Forum
A place to discuss topics/games with other webDiplomacy players.
Page 557 of 1419
FirstPreviousNextLast
TheGhostmaker (1545 D)
07 Apr 10 UTC
Could the following respond to my recent emails from [email protected]
Dillinger userID=22474, Agent K userID=22472

If you are in a game with either of these players, please let them know that I'd like to speak to them.
3 replies
Open
Panthers (470 D)
07 Apr 10 UTC
Live Gunboat
http://www.webdiplomacy.net/board.php?gameID=26097
7 replies
Open
TheGhostmaker (1545 D)
07 Apr 10 UTC
Wanted: someone with time & knowledge of php and
As you may know, come this fall, I shall be at university. As a consequence, I likely won't have as much time on my hands as I do now.
Therefore, I would like to have the tournaments to be made 'official' so that they are easier to run and will take less of my time and effort, since otherwise I'd be forced to let them go. More inside...
5 replies
Open
Tru Ninja (1016 D(S))
06 Apr 10 UTC
For Those That Feel Diplomacy is Unbalanced
see following post for details
Tru Ninja (1016 D(S))
06 Apr 10 UTC
For everyone who feels that diplomacy is rather unbalanced, especially looking at the win percentages I posted quite a while back, then this thread is for you.

I am in a research methods class that required me to analyze a series of data and draw up conclusions. I decided for this report to study how the opening moves in diplomacy (the S01/A01 moves) affect the chances of a country winning or losing. One of the interesting things that this report also uncovered is the relative balance among the 7 nations.

I took a sample of 200 games and studied the opening moves of the different countries and compared them with the other moves (a country's moves vs the other opening moves for the same country as well as the opening moves by other countries). What I found is that the countries are rather equal when examining the successes of the opening moves that produced the best results.

I also found that in games containing players of equal skill, the win percentages balance out more showing that Austria and Italy are rather equal to the other countries especially so when only looking at the average center gain for the openings that yielded the most favorable results. There was a slight favor to Russia and Turkey to some degree but the other 5 countries were all within a few percent success rate.

Below is a rough estimation of what I found:

Country:
win pct in equally matched games
most successful opening among those studied (avg center gain range)

Austria:
win pct: 14.5%
most successful opening: Balkan Gambit: Trieste Variation (4.5-6.75) and Galicia Variation (3.8-6.5)

England:
win pct: 12%
most successful opening: both Northern (4.75-5.9) and Southern (4.5-6.3) Openings were relatively equal

France:
win pct: 14%
most successful opening: didn't have one, all were equal (around 3.8-6.2)

Germany:
win pct: 8.5%
most successful opening: Blitzkrieg: Denmark Variation likely although this couldnt be guaranteed with 95% confidence (4.0-5.8)

Italy:
win pct: 9%
most successful opening: Tyrolia Attack (4.0-6.1)

Russia:
win pct: 21%
most successful opening: Southern Defense (5.3-7.8) and Austrian Attack (4.6-8.0) were rather equal
above the rest

Turkey:
win pct: 21%
most successful opening: Russian Attack (5.5-7.9) and Russian Defense (6.3-7.9) were rather equal above the rest

The reason for the difference in win percentages has to do with the number of reasonably successful openings available to a country. Russia, Turkey and France have more openings that tend to net a fair amount of centers in any given game and thus have a rise in win percentages even though the average centers per game for any given opening is relatively equal.

