“There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time.” – General George S. Patton Jr.

spleenman

Profile Information

  • Last visited: 12 Apr 23 UTC
  • Joined: 10 Feb 23 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 96
  • Peak: 106
  • Position: 35,798
  • Ghost Rating Live:
  • Rating: 108
  • Peak: 108
  • Position: 2,671
  • Ghost Rating 1v1 Overall:
  • Rating: 85
  • Peak: 100
  • Position: 4,335
  • Ghost Rating FvA:
  • Rating: 85
  • Peak: 100
  • Position: 3,428
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,078
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 7,998


Game Stats
  • All Game stats:
  • Game messages: 508

  • Drawn: 3 ( 30% )
  • Survived: 1 ( 10% )
  • Defeated: 6 ( 60% )
  • Total (finished): 10

  • Civil disorder: 8
  • Civil disorders taken over: 6
  • Classic:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Classic Press:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Drawn: 1 ( 33% )
  • Defeated: 2 ( 67% )
  • Total (finished): 3
  • Variant stats:
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    Link / TypeUser / RatingCreator / RatingModerator / RatingCreated / Updated
    #154 Jake
    School
    spleenman (100D)
    None
    Osmic (100D)
    Strong
    kestasjk (100DMod)
    Strong
    23 Feb 23 UTC
    05 Mar 23 UTC

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    spleenman's games

    Showing results 1 to 10 of 10 total results.

