“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

NVal

Profile Information

  • Last visited: 18 Jan 22 UTC
  • Joined: 17 Jul 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 80
  • Peak: 100
  • Position: 71,931
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 8,160
  • Ghost Rating Live:
  • Rating: 94
  • Peak: 100
  • Position: 16,319
  • Ghost Rating 1v1 Overall:
  • Rating: 95
  • Peak: 100
  • Position: 3,301
  • Ghost Rating GvI:
  • Rating: 90
  • Peak: 100
  • Position: 2,162
  • Ghost Rating Full Press:
  • Rating: 85
  • Peak: 101
  • Position: 30,608


Game Stats
  • All Game stats:
  • Game messages: 320

  • Won: 1 ( 11% )
  • Drawn: 1 ( 11% )
  • Survived: 1 ( 11% )
  • Defeated: 5 ( 56% )
  • Resigned: 1 ( 11% )
  • Total (finished): 9

  • Civil disorder: 4
  • Civil disorders taken over: 5
  • Classic:
  • Drawn: 1 ( 14% )
  • Survived: 1 ( 14% )
  • Defeated: 4 ( 57% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7
  • Classic Press:
  • Drawn: 1 ( 17% )
  • Survived: 1 ( 17% )
  • Defeated: 3 ( 50% )
  • Resigned: 1 ( 17% )
  • Total (finished): 6
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 14% )
  • Survived: 1 ( 14% )
  • Defeated: 4 ( 57% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7
  • Variant stats:
  • Won: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    NVal's games

    Showing results 1 to 9 of 9 total results.

