Forum
A place to discuss topics/games with other webDiplomacy players.
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chamois (136 D)
07 Nov 10 UTC
Foreign languages you learned and why:
please, write here the languages you learned, those you are learning or those you are going to learn. Then explain why.
87 replies
Open
Agent K (0 DX)
02 Nov 10 UTC
Where the Hell be my ghost ratings at?
see above
51 replies
Open
flashman (2274 D(G))
09 Nov 10 UTC
I have a new job!
Pimping relatives apparently...

cg, how very very good to see you back from the depths of Westminster.
2 replies
Open
groza528 (518 D)
08 Nov 10 UTC
US - Rocky Mtn World Cup team?
I'm going to go out on a limb and say there probably aren't three more here from Montana... so let's extend the geographic area to the states in the Rocky Mountain region. Any chance there are enough interested parties to field a team for the next World Cup tourney?
2 replies
Open
MadMarx (36299 D(G))
02 Nov 10 UTC
Mad vs Crazy: gameID=41094
Crazyter missed my Invitationals, I'm starting up one more game, details within.
66 replies
Open
rayNimagi (375 D)
04 Nov 10 UTC
Low-Bet Game for Amateur Players that Don't CD
Requirements for participants:
Low CD record (1 or 0)
Less than 300 D total.
18 replies
Open
Philalethes (100 D(B))
08 Nov 10 UTC
The Trial of Anaxagoras
For people who play to have fun, eh.
Classic, Full Press, Anon, WTA, 48 hours phases, 333 (D) to join. PM for password.
http://webdiplomacy.net/board.php?gameID=41472
1 reply
Open
Thucydides (864 D(B))
07 Nov 10 UTC
Are the leagues over yet?
Mine just finished so I'm just curious. Who is still going?
12 replies
Open
Maniac (189 D(B))
08 Nov 10 UTC
rules query
Cutting foreign support that you don't need.
4 replies
Open
doofman (201 D)
08 Nov 10 UTC
I think my schizophrenia is coming back
I can't work out whether I'm Batman or Spartacus
11 replies
Open
ashen_shugar (236 D)
08 Nov 10 UTC
Frayed Edges
France has CD'd and is in a decent position
http://webdiplomacy.net/board.php?gameID=40883
0 replies
Open
Ivo_ivanov (7545 D)
05 Nov 10 UTC
Suggestion: Draw by centers
A lot of games end up with finishing off draw participants. Maximizing the outcome for the remaining powers. Not the best practice, from a certain perspective. Would it make sense to have the option for draws to not be equal. Everyone gets 1/7th (his entry cost) + a part of the rest, split proportionally to center count.
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Ivo_ivanov (7545 D)
05 Nov 10 UTC
I know there're many games I would have drawn much earlier if this was allowed.

Also, I don't suggest this replaces the current draws. Just to have it as an alternative option.
JesusPetry (258 D)
05 Nov 10 UTC
I like this idea.
abgemacht (1076 D(G))
05 Nov 10 UTC
Do you mean that this would allow games that already have a clear ending to end sooner, instead of drawing out killing those 2 center powers?
Eh, maybe. It would make 5-6 way draws not look too bad.
Draugnar (0 DX)
05 Nov 10 UTC
But you may as well be playing PPSC then.
groza528 (518 D)
05 Nov 10 UTC
What if PPSC draws work like this, but WTA draws divide evenly? That position I think is defensible.
figlesquidge (2131 D)
05 Nov 10 UTC
I'd definitely be against a system where a draw wasn't a draw, but I don't see an issue with a [concede] option.
Draugnar (0 DX)
05 Nov 10 UTC
I agree with Figle. A draw is a draw. If you don't have yourself in a position that is vital and the others can eat you up without risking the line, you deserve to be eaten up.
groza528 (518 D)
05 Nov 10 UTC
I also agree with Figle. Winner-Take-All was designed to more closely model the official rules, which state that Draws Include All Survivors. That's why I suggested that WTA draws remain draws, but if you want to include this as an option maybe it's good for draws in PPSC.
Draugnar (0 DX)
05 Nov 10 UTC
But the idea of "by centers" in PPSC is just going to encourage eating even more of the little guys up to get more SCs when the draw happens.