    Finished: 06 PM Thu 09 Mar 23 UTC
    Private lightning 2-2
    5 minutes /phase (M) | 1 minutes /phase (R, B)
    Pot: 35 D - Spring, 1914, Finished
    Classic, Draw-Size Scoring
    0 excused missed turn
    Game drawn
    Italy
    spleenman (100D)
    Drawn. 15 supply-centers, 15 units
    Russia
    Knight (102D)
    Drawn. 13 supply-centers, 13 units
    Germany
    Mr.Hitler (115D)
    Drawn. 6 supply-centers, 6 units
    England
    Defeated. Bet: 5D
    France
    83ben38 (100D)
    Defeated. Bet: 5D
    Austria
    Nomadd (100D)
    Defeated. Bet: 5D
    Turkey
    dad?62 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    83ben38 (100D)France (Autumn, 1912) with 0 centres.
    Nomadd (100D)Austria (Spring, 1909) with 2 centres.
    dad?62 (100D)Turkey (Autumn, 1912) with 0 centres.
    Knight (102D)Russia (Spring, 1914) with 13 centres.
    Mr.Hitler (115D)Germany (Spring, 1914) with 6 centres.
    spleenman (100D)Italy (Autumn, 1913) with 15 centres.
    Finished: 10 PM Fri 10 Mar 23 UTC
    beep boop bots
    3 days /phase
    Pot: 35 D - Spring, 1902, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    Germany
    Skynet (165D)
    Drawn. 6 supply-centers, 6 units
    Russia
    Jane (160D)
    Drawn. 6 supply-centers, 6 units
    France
    Kestas Bot (115D)
    Drawn. 5 supply-centers, 5 units
    Austria
    Zultar Bot (165D)
    Drawn. 4 supply-centers, 4 units
    Turkey
    Data (165D)
    Drawn. 4 supply-centers, 4 units
    Italy
    Cortana (150D)
    Drawn. 4 supply-centers, 4 units
    England
    spleenman (100D)
    Drawn. 3 supply-centers, 3 units
    Finished: 07 PM Fri 10 Mar 23 UTC
    Private fva jakesucks
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    0 excused missed turn
    Game won by Osmic (102D)
    Austria
    Osmic (102D)
    Won. 19 supply-centers, 11 units
    France
    spleenman (100D)
    Survived. 6 supply-centers, 3 units
    Finished: 10 PM Wed 08 Mar 23 UTC
    rush-7
    3 days /phase
    Pot: 10 D - Spring, 1901, Finished
    Classic - Germany vs Italy, Bot Game, Unranked
    4 excused missed turn
    Game won by Kestas Bot (115D)
    Germany
    Kestas Bot (115D)
    Won. 3 supply-centers, 3 units
    Italy
    spleenman (100D)
    Defeated. Bet: 5D
    Finished: 07 PM Sat 25 Feb 23 UTC
    bots-2607
    3 days /phase
    Pot: 35 D - Spring, 1905, Finished
    Classic, Bot Game, Unranked
    4 excused missed turn
    Game drawn
    France
    Zultar Bot (165D)
    Drawn. 9 supply-centers, 9 units
    England
    Data (165D)
    Drawn. 8 supply-centers, 8 units
    Turkey
    Kestas Bot (115D)
    Drawn. 8 supply-centers, 8 units
    Russia
    Skynet (165D)
    Drawn. 7 supply-centers, 7 units
    Italy
    Jane (160D)
    Drawn. 1 supply-centers, 1 units
    Austria
    Cortana (150D)
    Drawn. 1 supply-centers, 1 units
    Germany
    spleenman (100D)
    Defeated. Bet: 5D
    Finished: 05 PM Sun 05 Mar 23 UTC
    Private Modern Diplomacy -6
    12 hours /phase (M) | 6 hours /phase (R, B)
    Pot: 50 D - Spring, 2001, Finished
    Modern Diplomacy II, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    France
    Osmic (102D)
    Drawn. 20 supply-centers, 20 units
    Turkey
    Mr.Hitler (115D)
    Drawn. 18 supply-centers, 18 units
    Britain
    Drawn. 9 supply-centers, 9 units
    Egypt
    Knight (102D)
    Drawn. 8 supply-centers, 8 units
    Russia
    samy (100D)
    Drawn. 8 supply-centers, 8 units
    Germany
    spleenman (100D)
    Drawn. 1 supply-centers, 1 units
    Spain
    83ben38 (100D)
    Defeated. Bet: 5D
    Italy
    grapeTree (100D)
    Defeated. Bet: 5D
    Ukraine
    Nomadd (100D)
    Defeated. Bet: 5D
    Poland
    Rizz lord (100D)
    Defeated. Bet: 5D
    Finished: 10 AM Sun 12 Mar 23 UTC
    Arch Duke 2
    12 hours /phase
    Pot: 280 D - Spring, 1910, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Turkey
    thunderwot (326D)
    Drawn. 12 supply-centers, 12 units
    Italy
    Pantalone (1999D(S))
    Drawn. 9 supply-centers, 9 units
    England
    ALLKEEPS (161D)
    Drawn. 8 supply-centers, 8 units
    France
    Kugs (1885D)
    Drawn. 5 supply-centers, 5 units
    Germany
    Marshal_Law (1450D)
    Defeated. Bet: 0D
    Russia
    Luca Brasi (100D)
    Defeated. Bet: 40D
    Austria
    spleenman (100D)
    Defeated. Bet: 0D
    Civil Disorders
