Forum
A place to discuss topics/games with other webDiplomacy players.
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Sandgoose (0 DX)
25 Sep 12 UTC
Kick Zmaj's Butt Gunboat
gameID=97361
I have kindly left my pause there for ages....I need the game paused guys. I know this reveals who I am but I don't have anyone as a sitter..
0 replies
Open
achillies27 (100 D)
24 Sep 12 UTC
EoG- WTA Gunboat.... numbers ;)
gameID=100313
VICTORY!
Good game everyone!
13 replies
Open
Invictus (240 D)
23 Sep 12 UTC
Who You Should Vote For
http://www.isidewith.com/

A pretty good quiz to see which candidate you most agree with.
44 replies
Open
Yonni (136 D(S))
21 Sep 12 UTC
Looking for top 50 WTA GR sub
Turkey went AWOL in gameID=98520. We caught it before he CD'd so it's not that bad of a position at all. We're looking for a top 50 WTA GR player to take over.
19 replies
Open
amsgnoj (107 D)
24 Sep 12 UTC
Missing a key build
Last turn I took 3 SC's. I specifically remember building an army in Sevastopol, and there is nothing there. I checked the orders and there's nothing there. Im playing as Russia.

http://www.webdiplomacy.net/board.php?gameID=100067&msgCountryID=0&rand=6068#chatboxanchor
11 replies
Open
Gentlemen?
2 replies
Open
tj218 (713 D)
12 Sep 12 UTC
U.S. Ambassador Killed
http://www.nationaljournal.com/nationalsecurity/u-s-ambassador-killed-in-libya-20120912
Looks like foreign policy just became part of the debate this election....
How should the U.S. respond?
144 replies
Open
achillies27 (100 D)
23 Sep 12 UTC
Go Go gadget diplomacy EoG
gameID=100266
Hopefully mm will learn his lesson.
On the other hand, CONGRATZ CZECH!
6 replies
Open
Yellowjacket (835 D(B))
21 Sep 12 UTC
100 questions
I will provide a scenario to you all, and then ask you a question. You may all ask as many questions as you want to get to the answer to my question, but I'll only answer "yes," "no," or "it doesn't matter." If you already know the answer, please don't spoil it for the others. This is a group activity so read what others have asked and work together (in my experience, 2 people solve it much more quickly than 1, and a group of 4 usually gets it in 20-30 min. of so).
64 replies
Open
Fortress Door (1837 D)
24 Sep 12 UTC
Is This Bad?
I just printed out all of the maps for my best solo... all the way up to 1911.
11 replies
Open
Sandgoose (0 DX)
23 Sep 12 UTC
Need a sub
As many of you know I'll be on vacation October 1-7. At that time I will request a sitter. Please keep in mind I have a rather high volume of games that I'm playing as well as high quality so i don't need someone like fortress door or dubmdell being my sitter... If interested apply within
5 replies
Open
King Atom (100 D)
20 Sep 12 UTC
So I got a question, but I'm afraid it will turn into a debate.
Hey guys! I wanna have sex. So instead of doing something normal, like, you know, asking my parents about it...I'm gonna ask a whole bunch of strangers on the internet. 'Cause, you know, I'm gonna be this big badass college guy who has sex all the time. Oh, yeah, how do babies work again? I don't want to get those innocent little girls pregnant right after I've sexed 'em up...
23 replies
Open
Fortress Door (1837 D)
24 Sep 12 UTC
Need a Sitter
live game sitter needed, great position
12 replies
Open
markion (0 DX)
22 Sep 12 UTC
More maps!
Why wouldn't mods add more variants of game? At least these: Europe 1939, Colonial Diplomacy, Modern Diplomacy II, Youngstown - Redux.
May be these maps aren't balanced as well as existing ones, but I think they would be popular.
5 replies
Open
uclabb (589 D)
19 Sep 12 UTC
Logic Puzzles!
We haven't done this for a while, and it is always one of my favorite forum topics. I'll start.
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Draugnar (0 DX)
22 Sep 12 UTC
My interpretation of the original problem was the apiders all ahd to move at the same speed. If the spiders can move at a speed significantly greater than the fly's fastest speed, then one psider could do the job. (think Ferrari versus pedestrian).
ghug (5068 D(B))
22 Sep 12 UTC
The spiders and the fly can move at any speed they want, up to their maximal speeds. The main spider moves at its full speed around a four edge loop, while the other two move at half speed, closing off the other two edges so that the fly has to stay in the chaser's loop and be run down.
Draugnar (0 DX)
22 Sep 12 UTC
Yep, now that makes sense.
uclabb (589 D)
22 Sep 12 UTC
@ghug- I don't quite understand what you are saying, but it is true that a lot of opportunities to slip between the two enforcers are given, so it is definitely true that my way doesn't work. That is probably what you are saying. Ah well.

