Forum
A place to discuss topics/games with other webDiplomacy players.
Page 11 of 1419
FirstPreviousNextLast
Atimati (100 D)
27 Feb 07 UTC
newbie question
What do the green and yellow lights mean before the power names?
(figured out that grey is offline, right?)

Thanks :)
2 replies
Open
Johnson (320 D)
26 Feb 07 UTC
Cancelling a game or extending duration of turns
Hi there, is there any way to do the following?
1) Cancel a game in progress. (We started our first game mostly to test the user interface, and didn't realize that it would get underway in 24 hrs...Which leads into the next question...)
2) Change the duration of each turn from 24 hrs? We'd like to get longer turns, say 2-3 days...

Thanks!
3 replies
Open
AntoniusRex (1136 D)
26 Feb 07 UTC
New game created
Jugurtha has been created, new players please apply
2 replies
Open
InvaderZim (100 D)
26 Feb 07 UTC
php maps
i really like the php maps, is there a way to make your editable php maps?
1 reply
Open
figlesquidge (2131 D)
18 Feb 07 UTC
Longest Game
Being honest here, Im too lazy to check with the past games page, but whats the longest game on diplomacy on this site any of you know of?
( Also, not all the old games are on this server as far as I can tell )
12 replies
Open
figlesquidge (2131 D)
03 Feb 07 UTC
Multi's
We had somewhere a thread about multiple accounts. Well, does this cause any worry to you?
( Also, why hasnt it cancelled itself? )

GMSim01: Spring 1905, Diplomacy
* End of phase: in 10 hours
* Players:
o gmwayne as England, in civil disorder: 3 units
o gmwayne3 as France (Not Finalized): 3 units
o gmwayne2 as Italy, in civil disorder: 3 units
o gmwayne5 as Germany, in civil disorder: 3 units
o gmwayne7 as Austria, in civil disorder: 3 units
o gmwayne4 as Turkey, in civil disorder: 3 units
o gmwayne6 as Russia, in civil disorder: 4 units
40 replies
Open
kestasjk (64 DMod(P))
25 Feb 07 UTC
AJAX disabled
I got a complaint about the AJAX, which I have to admit I saw coming. So it's disabled until it has been optimized
5 replies
Open
Chris Cross (100 D)
18 Feb 07 UTC
Total Games Played
I like how in peoples profiles you can see how many games have been won by a certain player but i would like it if there was a total games played one as well so that we don't have to scroll down and count them all manually.

I'm sure there are other stats that people would like to know about players that could be placed in the profile, and I'm sure people are going to use this thread to post them hope these ideas can be implemented soon :)

Chris Cross
10 replies
Open
kestasjk (64 DMod(P))
25 Feb 07 UTC
FYI: Downtime 8am GMT+0
Server will be down for 4 hours or less starting 8am GMT+0 tomorrow, game process times will be moved forward before it goes down.
3 replies
Open
Writhdar (949 D(S))
22 Feb 07 UTC
Build phase passed over due to recent problem
In at least one game, Free#1, the build phase was passed over. The game went from Autumn 1901 Diplomacy to Spring 1902 Diplomacy - the retreat phase, if needed, was also bypassed
17 replies
Open
zestybmac (224 D)
24 Feb 07 UTC
Game Frozen
My game Battle of Venice has been in the "orders due now" phase for a half hour, maybe longer.
6 replies
Open
kestasjk (64 DMod(P))
22 Feb 07 UTC
Moving.. again
I'm wasting more money fixing problem after problem than it costs to put phpdiplomacy.net into the hands of professionals, so I decided to splurge on some relatively expensive hosting at dreamhost.com, which is well known for stability and generally being a premium host.

Sorry about this, I really hope this is the last move phpdiplomacy.net has to make..
19 replies
Open
Zogg (411 D)
23 Feb 07 UTC
HELL Yeh
Logged on:5 Registered:1183 Pages served: 666966
0 replies
Open
Merano (2046 D)
14 Feb 07 UTC
nice screenshot
sorry if I am tripple posting - but I have problems creating a new thread

enjoy a screenshot of the total chaos in our game:

Game: nubs, Autumn 1907

http://666kb.com/i/altvj93dbshzcevwi.png
13 replies
Open
figlesquidge (2131 D)
23 Feb 07 UTC
Victory conditions
Do the victory conditions say you have to have 18 SC's or 18 units?
I know the game runs off the second, but in game:
http://phpdiplomacy.net/board.php?gid=178
I have taken over far more than 18 SC's, but I couldnt create the units because at the time Russia was being very awkward with his forces.
3 replies
Open
Worldbeing (1063 D)
13 Feb 07 UTC
"Isn't standing"
Autumn 1913, Diplomacy: Your army at Munich recieved stand support from the army at Bohemia, but couldn't accept it because your army at Bohemia isn't standing.

My A Boh was is position and not attacked, what's all this about?
27 replies
Open
Azmodan (659 D)
22 Feb 07 UTC
Move Log is gone away
In every of my games the Log, shown at "GameMaster" has disappeared. Is this a new problem or connected to any of the other reported things?
2 replies
Open
Merano (2046 D)
22 Feb 07 UTC
Round ends in 37h ?
Several games of mine show >30h rounds length.