Let's say you are at a 12-10-9-3 stalemate, but 12 or 10 can eat some of 3's 3 SCs to get more for themselves. They may not choose to consume all of him, but they will leave him with 1 SC to each get another one before drawing maybe.
MadMarx (36299 D(G))
05 Nov 10 UTC
The rulebook says everyone in the draw is an equal, doesn't it? I'd tend to stick with the spirit of the original game. Plus, I feel if one person gets to 17 and there are four people that force a draw, that the one on 17 played poorly to not get the solo and the person with a single unit really maximized their outcome and played well. If we're going to skew the point distribution, I say the person with more units gets fewer points/GR!! :-P
krellin (80 DX)
05 Nov 10 UTC
You are actually proposing a system that would make MORE draws with MORE PLAYERS per draw?!???1 GIVE ME A BREAK! I would rather lose a game tham agree to some damned 5 player draw! Give me a break! If we can't knock out at least half the players in a game, then what is the f*ing point of playing!?>!??!
groza528 (518 D)
05 Nov 10 UTC
"If we're going to skew the point distribution, I say the person with more units gets fewer points/GR!! :-P "
There is a proposal in the dev forum that looked interesting... In games that are won, the winner still ends up with roughly half the pot but the remaining points are weighted more heavily toward the smaller powers to reward the little guy who stuck in there and punish the big guy who was probably too busy beating up on the little guy to stop the solo. So in an 18-15-1 situation, the game between the 18 and the 15 is significantly larger than in a 17-14-3.
groza528 (518 D)
05 Nov 10 UTC
*game = margin. What a bizarre typo.
figlesquidge (2131 D)
05 Nov 10 UTC
Deep breaths Krellin :)
Thucydides (864 D(B))
05 Nov 10 UTC
Dislike. The idea is that if you can stay in and force your way into the draw, even with one center, then that is a skill in itself, which is out on equal footing with the giants who could not dislodge you.

That's been a fact of the game since a before we were born. (Well since before *I* was born anyway I don't know your age ivo).

So no I dislike it, for the mere fact that I don't want to be compelled to play that way ever. And though I *know* it would optional, it would irk me to have a player I'd love to play with stipulate that he'll only play that version.


A draw is a draw is a draw. Doesn't matter how you got there, you participated in the draw. There was no winner, only draw-ers.
Thucydides (864 D(B))
05 Nov 10 UTC
And besides isn't this just pretty much a slightly different version of PPSC? Just play those if it bugs you.
abgemacht (1076 D(G))
05 Nov 10 UTC
"And though I *know* it would optional, it would irk me to have a player I'd love to play with stipulate that he'll only play that version."

This quote made me smile.
Thucydides (864 D(B))
05 Nov 10 UTC
lol why
Ivo_ivanov (7545 D)
05 Nov 10 UTC
Thanks for the feedback. Krellin, fick off :P

Some clarifications:
1. The system I propose would give credit to the little guy. My suggestion was 1/7 + ... This is not a bad result for a single center survivor.
2. I don't care about scoring systems, my goal is to improve player behavior. Cases when you hold the line to stop someone from winning, then he retreats and you get killed. I know it goes against many old rules, but so what. Check around. This is an open issue everywhere. You have all kinds of sites and tournaments employing all kinds of systems.
3. I refuse to admit I'm dumber, by definition, that whoever wrote the rules, and don't believe thinking about improvements is blasphemy :)

I still think it's a valid idea.

I think I didn't explain well what I mean by "option". I mean having another button, between Draw and Cancel. If you don't like it, don't use it. My question is, have you had games where you would have used it. I have, a lot. I would expect other people to have similar experiences?
What if there's a seven-player draw -- say, six countries all end up on one side of the stalemate line, with the lone 17-center power on the other side? Extremely unlikely, I know, but then 1/7 goes to everyone and the 17-center power gets nothing extra. How about a Congressional pot -- it's split in half, all survivors get equal representation in one half and representation based on SC count in the other half. Lower-center powers will end up with a higher total than being eliminated, perhaps even making up their bet, and higher-center powers will get more than an even split of the whole thing. Call the button "Congress."
abgemacht (1076 D(G))
05 Nov 10 UTC
Ivo,

I could see this causing a lot more harm than good. If this were a button (and not agreed as the method of drawing of that game) then I could see a lot of arguments arising. A 4 center power would want to be part of an even draw and everyone else would want him to be part of an Ivo draw.

