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A place to discuss topics/games with other webDiplomacy players.
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amazing (100 D)
24 May 07 UTC
new players only
join this game!
0 replies
Open
dupuyp (100 D)
23 May 07 UTC
Possible Bug related to taking a nation that was under civil desorder?
Hello, I joined as a nation that was on civil disorder on 1906 in this game:

http://phpdiplomacy.net/board.php?gid=964

I am Austria as you can see... I am sure that I do not miss a turn of 24 hours or so. Why I was not asked to place a 3rd unit? This is what I read in the gamemaster:

Autumn 1907, Unit placing: Nothing happened involving your units in this phase.

as you can see... I really need that 3rd unit!! hahaha
2 replies
Open
azapcap (0 D)
23 May 07 UTC
Azapcapvsarthas#2
hey, kestas, can you lock that game to 6 spaces untill arthas comes? I don't know why, i told him to join, (maybe he forgot or his internet broke) but it wouldn't be much of a "azapcap vs arthas" if arthas isn't there. or maybe you could give the game an extra 24 hours and lock it for now?

thanks,
azapcap
0 replies
Open
Sun_Tzu (2116 D)
13 May 07 UTC
Group of friends that play as team.
I have played on a board with 3 players that were friends and working together. The game ended in 1906!! While this isn't agianst any rules it puts the rest of the players on the board at a great disadvantage! In an effort to level the playing field post any other teams so everyone knows!
This is the team.
DoVe
Robb
Bale
15 replies
Open
Wolfyboy (100 D)
22 May 07 UTC
What the...?!
I'm England in this game: http://www.phpdiplomacy.net/board.php?gid=1082

my orders were:
Norway army move into St. Petersburg
Barent Sea Support move Norway into St. Petersburg

THat the gamemaster output:

Autumn 1902, Diplomacy: Your fleet at Barents Sea successfully supported the army at Norway move to St. Petersburg.

Autumn 1902, Diplomacy: Your army at Norway moving into St. Petersburg recieved move support from the fleet at Barents Sea.

Autumn 1902, Diplomacy: Your army at Norway engaged the fleet at St. Petersburg head on; both units were equally matched so there was a stand off.


This happened for the last two turns. in the first of them I just thought that I mixed up my orders or something, but I'm now positive that the problem is not from my side...

Is this a bug at all? or is it some vague rule of which I don't know?
2 replies
Open
Nemesis (100 D)
19 May 07 UTC
asa12 and "cheating"
Has anyone else encountered this? When asa12 is losing she accuses her opponents of "cheating." I've confirmed this with another player.

How does one "cheat" in this game?

stormwolf (243 D)
19 May 07 UTC
Duplicate accounts? Im sure there are other ways but i dont think its the sort of question you should be asking.
kestasjk (64 DMod(P))
19 May 07 UTC
Other than losing in a game so someone else can win I don't think you can. There would have to be a bug in the code that people who know about it can use to gain an advantage, but I think things are set up fairly securely.
braddles31 (100 D)
19 May 07 UTC
why shouldnt we ask questions?
Its a free world... least where i live.
More than likely this person is a CHILD in all senses of the world and cant stand losing.
BUT- there may be "teams" of mates playing or people using several accounts:(
Iguard52 (673 D)
19 May 07 UTC
He has accused me of cheating.
Coemgenus (109 D)
19 May 07 UTC
Me, too.
figlesquidge (2131 D)
19 May 07 UTC
There are no bugs in the code that would allow 'cheating', although some errors do cause deviations from the official ruleset. Still, if people are like this, just don't play with them, or ally against them - it really is that simple.
djinegypt (276 D)
19 May 07 UTC
yeah he accused me too, he also quits immediately once things don't start going his way, instead of trying to negotiate with one of the people going against him, its thanks to him me and coemgenus now have to wait 24 hours every turn and that, though our game has 4 still alive individuals, me and him are the only playing. The thing that turns me off the most is people that quit if they think they don't have a chance, I started playing and took over a bunch of civ dis and yeah a lot of them on their way out went out, but some, though i had none of my original land, and only three units, lasted and now might have a very good chance of winning. My recommendation is don't play with asa12, i don't plan on ever doing so in the future. If anyone wants to take over his civ dis, feel free.
djinegypt (276 D)
19 May 07 UTC
My bad I guess he isn't in civ dis, though seeing how he hasn't done anything in a while he should be, the game is "You Started It!", as soon as he goes join up.
Brutus (114 D)
19 May 07 UTC
24 hours for a retreat?
Coemgenus (109 D)
19 May 07 UTC
It's a disband. No other option.
asa12 (543 D)
20 May 07 UTC
lol, i think some of you guys need less free time. Congrats on your attention grabbing whining to the entire php community though.