The last thing that I discovered is that (a) when compared to nonstandard openings, the standard openings really well and the nonstandard ones gained very little (except with France, suprisingly). A standard opening was any opening that was used in 10% or more of games played while nonstandard ones were openings played in less than 15% of games played. (b) that if a player screwed up their S01 moves by accidentally bouncing units, failing to submit orders for all units (except in the case of Italy's Venice unit and France's Marseilles unit), the chance of coming away with a win was nearly nothing and odds of surviving dropped dramatically.
Tru Ninja (1016 D(S))
06 Apr 10 UTC
If anyone is interested in seeing the final report, i have it compiled for Austria and England as a sample to what i'm submitting for a grade.
taylank (100 D)
06 Apr 10 UTC
nice work!
Sir Collars (302 D)
06 Apr 10 UTC
Wow that is awesome, great job!
Stukus (2126 D)
06 Apr 10 UTC
I'd love to see it! Can I PM you my e-mail or something? And is there a place to see what all those openings mean? I feel like I'm in Chess Club again...
KaptinKool (408 D)
06 Apr 10 UTC
Very cool.
I would also be quite interested in more details. Very interesting stuff.
Chrispminis (916 D)
06 Apr 10 UTC
Nice work!
jimgov (219 D(B))
06 Apr 10 UTC
I would love a copy. I knew that all of this data was worthwhile.
Tru Ninja (1016 D(S))
06 Apr 10 UTC
anyone who wants a copy of A and E's info can email me at [email protected]

the report contains the statistics and their analysis, a meaning of the moves that were studied as well as a reasonable assumption to why the results were what we are seeing.

eventually I will also compile for the other 5 countries but A and E can generate inferrences that translate across the board.
Stukus (2126 D)
06 Apr 10 UTC
Why did you pick those countries? Just the first alphabetically, or are they special?
airborne (154 D)
06 Apr 10 UTC
Russian Attack!? You seriously mean the suicidal F Sev-Rum, A War-Gal, A Mos-Ukr is one of the most successful? No wonder Russian Attack is favourable with that insane opening going.
PS If you are opening into Rumania I highly suggest A Mos-Sev, A War-Ukr, F Sev-Rum
The Rumanian Opening
TheGhostmaker (1545 D)
06 Apr 10 UTC
Tru Ninja, would you like a dump of Ghost-Ratings of the players in each game as a way to find even-skill games?
playerz2 (101 D)
06 Apr 10 UTC
ere ya go. http://www.diplom.org/Online/Openings/interactive.html? openings interactive library. great diplomacy site, shows good variants, cant play on it though
Tru Ninja (1016 D(S))
07 Apr 10 UTC
To reply to everyone as easy as possible:

I picked these countries for the report because Austria showed that some Balkan moves were better than others while England showed that some countries have a series of moves that prove equally effective. Additionally, they were not outliers like Russia and Turkey (although they are only slight outliers). I ultimately wanted to do all 7 countries in the report, but the limit of 5-10 pages for my research paper meant that I could only cover 2 countries with very condensed material.

Airborn: I agree that I dont play the Austrian attack as russia but it is a successful move especially considering if R/T alliance is onboard, R has a better turnabout than T in the long run, hence its success rate.

TGM: I took a series of games to illustrate that and I was looking at only games with solo wins so many of the TMG series games wouldnt work. It is true that in very evenly matched games, draws come about far more often than a win but I was concerned with the outcomes of games with solo winners. I also needed random games that included both lower talent players and upper echelon players and a random sample of games would give me values that matched closer to a true mean of all games played than would only selecting games with skilled players.

playerz2: ill check it out, thnx


15 replies
CarboX (116 D)
06 Apr 10 UTC
Best Diplomacy Online Site
http://www.conquestofnations.com
It have best Grapich, easy playable , many Maps
(World,Europe,Colonial,Ancient Greece)
20 replies
Open
Mindtech (100 D)
07 Apr 10 UTC
Ancient Med 10 min phases, check it out
http://webdiplomacy.net/board.php?gameID=26088
1 reply
Open
jtwalk100 (159 D)
07 Apr 10 UTC
Winning by having 18 supply centers at end of spring turn?
My opponent and I each have 17 supply centers, heading into spring turn. Does winner need to have 18 after fall turn, or will 18 after spring turn do it?
Thanks.
4 replies
Open
Hellenic Riot (1626 D(G))
07 Apr 10 UTC
Live game 1 hour
2 replies
Open
General Cool (178 D)
07 Apr 10 UTC
Acient Med 4 hours
gameID=26063 2 people already in
0 replies
Open
shadowlurker (108 D)
07 Apr 10 UTC
world game
gameID=26065
need alot of experienced people
0 replies
Open
shadowlurker (108 D)
07 Apr 10 UTC
thoughts holding up a game
express how you feel and give examples of people holding up games with the famous save checks. vent and tell stories, ill bring the pub you bring the stories and an audience will surely come!
8 replies
Open
lovehate32 (124 D)
07 Apr 10 UTC
live game in 10
http://webdiplomacy.net/board.php?gameID=26081
0 replies
Open
Adversary (199 D)
07 Apr 10 UTC
Anyone up for a live game?
if I get some replies, I'll start a game. Suggestions welcome.
9 replies
Open
dep5greg (644 D)
07 Apr 10 UTC
support to berlin Not working :(
http://webdiplomacy.net/board.php?gameID=26029

