FilthyPirateHooker

Profile Information

  • Last visited: 06 Sep 09 UTC
  • Joined: 29 Jul 09 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 65
  • Peak: 100
  • Position: 73,799


Game Stats
  • All Game stats:
  • Game messages: 149

  • Defeated: 7 ( 100% )
  • Total (finished): 7

  • Civil disorder: 7
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 7 ( 100% )
  • Total (finished): 7
  • Classic Press:
  • Defeated: 7 ( 100% )
  • Total (finished): 7
  • Classic Ranked:
  • Defeated: 7 ( 100% )
  • Total (finished): 7


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    FilthyPirateHooker's games

    Showing results 1 to 7 of 7 total results.

    Finished: 11 AM Sun 06 Sep 09 UTC
    they walk among us
    1 day /phase
    Pot: 35 D - Autumn, 1910, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by beano003 (257D)
    England
    beano003 (257D)
    Won. 19 supply-centers, 17 units
    France
    eeezfly (165D)
    Survived. 11 supply-centers, 9 units
    Austria
    Raiju (100D)
    Survived. 4 supply-centers, 3 units
    Russia
    C-K (2037D)
    Defeated. Bet: 5D
    Germany
    lalalandfg99 (102D)
    Defeated. Bet: 5D
    Turkey
    daroai (100D)
    Defeated. Bet: 5D
    Italy
    Defeated. Bet: 5D
    Civil Disorders
    lalalandfg99 (102D)Germany (Autumn, 1904) with 0 centres.
    FilthyPirateHooker (100D)Italy (Spring, 1904) with 5 centres.
    Finished: 03 PM Thu 10 Sep 09 UTC
    Zombies 2!!!!
    18 hours /phase
    Pot: 44 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by debjon (297D)
    Turkey
    debjon (297D)
    Won. 18 supply-centers, 16 units
    Italy
    klokskap (550D)
    Survived. 11 supply-centers, 11 units
    England
    jwpatty (404D)
    Survived. 3 supply-centers, 4 units
    Germany
    The Big Doak (100D)
    Survived. 2 supply-centers, 2 units
    France
    mattw (205D)
    Defeated. Bet: 5D
    Austria
    Defeated. Bet: 5D
    Russia
    pc1000 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    SSReichsFuhrer (145D)Turkey (Spring, 1904) with 7 centres.
    FilthyPirateHooker (100D)Austria (Autumn, 1904) with 4 centres.
    pc1000 (100D)Russia (Autumn, 1902) with 1 centres.
    Finished: 12 AM Mon 07 Sep 09 UTC
    Speedy
    1 day /phase
    Pot: 210 D - Autumn, 1908, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Bonotow (782D)
    Turkey
    Bonotow (782D)
    Won. 18 supply-centers, 14 units
    Germany
    Kainer (1096D)
    Survived. 7 supply-centers, 9 units
    France
    Rhino (100D)
    Survived. 4 supply-centers, 4 units
    Italy
    Glorious93 (901D)
    Survived. 3 supply-centers, 3 units
    England
    curtis (8870D)
    Resigned. 2 supply-centers, 3 units
    Austria
    redcrane (1045D)
    Defeated. Bet: 30D
    Russia
    Defeated. Bet: 30D
    Civil Disorders
    FilthyPirateHooker (100D)Russia (Autumn, 1904) with 2 centres.
    curtis (8870D)England (Spring, 1908) with 4 centres.
    Finished: 06 AM Mon 24 Aug 09 UTC
    Perplomasive-2
    18 hours /phase
    Pot: 70 D - Spring, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    France
    GilbertErik (449D)
    Drawn. 13 supply-centers, 13 units
    Austria
    Lionbarz (136D)
    Drawn. 11 supply-centers, 11 units
    Germany
    Vaftrudner (2533D)
    Drawn. 10 supply-centers, 10 units
    Italy
    denis (864D)
    Defeated. Bet: 10D
    Turkey
    p3nT (189D)
    Defeated. Bet: 10D
    Russia
    Ricizzle (100D)
    Defeated. Bet: 10D
    England
    Defeated. Bet: 10D
    Civil Disorders
    Ricizzle (100D)Russia (Autumn, 1904) with 1 centres.
    Finished: 09 PM Mon 07 Sep 09 UTC
    Tiny war
    2 days /phase
    Pot: 77 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Italy
    rojo (537D)
    Drawn. 12 supply-centers, 12 units
    Russia
    F.M.Vox (157D)
    Drawn. 12 supply-centers, 12 units
    France
    Ethanol (1780D)
    Drawn. 10 supply-centers, 10 units
    Austria
    udvarid (124D)
    Defeated. Bet: 5D
    Turkey
    Defeated. Bet: 5D
    Germany
    DarkSetzer (100D)
    Defeated. Bet: 5D
    England
    Destru (100D)
    Defeated. Bet: 5D
    Civil Disorders
    DarkSetzer (100D)Germany (Autumn, 1907) with 0 centres.
    maverob (0DX)Russia (Autumn, 1906) with 10 centres.
    FilthyPirateHooker (100D)Turkey (Autumn, 1905) with 1 centres.
    Destru (100D)England (Autumn, 1905) with 1 centres.
    SorahbxReborn (0DX)Russia (Spring, 1905) with 12 centres.
    Finished: 05 AM Mon 28 Dec 09 UTC
    Slow Game for working people
    3 days /phase
    Pot: 232 D - Autumn, 1913, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by RealityCheque (1735D)
    Russia
    RealityCheque (1735D)
    Won. 18 supply-centers, 14 units
    France
    p3nT (189D)
    Survived. 14 supply-centers, 12 units
    Austria
    Survived. 2 supply-centers, 4 units
    Italy
    Defeated. Bet: 30D
    England
    angler (100D)
    Defeated. Bet: 22D
    Germany
    Defeated. Bet: 30D
    Turkey
    quaffle (100D)
    Defeated. Bet: 30D
    Civil Disorders
    Commander Thomas (395D)Italy (Spring, 1912) with 2 centres.
    quaffle (100D)Turkey (Autumn, 1903) with 3 centres.
    FilthyPirateHooker (100D)Germany (Spring, 1905) with 4 centres.
    Einheriar Glad (100D)England (Autumn, 1901) with 0 centres.
    angler (100D)England (Autumn, 1905) with 1 centres.
    Finished: 02 AM Tue 01 Sep 09 UTC
    Private Touch My Wookie
    2 days /phase
    Pot: 70 D - Autumn, 1919, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    Drawn. 13 supply-centers, 12 units
    Turkey
    WarGhoul (113D)
    Drawn. 13 supply-centers, 12 units
    France
    Drawn. 8 supply-centers, 8 units
    Austria
    Leon Trotsky (326D)
    Defeated. Bet: 10D
    Russia
    Defeated. Bet: 10D
    Italy
    NobleSavage (100D)
    Defeated. Bet: 10D
    Germany
    Defeated. Bet: 10D
    Civil Disorders
    FilthyPirateHooker (100D)Germany (Spring, 1903) with 0 centres.