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BoG75 (6816 D)
12 Nov 07 UTC
Diplomacy With Out Diplomay
I am in me first game on this site and am wondering if it is common that players do not talk to "newbie"? So far the experience has been somewhat disapointing.
5 replies
Open
alamothe (3367 D(B))
09 Nov 07 UTC
a new game: 18+
hi! i created a new game, bet is usual, 139 points. please join only if you are 18+ cause there'll be some porn in the game
20 replies
Open
Kawaii Kitsune (95 D)
12 Nov 07 UTC
Tournament round 4
I'm sorry everyone, I didn't realize my bf was signed onto my computer. I am a reserve in the tournament and meant to join as myself. I suppose this means I should pay a little more attention, and will do so in the future. Kestas, if you can fix this that would be great. I really hope everyone isn't pissed off at me ;_; I had good intentions ::hopeful smile::
0 replies
Open
Sirither (100 D)
12 Nov 07 UTC
Attention players of tournament game #1 (GFTD1)!
All players will be ordering holds until spring 1902 to allow players to join as Germany or Italy.
If you are interested in joining, go to http://phpdiplomacy.net/board.php?gid=2132, the password is "first". This might be your only chance to get into the tournament!
9 replies
Open
Jefe (100 D(S))
12 Nov 07 UTC
Game in Deadlock
War of the Worlds (gid=1862) seems to be in deadlock. If the other players agree here, than can the game be ended?

Thanks,
- Jeff (Jefe)
3 replies
Open
TOgilvie (845 D)
11 Nov 07 UTC
Fragile Alliance
I think the guy on the right might be a Diplomacy player. He certainly thinks like one:
http://cad-comic.com/comic.php?d=20071109
2 replies
Open
Theodrus (30 D)
11 Nov 07 UTC
Looking for advice,
I'm going to be on a camping trip next week-end and will not be able to get on to Diplomacy for 2-3 days. Has anyone got any suggestions on what I should do? In particular has anyone been in a similar situation before?
1 reply
Open
fwancophile (164 D)
08 Nov 07 UTC
playing for second
two questions -
- if you are 10+ SCs and allied with the leading player, is playing for second ethical?
- does it change the intended dynamic of the game? ie, is the game design itself hindered when one player forfeits the opportunity for victory?
27 replies
Open
pitirre (0 DX)
10 Nov 07 UTC
Azogar's corner
it seems that azogar is angry with me because i betrayed him like 4 times in a row and NOW he is teaching me a lesson about honesty and how wonderful the world can be when thruthfulness and MORE honesty prevails ...by giving up the game to another player.

Azogar, how many more times do i need to tell you that im sorry and it was only an amateur mistake when i betrayed you 4 times in a row. Are you really angry with me or are you just pissed off with yourself because you didnt see it coming...4 times in a row.

When i started to read the reviews about this game it clearly stated that diplomacy isnt a game for everyone and less for people with thin skin. If you are going to react terribly everytime you collapses with an amateur player or even an experienced player that decides for whatever reason to betrayed you a few times over...just find another game.

You were lecturing a few minutes ago how badly i acted in the game and how this probably reflects in my daily life. Maybe there is some truth in those words ...but...I ask you, Azogar; If you are overreacting and doing all on your powers to try to insult me and destroying me (probably ruining the other players game) OVER A GAME ...a simple game, How do you manage REAL problems in your REAL life?

think about it. do some introspection. U needed...and bad!
31 replies
Open
Jabberwocky (135 D)
09 Nov 07 UTC
smartjason1993
smartjason1993
ngsuenluen
phpdiplomacystaff93
adrianlo
The four accounts are playing in same games. Check if you like. They are all belonging to my classmate Jason Ng.
7 replies
Open
DJGizmo (284 D)
10 Nov 07 UTC
Another game is stuck on continuing...
http://www.phpdiplomacy.net/board.php?gid=1816
all parties finalized but it's taking hours to continue already...
Kestas can you kick it in the next turn?
thanks in advance
1 reply
Open
TOgilvie (845 D)
08 Nov 07 UTC
Grand Festive Diplomacy Tournament 2007
This is a thread to accept entries into the Grand Festive Diplomacy Tournament 2007, and also to discuss the best options for how to run the competition. If 49 applicants can be found then great; we'll have two rounds with the winners of Heats 1 - 7 going into the Final and perhaps the runners up from the heats going into a 'Those Who Came Closest' game.