Plus, this seems as though it would only affect points, which a lot of people don't care about. For those that do care about points, this gives them even more to think about outside the game.

I'm not saying that we should think of other ways to do things, but, to me at least, I feel like a draw is a draw.
Thucydides (864 D(B))
05 Nov 10 UTC
I haven't. I think the idea of cutting people out of the draw intentionally is perfectly valid, and indeed, to be encouraged.

You should get as close to winning as you can, and having fewer foes on the board counts in that regard.

Thus:

1. Win
2. 2-way draw
3. 3-way draw
4. 4-way draw
5. 5-way draw
6. 6-way draw
7. 7-way draw
8. Survival with a winner other than yourself
9. Defeat but a defeat which punishes he who defeated you
10. Straight-up elimination
11. Civil disorder.

That is the order of desirability for any player, in a WTA game at least. Anything that would change that... would be contrary to the game's spirit as I conceive of it, and that's why I'm against it. I'm not going to say *you're wrong*.... I just don't support what you suggesting.
Thucydides (864 D(B))
05 Nov 10 UTC
The above is also why I usually attempt to avoid PPSC games, though I know that there is a whole school of thought which supports this style of play "strong second."

I just think it's tripe. Lol.
Ivo_ivanov (7545 D)
05 Nov 10 UTC
I don't care so much about the math, the important thing is to eliminate/reduce the motivation for killing off people once it's clear it's a draw.
abgemacht (1076 D(G))
05 Nov 10 UTC
But, won't this also cause a lot of people to give up too soon? I've seen a lot of very interesting late-end-game turn of events, which I feel this would eliminate.
Ivo_ivanov (7545 D)
05 Nov 10 UTC
Thucy, I get your point. I somehow agree with it, but I'd like to have the option to be not so brutal from time to time. The current system penalizes such behavior.

I'm not arguing you are not correct, I just want an alternative option. Do you really see any harm in it? Maybe it will turn out it's the way people prefer, who knows.
abgemacht (1076 D(G))
05 Nov 10 UTC
I suppose the real question is: How often has anyone said, "I wouldn't mind drawing now, but I really want those couple extra points."?
Ivo_ivanov (7545 D)
05 Nov 10 UTC
Some more explanations why I think the limitations of the current draw system may lead to negative behavior in certain situations:

With time people realize through experience that, as a strategy, it makes sense to play game for good draws (3-4 way). If you have a good start to a game, agree to map-wide alliance with a couple of the other big guys, and then kill the rest. Safe and effective. Going for a solo, the other alternative, doesn't really work with good players that often. Chances are, it may lead to a massive draw. So, one may give it a shot, but once there's some alignment among the others, the right thing to do would be to just settle for the best draw. Maximizing the outcome. All this will lead to is us killing each-other more often. More 3-ways than 5-ways. Nothing more. I'd say our points/GR won't differ much, if at all.

@Thucy
You gave a list:
1. Win
2. 2-way draw
3. 3-way draw
4. 4-way draw
5. 5-way draw
6. 6-way draw
7. 7-way draw
8. Survival with a winner other than yourself
9. Defeat but a defeat which punishes he who defeated you

I see one major flaw in with this system - win and 2-way are rather close, compared to 2-way and 7-way. Same at the bottom. 2-way or 7-way, a draw is still a draw. You don't lose, but you don't win. Once you know you won't win does it really make such a difference how many people you kill? Is this what we want to encourage? I am quite sure this was not what the game creators had in mind :)
krellin (80 DX)
06 Nov 10 UTC
Ivo -- "...my goal is to improve player behavior..." "...the important thing is to eliminate/reduce the motivation for killing off people once it's clear it's a draw..." You DO realize this game is the simulation if a WAR. In other words...uh...the weak DIE. This idea that you play three turns and then come so some happy new balance and call a draw without killing people off is **completely** antithetical to the concept of the game! The purpose of the game *is to win!!!* THAT is why there are **victory conditions**!

Damn....insane feel-good liberalism has wormed it's way into Diplomacy. How pathetic...

