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A place to discuss topics/games with other webDiplomacy players.
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SandgooseXXI (113 D)
10 Aug 14 UTC
Who's been drinkin
Heeeyyyyu!!!!
1 reply
Open
President Eden (2750 D)
07 Aug 14 UTC
(+1)
MAFIA V SIGNUPS HERE #STILLALIVE #HYPEMAN
Details of format below. I'm looking at a later August or early September start
17 replies
Open
abgemacht (1076 D(G))
02 Aug 14 UTC
Enjoy to LoL! Go! GO! GO!
I'll be starting a game of LoL if anyone wants to join. Same username. We also have TS if you're interested.
14 replies
Open
ILN (100 D)
08 Aug 14 UTC
Iraqi Yazidis Stranded, Dying of Thirst
http://www.washingtonpost.com/world/iraqi-yazidis-stranded-on-isolated-mountaintop-begin-to-die-of-thirst/2014/08/05/57cca985-3396-41bd-8163-7a52e5e72064_story.html
10 replies
Open
ImTheJuggernaut (175 D)
09 Aug 14 UTC
I joined a game but it is broken
There are no chat tabs? like the other games I have joined have chat tabs... I am confused

Also it is called Independence Day 2014 and does not have the normal map
4 replies
Open
ckroberts (3548 D)
08 Aug 14 UTC
Universal income
Recent threads have got me thinking about the desirability of a universal basic income.
52 replies
Open
ssorenn (0 DX)
08 Aug 14 UTC
Fine Art
Any collectors here?

If not a collector, just a lover. Who do you like?
13 replies
Open
THELEGION (0 DX)
08 Aug 14 UTC
(+2)
hey whats vdip is that new?
Some dude just emailed me and challenge me for a 1v1 are there 1v1's? And how did he get my email he apparently knows me from here? This is weird. He says he's been looking at my posts on the forums and he wants to break me. Wtf does that mean.
29 replies
Open
Emperor_Rick (100 D)
09 Aug 14 UTC
Question - I don't understand what I did wrong.
Modern Diplomacy II Map - I'm Spain, I have a fleet Seville, Sea of Gibraltar, and an army in Gibraltar. The UK has a fleet in Morocco and that's it. Our fleets bounced in the South Atlantic Sea, I attempted to convoy my army from Gibraltar to Algeria... but it failed.. So why did it fail if the other player didn't touch my unit in Gibraltar & the Sea of Gibraltar?
1 reply
Open
mapleleaf (0 DX)
09 Aug 14 UTC
Second Amendment Scoreboard....
Check out @MiltShook's Tweet: https://twitter.com/MiltShook/status/474715666218381313
0 replies
Open
Jamiet99uk (808 D)
07 Aug 14 UTC
UK Government to make unemployed people wait FIVE WEEKS for benefit
http://www.tuc.org.uk/social-issues/poverty-social-exclusion/welfare-and-benefits/tax-credits/newly-unemployed-and

The UK Government continues its attack on the poor.
48 replies
Open
kasimax (243 D)
30 Jul 14 UTC
(+1)
anyone up for a game of nomic?
from wikipedia: "nomic is a game in which changing the rules is a move. in that respect it differs from almost every other game. the primary activity of nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. even this core of the game, of course, can be changed."
977 replies
Open
THELEGION (0 DX)
07 Aug 14 UTC
oh no
I can't decide to buy a pact of blue berry waffles or a pact of blue berry pancakes I only have enough money for one. Which one should I pick!
51 replies
Open
FineRedMist (108 D)
06 Aug 14 UTC
Non-Israeli Zionists
I'm still working my way through some of the other threads where the current Israeli-Palestinian conflict is being discussed, but I want to start a thread wherein I hope to find some clarity on a question that's been bugging me BADLY: If you support Israel, why do you do so?
102 replies
Open
Jamiet99uk (808 D)
05 Aug 14 UTC
Lamb
Meat eaters: do you eat lamb?
37 replies
Open
THELEGION (0 DX)
07 Aug 14 UTC
compare and contrast
Between meepmeep and me.
39 replies
Open
mowglee (101 D)
08 Aug 14 UTC
How to substitute a player with a replacement player
In our game, we need to substitute Russia with another player. How do we do this?