I think, because the merit of such a competition is in the recognition, the points should be set fairly low, at least in the heats. That way, everybody can potentially reach the final - even a beginner. It would be a shame if somebody wasn't able to take part because they didn't have enough points. With this in mind, I think approximately 10 - 50 points a good balance. I am open to suggestions, however.

Assuming we get enough players, the first round would look a little like this:

Heat 1: Seed 1, 14, 15, 28, 29, 42, 43
Heat 2: Seed 2, 13, 16, 27, 30, 41, 44
Heat 3: Seed 3, 12, 17, 26, 31, 40, 45
Heat 4: Seed 4, 11, 18, 25, 32, 39, 46
Heat 5: Seed 5, 10, 19, 24, 33, 38, 47
Heat 6: Seed 6, 9, 20, 23, 34, 37, 48
Heat 7: Seed 7, 8, 21, 22, 35, 36, 49

The seeds would be calculated either by points, or by wins, or by win / game ratio. Does anybody have any thoughts on this?

If we fail to get enough players, the number of games will decrease. With 6 games, the winners will go through with the highest second place; with 5 games, the winners and 2 highest 2nds and so on.

So, entry open to all. Apply below in this thread, or e-mail me at [thomas.ogilvie *at* Gmail.com]

Closing dates for applications is Saturday the 17th November, 12:00 GMT.

ps- If anyone knows the best way to accomplish this technically, ie whether passworded games are best, and whether you can create games without participating in them, please let me know.
102 replies
Open
Pearson (50 D)
10 Nov 07 UTC
Convoys
Why can't I support a convoy?
1 reply
Open
SlkySmoothOtter (969 D)
10 Nov 07 UTC
Tie Games
So I'm in a game that will be a 17-17 tie with a stalemate line that cannot be broken on either side both participants continually play it safe. Is there any way to end the game in a tie? Have there been any ties on the site? Does the game end automatically after X turns without change in position on the board? I'm just curious as to what will happen...

Game: http://www.phpdiplomacy.net/board.php?gid=1930
3 replies
Open
Kawaii Kitsune (95 D)
10 Nov 07 UTC
ummm...L337 h4x0rs
* AteTrack13 (18) as England

* ngsuenluen (70) as France

* bartdude24 (13) as Italy

* bd-Jake (0) as Germany

* adrianlo (70) as Austria

* Kawaii Kitsune (22) as Turkey

* phpdiplomacystaff93 (65) as Russia

Basically, when I play Turkey, I try to form an alliance with either Russia or Austria, as common logic states I should. But with the quad account cheating loser controlling both I'm screwed. I have no desire to play with suck blatant cheating. And since there have been multiple threads on this topic, I'd rather just remove myself from the game (and I don't care if I have to sacrifice points to do it) in order to continue my enjoyment of the other games I am participating in.

I do understand it takes time to investigate claims such as this. While the investigation process is going on I really woul dlike to be removed from the game.
2 replies
Open
Nick Douglas (408 D)
08 Nov 07 UTC
Where else can I play strategy games?
I love Diplomacy but I can't make it to my computer often enough to keep up more than three games. What other games will scratch my itch for multiplayer strategy? Should I learn to love chess? Somehow it doesn't click for me the way Diplomacy does.
16 replies
Open
Dominator (100 D)
08 Nov 07 UTC
feature/modification request
i'm not sure if this is the appropriate place for a feature/modification request, but perhaps someone could redirect me if it it isn't.

i'd like to request that the event/communication logs (for each player) be put in reverse chronological order (most recent up top)... as i'm finding that i'm continually scrolling to the bottom of the dialogue boxes, and it'd be much more practical to have the latest exchange presented first.

thanks
9 replies
Open
figlesquidge (2131 D)
10 Nov 07 UTC
Points
Calculating the points of a player currently is rather inaccurate.
Just as a suggestion, it would be nice if on a players profile it gave also a projected score. This would be the score they would have if every one of their games was ended as it stood and points distributed.
Obviously, having this as the points score shown all round the site would be more helpful, but it would dramatically increase the processing time for pages such as this one. Another possibility would be to calculate them every 24 hrs and update them every day, and making the game finish script automatically update the tallies for the players in its game.