can someone tell me why my support to berlin doesnt work?
6 replies
Open
dep5greg (644 D)
07 Apr 10 UTC
LIVE ancient med game JOIN
http://webdiplomacy.net/board.php?gameID=26071
3 replies
Open
TheGhostmaker (1545 D)
30 Mar 10 UTC
metagamer1
This account has been banned. I shall be discussing what to do with the original account with the other mods.
165 replies
Open
dep5greg (644 D)
07 Apr 10 UTC
Live Ancient Med
http://webdiplomacy.net/board.php?gameID=26068

password is notagunboat
1 reply
Open
Lando Calrissian (100 D(S))
07 Apr 10 UTC
live gunboat
join: gameID=26066
6 replies
Open
shadowlurker (108 D)
07 Apr 10 UTC
world diplomacy game everybody join up
i love classic dip but, no matter how many moves i master or how sly my tongue is it gets a little redundant. so i propose a game of world dip! i know it looks a tid bit ugly and confusing, but we should not give up on it!!!!

the link is gameID=26065
1 reply
Open
Jamie_nordli (122 D)
01 Apr 10 UTC
New World Dip game
http://webdiplomacy.net/board.php?gameID=25568

Come have a nice game with what looks like an interesting varient.
11 replies
Open
dep5greg (644 D)
07 Apr 10 UTC
LIVE CLASSIC GUNBOAT
http://webdiplomacy.net/board.php?gameID=26060
6 replies
Open
HeavyRevy (181 D)
07 Apr 10 UTC
1110 WW Chowen - World Variant Anonymous game
Saw the listing for the World variant but can't find it in the forum so I can request the password. Experienced Diplomacy player would love to join the game. Love and respect the game but have never played the world variant.
Password please? :-)
0 replies
Open
S.E. Peterson (100 D)
07 Apr 10 UTC
WTA Live Gunboat in 1 hour
Bet is 40 pts.

http://webdiplomacy.net/board.php?gameID=26048
0 replies
Open
S.E. Peterson (100 D)
07 Apr 10 UTC
WTA Live Gunboat in 1 hour
Bet is 40 pts.

http://webdiplomacy.net/board.php?gameID=26048
1 reply
Open
RStar43 (517 D)
07 Apr 10 UTC
Yay
Any hot ladies :)
0 replies
Open
RStar43 (517 D)
07 Apr 10 UTC
Quick games
Join a quick game anon and fast!!!
2 replies
Open
yamchagoku1 (161 D)
06 Apr 10 UTC
New World Diplomacy
I have a new World game set up. It will start in about 5 days so we can get enough players. If you wanna join just hit up my name and it is World War 3-5
0 replies
Open
dep5greg (644 D)
06 Apr 10 UTC
Classic game with 11 players
http://goondip.com/board.php?gameID=471

copy the whole url and well join
0 replies
Open
Adversary (199 D)
06 Apr 10 UTC
Need a France! Good position! Check it out!
http://www.webdiplomacy.net/board.php?gameID=25467
1 reply
Open
jimgov (219 D(B))
04 Apr 10 UTC
New ghost rankings question
Under the new ghost rankings thread, ghost said that gunboats, public press, and variants are included but weighted less. Without all of the calculus involved to make heads or tails of the rankings, can we get an approximate percentage of what they count? Like regular is 100%, while public press and gunboats count 50% and variants are 25%? Just so that I can get my head around the rankings.
60 replies
Open
Page 557 of 1419
FirstPreviousNextLast
Back to top