I find it strange that a player named Nemesis is the one posting this accusation, since I have never played with him, nor has he ever actually played a game, which only strengthens my belief that certain players are using multiple accounts to ‘cheat’.

Also, sorry to shatter your semi-delusional hope that my anger was some kind of thinly veiled uncontrollable feminine lust caused by your irresistible phpdiplomacy prowess, but in fact I am a man and not a 'she'.
PolishTeaParty (389 D)
20 May 07 UTC
Less free time? It takes around 10 minutes a day. Of course we'd have less free time if you wouldn't go into Civil Disorder for every game you were losing in.
Coemgenus (109 D)
20 May 07 UTC
You have the time to post your McCarthy-like rant. MOVE!
dangermouse (5551 D)
21 May 07 UTC
Well, I wouldn't call it cheating off the bat; but after watching the moves in "You Started It!" (gid 816) I'd say Italy and Turkey have a suspiciously strong alliance. I suspect the two players know each other from outside the game, but maybe I'm just not trusting enough.

That doesn't make it cheating though and it's certainly possible that conversation (i.e. diplomacy) occured which explains the moves. Forcing them to wait 24 hours for every turn isn't an answer. If you're going to give up on the game at least stop signing in so the country can go into civil disorder.
djinegypt (276 D)
21 May 07 UTC
Well thank you for your input dangermouse, first off, i don't know coemgenus, secondly why wouldn't we work together, i took over from someone else after turkey took over naples (spring 1906), realizing i couldn't win if i was fighting turkey, and that they were more after germany, and that france was wide open, i switched sides.

I continued working with turkey as a direct result of france quiting and germany being a moron over the message board thing. I think this proves the point people have made in other posts about how one talks to people affects whether or not you will deal with them. I would have gladly teamed up with germany anytime over the last few turns, if they hadn't been such a pissant.

But why the hell should I have to explain myself, what kind of insecure peon has to accuse people of cheating in an online GAME, yeah its just a GAME. I will continue to work with turkey in this game until we get both of the other guys off the board and if turkey wins, i don't care, the spirit of the game was already ruined by the two individuals that realized they didn't have the skill to win so they left like little children.

People need to stop doing two things, accusing people of cheating, and complaining about cheating, if two sign-ons always work together, informing everyone in a forum is good enough, no need to whine. I don't need you armchair analysts saying "well they do have a suspiciously strong alliance." It shouldn't be suspicious, it should be apparent that germany and france haven't moved in forever, you already (I assume) read my and coemgenus' posts that germany is an idiot accusing us of cheating, egging us on, claiming we couldn't win unless we were the same person. Why wouldn't we decide that our primary goal was to get rid of him?
djinegypt (276 D)
21 May 07 UTC
By the way, thats my last post to this ridiculous thread, i welcome your comments in game (if your in a game with me), but i'm not reading this anymore.
isbian (106 D)
21 May 07 UTC
Seriously I agree with djineygpt. People really need to stop with this stupid cheating thing. Wolfyboy is the main complainer for cheating. Wolfyboy hasn't even been playing Diplomacy for a month yet and is here complaining about cheaters and demanding that Kestas should do something about it. I suppose he just got pissed off at a cheater (or maybe just losing) and comes here in the forums to complain about it. In fact, this entire cheater forum "fad" wouldn't even be here if it wasn't for Wolfyboy.
fastspawn (1625 D)
21 May 07 UTC
you guys are completely wrong about the fact there is no cheating