A side point: please can we go back to games being decided by SC's...
2 replies
Open
Buda (100 D)
09 Nov 07 UTC
rippling bounces - a confusing scenario
At the moment we have these units...

Italy (F) Rome
Turkey (F) Ionian
Austria (F) Greece

If Austria moves to the Ionian at the same time that Italy and Turkey go for Napoli what happens? We're having a bit of a disagreement about this so if you can send supporting reference to a link or something it'd be much appreciated.

The 2 resolutions under debate are:

A - Turkey and Italy bounce on Napoli. Austria moves into the abandoned Ionian. => Italy bonunces back to Rome, Austria moves to Ionian, Turkey bounces to a province neighbouring Ionian

B - Turkey and Italy bounce on Napoli. Turkey bouncing back to Ionian prevents Austria moving to Ionian. => Nothing moves


If it was a Turkish fleet in Greece then I would say definitely scenario B but when it's 3 countries scenario B effectively means Turkey is attacking and defending his current position in the same move.

Please help!!!
4 replies
Open
fwancophile (164 D)
09 Nov 07 UTC
please delete my account
thanks.
4 replies
Open
dangermouse (5551 D)
09 Nov 07 UTC
Convoy question
Can a fleet that is performing a convoy have another unit support it holding?
3 replies
Open
S_MaRt (910 D)
09 Nov 07 UTC
Due... BringYourOwnBombs, Autumn 1902, Unit placing ..
Game ID: 2044
It is over due...
All players finalized hours ago.
Looks like it needs a little back push from Kesta.
9 replies
Open
Chairman Mao (340 D)
09 Nov 07 UTC
meta-gaming again....
i found it a bit suspicious that two accounts, namely "phpdiplomacystaff93" and "adrianlo" are in games only with each other but no other. Moreover, the email address in the account "phpdiplomacystaff93" also links me to the account "smartjason1993", whose email address has completely the same root. Would someone please have a look on the logs of these accounts as I have strong feeling that they belong to the same person.
8 replies
Open
rtcSKYFALCON (100 D)
09 Nov 07 UTC
getting out of a game
how do i get my account out of a active game?
2 replies
Open
saulberardo (2111 D)
08 Nov 07 UTC
New Game: Pain and Panic
Folk,

Please, enjoy this new game! For just 101 points, it was designed especially for intermediante and experienced players....
I'm waiting for you!

Saul
0 replies
Open
pitirre (0 DX)
04 Nov 07 UTC
how many games at a time?
I can have dozens of games of Go at a time but i think is not the same with diplomacy where you have to remember the dynamic between players that is more important than the placement of the units.

it is very time consuming to refresh my memory reading all the messages on how is my relations with a given player in a every game i have...and this is not the only site where i play diplomacy.

