I'm with ATC on the army Con thing. Except i do advocate an alternative (as you can probably see by looking at most of the games where i've played turkey)
It is A Smy -> Armenia, and fleet Ank -> Con; but with this provision. You must inform russia that you are moving to armenia, you can tell him that he has the optiOn of bouncing or of taking black sea, and that i makes no odds to you. (Realistically Arm can defend ank, along with fleet con, but in the future fleet con stops Lepanto in its tracks - along with a newly built fleet Smy) so you are offering russia a free pass at black sea; but you are telling russia that your opening is anti-lepanto (thus pro-russian)
If he would have accepted a ounce in black sea, then a bounce in armenia is just as good (though he takes the risk of you moving to black sea, that is not something i've ever done) more often than not, i find russia heads straight to rum...
Worst case, russia opens to black sea, ukraine and moscow to sev, (but even then you can build fleet ank and smash the russian fleet - and with army arm you have a decent shot at preventing a fleet build in sev)
Of course all of this presumes that there is a strong meta favouring the Lepanto (i'm not sure what the meta feels like on this sute at present)
More generally, i used to hate turkey, it is very slow and unwieldy, but it is also safe and highly defendable. Mid game you need to set your sights on either moscos (sev+rum) or the med (gre+tunis) or the balkans (serbia+... Whatever you can get your hands on) and in any case you are going to piss someone off.