    KristoferWH (444D)Germany (Autumn, 1902) with 4 centres.
    AurieAlam (100D)France (Spring, 1901) with 3 centres.
    Virus_377b2d (100D)Austria (Spring, 1904) with 2 centres.
    TdannyJ (100D)Italy (Autumn, 1901) with 4 centres.
    Finished: 05 PM Sat 08 Apr 23 UTC
    World war three, the sequel.
    1 day /phase
    Pot: 85 D - Autumn, 2007, Finished
    World Diplomacy IX, Anonymous players, Sum-of-Squares Scoring
    1 excused missed turn
    Game drawn
    India
    KingJohnII (1575D(B))
    Drawn. 18 supply-centers, 17 units
    Kenya
    VitaminK9 (337D)
    Drawn. 16 supply-centers, 14 units
    Argentina
    Derf123 (100D)
    Drawn. 15 supply-centers, 14 units
    Europe
    Drawn. 10 supply-centers, 8 units
    Quebec
    Battle_Axes (240D)
    Drawn. 7 supply-centers, 7 units
    Russia
    GalahadIII (5001D)
    Drawn. 7 supply-centers, 7 units
    Brazil
    Redesdale (5143D)
    Drawn. 6 supply-centers, 6 units
    Western-Canada
    Jambas18 (70D)
    Drawn. 6 supply-centers, 6 units
    Ghana
    alarix (288D)
    Drawn. 1 supply-centers, 1 units
    Oz
    Thales (100D)
    Drawn. 0 supply-centers, 1 units
    China
    TheGavino (119D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    KoalaAttack (747D)
    Defeated. Bet: 5D
    Libya
    spleenman (100D)
    Defeated. Bet: 5D
    Near-East
    Defeated. Bet: 5D
    Pacific-Russia
    omeganot (100D)
    Defeated. Bet: 5D
    South-Africa
    Defeated. Bet: 5D
    USA
    pav2607 (100D)
    Defeated. Bet: 5D
    Civil Disorders
    CrispyNinja (95D)Western-Canada (Autumn, 2007) with 6 centres.
    Xenostar64 (103D)Pacific-Russia (Spring, 2003) with 4 centres.
    MSBUM (100D)Oz (Autumn, 2003) with 6 centres.
    blockhead (100D)Russia (Autumn, 2000) with 5 centres.
    derf1OO (55D)Argentina (Spring, 2006) with 12 centres.
    Gavino (100D)Libya (Spring, 2004) with 2 centres.
    mrnachosupreme (100D)Oz (Autumn, 2006) with 4 centres.
    pig22222 (100D)Pacific-Russia (Autumn, 2003) with 4 centres.
    chrononaut (100D)Oz (Spring, 2001) with 4 centres.
    MyHomeAddress (100D)Oz (Autumn, 2004) with 6 centres.
    Haplotype (100D)Oz (Autumn, 2007) with 1 centres.
    Finished: 01 AM Fri 31 Mar 23 UTC
    Zero Hour-2
    1 day /phase
    Pot: 35 D - Autumn, 1912, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring, Hidden draw votes
    1 excused missed turn
    Game won by ShockTaco (83D)
    Turkey
    ShockTaco (83D)
    Won. 18 supply-centers, 16 units
    England
    alarix (288D)
    Survived. 11 supply-centers, 10 units
    Germany
    limited (70D)
    Survived. 3 supply-centers, 5 units
    Russia
    red knight (262D)
    Survived. 2 supply-centers, 3 units
    France
    Defeated. Bet: 5D
    Italy
    2ndWhiteLine (2611D(B))
    Defeated. Bet: 5D
    Austria
    spleenman (100D)
    Defeated. Bet: 0D
    Civil Disorders
    Charlemagne0 (100D)France (Spring, 1908) with 2 centres.
    PinguPingu (152D)Austria (Autumn, 1903) with 3 centres.
    MrVartan (95D)Turkey (Spring, 1906) with 6 centres.
    KristoferWH (444D)Austria (Spring, 1909) with 2 centres.
    Finished: 01 PM Wed 10 May 23 UTC
    Tacos al Pastor
    1 day /phase
    Pot: 170 D - Spring, 2019, Finished
    Fall of the American Empire IV, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Heartland
    Drawn. 22 supply-centers, 22 units
    New-York
    x3n (218D)
    Drawn. 19 supply-centers, 19 units
    British-Columbia
    Zapata (174D)
    Drawn. 17 supply-centers, 15 units
    California
    spleenman (100D)
    Defeated. Bet: 0D
    Florida
    Whatshisface (102D)
    Defeated. Bet: 17D
    Mexico
    TomL85 (100D)
    Defeated. Bet: 17D
    Peru
    higginsboat (971D)
    Defeated. Bet: 17D
    Quebec
    Defeated. Bet: 0D
    Texas
    Calibrate_ (100D)
    Defeated. Bet: 17D
    Cuba
    KoalaAttack (747D)
    Defeated. Bet: 0D
    Civil Disorders
    Colegivens (100D)Cuba (Autumn, 2000) with 5 centres.
    M 27 3-4 (100D)Texas (Autumn, 2004) with 7 centres.
    mrnachosupreme (100D)Florida (Autumn, 2008) with 1 centres.
    Froztee (100D)Quebec (Spring, 1999) with 3 centres.
    nek (100D)California (Autumn, 2001) with 3 centres.
    CrowOrRow (100D)California (Spring, 2002) with 3 centres.
    Kaiser Muttan 69 (100D)Texas (Autumn, 2010) with 2 centres.
    Sardinheirus (100D)Texas (Spring, 2012) with 2 centres.