how do you manage? im beginning to consider reduce the number of games and have better quality...than quantity.
figlesquidge (2131 D)
04 Nov 07 UTC
When i had a lot of free time, i played up to say 7 games, but this year there's been a lot more work to do, so i've stuck to around 3
Majaii (825 D)
05 Nov 07 UTC
I agree with fig, when i started i was playing about 8 games at once, but I think that about 3 is really a good number.
aoe3rules (949 D)
06 Nov 07 UTC
i used to be playing in 20 games at once and actually did much better than i did in my last game; i have very good memory. you should play fewer games.
Azogar (0 DX)
06 Nov 07 UTC
you dont need, because you betray all.
Physics (231 D)
06 Nov 07 UTC
I've just come back from a long break, and I have a hard enough time remembering to come here =/
james3838 (184 D)
06 Nov 07 UTC
I was playing up to 3, but have paired down to 1, which will probably be my last for awhile. The main reason for taking a break is almost every single one of my recent games have had very little diplomacy. I write to all players and get back one word answers or nothing at all. Have we forgotten what this game is based on?
pitirre (0 DX)
06 Nov 07 UTC
azogar ;0) go look for therapy; let it go. ;0)
Vampiero (3525 D)
06 Nov 07 UTC
i completely agree with james, i realized the difference between P2P and online and i even went to the extent of experimenting by playing a game without any diplomacy and communication....didnt go well
pitirre (0 DX)
06 Nov 07 UTC
james, you say somehting very important. everyone can have dozens of diplomacy games at a time but diplomacy or negotiating is not just saying "yeah", "alliance" or "lets attack this country".

one can notice this kind of diplomacing and is not necesarily that a player is avoiding you, is because he is just in a hurry to negotiate in another game and only leave very short sentences or senseless meaningless phrases beacuse in his mind he is another game.
MarekP (12864 D)
06 Nov 07 UTC
Pitirre, do you play Go? Me too.
Regarding Diplomacy, 5-7 games at a time is way enough for me.
Chrispminis (916 D)
06 Nov 07 UTC
Haha, I'm with james. I probably annoy most players with some of my essay length messages. It probably gets redundant and almost insulting.

Anyways, I'm currently playing 2 games. I don't believe I've ever taken on more than 5 at one time, and some of the other players may know that I'm an advocate of quality over quantity.
The Mahatma (1195 D)
06 Nov 07 UTC
I'm currently playing in the No Press game. (I can't talk about it because that's against the rules.)

James, Vampiero - are you interested in the Much Press Game? It will be open only to those prepared to talk. When someone does not talk, it should be taken as a sign that he is planning to betray you, but can't bring himself to write a paragraph-long deception. Otherwise, we will let the prose flow!

After the game is over we will post the most elegant writing from our game on the Forum as a model for the uncommunicative.
Locke (1846 D)
07 Nov 07 UTC
I've actually noticed an increase in diplomacy in my recent games, and i must say i am rather enjoying the diplomatic resurgance!
Darwyn (1601 D)
07 Nov 07 UTC
Chris, I too probably annoy players with an essay. In my case, if I see an opportunity, I'll be like "I'll go here and here with this and that....then YOU go here and there with that and this".

I end up feeling a bit pushy cuz I'm telling someone else what to do.

Although in one of my current games, I apparently didn't do that enough. I've got burned NOT by being outwitted or getting a surprise stab, but by help that didn't come because, for some unexplicable reason, he had to "wait".

I'm in four games right now...one is about to end, I'm about defeated in another (see above) and the other two just started. I think I may stretch myself to another game or two.
TOgilvie (845 D)
07 Nov 07 UTC
I think initially in the game essays are important, though sometimes there's literally nothing much to say. It's in these situations that it pains me to see an ally get twitchy and worry that silence means imminent attack. Having said that I'd certainly be up for the much press game. Knowing that the player on the other end was getting bored to tears by long, eloquent communiques would be 'well good'. Where do I sign up?
MarekP (12864 D)
07 Nov 07 UTC
The Mahatma, I'm interested in the Much Press Game too.
Chrispminis (916 D)
07 Nov 07 UTC
I'm interested in a much press game too. And I wouldn't mind bringing a character along either. Haha.

Darwyn, I know that feeling, I sometimes feel bossy in some of my games, but surprisingly, most of the games where I take a more assertive role I do well, and my allies thank me for co-ordinating the attack. I don't know if it SEEMS as if I'm co-ordinating, I'm really just telling everyone what to do, but they still thank me. =)
thewonderllama (100 D)
07 Nov 07 UTC
i'd also be interested in a much press game. i'll use those filler rounds where there isn't much to say to spew nationalistic propaganda about the imminent dominance of the great <insert power here> empire.
Kawaii Kitsune (95 D)
07 Nov 07 UTC
lol that actually sounds awesome. I'm an rp nut and really would like to play in something like that.
The Mahatma (1195 D)
07 Nov 07 UTC
OK, so far: me, Marek, Chris, wonderllama, Kawaii. No word from James and Vampeiro, who started the complaining about uncommunicative players.
TOgilvie (845 D)
07 Nov 07 UTC
Count me in if there's space.
The Mahatma (1195 D)
08 Nov 07 UTC
TOgilvie - if you want to play in this game, you should have written a long explanation of why you are keen on it!

