rule takes precedence, and England be allowed, his crafty finesse of the attempted cut.
orathaic (1009 D(B))
16 Sep 10 UTC
opinions?
yebellz (729 D(G))
17 Sep 10 UTC
The issue that arises is whether or not one Decides to require convoys to be explicit or not. On this website, when an army is order to move to an adjacent space and there is a possible convoy. The convoy must be explicitly declared or denied. So, whether or not the French army cuts support is based on whether or not he specified "via convoy" or "via land"
Alderian (2425 D(S))
17 Sep 10 UTC
Well, that is why on this site when you specify A(Bel)-Hol you have to specify via land or via convoy.

If you specify via land, then it cuts support.

If you specify via convoy, then isn't the traditional resolution that the fleet dislodgement happens before the army can be convoyed to cut the support of the dislodgement?
Alderian (2425 D(S))
17 Sep 10 UTC
Yeah, what he said.
yebellz (729 D(G))
17 Sep 10 UTC
Just to elaborate:

The relevant "disputed issue" is 4.A.3 in the DATC test cases
http://web.inter.nl.net/users/L.B.Kruijswijk/#4.A.3
which deals with whether or not armies can be "kidnapped" by an unexpected convoy between adjacent coastal provinces. Note that this can be a real issue by creating an unexpected swap.

However, this website takes implements choice D in regards to this issue and requires the intent to convoy or travel by land to be explicitly declared (when both are possible).

You can see all of the choices on the "disputable issues" that this website made, if you click on the link to expand the "choices" section on this page
http://webdiplomacy.net/datc.php
orathaic (1009 D(B))
17 Sep 10 UTC
Yes, that is how this site rules it.

Explicit convoys were set up to avoid someone convoying (say) bel to pic, and taking bel with their army in pic.

But the 'explicit' solution means you are allowed to deny convoy, and you're not allowed to deny support.

It seems a little unfair...
yebellz (729 D(G))
17 Sep 10 UTC
Actually, it seems that the choice that this website is in fact choice E, and not D, since every move order with possibility of using either land or convoy must be explicitly declared. Choice D actually states that explicit declarations are not necessary and that implied intent to convoy happens if the convoy is by the same country.

So, it seems that the website is actually following choice E.
yebellz (729 D(G))
17 Sep 10 UTC
Personally, I like the explicit convoy solution that this website chose to implement. It prevents army kidnapping that may cause unexpected swaps.

@orathic: you could deny a support hold by attacking the unit that you anticipate to give support. Although, I guess you are referring to the case of a unit offering an unwanted support move when you are trying to arrange a self-bounce. That's a bit annoying, but I think that makes for interesting play and isn't as ridiculous as army kidnapping. Surely it's easier to imagine how an enemy unit could ruin a self-bounce with an unwanted support move. Imagine that as the enemy unit preventing the other unit from getting in to properly create the bounce.
orathaic (1009 D(B))
17 Sep 10 UTC
yes, i can easily imagine that in the confusion of war several different armed factions orders may be unclear and misinterpreted.

And somehow the ability to deny a convoy route (even though the rules do not give a player this power explicitly) does seem to make more sense than to deny unwanted support - but this is a game, an abstract one at that, it's not about 'making sense' it is about making convincing arguements and carefully taking advantage of the rules to make it appear tha you meant to do one thing even though you knew the result would be detrimental to your 'ally'

That is why incomplete orders, or orders which are unclear are an important part of the game (at least in the tabletop face-to-face version, i know not in this variant) But the spirit of the rules seems to intend to allow such a terribly weird thingg as kidnapping of armies.

n'est pas?

Now i kinda tend to agree with yebellz - so my arguement is just for arguements sake - that and trying to play devil's advocate as best i can. Still i am not convinced that this is the best/proper version of the game...

still i'm not sure why the rules state that a convoy route is prefered... that just seems a little odd.
yebellz (729 D(G))
17 Sep 10 UTC
"...it is about making convincing arguements and carefully taking advantage of the rules to make it appear tha you meant to do one thing even though you knew the result would be detrimental to your 'ally'
That is why incomplete orders, or orders which are unclear are an important part of the game"

Those are very good points. Allowing ambiguous, unclear, invalid, incomplete, redundant, or conflicting orders does allow for interesting aspects of the game to come up.

I believe the website was created a with an accessible, beginner-friendly philosophy that motivated the rule and design choices (i.e. the drop down menus instead of a text box for order input). Maybe this philosophy caused a compromise on implementing something truer to the spirit of the game, but these compromises have to be made somewhere. I'm not too sure there is such a thing as a "best" version of the game. I think every implementation of the game (even those played face-to-face) is going to have some "house rules". As long as those are reasonable, well-understood and consistently applied, then I think it is fine.

For those who are unaware: WebDip's "house rules" consists of the choices made on the DATC "disputable issues" (most of which follow the DATC suggestions), the order entry interface preventing invalid/ambiguous orders, and these two issues:
1) communication is allowed during retreats and adjustments phases (except in gunboat of course)
2) the game ends immediately after a player gains an 18th SC after the fall move (before retreats are processed even if a retreat could prevent/delay the win)


11 replies
hopsyturvy (521 D)
16 Sep 10 UTC
One for the game theorists
Before I start, I should make it clear that this is in no way related to any of my current games, but just a situation that comes up pretty regularly in different games.
43 replies
Open
Tabanese (445 D)
16 Sep 10 UTC
Chaos and what a noob thinks...
Hey, how mod-friendly is this site in regards to variants? I mean, if the players grouped together and rallied behind the desire to play a particular variant, would the admins be interested in catering to use? :P
17 replies
Open
orathaic (1009 D(B))
16 Sep 10 UTC
Avaaz under attack!
looks here is where i pretend i'm trying to find out more, when i'm actually advocating people do something...

https://secure.avaaz.org/en/stand_up_to_crony_media/?cl=748170559&v=7155
5 replies
Open
curtis (8870 D)
16 Sep 10 UTC
live gunboat in 5 minutes
http://webdiplomacy.net/board.php?gameID=38284
0 replies
Open
Sun_Tzu (2116 D)
14 Sep 10 UTC
Cheater alert: Web & Samspaceplace
They were Turkey and Italy in a gunboat game and never attack each other. They are either one person or two people working close together. They missed the same turns and their moves were put in close together.This is the game: http://webdiplomacy.net/board.php?gameID=33212
21 replies
Open
`ZaZaMaRaNDaBo` (1922 D)
16 Sep 10 UTC
Uh...Bulgarian Open
Is it still on? Did I miss it?
3 replies
Open
Kaiasian (624 D)
16 Sep 10 UTC
Orders stop loading again. FML
Topic. T.T
0 replies
Open
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