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A place to discuss topics/games with other webDiplomacy players.
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Wombat (722 D)
01 Nov 07 UTC
animals
yeah... small bet but for all the pink floyd fans out there...

Go for it refer to the album
3 replies
Open
pitirre (0 DX)
01 Nov 07 UTC
us and them... and allies and enemies
yes, all of what you like in diplomacy is here. register to play at "us and them".
3 replies
Open
pitirre (0 DX)
01 Nov 07 UTC
wish u were here...playing at this new game
yes, register to play at "wish u were here". this game surely will serve as a reference for all diplomacy studies in the future.
2 replies
Open
pitirre (0 DX)
01 Nov 07 UTC
register at "the final cut"
want a challenge, play at the "the final cut".
1 reply
Open
Jibber (198 D)
31 Oct 07 UTC
metagaming
In this game: http://phpdiplomacy.net/board.php?gid=1750
Russia just moved off of all their supply centers and allowed Austria to take them, winning the game. Was a good game otherwise.
4 replies
Open
pitirre (0 DX)
01 Nov 07 UTC
play at "2 minutes to midnite"
just open. this game will become a classic
0 replies
Open
pitirre (0 DX)
01 Nov 07 UTC
register to play at "paranoid eyes"
hurry, just a few seats available
0 replies
Open
keeper0018 (100 D)
31 Oct 07 UTC
what if...
what happens if 2 countries both get 18 units in the same phase?
9 replies
Open
pitirre (0 DX)
01 Nov 07 UTC
about gray press
when playing diplomacy using white/gray press format does it change dramatically the game (in a poor sense) or does it make it more interesting and challenging.

im new at this game and in another site where i play there the option to play with gray press is available. I refuse to play because i find it hard to play as it is, imagine with this "gray press" to keep in mind too; too much.

so to the more experienced/veterans diplomacy players, do you find compatible the "gray press" option in the game or is it a total aberrration?

what do you think?
3 replies
Open
yeunghauyip (1654 D)
27 Oct 07 UTC
Will it work?
I've got 18 supply centers this round accidentally but I don't want to win the game so quickly... if I miss the reinforce phase & let myself keep 17 units instead of 18, will I not win the game?
aoe3rules (949 D)
27 Oct 07 UTC
1. no.
2. stop being a jerk.
yeunghauyip (1654 D)
27 Oct 07 UTC
k...... =.=

it's just that the game is now in a situation that it's really really challenging among we 3 & if the game can last a little longer it will become very fun, that's i why i tried not to win - i took greece in spring & expected to be forced out of it in autumn, yet italy clicked the wrong button & failed to get me out of it & it became mine......
warrenthegreat (147 D)
28 Oct 07 UTC
1.stop being a jerk
2.stop being a jerk
figlesquidge (2131 D)
28 Oct 07 UTC
Well, i think that what you say is correct, and indeed i think you have exposed a possibility for cheating! This should be closed asap.
dangermouse (5551 D)
28 Oct 07 UTC
The game ends on SD not on units so I don't think there's much to close fig.
figlesquidge (2131 D)
28 Oct 07 UTC
I don't think it does end on SC's any more dangermouse - if i remember correctly i gambled that that it still was SC's and lost badly (something like 300pts)
Locke (1846 D)
28 Oct 07 UTC
I don't understand why not building a unit and taking the win is being a jerk?
And i think it is on SCs rather than units!
dangermouse (5551 D)
28 Oct 07 UTC
The win condition was originally units and kestas fixed it a few months ago. The scoring might still be by units though.
alamothe (3367 D(B))
28 Oct 07 UTC
maybe we should look at the source... :-)
Sirither (100 D)
28 Oct 07 UTC
The other players will only be able to have 16 units total, so you'll win anyways with 17 units.
winner1 (154 D)
28 Oct 07 UTC
i think its an imbecilic thing to do- play and not finish the game quickly. It has certainly put me off EVER playing with
yeunghauyip
yeunghauyip (1654 D)
28 Oct 07 UTC
well winner1, it's just that u lost... france & italy all agreed to make it a long & fun game, & we had the agreement of getting YOU & Rait out of the map before we fight ourselves, that's why u 2 die quickly when there were still 5...