Yes, there is space, given the two original complainers have not indicated whether they want to play.
TOgilvie (845 D)
08 Nov 07 UTC
I would like to take the opportunity to refer The Mahatma to the post time-stamped 12:54am further up this thread, in which I espouse the merits of long messages in Diplomacy and outline the reasons why I would relish the chance to pit my wits against like-minded opponents. Whilst this post is not as long as it could have been, a fact for which I must apologize, it doesn't represent the pinnacle of my diplomatic rhetoric which I would expose in the aforementioned game.

To briefly reiterate my stance; long messages implies an interest in the game, which can serve to reassure players that you are not going to betray them without due care and attention. In a game where all players were operating such a policy, the main weapon in my arsenal would be rendered redundant. Therefor I would have to strive to uncover new tactical techniques, the better to get the, uh, better of my opponents.

Hows that?
The Mahatma (1195 D)
08 Nov 07 UTC
LOL
james3838 (184 D)
08 Nov 07 UTC
sorry, work and all keeps me from monitoring these threads on a regular basis. I'm winding down the current game and then going to take a break for awhile. I will be back though, so I might take you up on the offer in the future.
The Mahatma (1195 D)
08 Nov 07 UTC
TO, I would like to take a moment to say your comments really stuck with me, and I was struck by your brilliance at being able to come up with... well, with so many words on such short notice and while dealing with the stress created by my dare that you write more forcefully why you want to play in a More Press Game.

My comments may seem to be flattery. I do not mean any reference to the "Metagaming" thread below, such reference being that I would hope that you would show me goodwill in a game based on my unintentionally flaterring comments on the Forum.

I also do not think I need to kiss ass because figlesquidge, an accomplished and noble player in his own right, suggested I quit phpDiplomacy. I am aware that such a thought may not even have crossed your mind until I raised it, but I suspect once it crossed your mind you saw there might be some veracity to such a suspicion - so I hope my denial has effectively dispelled any suspicions that I am being nice as a response to figle being annoyed with me. I would consider that Meta Forumming, and I strongly believe it should be frowned upon (though the points system certainly does not discourage it).
stoni90 (780 D)
08 Nov 07 UTC
21 games, doing shit in most of them.. so i will reduce the number.
TOgilvie (845 D)
08 Nov 07 UTC
The Mahatma, what an insightful look at an often neglect topic, if I do say so myself. Until such flagrant Meta-Forumming as you mention and allude to is curbed through considerable point penalties, there will always be scope for misuse of the Forum for egotistical ends.

Having said that, I take your comments, nor as flattery, but as vindication of the ability of linguistic eloquence to persuade, confuse and mislead. It is said that to be fluent in a language one must be able to mislead a native speaker in it. If this is true, I can think of no better place to practice than around the virtual diplomacy board. I don't know where I'm going with this, having lost my train of thought somewhere in between the dictionary and the thesaurus. Perhaps overly complicated wordiness for the sake of it is a bad thing?
Darwyn (1601 D)
08 Nov 07 UTC
What pointless but elegant prose. If I may be so bold as to offer my own humble point total to those who are of experience and inclination to engage in such a "Much Press" game, it would be an honor.

I hope to gain insight on the diplomatic tactics and subtleties exhibited by a more seasoned bunch. But judge not my inexperience as I am a formidable adversary, having secured a 2nd place finish in my very first game.

With that, I eagerly await a positive response and invitation from The Mahatma. Or dare I label him a particular flightless bird?

