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A place to discuss topics/games with other webDiplomacy players.
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BoG75 (6816 D)
12 Nov 07 UTC
Diplomacy With Out Diplomay
I am in me first game on this site and am wondering if it is common that players do not talk to "newbie"? So far the experience has been somewhat disapointing.
5 replies
Open
alamothe (3367 D(B))
09 Nov 07 UTC
a new game: 18+
hi! i created a new game, bet is usual, 139 points. please join only if you are 18+ cause there'll be some porn in the game
20 replies
Open
Kawaii Kitsune (95 D)
12 Nov 07 UTC
Tournament round 4
I'm sorry everyone, I didn't realize my bf was signed onto my computer. I am a reserve in the tournament and meant to join as myself. I suppose this means I should pay a little more attention, and will do so in the future. Kestas, if you can fix this that would be great. I really hope everyone isn't pissed off at me ;_; I had good intentions ::hopeful smile::
0 replies
Open
Sirither (100 D)
12 Nov 07 UTC
Attention players of tournament game #1 (GFTD1)!
All players will be ordering holds until spring 1902 to allow players to join as Germany or Italy.
If you are interested in joining, go to http://phpdiplomacy.net/board.php?gid=2132, the password is "first". This might be your only chance to get into the tournament!
9 replies
Open
Jefe (100 D(S))
12 Nov 07 UTC
Game in Deadlock
War of the Worlds (gid=1862) seems to be in deadlock. If the other players agree here, than can the game be ended?

Thanks,
- Jeff (Jefe)
3 replies
Open
TOgilvie (845 D)
11 Nov 07 UTC
Fragile Alliance
I think the guy on the right might be a Diplomacy player. He certainly thinks like one:
http://cad-comic.com/comic.php?d=20071109
2 replies
Open
Theodrus (30 D)
11 Nov 07 UTC
Looking for advice,
I'm going to be on a camping trip next week-end and will not be able to get on to Diplomacy for 2-3 days. Has anyone got any suggestions on what I should do? In particular has anyone been in a similar situation before?
1 reply
Open
fwancophile (164 D)
08 Nov 07 UTC
playing for second
two questions -
- if you are 10+ SCs and allied with the leading player, is playing for second ethical?
- does it change the intended dynamic of the game? ie, is the game design itself hindered when one player forfeits the opportunity for victory?
27 replies
Open
pitirre (0 DX)
10 Nov 07 UTC
Azogar's corner
it seems that azogar is angry with me because i betrayed him like 4 times in a row and NOW he is teaching me a lesson about honesty and how wonderful the world can be when thruthfulness and MORE honesty prevails ...by giving up the game to another player.

Azogar, how many more times do i need to tell you that im sorry and it was only an amateur mistake when i betrayed you 4 times in a row. Are you really angry with me or are you just pissed off with yourself because you didnt see it coming...4 times in a row.

When i started to read the reviews about this game it clearly stated that diplomacy isnt a game for everyone and less for people with thin skin. If you are going to react terribly everytime you collapses with an amateur player or even an experienced player that decides for whatever reason to betrayed you a few times over...just find another game.

You were lecturing a few minutes ago how badly i acted in the game and how this probably reflects in my daily life. Maybe there is some truth in those words ...but...I ask you, Azogar; If you are overreacting and doing all on your powers to try to insult me and destroying me (probably ruining the other players game) OVER A GAME ...a simple game, How do you manage REAL problems in your REAL life?

think about it. do some introspection. U needed...and bad!
alamothe (3367 D(B))
10 Nov 07 UTC
i only read half of your post, it's too lengthy, but Azogar is a really nice guy. why were you so bad to him...?
alamothe (3367 D(B))
10 Nov 07 UTC
there were a lot of hard words between you two, but if you could just meet each other and have a beer together everything would be fine
Haun Solo (130 D)
10 Nov 07 UTC
I have had this experience with a couple of players and had one page long back and forth after I betrayed someone. A big part of this game is betrayal. If you don't betray anyone and move exactly like you say you will, you aren't playing the game and you will lose.