-----------------
huh? I am not here to win man..I am a Diplomat..click my name so to me its..pointless I am letting (name deleted) win this lol b/c he true trust me..and that he is one of my good friends lmao
28 Apr 07 so the three of you are friends and joined the same game?
28 Apr 07 England - Turekey - Austria = Those are us and I join (name deleted) to help him out but if we are on the other side of the map then we wills till be allies but I wont support him in the game unless I can help him anytime I can - Get friends and you have the chance to win just make sure they are TRUSTY FRIENDS and be like "Hey I am going to let you win this one" and vis versa
28 Apr 07 u do realize that is cheating right?
28 Apr 07 its called meta-playing and its specifically ruled against in diplomacy tournaments.
29 Apr 07 lol OH WELL - I am here to support there is really nothing anyone can do about it =_=
-------------------------------------

It occurs, however there must be a distinction between frivolous accusations of cheating and actual cheating, which the above paragraph illustrates.

Again my position which i have repeatedly stated was to prevent a person from joining a game which contains a player which he is already playing with. This will limit the extent of metagaming.
dangermouse (5551 D)
21 May 07 UTC
Agreed.

And I'll reiterate, I did not accuse anyone of cheating djinn. I simply stated that watching the moves from the outside it seemed as though something fishy was going on but without knowing the conversation that went on there is absolutely no way to know.
Zxylon (0 DX)
22 May 07 UTC
If one can choose to play a passive diplomatic game, I dont see how friends helping friends is cheating. The only way it seems as though there is "special" alliance is if the player tells you they're allied for good. Unbreakable alliances is an effective way to conquer the entire map. Then, when 2 players share the board 50/50 you let someone win. I had an alliance once with a player who helped me until everyone else was gone, then we squared off for the victory. I read the rule book for Diplomacy and it encourages "cheating." Not the altering moves while nobody is looking kind of cheating, but spying on other people's conversations and creating strong alliances. If 3 friends want to play together then the other four should gang up on them. I see any coalition against be as a challenge and makes the game more fun.
Zxylon (0 DX)
22 May 07 UTC
Therefore there is no such thing as cheating in Diplomacy if the site is secure with the ONLY acception of playing as 2 countries in 1 game.
Noodlebug (1812 D)
22 May 07 UTC
It's about the spirit of the game. If you have two (hypothetical) players involved in multiple games, and in every single one of them they are allied to the end, to me that's effectively the same (as far as the other players are concerned) as one player controlling 2 countries. In every game they have a common interest, in every game they face 1 less opponent than all their other rivals before the game even begins.

Look at any one of the games individually and there's no reason why they wouldn't ally; anyone is free to ally with anyone else, and people frequently make alliances that do not appear to be in both their interests. But look at the bigger picture and you know they are allied only because they always ally, and that takes away opportunities from other players.

In an ideal world you would get everyone else to ally against them. Unfortunately phpdiplomacy is full of idiots, malingerers, absconders and the downright confused, it is rare you are in a game with 6 other tactically spot-on players who realise straight away what is happening and how to counteract it without lapsing into short-term opportunism.

The main thing I want to say is why do friends come in here and then refuse to fight each other until they are the last ones left? That's against the spirit of the game, gives them an unfair disadvantage, it takes a lot of the fun and unpredictability out of it, and at times it can work to the detriment of one or both of them. Any players who fall in this category should try bashing seven bells out of each other instead, be just as devious, sly and backstabby to your mates, if not more so, because at the end of the day that is what the game is all about, not cuddling up with your mates!
Zxylon (0 DX)
22 May 07 UTC
If you know about these alliances you should be able to spot them early and form a coalition against them. Look, Im not condoning cheating in anyway, but I believe that a strong alliance doesn't need to make sense. I just hope that when it comes down to the end, both players want to win the game. To anyone else reading this who has a "friend alliance" situation just form a private game so no one will question the integrity.