Have at you! There can be only one! :)
thewonderllama (100 D)
08 Nov 07 UTC
If my eyes do not deceive me, it would seem, good sirs, that indeed a quorum has been achieved. Through painstaking research into the history of this prolonged discussion into the merits of copious communiques in this most engaging game we do meet at this intangible place betwixt the many intermingled wires called by many "The Internet" (or, more colloquially, "teh internets") to play, I see that the following distinguished gentlemen and gentlewomen (though I must unabashedly admit I am of course not truly aware of the gender of the following personages) have indicated a desire to engage in a game of excessively wordy banter:
The Mahatma
Marek
Chrispminis
myself
Kawaii
TOgilvie
Darwyn

I take great pleasure in counting myself one of the fellows of this exciting contest! Let us let loose the dogs of war!
Kawaii Kitsune (95 D)
08 Nov 07 UTC
It honors me to have an exclusive pass into this foray of eloquent war. I thank you fine sir/madam. /curtsey
TOgilvie (845 D)
08 Nov 07 UTC
We can't let slip the dogs of war yet, nobody has cried havoc. [Thinks] Havoc!
The Mahatma (1195 D)
08 Nov 07 UTC
I would like to confirm my participation in our game.

May I propose a wager of 5 points for our exercise in verbiage. Would one of you fine gentlemen care to create the game and assign it a password?
TOgilvie (845 D)
08 Nov 07 UTC
It has been done. The name of the game is Circumlocutions. I will e-mail the password to you all in the next few minutes. If The Mahatma and thewonderllama could e-mail me, I'll e-mail them the password.
Darwyn (1601 D)
08 Nov 07 UTC
just FYI - I haven't gotten an email yet. :(
TOgilvie (845 D)
08 Nov 07 UTC
Hmmm. Resending.


36 replies
OrangeJuice (100 D)
08 Nov 07 UTC
Need help!, what happens when.....( adjudicator question)
Hi

I'm having a tough time with this, would appreciate someones help. Lets say I'm the russians and I'm got a unit in silesia about to move into berlin. I also have a units in warsaw and livonia. The germans have a unit in prussia and I can safely assume that he's going to try to get back into berlin. So what happens when:

My unit (silesia) moves to berlin vs. His unit (prussia) moves to berlins ='s bounce.

Not what happens if warsaw supports the move from livonia to prussia?

What takes priority? Does livonia forcing the germans out of prussia dirupt their normal move thus letting silesia in? Or does the bounce over berlin take precedence then the unit gets to retreat into berlin anyway?

I know it may not sound proper but I appreciate everyones input.
8 replies
Open
thewonderllama (100 D)
08 Nov 07 UTC
adjudicator question
I thought I'd heard or noticed that hold support didn't work as stated in the official rules (any unit not moving can receive hold support, i.e. a unit giving support can receive hold support), that in phpDiplomacy hold support could only be given to units ordered to hold. Do I have this right? Or have I been needlessly complicating things for myself?
3 replies
Open
Dominator (100 D)
08 Nov 07 UTC
what's going on? ('due now" for the past 1.5hrs)
for some reason, the game i'm in doesn't seem to be updating to the next round (spring 1905).... everyone is finalized, and has been since 10+ hours ago.... the countdown seemed to work fine ("orders due in 15mins"), but "End of phase: due now" has been on display for the past ~1.5 hours..... is there something up with the server?
2 replies
Open
pitirre (0 DX)
06 Nov 07 UTC
1903/04; the light
im from puerto rico and when november arrives there is a sense of relief because the hurricane season is over and leave one more open to the festivities of the christmas season (im an atheist but i have to admit that puerto ricans/christians knows how to party in this season).

In another site where i play diplomacy of the 7 games im playing there im playing 5 with austria; horrible!! In one i dont think i have a chance but in the other 4 i think i survived and i notice that the crucial years where i can see some light is around 1903 and 1904. if im having a relative good position or manegable in those years i feel i can go on diplomacing for a few years more.

for me, 1903 and 1904 is november in PR; hurricane season is over. Now lets celebrate with pork and rum!!
1 reply
Open
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