If you can't handle backstabs and betrayals this is not the game for you. Do not take it personally or cry when it happens.
Signalseven (116 D)
10 Nov 07 UTC
lol. Azogar is a poor sport and has poor language skills. I doubt highly that a beer together would solve it either Alamothe. I agree with both Solo and Pitirre that Azogar needs to lighten up and just chill out. It’s a game and if he doesn’t realize that then he should fine a better time sink.
TOgilvie (845 D)
10 Nov 07 UTC
We're all Diplomacy players here, so we're all got at least that in common. It's the differences that make it interesting to play, and the faceless anonymity of teh (sic) internet that gives our immoral diplomacy licence to soar.
Labond (140 D)
10 Nov 07 UTC
It seems to me that players have a perfect right to choose to leave games if they find another player to be a problem... without the player they object to taking pot-shots at them outside the game.

I should also add that Diplomacy (though, granted, my experiences of the game are far from extensive) is a game that involves elements of cooperation alongside deception. If it didn't, then there would be no alliances to break or agreements to fail to honour. You might argue that agreements are only as strong as the circumstances and that the clever player takes advantage of any chink in the armour of their ally... however, I would say that if both players can see the potential for a genuine back-stab (one that will advance their game greatly) in the way the pieces are on the board and neither player stabs, then this is a victory equal, but opposite, to a good back-stab.

Roguish behaviour is central to Diplomacy, but should this be done using blunt lies and abuse, or sympathetically using tact? I refer players to Richard Sharp's book 'The Game of Diplomacy', which is availible free on the internet at Diplomacy Archive. Specifically the conclusion of the second chapter. Sharp seems to have a good and balanced view of good diplomacy etiquette.

(As for you, Signalseven, for shame! I suggest you restrict your insults to the game, where they can be mistaken for 'poor sportsmanship'. That you think language skills have anything to do with a person's character is rather sad: I'm sure there are languages you can't speak, read or write, but this doesn't make you somehow a bad person.)
Haun Solo (130 D)
10 Nov 07 UTC
Labond, is the clear solution not to give a warning and subsequently a ban to the player harassing another for doing nothing more than playing the game?

I agree that games should be layed using tact and poise but sometimes the game doesn't allow for this since there is a language barrier and time gaps betweens moves.

Signalseven didn't seem to be stating that his language made him a bad person. It seems that Azogar was rude and beligerent in more than a few occasions to more than a few people. He is not condemning him for the language barrier, simply pointing out a facet of dealing with Azogar.

He doesn't seem to understand the point of the game or know how to be diplomatic in everyday life. People like him ruin the fun of the game and after this many incidents he should be taken from the equation as well as others that multi acount, c/d every other game, and get upset over perfectly legal moves.
AteTrack13 (100 D)
10 Nov 07 UTC
if he wants to be a baby.. let him, it's just a game.
Signalseven (116 D)
10 Nov 07 UTC
Labond, I never stated that language skills had anything to do with sportsmanship. Even though they were used in the same sentence I was making two different points. Azogar has been a poor sport towards me personally and when I mentioned that I did not understand his English he replied to me that he was English. Therefore the problem was grammar.

Yes I was insulting him. Yes I do not particularly like to play this game with him because of those TWO (2) things. So I will not join another game that he is already in. If he joins a game after me then I will have to deal with it. That does not mean that I have to like it.

It is in fact my freedom to say what I like to a certain point. I did not rant or use foul language to get my point across. I simply stated my opinion of a player in agreement with others.

Your comment about “but should this be done using blunt lies and abuse, or sympathetically using tact?”. This game is not truly Diplomacy. If this were diplomacy then everyone would be working together to provide for the future of not only their country but the countries around them. Instead of armies we would be in control of farm equipment and fishing boats. We would have to gather resources and try to perpetuate free trade between our friends to make the world a better place. We would have to stabilize the economy and provide medical services to our population. The goal of the game would not be to destroy every other county by 1910. It would be to live in harmony and try to make sure that everyone made it to the next century alive and well. The name Diplomacy is very inaccurate of what this game is actually about. Unfortunately the name War was already taken by a card game. So the creator needed a new name. But what to call his game? I suppose they went threw many choices while play testing this game and decided to highlight the communication portion of the game so that people would look at the game in a positive light. But the nitty gritty of this game is that we are at war and in war people will do anything to survive.

