Njtongue

Profile Information

  • Last visited: 15 Jun 13 UTC
  • Joined: 30 Mar 13 UTC


Ranking Info Help

    PointsD:
  • Available: 109
  • In play: 0
  • Total: 109
  • Ghost Rating Overall:
  • Rating: 101
  • Peak: 105
  • Position: 19,071
  • Ghost Rating Gunboat:
  • Rating: 100
  • Peak: 101
  • Position: 3,832
  • Ghost Rating Live:
  • Rating: 103
  • Peak: 103
  • Position: 4,279


Game Stats
  • All Game stats:
  • Game messages: 233

  • Drawn: 2 ( 25% )
  • Survived: 4 ( 50% )
  • Defeated: 2 ( 25% )
  • Total (finished): 8

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 2 ( 33% )
  • Survived: 3 ( 50% )
  • Defeated: 1 ( 17% )
  • Total (finished): 6
  • Classic Press:
  • Drawn: 2 ( 40% )
  • Survived: 2 ( 40% )
  • Defeated: 1 ( 20% )
  • Total (finished): 5
  • Classic Gunboat:
  • Survived: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 2 ( 33% )
  • Survived: 3 ( 50% )
  • Defeated: 1 ( 17% )
  • Total (finished): 6
  • Variant stats:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Njtongue's games

    Showing results 1 to 8 of 8 total results.

    Finished: 05 PM Tue 30 Apr 13 UTC
    Danejmofdagem
    12 hours /phase
    Pot: 70 D - Autumn, 1910, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Aoroth (445D)
    Turkey
    Aoroth (445D)
    Won. 18 supply-centers, 16 units
    England
    Zefou (125D)
    Survived. 12 supply-centers, 11 units
    Germany
    bwb22198 (0DX)
    Survived. 4 supply-centers, 5 units
    France
    Pokelof (100D)
    Defeated. Bet: 10D
    Italy
    Njtongue (109D)
    Defeated. Bet: 10D
    Austria
    eglass118 (100D)
    Defeated. Bet: 10D
    Russia
    gwalchmai (331D)
    Defeated. Bet: 10D
    Finished: 10 AM Mon 13 May 13 UTC
    (NO NAME)
    1 day /phase
    Pot: 50 D - Autumn, 10, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by Thechosen41 (3119D)
    Greece
    Thechosen41 (3119D)
    Won. 18 supply-centers, 15 units
    Persia
    sevenlees (123D)
    Survived. 15 supply-centers, 15 units
    Carthage
    hokkis (116D)
    Survived. 1 supply-centers, 3 units
    Egypt
    Bronn (148D)
    Defeated. Bet: 10D
    Rome
    Njtongue (109D)
    Defeated. Bet: 10D
    Finished: 04 PM Tue 30 Apr 13 UTC
    Good Times-5
    12 hours /phase
    Pot: 48 D - Autumn, 1911, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by 293164_ludmil_kamboshev (110D)
    Germany
    Won. 22 supply-centers, 16 units
    Turkey
    Tonsvikingen (293D)
    Survived. 8 supply-centers, 9 units
    Austria
    Njtongue (109D)
    Survived. 4 supply-centers, 8 units
    Italy
    Babyboy (111D)
    Defeated. Bet: 4D
    France
    hishaun1994 (100D)
    Defeated. Bet: 5D
    England
    Chmilona (0DX)
    Defeated. Bet: 5D
    Russia
    Hood Kid (0DX)
    Defeated. Bet: 9D
    Civil Disorders
    grking (100D)Russia (Spring, 1903) with 6 centres.
    hishaun1994 (100D)France (Autumn, 1908) with 0 centres.
    Hood Kid (0DX)Russia (Autumn, 1907) with 2 centres.
    Tswagger (100D)Italy (Spring, 1902) with 3 centres.
    Finished: 05 PM Tue 09 Apr 13 UTC
    Vite
    5 minutes /phase
    Pot: 70 D - Autumn, 1904, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Njtongue (109D)
    Drawn. 9 supply-centers, 7 units
    Russia
    MichiganMan (5126D)
    Drawn. 9 supply-centers, 7 units
    France
    Drawn. 7 supply-centers, 6 units
    England
    czechveck (311D)
    Drawn. 4 supply-centers, 4 units
    Italy
    Yaniv (1323D(S))
    Drawn. 3 supply-centers, 3 units
    Austria
    Drawn. 0 supply-centers, 1 units
    Germany
    dbfain (100D)
    Resigned. 2 supply-centers, 2 units
    Civil Disorders
    dbfain (100D)Germany (Autumn, 1904) with 2 centres.
    Finished: 04 PM Sat 11 May 13 UTC
    Private The Battle for Florey, Take II
    1 day /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Fwood (115D)
    Russia
    Fwood (115D)
    Won. 19 supply-centers, 17 units
    Italy
    Njtongue (109D)
    Survived. 13 supply-centers, 12 units
    France
    yz (100D)
    Survived. 2 supply-centers, 2 units
    England
    DW (165D)
    Survived. 0 supply-centers, 1 units
    Germany
    masters66 (191D)
    Defeated. Bet: 5D
    Austria
    amcardle (100D)
    Defeated. Bet: 5D
    Turkey
    monkeytim (100D)
    Defeated. Bet: 5D
    Civil Disorders
    amcardle (100D)Austria (Autumn, 1906) with 2 centres.
    monkeytim (100D)Turkey (Spring, 1904) with 3 centres.
    Finished: 07 PM Sat 06 Apr 13 UTC
    Mediterranean siege!
    10 minutes /phase
    Pot: 75 D - Autumn, 9, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by denden6 (100D)
    Egypt
    denden6 (100D)
    Won. 18 supply-centers, 16 units
    Persia
    Njtongue (109D)
    Survived. 16 supply-centers, 15 units
    Rome
    Dharmaton (2398D)
    Survived. 0 supply-centers, 3 units
    Carthage
    Defeated. Bet: 15D
    Greece
    soxtober12 (528D)
    Defeated. Bet: 15D
    Civil Disorders
    The_Space_Fire (100D)Carthage (Autumn, 5) with 1 centres.
    Finished: 02 PM Wed 17 Apr 13 UTC
    No Bullshit #93
    12 hours /phase
    Pot: 70 D - Autumn, 1910, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by gwalchmai (331D)
    Turkey
    gwalchmai (331D)
    Won. 18 supply-centers, 15 units
    Germany
    GSharp (3341D(B))
    Survived. 12 supply-centers, 11 units
    France
    Njtongue (109D)
    Survived. 2 supply-centers, 4 units
    Russia
    NigeeBaby (100D(G))
    Survived. 2 supply-centers, 3 units
    England
    Tonsvikingen (293D)
    Defeated. Bet: 10D
    Italy
    Bulldog (100D)
    Defeated. Bet: 10D
    Austria
    rafhp (303D)
    Defeated. Bet: 10D
    Finished: 10 AM Sun 07 Apr 13 UTC
    Private The Battle for Florey
    1 day /phase
    Pot: 35 D - Spring, 1902, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Russia
    masters66 (191D)
    Drawn. 6 supply-centers, 6 units
    France
    DW (165D)
    Drawn. 5 supply-centers, 5 units
    Germany
    amcardle (100D)
    Drawn. 5 supply-centers, 5 units
    England
    Njtongue (109D)
    Drawn. 4 supply-centers, 4 units
    Italy
    monkeytim (100D)
    Drawn. 4 supply-centers, 4 units
    Austria
    yz (100D)
    Drawn. 4 supply-centers, 4 units
    Turkey
    Fwood (115D)
    Drawn. 4 supply-centers, 3 units