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60 replies
obiwanobiwan (248 D)
05 Nov 10 UTC
Where Have You gone, Real Journalism?
O'Reilley had his sexual assualt case and a reputation for...well...and Limbaugh made his comments about Haiti and has a rep for...well...
And now, just to show the Left-Wing "journalists" are as bad as the Right:
http://news.yahoo.com/s/yblog_upshot/20101105/bs_yblog_upshot/msnbc-suspends-olbermann-over-political-contributions Olbermann was more entertaining, but still just a loundmouth..really, are there ANY real journalists left, or is it just Punditry 24/7?
43 replies
Open
TheGhostmaker (1545 D)
03 Nov 10 UTC
New Ghost-Ratings up
Yeah, this.

http://tournaments.webdiplomacy.net
54 replies
Open
stinkbomb (332 D)
07 Nov 10 UTC
Can a convoy cut support?
I'm about to convoy an army to a territory A, with support from an adjacent territory B. My opponent has a unit in territory A and a unit in a third territory C adjacent to territory B. I'm worried he may order terC-terB with support from terA. I know that this will cut support from terB and make the convoy fail, but will the convoy at least cut support from terA and make his attack fail as well?
Thanks!
6 replies
Open
stratagos (3269 D(S))
25 Oct 10 UTC
Middle of (cancelled) game statement: Suicidal Tendencies
summary: what a farce
82 replies
Open
Yobgal (515 D)
07 Nov 10 UTC
Bug - creation of impossible orders
It appears that I have a bug with convoys. The orders that executed aren't what I thought I entered. Further, the orders that attempted to execute aren't even possible.
4 replies
Open
TheOregonDuke (100 D)
07 Nov 10 UTC
Diplomacy League
Anyone interested in getting a little league going? Maybe a few? Have a few games a week. Have rankings, stuff like that?
2 replies
Open
TheOregonDuke (100 D)
07 Nov 10 UTC
Anyway to boot or get a message out?
In a game that was paused. 1 person is MIA and we want an unpause. Do we need them in there or can you boot them? Do you need a unanimous to cancel?
3 replies
Open
Thucydides (864 D(B))
06 Nov 10 UTC
petition to officially change conservative man's name to CM
lol this is a joke... but like... lol
13 replies
Open
gman314 (100 D)
06 Nov 10 UTC
Low-caliber GR challenge game
Is anyone interested in a GR game for players with a GR of about 96. Thats a rank of about 1400-1300
3 replies
Open
Maniac (189 D(B))
05 Nov 10 UTC
Guess the number...
What is the smallest number of times Italy spoke to Turkey in this game?gameID=41016
16 replies
Open
Emperor of Death (100 D)
06 Nov 10 UTC
A United World
A United World, 10 D to join, 2 day turns, open chat and players, points per SC

gameID=41327
0 replies
Open
gman314 (100 D)
06 Nov 10 UTC
Olidip chaos game
New chaos game on olidip! Join!
http://olidip.net/board.php?gameID=2481
6 replies
Open
DunedinDave (100 D)
05 Nov 10 UTC
chat room?
how much server strain would it be to set up a chat room for the live gamers? Working on the theory that you would then get to see who really was around, and whether or not it was worth starting a fresh game. Having the option to place icons after a name for things like "in a game" and "keen to play", and being able to show idle times and stuff like that?

Being new here I don't know if this has been discussed before but would be interested in feedback.
6 replies
Open
Conservative Man (100 D)
03 Nov 10 UTC
The most hilarious thing ever (if it's true)
http://blogs.laweekly.com/informer/2010/11/surprise_rest_of_the_shoo-ins.php
hilarious excerpt inside
39 replies
Open
tilMletokill (100 D)
03 Nov 10 UTC
A Thousand Suns
What do you guys think of Linkin Park's new album?
I find it amazing but others think they suck now.
16 replies
Open
Ges (292 D)
05 Nov 10 UTC
WorldDip vs. Classic Dip Timeline
Affirmative motion:
2015 in World Diplomacy is analogous to 1904 in Calhamer Diplomacy
1 reply
Open
trip (696 D(B))
03 Nov 10 UTC
GR 300
Open to anyone with a GR in the 300s. Game details inside.
44 replies
Open
abgemacht (1076 D(G))
28 Oct 10 UTC
Fallout: New Vegas
Would have posted this in the "Advice" Thread, but then I noticed, there were about 20 of them...
Who's played it? How is it? Looks good, but want to know more before I shell out the 50 clams.
27 replies
Open
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