Haun Solo, I also never stated that Azogar did not understand the game. I simply stated that he was rude. He in fact does play the game well when he is winning. What Pitirre was stating is the same as I. When the game isn’t going his way he becomes the poor sport that we are saying he is. If you can’t take the good and the bad then just find something else to do. That is the bottom line message of what Pitirre was stating. Let’s not lose focus on that fact.
Haun Solo (130 D)
10 Nov 07 UTC
Thats a really good solution Ate. We should make our small community deal with someone who is being beligerent and ruining the spirit of the game simply because it is just a game. I agree lets let anyone do and say what they want because hey, its just a game, why should we care if someone is taking all the fun out of it for others.
Haun Solo (130 D)
10 Nov 07 UTC
You misunderstand me Signal. The biggest part of this game is not taking countries and winning. It is the character interaction and trying to bend others to your whim. While he may be good at taking over countries and strategies he fails at everything else. This is why he doesn't understand the game.
Labond (140 D)
10 Nov 07 UTC
I think you might have misunderstood: I am not commenting on any specific instances between any players in any games and, as such, I agree with your solution (Haun) as a form of solution in general.

Equally, games do not always allow for (though should not prevent us aspiring to) tact where language barriers are the case and there is only rationed time for discussion.

My point was simply to express that (1) there is nothing wrong with some trust cooperation alongside the necessary defection in this game and (2) that attacking a person's character, as distinct from their behaviour, in public, is rather poor.

I'm sorry if I misunderstood, Signalseven, that you were expressing a dislike rather than expressing the thought that because someone has poor language skills they cannot be agreeable. However, I fear you may have misunderstood my comments concerning cooperation: I'm not saying that diplomacy is ALL about cooperation - it clearly isn't - as if everyone cooperated in a game then there wouldn't be a game. However, there is some cooperation. There is also a responsibility for civility and empathy on the part of players when they defect (hence the 'sympathy and tact' when breaking the news), as well as the same responsibility on the part of those receiving the news to accept it with with good-heart, or else bravely and gracefully. Whether this is or isn't the case in the present instance, I cannot say.

True, it is also only a game and should be treated as such. However, it is one of those games that can hurt peoples' feelings sometimes and, in as far as it does so, is not merely a game, any more than the expressions in this thread are merely something to read.
Haun Solo (130 D)
10 Nov 07 UTC
People can get feelings hurt over any stupid thing you can concieve. That does not qualify anything, including this game, as more than a game. It is just a game and nothing more. If you are getting your feelings hurt over any game you have real problems and need to quit that game.

By the way Labond, china called. They want their wall back. j/k
Signalseven (116 D)
10 Nov 07 UTC
Solo. Don't pick on Labond even in jest. My post was a much bigger wall of text than his. I am insulted that you did not notice.

Labond. We may not be on the exact same page but we are in the same chapter. Pitirre's original post was that people need to just chill. Yes people can get thier feelings hurt n this game. No matter how much tact you use people will still be offended when you stab them. If you can't just roll with it then don't play. The answer is not to be a child and throw a fit.
Dr.Dangerous (100 D)
10 Nov 07 UTC
this thread is too long, but i just wanted to say that some of you guys are taking this game far too seriously.

chill out hombres
Haun Solo (130 D)
10 Nov 07 UTC
So having an opinion on something means we are taking it seriously. Not wanting something we enjoy to be ruined by someone who has a chip on his shoulder is being too serious? Im glad you could take the time to post in here to insult everyone. Way to add to the conversation.
Labond (140 D)
10 Nov 07 UTC
lol. Signal's right: don't pick on me: I might spit out another speech ; ).

You've got a point, Solo, but don't you think that Diplomacy is structured in a way that invites emotion sometimes? Chess, though a game where there is plenty of bad-blood, isn't structured in such a way as to invite it due to its clear rationality.

I suppose when I say the game, I mean the particular game that is being played more than Diplomacy itself - those players and that board rather than the rules as written. If, hypothetically, I was so upset by a game that I attempted to murder all the other players, then I suspect it would have become more than a game for me, and for everyone else if I was successful.

I think we can agree, Signal: these are only games, though games of a social kind. I'm not sure that one is always offended, as the stab is to be expected, sooner or later, but your right that it is no good taking it personally.
Labond (140 D)
10 Nov 07 UTC
There's nothing wrong with taking things seriously, just as long as they are resolved.
Haun Solo (130 D)
10 Nov 07 UTC
Well I agree partially with you Labond. Sometimes when I get attacked by a long time ally all I can think is "that son of a bitch" but thats as far as it goes. Getting really angry as some people do is unhealthy and is only made worse by playing a game like this.