Link to the game is
http://webdiplomacy.net/board.php?gameID=145298
1 reply
Open
JamesYanik (548 D)
05 Aug 14 UTC
12 Hour Phase World Game On
gameID=145433
All Messaging Points Per Supply Center
7 Days Left 12 More
12 Hour Phases (5 D) Bet
12 replies
Open
denis (864 D)
06 Aug 14 UTC
How many Russian speakers, or Slavic people are there on this site?
I'm one.
66 replies
Open
President Eden (2750 D)
01 Jul 14 UTC
MAFIA IV SIGNUPS HERE :HYPE: :TRENDING: :USA:
cause ain't nobody gonna read 400+ posts in the general thread to find signups lololololol
POST HERE IF YOU ARE INTERESTED IN PLAYING MAFIA IV
VashtaNeurotic is the GM for this game, format TBD
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Chaqa (3971 D(B))
17 Jul 14 UTC
I discussed with Vash and we think it best to take time off. Have Mafia 5 in September or so.
bo_sox48 (5202 DMod(G))
17 Jul 14 UTC
We need more active players, so some time off wouldn't hurt. I don't know that waiting till September is the best move because a lot of us won't be as active after the summer is up.
Chaqa (3971 D(B))
17 Jul 14 UTC
The game is going to go into September either way. A lot of us want time off from it.
pjmansfield99 (100 D)
17 Jul 14 UTC
(+1)
So NOT ever playing Mafia ever again. I suck.
y2kjbk (4846 D(G))
17 Jul 14 UTC
^^^ +1. Not to you sucking, I'm commiserating in the sucking.
ghug (5068 D(B))
17 Jul 14 UTC
I definitely think some time off is good, but I don't think that much time off is necessary. Let's just start signups and wait until we've got a bunch of players.
Maniac (189 D(B))
17 Jul 14 UTC
Let's start the sign ups and people can note when they want to start.

1 Maniac - anytime
Maniac (189 D(B))
17 Jul 14 UTC
@Pj and Y2, sign up guys, we always need cannon fodder.
Gtlblx (919 D)
17 Jul 14 UTC
1 Maniac - anytime
2. Gtlblx - start before 10.8.

I can't commit for September, a game takes about 3 weeks, though surviving to the end is of course unlikely.
I am will be of GMing of the Fiveth game Mafia!

ghug right, signups now, keep run until ready, might time of taking, acceptable this
FORMAT INFO:

Metadata Mafia
- Semi-open format for X number of players
- Roles will not be duplicated

Possible Town Roles
Parity Cop: On the first night, checks a player. Receives "null" if successful (otherwise receives "ERROR"). On subsequent nights, checks one player per night. Receives "even" if the player is of the same alignment as the LAST player scanned; receives "odd" if the player is of the opposite alignment as the LAST player scanned. Non-visiting role.
Tracker: Checks a player each night. Learns who that player visited that night. Semi-visiting role.
Watcher: Checks a player each night. Learns who visited that player each night. Non-visiting role.
Doctor: Targets a player each night. That player cannot be killed that night. Cannot self-target. Visiting role.
Jailer: Targets a player each night. That player is roleblocked and cannot be targeted by night actions that night. Cannot self-target. Visiting role.
Probation Officer: Targets a player each night. That player is roleblocked. Visiting role.
Monitor: Checks a player each night. Learns what roles visited the player that night. Non-visiting role.

Possible Mafia Roles
Hooker: Targets a player each night. That player is roleblocked that night. Visiting role.
Interceptor: Targets a player each night. The first town player to visit that player after the Interceptor is killed that night. Cannot successfully target the same person on consecutive nights. Visiting role.
Hacker: Checks a player each night. Learns the role of that player. Non-visiting role.
Lookout: Checks a player each night. Learns who visited the player that night. Non-visiting role.
Stalker: Checks a player each night. Learns who the player visited that night. Semi-visiting role.
Voyeur: Checks a player each night. Learns what roles visited the player that night. Non-visiting role.

Core Mechanic: Visiting
In addition to having a specific alignment, each power role is defined according to whether it visits the target or not. A visiting role is a role which involves direct physical contact/presence with the target. A non-visiting role is a role which does not involve such contact. A semi-visiting role may or may not visit the target, depending on the role interactions.