figlesquidge : cheating ??? no no no, i entered greece in spring which had loads of italian fleets around & i expected to be kicked out of greece. I just entered it for fun but still in autumn i supported its hold with one unit in aegean sea. YET, italy told he that he actually picked the wrong choice & let his eastern mediterranean fleet attack smyrna instead of aegean sea to break my support, leaving his albania & ionian fleets become stalemates w me. get it? he had the power but it was a mistake he made... not cheating ok?

what's so wrong about letting the game last a little longer if everyone left agreed?! i wanted the game to turn challenging while france wants to have a chance of winning & italy doesnt want to end third. we all have our own aim whats the problem!? & what does it got to do with the lot of you...
warrenthegreat (147 D)
28 Oct 07 UTC
there's another way to have a long and fun game, everybody orders there units to hold, then you can sit there all year looking at your pretty pieces and talking amongst yourselves at how good you are at holding. This however is a zero sum war game, make war till there's one winner. don't let the name fool u, the diplomacy in this game extends only insofar as the players know at some point they will have to attack each other, or in your case not.
EricHerboso (836 D)
29 Oct 07 UTC
Scenario: Player A and B have strong alliance. If it were a face-to-face game, they'd share an equal win together. But instead, through great sacrifice of player B, player A gets in a position to win outright, and under phpd rules, that means he gets the lion's share of the profits.

However, enemy player C still has significantly more units than ally player B. Player A realizes his win is due almost entirely to B's beneficience, and so wants to prolong the game long enough to allow his ally to at least get second place in the game.

This scenario should be allowed to occur; therefore artificially prolonging the game is not cheating; hence what yeunghauyip is trying to do is NOT cheating, even though his scenario is quite different from the one outlined above.
Noodlebug (1812 D)
29 Oct 07 UTC
If someone wants to prolong a game he could have won and give the other players a chance to deny him, that's entirely up to him. I don't see how it can be considered selfish or cheating or imbecelic or being a jerk. At worst it is simply being patronising or triumphalist. I've done it myself, before the new points system was in place, but now there is even more incentive for a player to try and win with 21+ units rather than 18, because he will of course get more points, not just more satisfaction and glory.

If the other players don't like it, then they don't have to play, they can go CD and let someone else take their points. Personally I would try and use the opportunity to maximise my points or change the outcome, but I guess that's just a philosophical difference.

It is an entirely different matter for someone who is clearly about to be eliminated to prolong his survival by delaying orders, making pointless retreats etc, that is just spoiling, and I would be highly critical of anyone who took that route. And indeed, anyone who thought the two situations were comparable.
yeunghauyip (1654 D)
29 Oct 07 UTC
Noodlebug is right, i wanted more units in the end, at least 20. but Ericherboso is partially right, i'm satisfied with the positions when the game ended, the other 2 players left were my allies before other countries died. but what i can tell is, when i won the game, they were in no position to fight against me, their units were faraway from the battlefront while my units are ready to strike anytime, that's a little unfair to them because the reason their units were far away is because they were helping me. so i tried to give them some time, & thought it's fun getting into greece & be forced out by autumn. yet theres a little mistake another player made & i kept greece. that's why, i would prefer the game to end after a long war among 3 countries with all units at the battlefront which can be much more fun!~
adrianmclo (84 D)
29 Oct 07 UTC
Of course, as a player who wants to maximize your "profit", it is logically to do so, but it does NOT mean the it should be done like this......i personally dont like ppl doing that. Moreover, u said that htey were ur allies, so why take away more points from them when u 3 can share the pot. And from what i think, u are way outnumbering, so it is worthless to play on, cuz it would only turn out to be annoying the other players, saying that u want more and more points......
figlesquidge (2131 D)
30 Oct 07 UTC
Well, the rules say you should stop at 18SC's, so you are exploiting a rule error by doing this.
The Mahatma (1195 D)
30 Oct 07 UTC
Just finalize for crying out loud. Oh. Sorry - what were we talking about again?

