Yeah, you should definitely get TruNinja's information. One thing he explored in detail I believe was openings, and in particular what the final result of a game will probably be for player A if he does opening A.
One new thing, that I believe hasn't been done but could be interesting, is the effect of opening A on player B. For example, what if E, G, and IT open with a French fear alliance (let's say you define that alliance as Spring 01 containing at least Lon-Eng, Mun-Bur and Ven-Pie, disregarding all other moves). In this situation, what are the outcomes for France and how does that outcome compare to the general outcome pattern?
I think once you have the programming in place to extract data from the data-set that TN used, it should be simple to generate lots of data.