My point is that some people need to realize they are projecting their emotions and its not fair to people here just to play.
Labond (140 D)
10 Nov 07 UTC
And its a good point, and I agree that such people are not playing as responsible players should play.
Pearson (50 D)
10 Nov 07 UTC
Azogar is a good guy. Sure, stabs are a part of the game, but after 4 times in a row, a guy might get a little upset.
Haun Solo (130 D)
10 Nov 07 UTC
With all due respect Pearson, its like playing halo and getting upset when someone kills you twenty times in a game. If you are getting upset over a move in a game, stop playing that game.
Karkand (2167 D)
10 Nov 07 UTC
Pitirre is guilty of whining.

Case closed.
Haun Solo (130 D)
10 Nov 07 UTC
Trying to look like an internet cool guy by dismissing a valid point from a player brought up in an intelligent manner. I don't know about anyone else Karkand, but I think your witty and charming. Wanna grab dinner sometime?
Sirither (100 D)
10 Nov 07 UTC
Honestly, this should not be a problem. If Azogar responds to pitirre's actions by behaving in a certain way, this should be perfectly acceptable within the games. Azogar is not overreacting: you are, pitirre.
Dr.Dangerous (100 D)
10 Nov 07 UTC
actually, what i'm trying to say is that if this conversation played out in real life over what happened in a game, i would still think it was ridiculous!
Karkand (2167 D)
10 Nov 07 UTC
Dinner sounds fine. Its on you, right?

-Internet Cool Guy
Wooble (450 D)
10 Nov 07 UTC
I know I'll do anything in my power to make pitierre lose is any games I play with him, just because if I ally with him and he ends up losing anyway I know he'll come to the Forum to bitch and moan about how I didn't do enough to give him the win he so richly deserved just for being him.

I think we need a massive pact between players on the site to immediately attack any and all forum whiners. Maybe then they'll go away.
Haun Solo (130 D)
11 Nov 07 UTC
I will buy but you have to come back to my place for coffee afterwards
Kawaii Kitsune (95 D)
11 Nov 07 UTC
What is the point in that Wooble? It is yet another childish "solution" in this more or less adult conversation.

Any game that requires the interaction of complete strangers is going to have it's whiners. Solution: Don't finish reading, read all the replys, or reply to said post.
Haun Solo (130 D)
11 Nov 07 UTC
Wooble, you are willing to not actually play the game to grief someone. Not only that but you say he's crying about not winning. That has nothing to do with the post and you are being immature. Grow up.


31 replies
Jabberwocky (135 D)
09 Nov 07 UTC
smartjason1993
smartjason1993
ngsuenluen
phpdiplomacystaff93
adrianlo
The four accounts are playing in same games. Check if you like. They are all belonging to my classmate Jason Ng.
7 replies
Open
DJGizmo (284 D)
10 Nov 07 UTC
Another game is stuck on continuing...
http://www.phpdiplomacy.net/board.php?gid=1816
all parties finalized but it's taking hours to continue already...
Kestas can you kick it in the next turn?
thanks in advance
1 reply
Open
TOgilvie (845 D)
08 Nov 07 UTC
Grand Festive Diplomacy Tournament 2007
This is a thread to accept entries into the Grand Festive Diplomacy Tournament 2007, and also to discuss the best options for how to run the competition. If 49 applicants can be found then great; we'll have two rounds with the winners of Heats 1 - 7 going into the Final and perhaps the runners up from the heats going into a 'Those Who Came Closest' game.

I think, because the merit of such a competition is in the recognition, the points should be set fairly low, at least in the heats. That way, everybody can potentially reach the final - even a beginner. It would be a shame if somebody wasn't able to take part because they didn't have enough points. With this in mind, I think approximately 10 - 50 points a good balance. I am open to suggestions, however.

Assuming we get enough players, the first round would look a little like this:

Heat 1: Seed 1, 14, 15, 28, 29, 42, 43
Heat 2: Seed 2, 13, 16, 27, 30, 41, 44
Heat 3: Seed 3, 12, 17, 26, 31, 40, 45
Heat 4: Seed 4, 11, 18, 25, 32, 39, 46
Heat 5: Seed 5, 10, 19, 24, 33, 38, 47
Heat 6: Seed 6, 9, 20, 23, 34, 37, 48
Heat 7: Seed 7, 8, 21, 22, 35, 36, 49

The seeds would be calculated either by points, or by wins, or by win / game ratio. Does anybody have any thoughts on this?