Visiting roles: Doctor, Jailer, Probationary Officer, Hooker, Interceptor. All of these roles can be seen by the Tracker, Watcher, Monitor, and Stalker roles on their reports (but their identities will remain anonymous). Additionally, any mafia role executing the faction's nightkill is considered a visiting role for the night, even if they are otherwise a non-visiting or semi-visiting role.
Semi-visiting roles: Tracker and Stalker. These roles will be seen by the Watcher and Monitor roles on their reports (but their identities will remain anonymous).
Non-visiting roles: Parity Cop, Watcher, Hacker, Lookout, Monitor, Voyeur. These roles will not be seen by any roles which check visitors.

Role Priority
0. Parity Cop, Hacker
1. Lookout, Watcher, Voyeur, Monitor
2. Jailer
3. Hooker, Probationary Officer (IFF targeting Interceptor)
4. Interceptor
5. Probationary Officer (otherwise)
6. Mafia Nightkiller
7. Doctor
8. Tracker, Stalker

Nightkill
I've made a couple of references to the mafia carrying out a nightkill, or having a nightkiller, in this format. All* mafia players will have an action they may use in a given night. However, the mafia MUST select a player to carry out the nightkill if they intend to kill on a given night, and this player CANNOT use their other night action.
Chaqa (3971 D(B))
17 Jul 14 UTC
1 Maniac - anytime
2. Gtlblx - start before 10.8.
3. Chaqa - anytime I guess
Squigs44 (273 D)
17 Jul 14 UTC
1 Maniac - anytime
2. Gtlblx - start before 10.8.
3. Chaqa - anytime I guess
4. Squigs44 - will not be available August 22-29, any other time works
semck83 (229 D(B))
17 Jul 14 UTC

1 Maniac - anytime
2. Gtlblx - start before 10.8.
3. Chaqa - anytime I guess
4. Squigs44 - will not be available August 22-29, any other time works
5. semck83 - Prefer to start by Aug. 1.
ghug (5068 D(B))
17 Jul 14 UTC
Copying on phone is too hard.

6. ghug -late July sounds good.
pjmansfield99 (100 D)
17 Jul 14 UTC
7. Pj - blow me
uclabb (589 D)
17 Jul 14 UTC
1 Maniac - anytime
2. Gtlblx - start before 10.8.
3. Chaqa - anytime I guess
4. Squigs44 - will not be available August 22-29, any other time works
5. semck83 - Prefer to start by Aug. 1.
6. ghug- late July sounds good
7. uclabb- I'd like to play but cannot post from 8-6 EST on weekdays (like last game). I feel like I can still be a productive town player (or mafia member). I would definitely prefer for the game to start late in the week, like a Thursday ideally. Friday or Saturday would be good too.
guak (3381 D)
17 Jul 14 UTC
9. guak: late july or early august preferrably
bo_sox48 (5202 DMod(G))
18 Jul 14 UTC
1. Maniac - anytime
2. Gtlblx - start before 10.8.
3. Chaqa - anytime I guess
4. Squigs44 - will not be available August 22-29, any other time works
5. semck83 - Prefer to start by Aug. 1.
6. ghug - late July sounds good
7. uclabb - I'd like to play but cannot post from 8-6 EST on weekdays (like last game). I feel like I can still be a productive town player (or mafia member). I would definitely prefer for the game to start late in the week, like a Thursday ideally. Friday or Saturday would be good too. tl;dr: any time.
8. PJ - fuck no.
9. guak - late july or early august preferrably.
10. bo_sox48 - blow me instead, unlike PJ I know how to blow you back.
NEW ROLE ADDED TO POSSIBLE TOWN LIST:

Nosy Neighbor: Visits a player each night. No other special powers. Player visited does not learn the identity of the nosy neighbor. Visiting role, Priority 6.
ghug (5068 D(B))
18 Jul 14 UTC
Can you explain how the Parity/Priority thing works?
Squigs44 (273 D)
18 Jul 14 UTC
Is there an option to not visit anyone or are you forced to visit??
Parity:
- Night 1, parity cop checks someone. Say it's a townie. Receives "null."
- Night 2, parity cop checks someone else. Scum this time. Receives "opposite."
This means that the two players checked are opposite alignments. Parity cop isn't informed as to which player is scum and which is town.
- Night 3, parity cop checks someone else. Scum again. Receives "same."
This means either the n1 check is mafia and n2 and n3 are town, or the reverse.