    Finished: 11 AM Tue 24 Mar 20 UTC
    Beginner-7
    2 days /phase
    Pot: 35 D - Spring, 1908, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    eljeffe (268D)
    Drawn. 14 supply-centers, 14 units
    Italy
    Arminius10 (277D)
    Drawn. 11 supply-centers, 11 units
    Austria
    Atreiju (100D)
    Drawn. 9 supply-centers, 9 units
    Russia
    GalahadIII (5001D)
    Defeated. Bet: 0D
    Turkey
    Lemon Candy (104D)
    Defeated. Bet: 5D
    France
    Archaicjinn (100D)
    Defeated. Bet: 5D
    England
    NVal (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Zombywaffle (100D)Russia (Spring, 1907) with 1 centres.
    DrugTito (1348D)Russia (Spring, 1907) with 1 centres.
    Finished: 06 AM Fri 17 Jan 20 UTC
    King's Gambit LIVE
    10 minutes /phase
    Pot: 35 D - Autumn, 1908, Finished
    Classic, Anonymous players, Sum-of-Squares Scoring
    0 excused missed turn
    Game won by The Czech (40606D(S))
    England
    The Czech (40606D(S))
    Won. 18 supply-centers, 17 units
    Austria
    dbrandao (116D)
    Survived. 10 supply-centers, 10 units
    Russia
    YanksFan47 (150D)
    Resigned. 6 supply-centers, 4 units
    France
    Vinegar13 (100D)
    Defeated. Bet: 0D
    Italy
    Gartrenby (130D)
    Defeated. Bet: 5D
    Germany
    AcidBurn (120D)
    Defeated. Bet: 0D
    Turkey
    NVal (100D)
    Defeated. Bet: 0D
    Civil Disorders
    YanksFan47 (150D)Russia (Autumn, 1908) with 6 centres.
    DrugTito (1348D)England (Autumn, 1906) with 17 centres.
    Hachiman (497D)Austria (Spring, 1901) with 3 centres.
    BryFryCry (100D)Germany (Autumn, 1901) with 3 centres.
    BigWang (0DX)France (Spring, 1903) with 5 centres.
    ChriangLanch (0DX)Turkey (Spring, 1903) with 3 centres.
    Knute (317D)France (Autumn, 1904) with 3 centres.
    Leto II (0DX)Russia (Autumn, 1906) with 7 centres.
    Gartrenby (130D)Italy (Autumn, 1906) with 1 centres.
    Finished: 10 PM Fri 10 Jan 20 UTC
    GvI-1181
    5 minutes /phase
    Pot: 10 D - Autumn, 1905, Finished
    Classic - Germany vs Italy, Public messaging only, Anonymous players, Unranked
    0 excused missed turn
    Game won by Foxcastle (100D)
    Italy
    Foxcastle (100D)
    Won. 13 supply-centers, 11 units
    Germany
    NVal (100D)
    Defeated. Bet: 5D
    Finished: 02 AM Sat 04 Jan 20 UTC
    FvA-2124
    5 minutes /phase
    Pot: 10 D - Spring, 1902, Finished
    Classic - France vs Austria, Anonymous players, Unranked
    0 excused missed turn
    Game won by NVal (100D)
    Austria
    NVal (100D)
    Won. 5 supply-centers, 5 units
    France
    Pieyoko (236D)
    Resigned. 5 supply-centers, 5 units
    Civil Disorders
    Roadhog (110D(G))Austria (Spring, 1901) with 3 centres.
    Pieyoko (236D)France (Spring, 1902) with 5 centres.
    Finished: 04 PM Tue 28 Jan 20 UTC
    groopon
    18 hours /phase
    Pot: 35 D - Spring, 1909, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    MytharGT (120D)
    Drawn. 15 supply-centers, 15 units
    Germany
    kang204 (258D)
    Drawn. 11 supply-centers, 11 units
    England
    GalahadIII (5001D)
    Drawn. 8 supply-centers, 8 units
    Italy
    NVal (100D)
    Defeated. Bet: 0D
    Austria
    AllanJW (125D)
    Defeated. Bet: 5D
    Turkey
    timmbob17 (100D)
    Defeated. Bet: 0D
    Russia
    Fishnut (732D)
    Defeated. Bet: 5D
    Civil Disorders
    Onar (131D)England (Autumn, 1905) with 6 centres.
    Sunny Sun (100D)Turkey (Autumn, 1902) with 4 centres.
    t.gas1 (115D)Italy (Spring, 1903) with 5 centres.
    Finished: 07 AM Wed 25 Dec 19 UTC
    Gunboat Before Christmas - Live!
    5 minutes /phase
    Pot: 70 D - Autumn, 1913, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring, Hidden draw votes
    0 excused missed turn
    Game drawn
    Turkey
    Drawn. 14 supply-centers, 15 units
    France
    Hachiman (497D)
    Drawn. 12 supply-centers, 10 units
    England
    czechveck (311D)
    Drawn. 6 supply-centers, 6 units
    Italy
    lepardgeko (210D)
    Drawn. 2 supply-centers, 2 units
    Germany
    Defeated. Bet: 10D
    Austria
    NVal (100D)
    Defeated. Bet: 10D
    Russia
    xi jinping (100D)
    Defeated. Bet: 0D
    Civil Disorders
    Ridicules (100D)England (Spring, 1901) with 3 centres.
    BigWang (0DX)Russia (Spring, 1908) with 2 centres.
    Yelowoley (166D)Russia (Spring, 1901) with 4 centres.
    Dj.burgoybe3 (100D)Russia (Autumn, 1905) with 4 centres.
    Finished: 07 AM Thu 20 Feb 20 UTC
    Private City of the Pretty Good Game
    2 days /phase
    Pot: 35 D - Autumn, 1910, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by ottobot (213D)
    Italy
    ottobot (213D)
    Won. 18 supply-centers, 17 units
    England
    Gnosego (105D)
    Survived. 8 supply-centers, 8 units
    Germany
    NVal (100D)
    Survived. 7 supply-centers, 6 units
    Austria
    Hercynian (111D)
    Survived. 1 supply-centers, 2 units
    France
    SoTasty (100D)
    Defeated. Bet: 5D
    Turkey
    Defeated. Bet: 5D
    Russia
    WHAMwich (100D)
    Defeated. Bet: 5D
    Civil Disorders
    MrUnderground (102D)Turkey (Autumn, 1902) with 3 centres.
    Finished: 11 PM Wed 15 Jan 20 UTC
    Slower Classic
    2 days /phase
    Pot: 35 D - Spring, 1908, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    France
    Yaniv (1380D(S))
    Drawn. 11 supply-centers, 11 units
    Germany
    NVal (100D)
    Drawn. 9 supply-centers, 9 units
    Turkey
    Drawn. 5 supply-centers, 5 units
    Austria
    Thibauld (10107D)
    Drawn. 4 supply-centers, 4 units
    Russia
    Drawn. 4 supply-centers, 4 units
    Italy
    mLtysc (100D)
    Drawn. 1 supply-centers, 1 units
    England
    CalvinC (172D)
    Defeated. Bet: 5D
    Civil Disorders
    tobieee911 (100D(S))Germany (Autumn, 1907) with 9 centres.
    Goku720 (0DX)Austria (Autumn, 1901) with 3 centres.
    starababara (100D)Turkey (Autumn, 1907) with 5 centres.
    brokeyolk (100D)Germany (Spring, 1901) with 3 centres.
    Finished: 07 AM Thu 27 Jul 17 UTC
    iVendi
    3 days /phase
    Pot: 70 D - Spring, 1902, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by fitzgothic (220D)
    Germany
    fitzgothic (220D)
    Won. 3 supply-centers, 3 units
    Russia
    Daningrad (100D)
    Resigned. 4 supply-centers, 4 units
    England
    AJ! (130D)
    Resigned. 3 supply-centers, 3 units
    Austria
    ings0c (100D)
    Resigned. 3 supply-centers, 3 units
    France
    Resigned. 3 supply-centers, 3 units
    Italy
    NVal (100D)
    Resigned. 3 supply-centers, 3 units
    Turkey
    HODL (100D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    ings0c (100D)Austria (Spring, 1902) with 3 centres.
    AJ! (130D)England (Spring, 1902) with 3 centres.
    frankandestelle (100D)France (Spring, 1902) with 3 centres.
    Daningrad (100D)Russia (Spring, 1902) with 4 centres.
    NVal (100D)Italy (Spring, 1902) with 3 centres.
    HODL (100D)Turkey (Spring, 1902) with 3 centres.