If we fail to get enough players, the number of games will decrease. With 6 games, the winners will go through with the highest second place; with 5 games, the winners and 2 highest 2nds and so on.

So, entry open to all. Apply below in this thread, or e-mail me at [thomas.ogilvie *at* Gmail.com]

Closing dates for applications is Saturday the 17th November, 12:00 GMT.

ps- If anyone knows the best way to accomplish this technically, ie whether passworded games are best, and whether you can create games without participating in them, please let me know.
102 replies
Open
Pearson (50 D)
10 Nov 07 UTC
Convoys
Why can't I support a convoy?
1 reply
Open
SlkySmoothOtter (969 D)
10 Nov 07 UTC
Tie Games
So I'm in a game that will be a 17-17 tie with a stalemate line that cannot be broken on either side both participants continually play it safe. Is there any way to end the game in a tie? Have there been any ties on the site? Does the game end automatically after X turns without change in position on the board? I'm just curious as to what will happen...

Game: http://www.phpdiplomacy.net/board.php?gid=1930
3 replies
Open
Kawaii Kitsune (95 D)
10 Nov 07 UTC
ummm...L337 h4x0rs
* AteTrack13 (18) as England

* ngsuenluen (70) as France

* bartdude24 (13) as Italy

* bd-Jake (0) as Germany

* adrianlo (70) as Austria

* Kawaii Kitsune (22) as Turkey

* phpdiplomacystaff93 (65) as Russia

Basically, when I play Turkey, I try to form an alliance with either Russia or Austria, as common logic states I should. But with the quad account cheating loser controlling both I'm screwed. I have no desire to play with suck blatant cheating. And since there have been multiple threads on this topic, I'd rather just remove myself from the game (and I don't care if I have to sacrifice points to do it) in order to continue my enjoyment of the other games I am participating in.

I do understand it takes time to investigate claims such as this. While the investigation process is going on I really woul dlike to be removed from the game.
2 replies
Open
Nick Douglas (408 D)
08 Nov 07 UTC
Where else can I play strategy games?
I love Diplomacy but I can't make it to my computer often enough to keep up more than three games. What other games will scratch my itch for multiplayer strategy? Should I learn to love chess? Somehow it doesn't click for me the way Diplomacy does.
16 replies
Open
Dominator (100 D)
08 Nov 07 UTC
feature/modification request
i'm not sure if this is the appropriate place for a feature/modification request, but perhaps someone could redirect me if it it isn't.

i'd like to request that the event/communication logs (for each player) be put in reverse chronological order (most recent up top)... as i'm finding that i'm continually scrolling to the bottom of the dialogue boxes, and it'd be much more practical to have the latest exchange presented first.

thanks
9 replies
Open
figlesquidge (2131 D)
10 Nov 07 UTC
Points
Calculating the points of a player currently is rather inaccurate.
Just as a suggestion, it would be nice if on a players profile it gave also a projected score. This would be the score they would have if every one of their games was ended as it stood and points distributed.
Obviously, having this as the points score shown all round the site would be more helpful, but it would dramatically increase the processing time for pages such as this one. Another possibility would be to calculate them every 24 hrs and update them every day, and making the game finish script automatically update the tallies for the players in its game.

A side point: please can we go back to games being decided by SC's...
2 replies
Open
Buda (100 D)
09 Nov 07 UTC
rippling bounces - a confusing scenario
At the moment we have these units...

Italy (F) Rome
Turkey (F) Ionian
Austria (F) Greece

If Austria moves to the Ionian at the same time that Italy and Turkey go for Napoli what happens? We're having a bit of a disagreement about this so if you can send supporting reference to a link or something it'd be much appreciated.

The 2 resolutions under debate are:

A - Turkey and Italy bounce on Napoli. Austria moves into the abandoned Ionian. => Italy bonunces back to Rome, Austria moves to Ionian, Turkey bounces to a province neighbouring Ionian

B - Turkey and Italy bounce on Napoli. Turkey bouncing back to Ionian prevents Austria moving to Ionian. => Nothing moves


If it was a Turkish fleet in Greece then I would say definitely scenario B but when it's 3 countries scenario B effectively means Turkey is attacking and defending his current position in the same move.