About the starting position, yeah. I hadn't read the question in days, so if you don't know that it starts off, just make a trivial modification at the beginning and you are set.
uclabb (589 D)
22 Sep 12 UTC
@Draug- If the spiders had to move at the same speed, you could just have the "enforcer" spiders go 3/4 of the way, then back 1/2 the way, then forward 3/4 of the way to take twice as long as it usually takes them to get from one edge to the other, for example. Any slower speed can be simulated in similar fashion.
Draugnar (0 DX)
22 Sep 12 UTC
Also interpretted as they could only turn at verteces. But that has been the general interpretation all along here. In fact, I thought there was something at one point about them not being able toi change direction except on the verteces. But I don't mind the half speed thing.
ghug (5068 D(B))
22 Sep 12 UTC
@uclabb, the modification is more than trivial for the light switch problem, as you don't know when people are going in, so you can't do something simple like making the first person turn it off. You have to make the counter flip the switch every time he goes in (thereby making the time estimate about 2/3 of a century, assuming an average of one prisoner per day. What happens when they start dying?).
Yellowjacket (835 D(B))
22 Sep 12 UTC
@ghug, uclabb.

Remember there are 2 switches, not 1, and "not flipping" isn't an option. One and only one switch MUST be flipped each time a prisoner enters.

You are on the right track though by picking a "counter."
ghug (5068 D(B))
22 Sep 12 UTC
YJ, I gave you a full solution on the last phase.
ghug (5068 D(B))
22 Sep 12 UTC
page*
Yellowjacket (835 D(B))
23 Sep 12 UTC
Oh, yes ghug you basically got it I think. How many times will the leader have to flip switch 1 down to be sure everybody has visited once?
uclabb (589 D)
23 Sep 12 UTC
@ghug You are right, it is nontrivial since we don't know when the prisoners are called up. For some reason I thought that it was one prisoner a day. That's what I get for trying to write a solution without going back and reading the question.

@YJ- Having two switches is strictly easier than having one switch plus the option of doing nothing, as doing nothing can just become f*ing with the second switch.
uclabb (589 D)
23 Sep 12 UTC
I have a new one:

A certain rectangle can be covered completely by 25 circles with radius 2 inches. Can it be covered completely by 100 circles with radius 1 inch? By covered completely I mean that when the circles are put on the rectangle , no portion of the rectangle is still showing. Of course, the circles are allowed to overlap each other.
Yellowjacket (835 D(B))
23 Sep 12 UTC
uclabb:

Sure, if the rectangle is 1 inch square.... sure you're not missing some information here?
Yellowjacket (835 D(B))
23 Sep 12 UTC
in fact, you almost certainly have to be missing some... if the rectangle is .00001 inches wide, and 99.9 inches long it'll be covered completely by only 50 radius 1 circles... the question is trivial as you asked it.
uclabb (589 D)
23 Sep 12 UTC
I have no idea what you are saying. The question is not trivial, though.

The question is given *any* rectangle that can be covered by 25 circles with radius 2, can that same rectangle be covered by 100 circles of radius one?
Yellowjacket (835 D(B))
23 Sep 12 UTC
ahh well that's a bit different.
Yellowjacket (835 D(B))
23 Sep 12 UTC
I'm thinking no.

If r of the big circle = 2, then the length of the square inscribed by it is 2sqrt(2), area 8.
If r of the little circle = 1, then the length of the square inscribed by it is sqrt(2), area 2.

therefore with 4x the number of little circles, you have the same area of possible rectangle to cover, but with more versatility on how you want to cover it. (i.e. there is no rectangle you could cover with 1 big circle that you could also not cover with 4 small ones).
Hydro Globus (100 D)
23 Sep 12 UTC
I think that is false. How do you cover the square that is exactly inscribed into the big circle with 4 half-radius ones? There will be gaps or enough overlap to not to fit the area.

This may not be the solution to the original puzzle, mind you.
uclabb (589 D)
23 Sep 12 UTC
@YJ- That was my first thought when I heard the puzzle as well, but it certainly isn't a proof. For example, consider the hexagon that can be inscribed in 1 circle with radius 2. This hexagon cannot be covered by 4 circles with radius 1. The fact that we are considering rectangles is important.
Yellowjacket (835 D(B))
23 Sep 12 UTC
@uclabb:

OK I see a problem with my thinking now, though I think "inscribed squares" is important.

I'm changing my answer to "yes."

Consider the rectangle covered by the squares inscribed by lining up the 25 big circles in horizontal rows, each offset from its neighbors by sqrt(2) :

Row 1: 4
Row 2: 3
Row 3: 4
Row 4: 3
Row 5 4

What's the area of the biggest rectangle covered? You'd think it's 10sqrt(2) x 6sqrt(2), but in reality it is more than that because in the region where row 1,3,5 sticks out further than row 2&4, the vertical edges from 1,3,5 overlap the horizontal edges from 2,4.