I am going to be honest. I have a friend who plays in 1 or 2 games with me and we aim to take control of the map together in those games. We both want to win but we can use our strong trust to cordinate our moves to outmanuver our enemies. However when push comes to shove we will fight for victory. I dont consider that cheeting do you?
Noodlebug (1812 D)
22 May 07 UTC
Whether you call it cheating or not, I would rather play in a game where I am not disadvantaged and other players are not advantaged. Where diplomacy and skill are the only factors that will affect the outcome.
fastspawn (1625 D)
22 May 07 UTC
zxylon,

its evident you don't think its cheating, because you do it. I would leave the judgment of whether this action is "cheating" to those who aren't biased which such a burden.

I would also like to point out that if you are a metagamer, which means you let influences outside of the actual game itself affect your decisions unfairly, e.g. creating a dummy account so as to let a friend take over your SCs after clearing the board together , you wouldn't doubt it was cheating would you?


25 replies
PolishTeaParty (389 D)
20 May 07 UTC
illegal move made
I attacked my opponent from Galicia into Warsaw and he somehow retreated into Galicia which would be an illegal move. Can anybody enlighten me on this?

http://phpdiplomacy.net/board.php?gid=1059
10 replies
Open
agmarios (534 D)
21 May 07 UTC
is this right?
please visit game http://www.phpdiplomacy.net/board.php?gid=1072.
me and Germany tryed to move to Sweden. So we had a stalemate

Spring 1902, Diplomacy: Your fleet at Gulf of Bothnia attempted to move into Sweden but there was a stalemate

and finally german fleet moved to Sweden. Why?
9 replies
Open
stormwolf (243 D)
21 May 07 UTC
Convoy Question.
Just a quick question from a newbie:
If a fleet performs a convoy move, but is attacked, does the convoy still work?
3 replies
Open
TheBigNig45 (100 DX)
22 May 07 UTC
no-password
public game, no password required
titled no-password
0 replies
Open
Zxylon (0 DX)
22 May 07 UTC
30 Years War
Join the game. No password required.
0 replies
Open
kestasjk (64 DMod(P))
16 May 07 UTC
Downtime
Sorry about the downtime. I haven't e-mailed everyone to tell them it's up because we're not fully up yet. I'm *still* waiting for a reply from support, and it doesn't seem like the speed problem has improved, but by having the site online at least I can keep an eye on the speed.

At the moment it looks like I'll have to move hosts *again*, which is getting very annoying.
15 replies
Open
Zxylon (0 DX)
20 May 07 UTC
Empires at War
Come join the excitement and adventure of Empires at War. No password needed.
0 replies
Open
Wolfyboy (100 D)
10 May 07 UTC
Ohhhhhhh, I think I smell a rat.....
Oh I think I smell a rat!

check out this guy:
http://www.phpdiplomacy.net/profile.php?uid=1948

Almost in every game he plays there's another one called "TropicanaOJ", and if you check, they always log on about 5 minutes difference from one another. I've only checked it in the game I play with them, but I'm sure you'll notive they always form an alliance, and never attack each other, even in the most crucial times...

Can the high administrator of this game can handle this? ban this fuckshit for life time or something? It really ruins the fun for the rest of us...
57 replies
Open
Worldbeing (1063 D)
13 May 07 UTC
General complaint: speed
I'm getting pretty fed up with how slowly phpDiplomacy is these days.
My net connection is fine, but a single page of phpDip like my games page can take as much as a minute to load, and on average pages take about 30 seconds. That's ridiculously slow compared to other sites and compared to phpDip on other hosts we've had in the past.
Half the time when I try to submit orders or send messages I get a 500 error (Internal Server Error), and the rest of the time it's so slow I'll resort to reading a book while it loads.
Yesterday, I was even getting a 500 error when I tried to access the main page; after waiting about a minute to even get the error message; causing me to miss even more turns.