Priority:
Because there are a lot of possible roles in the game, and more importantly because a lot of the roles have nontrivial interactions with other roles, I established a priority list for resolving roles. I just realized the priority is wrong though LOL

Lemme fix it real quick
Nosy neighbor would be forced to visit, yeah. Here's the revised version of this ruleset:

REVISED FORMAT:
Metadata Mafia
- SEMI-SEMI-OPEN FORMAT: Mafia team will be told the format, town team won't
- Roles will not be duplicated

Possible Town Roles
Vanilla Townie: No special powers.
Parity Cop: On the first night, checks a player. Receives "null" if successful (otherwise receives "ERROR"). On subsequent nights, checks one player per night. Receives "even" if the player is of the same alignment as the LAST player scanned; receives "odd" if the player is of the opposite alignment as the LAST player scanned. Non-visiting role.
Tracker: Checks a player each night. Learns who that player visited that night. Semi-visiting role.
Watcher: Checks a player each night. Learns who visited that player each night. Non-visiting role.
Doctor: Targets a player each night. That player cannot be killed that night. Cannot self-target. Visiting role.
Jailer: Targets a player each night. That player is roleblocked and cannot be targeted by night actions that night. Cannot self-target. Visiting role.
Probation Officer: Targets a player each night. That player is roleblocked. Visiting role.
Monitor: Checks a player each night. Learns what roles visited the player that night. Non-visiting role.
Nosy Neighbor: Visits a player each night. No other special powers. Must visit each night. Player visited does not learn the identity of nosy neighbor.
Miller: No special powers. Checks as mafia by parity cop.

Possible Mafia Roles
Hooker: Targets a player each night. That player is roleblocked that night. Visiting role.
Interceptor: Targets a player each night. The first town player to visit that player after the Interceptor is killed that night. Cannot successfully target the same person on consecutive nights. Visiting role.
Hacker: Checks a player each night. Learns the role of that player. Non-visiting role.
Lookout: Checks a player each night. Learns who visited the player that night. Non-visiting role.
Stalker: Checks a player each night. Learns who the player visited that night. Semi-visiting role.
Voyeur: Checks a player each night. Learns what roles visited the player that night. Non-visiting role.

Core Mechanic: Visiting
In addition to having a specific alignment, each power role is defined according to whether it visits the target or not. A visiting role is a role which involves direct physical contact/presence with the target. A non-visiting role is a role which does not involve such contact. A semi-visiting role may or may not visit the target, depending on the role interactions.

Visiting roles: Doctor, Jailer, Probationary Officer, Hooker, Interceptor. All of these roles can be seen by the Tracker, Watcher, Monitor, and Stalker roles on their reports (but their identities will remain anonymous). Additionally, any mafia role executing the faction's nightkill is considered a visiting role for the night, even if they are otherwise a non-visiting or semi-visiting role.
Semi-visiting roles: Tracker and Stalker. These roles will be seen by the Watcher and Monitor roles on their reports (but their identities will remain anonymous).
Non-visiting roles: Parity Cop, Watcher, Hacker, Lookout, Monitor, Voyeur. These roles will not be seen by any roles which check visitors.

Role Priority
1. Jailer
2. Hooker, Probationary Officer (IFF targeting Interceptor)
3. Parity Cop, Hacker, Lookout, Watcher, Voyeur, Monitor
4. Interceptor
5. Probationary Officer (otherwise)
6. Mafia Nightkiller, Doctor, Nosy Neighbor
7. Tracker, Stalker

Nightkill
I've made a couple of references to the mafia carrying out a nightkill, or having a nightkiller, in this format. All* mafia players will have an action they may use in a given night. However, the mafia MUST select a player to carry out the nightkill if they intend to kill on a given night, and this player CANNOT use their other night action.
ghug (5068 D(B))
18 Jul 14 UTC
Sorry, can't read, thought you were using parity and priority interchangeably. I blame my terrible eyesight.

Does the priority list mean that if one is in the game then the rest from the same number are too or that none of the same number are or that lower numbers are picked first or something else?
The priority list just means that everyone on a given ranking moves simultaneously and has no bearing on what other roles are in the game.

Hypothetical: Suppose there's a jailer, probationary officer and hacker in the game. Jailer jails probationary officer who blocks hacker. Jailer goes first and jails probationary officer. Probationary officer is jailed, so his block doesn't go through. Hacker proceeds unblocked.

So on for all the roles on the list. There's no guarantee that any of those roles will be in the game, it's just a priority list for all possible roles so that role interactions are clear before and during the game.