So what? One big circle has "overlap region" that is more constructive to this kind of overlap than 4 small circles does, so the area of the final rectangle generated by big circles will be slightly larger in the horizontal direction.

OK?
Yellowjacket (835 D(B))
23 Sep 12 UTC
when I said "each offset from its neighbors" I mean, of course, a bulk shift in the horizontal direction. There is no overlap of the squares.
Yellowjacket (835 D(B))
23 Sep 12 UTC
I like this one!
uclabb (589 D)
23 Sep 12 UTC
I *think* that you are switching "yes" and "no" with the way I am thinking (and think I said it). By yes you mean that there is a rectangle that can be covered by 25 big circles but not 100 small circles?
Yellowjacket (835 D(B))
23 Sep 12 UTC
yes.
Yellowjacket (835 D(B))
23 Sep 12 UTC
I guess I didn't put it all in a conclusion statement :P
uclabb (589 D)
23 Sep 12 UTC
So let me try to check to see if I understand what you are saying: You are saying that if you arrange the big circles in a Olympic rings- like style it is more efficient to do this with bigger circles than smaller circles? Is that what you are saying?
Yellowjacket (835 D(B))
23 Sep 12 UTC
yeah, that's pretty much an easier way of saying it.
uclabb (589 D)
23 Sep 12 UTC
Ok, but why would Olympic rings always be the most efficient style? It turns out that its not always. For example. you can cover a 3 by 33 rectangle by just placing the 25 circles next to each other with appropriate spacing, but not with an olympic rings style with the spacing you suggested above.
Yellowjacket (835 D(B))
23 Sep 12 UTC
It doesn't have to be always the most efficient style. All I had to do was disprove the hypothesis by providing one counterexample :P

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315 replies
Zmaj (215 D(B))
23 Sep 12 UTC
EoG: Normal game for a change?
It was anything but normal, of course.
6 replies
Open
BreathOfVega (597 D)
23 Sep 12 UTC
Y'all just talk, etc etc etc
I'd love to know who was playing Russia, saw an Austrian CD and played until 1906 until he was stalemated. I (France) wasted two fucking hours for a game which should've been canceled at the beginning.

Really, I hate this kind of player...
6 replies
Open
Zmaj (215 D(B))
23 Sep 12 UTC
EoG: wta gunboat-207
Mannerbroheim is an idiot.
12 replies
Open
stranger (525 D)
23 Sep 12 UTC
How does Drawing affect Ghost Rating?
If I draw a game with very bad players, due to somebody CDing or cheating, and it ends in a 6-way-draw with players that have really bad GR, my GR will probably decrease, or will it? And in winner-takes-all games, is drawing less equalized than in PPSC? thank you in advance.
21 replies
Open
maximilian (394 D)
23 Sep 12 UTC
Help with a player who wont vote unpause.
Hello, I was wondering how I might get a hold of the mods to help get a game going again. We have one player who wont vote unpause, and as a result the game has been halted for well over a month. Are we screwed or is there still hope of recovering our match?

Thanks
3 replies
Open
NoFog (9073 D)
22 Sep 12 UTC
EoG Live Gunboat-256
Post your EoGs here!
gameID=100194
8 replies
Open
redhouse1938 (429 D)
11 Sep 12 UTC
EoG thread for "Henry Kissinger's Apex"
Post your EoGs here!
gameID=98066
16 replies
Open
redhouse1938 (429 D)
20 Sep 12 UTC
Let's talk about center parties
Enough of the discussion on right vs. left wing. Here we discuss the flanks vs. the center.
33 replies
Open
teufelhunden83 (100 D)
22 Sep 12 UTC
Join "All my marbles"
101 point buy in
anonymous
1 reply
Open
achillies27 (100 D)
22 Sep 12 UTC
krispy kreme EoG
That one sucked. It was cancelled, fortunately.
just wanna know who was who, i was Austria.
0 replies
Open
Zmaj (215 D(B))
22 Sep 12 UTC
EoG: Y'all just talk, you no Play! Gunboat gogo!-2
http://www.addletters.com/pictures/bart-simpson-generator/3057122.htm

Well, I'm glad I stayed alive. Thanks, France.
11 replies
Open
Zmaj (215 D(B))
20 Sep 12 UTC
Six digits
More than 100,000 attempted games! Congratulations, WebDip.
7 replies
Open
MustLoveCats (100 D)
22 Sep 12 UTC
Join this game!
http://www.webdiplomacy.net/board.php?gameID=99661
0 replies
Open
bo_sox48 (5202 DMod(G))
22 Sep 12 UTC
Italy/Austria
I am a firm believer that if the two attack one another early, both will end up losing in the long haul. On the other hand, is it necessary that Italy and Austria support each other?
39 replies
Open
Bob Genghiskhan (1228 D)
22 Sep 12 UTC
Builds in W01 that signal that someone wants war to the knife.
Are ther any builds that another power can make right off the bat which says to you that they have decided on entering into a state of permanent with you?
6 replies
Open
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