I came back to phpDip to play a game I loved, and I'm already being driven away by the appaling loading times.
10 replies
Open
kestasjk (64 DMod(P))
19 May 07 UTC
Test
Testing some optimized code that seems to have caused some errors for people posting.
1 reply
Open
kestasjk (64 DMod(P))
19 May 07 UTC
Test
Testing some optimized forum code that looked like it caused a few errors
0 replies
Open
kestasjk (64 DMod(P))
19 May 07 UTC
Optimization
Made an optimization to some forum SQL, the first of a few optimizations that will limit the extra load on our MySQL server.
0 replies
Open
raidedguy (342 D)
19 May 07 UTC
Pause Game
I've got an interesting situation, a few friends and I are in a game, there's only three of us left, and two of them will be gone until next Tuesday. This means that they will probably go into civil disorder, is there any way to pause the game, so that NO turns go through?
0 replies
Open
Jahosafat (100 D)
18 May 07 UTC
Delete game
Hey, I'm new to this site. Is it possible to delete games you don't want?
2 replies
Open
crittenden51 (100 D)
18 May 07 UTC
Joinable
Diplomacy 4 is now joinable
0 replies
Open
Jahosafat (100 D)
18 May 07 UTC
Diplomacy Now
JOIN THIS GAME!
0 replies
Open
Wolfyboy (100 D)
17 May 07 UTC
Error triggered game id 1024
Error triggered: An assertion, $helpunitid, was not met as required..

The details of this error have been successfully logged and will be attended to by a developer.


--------

This is the messege I get when I try to get into the aforementioned game in which I'm participating.

It says the problem will br drlrivrtrd to a developer, but it's been about 4-5 days since I fist got this messege.

Is the problem caused by something I did/doing?
2 replies
Open
Wolfyboy (100 D)
12 May 07 UTC
Why can't I place new units in Sweden?
http://www.phpdiplomacy.net/board.php?gid=995

Well in the scrolling list of creating army/fleet, there doesn't seem to be the option "Sweden"... , only Liverpool, York', and London. how come? Can I only create units in the original supply centers?
12 replies
Open
Kent C. Tugood (483 D)
14 May 07 UTC
Error Logging in on my Laptop
For some strange reason, I logged off on my laptop computer, and ever since then, I've got this message on the site:

You gave an invalid session key that was removed. Please try to log in again.

However, this pops up no matter what I click. Am I doing something wrong? Thanks in advance for any help.
2 replies
Open
jimshlif (441 D)
14 May 07 UTC
Supporting a convoyed move
I have an army at Brest, an army at Wales, and a fleet in the English Channel. I'd like to convoy the army at Brest into London, and I'd like to support the move with the army at Wales. In a face-to-face game, my orders would be

A(Bre)->Lon
F(ENG) c A(Bre)->Lon
A(Wal) s A(Bre)->Lon

However, in phpdiplomacy I don't seem to have the option to support an army into London from anywhere but Yorkshire, the North Sea, or the Channel. Is there an order I can give that will support the move I want to make, or has this possibility not been implemented yet?

Thanks for the help!
4 replies
Open
ReapingStone (184 D)
14 May 07 UTC
skillful player
sorry but i had to post this. There is a guy here who is taking over 7 SCs in one turn.
http://www.phpdiplomacy.net/board.php?gid=559
I personally think that is brilliant playing.
4 replies
Open
Rait (10151 D(S))
10 May 07 UTC
No mans land??? :D
http://phpdiplomacy.net/board.php?gid=929

Kestas, can You help us?
11 replies
Open
twelve (100 D)
13 May 07 UTC
join please
the title
0 replies
Open
twelve (100 D)
13 May 07 UTC
i have a game
please join
0 replies
Open
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