Please help!!!
4 replies
Open
fwancophile (164 D)
09 Nov 07 UTC
please delete my account
thanks.
4 replies
Open
dangermouse (5551 D)
09 Nov 07 UTC
Convoy question
Can a fleet that is performing a convoy have another unit support it holding?
3 replies
Open
S_MaRt (910 D)
09 Nov 07 UTC
Due... BringYourOwnBombs, Autumn 1902, Unit placing ..
Game ID: 2044
It is over due...
All players finalized hours ago.
Looks like it needs a little back push from Kesta.
9 replies
Open
Chairman Mao (340 D)
09 Nov 07 UTC
meta-gaming again....
i found it a bit suspicious that two accounts, namely "phpdiplomacystaff93" and "adrianlo" are in games only with each other but no other. Moreover, the email address in the account "phpdiplomacystaff93" also links me to the account "smartjason1993", whose email address has completely the same root. Would someone please have a look on the logs of these accounts as I have strong feeling that they belong to the same person.
8 replies
Open
rtcSKYFALCON (100 D)
09 Nov 07 UTC
getting out of a game
how do i get my account out of a active game?
2 replies
Open
saulberardo (2111 D)
08 Nov 07 UTC
New Game: Pain and Panic
Folk,

Please, enjoy this new game! For just 101 points, it was designed especially for intermediante and experienced players....
I'm waiting for you!

Saul
0 replies
Open
pitirre (0 DX)
04 Nov 07 UTC
how many games at a time?
I can have dozens of games of Go at a time but i think is not the same with diplomacy where you have to remember the dynamic between players that is more important than the placement of the units.

it is very time consuming to refresh my memory reading all the messages on how is my relations with a given player in a every game i have...and this is not the only site where i play diplomacy.

how do you manage? im beginning to consider reduce the number of games and have better quality...than quantity.
36 replies
Open
OrangeJuice (100 D)
08 Nov 07 UTC
Need help!, what happens when.....( adjudicator question)
Hi

I'm having a tough time with this, would appreciate someones help. Lets say I'm the russians and I'm got a unit in silesia about to move into berlin. I also have a units in warsaw and livonia. The germans have a unit in prussia and I can safely assume that he's going to try to get back into berlin. So what happens when:

My unit (silesia) moves to berlin vs. His unit (prussia) moves to berlins ='s bounce.

Not what happens if warsaw supports the move from livonia to prussia?

What takes priority? Does livonia forcing the germans out of prussia dirupt their normal move thus letting silesia in? Or does the bounce over berlin take precedence then the unit gets to retreat into berlin anyway?

I know it may not sound proper but I appreciate everyones input.
8 replies
Open
thewonderllama (100 D)
08 Nov 07 UTC
adjudicator question
I thought I'd heard or noticed that hold support didn't work as stated in the official rules (any unit not moving can receive hold support, i.e. a unit giving support can receive hold support), that in phpDiplomacy hold support could only be given to units ordered to hold. Do I have this right? Or have I been needlessly complicating things for myself?
3 replies
Open
Dominator (100 D)
08 Nov 07 UTC
what's going on? ('due now" for the past 1.5hrs)
for some reason, the game i'm in doesn't seem to be updating to the next round (spring 1905).... everyone is finalized, and has been since 10+ hours ago.... the countdown seemed to work fine ("orders due in 15mins"), but "End of phase: due now" has been on display for the past ~1.5 hours..... is there something up with the server?
2 replies
Open
pitirre (0 DX)
06 Nov 07 UTC
1903/04; the light
im from puerto rico and when november arrives there is a sense of relief because the hurricane season is over and leave one more open to the festivities of the christmas season (im an atheist but i have to admit that puerto ricans/christians knows how to party in this season).

In another site where i play diplomacy of the 7 games im playing there im playing 5 with austria; horrible!! In one i dont think i have a chance but in the other 4 i think i survived and i notice that the crucial years where i can see some light is around 1903 and 1904. if im having a relative good position or manegable in those years i feel i can go on diplomacing for a few years more.

for me, 1903 and 1904 is november in PR; hurricane season is over. Now lets celebrate with pork and rum!!
1 reply
Open
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