For a game that somehow developed the notoriety that gaining trust, building alliances, then turning on your allies and "stabbing them in the back" is all in the name-of-the-game, this may seem a bit radical but-----
There is a simple saying in the US Army:
"Train how you fight, because you fight how you train."
I write this to imply that even though this is just "a game", it may also be revealing the nature and character of the players playing it. Though I may "stab your back" in the game all in the hope of winning, and then shake your hand in the end and call it "all in good fun", am I not exposing my character as a human being? Am I not shaping my character? How much moreso am I willing to "win" in the game of life when the stakes really matter? It's not likely that I would betray an ally in a game, and live my real life as a shining beacon of virtue, honor, and loyalty.
In real life, when I'm backed into the corner, and the chips are down, and my actions are based upon instincts and reactions, I will react the way my brain has been consistently trained to act...
Or am I wrong here?
"Hey Pallyjo-- get a life! It's just a game, dude." Yeah, well, maybe... it's actually more than that----------