Oh yeah - when it's over, it's over. Too bad you won by accident yeung. If Italy had bounced you out of Greece, you better have had every intention of finishing the game next turn because it is totally imbecilic and jerkish to deliberately drag the endgame out - unless the others wanted you to - but it sounds like they wanted it over with.
winner1 (154 D)
30 Oct 07 UTC
I for one won't play with Yeun.. again, that's for sure!
Nick Douglas (408 D)
31 Oct 07 UTC
Ha, maybe we should let everyone mark themselves "M" or "S" -- M for metagaming, for those who like pointgrubbing, and S for single-gaming, for those who like a swift single game played to win. Then everyone could just make sure they only played with the people who shared their philosophy.
Chrispminis (916 D)
31 Oct 07 UTC
What is the general opinion about dragging on a game, that is to say, not claiming your 18th center, because you agreed to a near 2-way split with another country, and you wish to honor this agreement, and first help them get their helping?
flashman (2274 D(G))
31 Oct 07 UTC
I don't really appreciate some of the comments above.

Mr Y has explained his position and the fact that the other players left in the game agree to cooperate. It is very useful to practice end-game scenarios. I have seen Y go from a total novice to very dangerous player (live games) in just a few weeks. He might want to take a stab at a table-top tournament one day even... If so, he'll need to have as much experience in end-game play as he will for Spring 1901.

I don't think point grabbing is the issue here at all, and if it were, there are easier ways to amass them...

I don't see anyone claiming that Y has deliberately held up a game that they are in and trying to end... So this line hasn't been crossed.

If you want to make a statement, take him on and try to beat him - for a decent pot.


yeunghauyip (1654 D)
31 Oct 07 UTC
yes flashman, thank you for the compliments.

Guys, read carefully. The other 2 countries left agreed to lengthen the game...
dangermouse (5551 D)
31 Oct 07 UTC
EricHerboso's scenario is exactly why all surviving losers should split the pot evenly.


25 replies
warrenthegreat (147 D)
27 Oct 07 UTC
Solution to meta gaming!
Players wishing to play more than one country per game should be encouraged to have seven accounts. Then all seven accounts can log into the same game and the player is gauranteed to win. Once the infantile impulse to win at everything has exhausted itself the player can delete all the accounts, start a new one and come and play with the adults.
16 replies
Open
mightyrobot (202 D)
31 Oct 07 UTC
looking for players (6pts to join)
http://phpdiplomacy.net/board.php?gid=2027
1 reply
Open
pitirre (0 DX)
29 Oct 07 UTC
loving diplomacy
im really happy i found this game. I been playing for more than 2 weeks and is being great experience. Not only for enjoying the game as it is but it have lead me to read books on topics i never dream of reading; "diplomacy" by henry kissinger and "48 laws of power" by robert greene. Both excelent books.

Im 40 years old and started late in this game but ..."Nunca es tarde cuando la dicha es buena".
18 replies
Open
footballer_22 (188 D)
31 Oct 07 UTC
capturing a base
can both armies and fleets capture bases if they are both capable in doing so ?
because i played at my school, and there were certain countries who had ports, and could be captured by a fleet... and some countries you couldnt,
could someone please make this clear to me ?
1 reply
Open
Jibber (198 D)
31 Oct 07 UTC
Game is stuck
The game new guys again is stuck

http://phpdiplomacy.net/board.php?gid=1858
1 reply
Open
Haun Solo (130 D)
31 Oct 07 UTC
Infanta!
Looking for one more player to join Infanta! so we can get started. This will be my first game back after a long hiatus, looking forward to getting the ball rolling.
0 replies
Open
anlari (8640 D)
27 Oct 07 UTC
Idea
I was wondering if there were any past examples of diplomacy games with no communication between players.

I think it would be quite interesting as there would be much more guess work and alliances would be formed in a primal style.

What do you think?
39 replies
Open
ZeroZero_Peras (2218 D)
30 Oct 07 UTC
Attacking fleets to avoid convoys
Is it possible to attack a fleet to avoid a convoy? I thought that it was possible but in http://phpdiplomacy.net/board.php?gid=1964 I attacked Ionian but he still made the convoy...
4 replies
Open
flashman (2274 D(G))
30 Oct 07 UTC
The King of DBS - new game opened
Well,

who's it gonna be?
0 replies
Open
obiwanobiwan (248 D)
30 Oct 07 UTC
How Do We Call a draw When We are ready?
I aw another post, further down, and someone called a draw with two other people. How do we do this? Do we call a moderator and if so how?