Ah, another rule that probably won't come into effect (in fact I think it's impossible), but is nonetheless here for posterity: To win you must fulfill your win condition. If that is rendered impossible by in-game events, you lose. If at any point all players cannot fulfill their win condition, the game immediately ends with an all-lose. (This will probably go in the standard rule set for later games.)

It's impossible in this setup since there are only two factions with mutually exclusive win conditions and as far as I know, there won't be a way to have a tie like in the last game. But for future reference...
Squigs44 (273 D)
18 Jul 14 UTC
What about the other roles? Are they forced to visit?? And I like the idea of an unknown format, although I think it might be better if the mafia didnt know as well. It gives the mafia an advantage, so I guess it could be used to balance the game a bit, if needed.
ghug (5068 D(B))
18 Jul 14 UTC
Couldn't a tie happen again if we got down to, say, 1v1 with a Jailer.
@Squigs: The mafia knowing the format just allows them to fakeclaim with perfect credibility. This part's necessary because there are a relatively high number of non-VT roles in this game, which would make the game trivial with a massclaim (accuracy ranging anywhere from 40-60% random lynching from d1 -- even a couple of the non-VT claimants being really townie moves the game into unacceptably high pro-town parameters). The semi-semi-open format thwarts a massclaim.

@ghug: No, but only because I'm changing the mafia's win criterion from the older games. Instead of "victory when the town cannot stop you from killing them all," it's "parity with the town," so 1v1, 2v2, or 3v3 situations resolve in the mafia's favor automatically. This convention is more standard and the recent no-win situation illustrates why.
Maniac (189 D(B))
18 Jul 14 UTC
I don't see how the parity cop can be classified as a power role. Let's assume we're in a 12 town v 3 mafia game. Our cop has to avoid D1 lynch, then avoid N1 kill and/or N1 roleblock. At this point all he has is a null read regardless of who he scanned. He then has to avoid D2 lynch, N2 kill and/or roleblock to get another scan through. At this point all cop knows is if two people scanned are on same team or not. (at best assuming a Miller isn't playing). Cop now has to convey that info to rest of town without revealing himself. If cop dies at night it would be hard to piece together what info he has gained.


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180 replies
steephie22 (182 D(S))
07 Aug 14 UTC
Looking for an html foto-slider widget that cycles through all pictures in a folder,
, rather than specific pictures.
Anyone knows something that would work? Free is best of course.
17 replies
Open
dirge (768 D(B))
02 Aug 14 UTC
Unofficial weather thread
Where we get to talk about how our weather is, how we feel about it, and how we'd like it to be.
32 replies
Open
jimbursch (100 D)
06 Aug 14 UTC
Glossary update
I'm working on a WebDip glossary here:
http://jimbursch.com/webDiplomacy/glossary.php
Feel free to suggest additions and/or changes.
10 replies
Open
THELEGION (0 DX)
06 Aug 14 UTC
the holocaust class.
I hate it when people say "oh how could the local population let the nazis do all these bad things to the jews."...really?
93 replies
Open
Vikesrussel (839 D)
07 Aug 14 UTC
Question
Can you support an enemy unit into your own unit to force it to move(blow up)?
North Sea supports Sweden into Norway
North Sea and Norway are Italian and Sweden is Turkey.
(those are examples, as you can see I use things not prob going to happen
34 replies
Open
FineRedMist (108 D)
06 Aug 14 UTC
Little colored bars?
When clicking another country's tab in the game interface, what is the significance of the stacked, colored bar above the messaging interface? The colors seem to be the colors of the various countries, but I can't figure out what they represent.
12 replies
Open
shadow2 (2434 D)
06 Aug 14 UTC
Ross Ice Shelf - Marie Byrd Land
How do support orders work with these territories and their surrounding territories?
9 replies
Open
jimbursch (100 D)
06 Aug 14 UTC
(+1)
Glossary update
I am working on a WebDip glossary here:
http://jimbursch.com/webDiplomacy/glossary.php
Feel free to suggest additions/changes.
2 replies
Open
huntruba01 (100 D)
06 Aug 14 UTC
Live Modern Diplomacy Game
http://www.webdiplomacy.net/board.php?gameID=145596

Should be good. It is called Crimea
1 reply
Open
Gordon (326 D)
06 Aug 14 UTC
New High-Stakes Slaughter
Come and get it

http://webdiplomacy.net/board.php?gameID=145594
0 replies
Open
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