'Cause we are confident we can pull this off! :p

Thanks.
2 replies
Open
alamothe (3367 D(B))
28 Oct 07 UTC
Please
Please make a setting for 24 hour time I really don't understand that AM/PM nonsense
14 replies
Open
csibadajoz (527 D)
29 Oct 07 UTC
Civil disorder
Is there any way to know if a contry has been in Civil Disorder?

I mean, I am not sure, in a given game, if a contry has change of player... How can I be sure?
3 replies
Open
VIOLA (1650 D)
30 Oct 07 UTC
POSSIBLE BUG
I´m playing with Turkey. I have an army in Rumania, one more army in Bulgaria, and a fleet in Black Sea.
I´m trying to support from Rumania the attack from Bulgaria to Sevastopol by convoy in Black Sea; but i only can choose between support the attack from Ukraine or Black Sea.
When i choosed the Black Sea, system thought that i was trying to attack from Black Sea and not by convoy from Bulgaria.
How can be this?
3 replies
Open
flashman (2274 D(G))
29 Oct 07 UTC
Can players disband units in the very first move of a new game?
I am asking because I have been experimenting with a variant where each player starts with one less SC than the usual (each player's own choice). Easy to do on a board...

The purpose being to challenge each player as to whether building up their SC count at home is better than foreign expansion at such an early stage...
2 replies
Open
kestasjk (64 DMod(P))
23 Oct 07 UTC
Future changes
Lots of complaints and so on that are repeating themselves, and some things that I should probably clarify so everyone knows which complaints I've taken on board

In the next release of phpDip there will be adjudicator improvements, and also these to address the more common complaints:
- The ability to choose whether a game is "winner takes all" or "points per unit", or "no points"
- Abandon game button (it would encourage game dropping without the points system, but with the points system it makes sense)
- More compatible chat-box CSS
- Moderator status, mods can ban users and see possible multi-account signs, and draw games
- Some kind of forum change to make it more organized and clear

I'll addd this to the FAQ when I get a chance
28 replies
Open
Queen Murray (127 D)
29 Oct 07 UTC
Adjudication issues
Can someone please tell me what rules are not completely implemented by the phpDiplomacy adjudicator, and what work-arounds, if any, exist? (For instance, I have heard that convoys involving multiple fleets is problematic.) If this information is alrady available somewhere, please provide a link.

Thanks very much.
1 reply
Open
Majaii (825 D)
28 Oct 07 UTC
Game Countries
So im just curious, I have played in about 12 games total since I signed up here, and the Last 4 games in a row I have been choses for Germany. In all the games I've played, except for one where I got Russia, I have been France, Germany, or Italy, nothing else. Is this a code error, or just a really weird coincidence?

-Majaii
12 replies
Open
seattle (156 D)
29 Oct 07 UTC
Joelle Musique
New game (based on my friend's artist myspace name, incidentally). 5 point bet, good for new players. Let's have some fun!
0 replies
Open
Arbiter (84 D)
28 Oct 07 UTC
something unbelievable!
in http://phpdiplomacy.net/board.php?gid=1926&msgmembershipid=11295, I am Turkey and I helped Germany to wipe out Austria in the Spring move, but after he got Warsaw in the fall move, he moved out of Trieste, so it remains as a Austria territory, but the Gamemaster already wiped out Austria, so can it still build units?
12 replies
Open
keeper0018 (100 D)
28 Oct 07 UTC
QUICK QUESTION...
I am Russia, and I have a fleet in the Black Sea and an army in Sevestapol. Turkey has a fleet in both Ankara and Armenia. Now he is undoubtly going to support himself into the Black Sea. However, if my fleet in the Black Sea attacks Ankara, and my army in Sevestapol attacks Armenia, will everything bounce? Because I attacked the supporting unit in both cases, so shouldn't it be a 1:1 bounce?
3 replies
Open
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