I guess something went slightly wrong when rolling back the DB.
1 reply
Open
Worldbeing (1063 D)
21 Feb 07 UTC
Failure to move phase
In http://phpdiplomacy.net/board.php?gid=218 I logged on with 5 mins until the end of the phase.
I quickly filled in my orders, which I'd worked out but not entered earlier, and finalised. I'm the last to finalise, but after refreshing at least twice it was still on the old phase.
17 replies
Open
Writhdar (949 D(S))
20 Feb 07 UTC
Password protected games grossly excessive
I just looked at the 12 Joinable Games and saw that all were restricted. It seems that there should be a better balance. As a newcomer and, therefore, outsider, I find this annoying if not insulting. While I understand experienced players don't want to have their games ruined by "unlettered rustics who just fell off the turnip truck", their behavior in the restricted games isn't all that impressive judging by the number of civil disorders. Also, I think they would get a little tired playing with themselves all the time. So I recommend that new games be posted with statements as to the minimum experience level needed. There could also be statements as to the time zone of the originator or other "common interests" requests.
19 replies
Open
dangermouse (5551 D)
21 Feb 07 UTC
Error triggered: The table 'zeroseventwo_gamemessages' is full.
Was received when I tried to send a message in game
6 replies
Open
figlesquidge (2131 D)
21 Feb 07 UTC
Passwords
As several people have been posting single post threads giving the password for games where people no longer wanted to restrict membership, such as once all the people it was designed for were in. This thread should be used to keep them together. Please dont post a conversation in here, just the name, password and possibly a line on the games style, if there is one (such as Allies-Axis).
0 replies
Open
Arthas (1769 D)
21 Feb 07 UTC
Territory Bug?
Why do some territories remain orange even though I have moved a unit onto them? I moved an army into Serbia but it remained orange. Worst, it did not count to my supply center count.
5 replies
Open
benny (100 D)
20 Feb 07 UTC
stalemate bug?!
Last autumn I was about to finnish off France in the game The Great Powers ( http://www.phpdiplomacy.net/board.php?gid=332 ), but I got this message in my GameMaster chat afterwards:
Autumn 1904, Diplomacy: Your army at Piedmont attempted to move into Marseilles but there was a stalemate.
That would mean that France, with its last unit still standing in Spain tried to move to Marseilles and it came to a stalemate. However, the strange thins is that France had only one unit left standing (in Spain) and in the next spring France is of course destroyed, but suddenly it turns out that I lost Portugal to France. How can France both cause a stalemate in Marseilles and take Portugal from me at the same time?!
4 replies
Open
hippykin (100 D)
19 Feb 07 UTC
History
I am awfully sorry to be so annoying and post this in the main forum:

I haven’t been playing phpDiplomacy for a while, now I am back I can’t find or cannot remember how to view a games history, would someone mind telling me how to?

- Sorry.
4 replies
Open
dangermouse (5551 D)
20 Feb 07 UTC
Attacking myself bug
FYI In the game World War I, I attacked and displaced my own unit. This should not be possible. I had thought that the bug was fixed in 0.75, but apparently not.
4 replies
Open
dangermouse (5551 D)
19 Feb 07 UTC
forum
Would it be easy to add an option where players can edit their own posts in this forum. Several times I've read over what I just submitted and smacked my head at something I had or had included, etc.

Anyway, it's certainly not pressing...just a thought.
6 replies
Open
KaaRoy (0 DX)
18 Feb 07 UTC
Placement of fleet - which coast?
When placing a fleet to territories with more than coasts, when do I specify the coast I want?
Keyseir (100 D)
18 Feb 07 UTC
I was just about to make a post about this. I wanted to build a fleet on the north coast of stp, but I don't think I was given an option for this.

List of severe limitations:
Not being able to select coast to build on.
Not being able to support convoy.
Noodlebug (1812 D)
18 Feb 07 UTC
I'm assuming that the "supply centre" is specifically the South Coast (look where the "dot" is placed), so although it is possible to subsequently move to the north coast (via Scandinavia) you cannot create a fleet there. No shipyards, I guess.
dangermouse (5551 D)
18 Feb 07 UTC
This is a bug that will be addressed in the next version and has been much discussed further down in the forum. Currently all fleets are built/placed on the south coast. In the official rules, you may build on either the north or south coast of St. Pete (except for initial placement which is always on the south.
DemonGSides (107 D)
18 Feb 07 UTC
I don't think it matters though... Since, I've been able to place a fleet on Spain's southcoast from the south, and then have it move up into the French mainland, the one under Brest *Buggered to find out what its called right now*
KaaRoy (0 DX)
19 Feb 07 UTC
Well, I have built a fleet at St. Petersburg, there was no option to specify coast. Now it is at the south, and no way to move it to the north coast. So I am screwed, England is in Norway, and this fleet is useless against her.
figlesquidge (2131 D)
19 Feb 07 UTC
In this game you can only build on the south coast, as is noted about 3 times in this thread alone. Multiple fleet build locations will be supported soon. The active members of the development team (me & Kestas) are in discussion as to how to implement this at the moment...
KaaRoy (0 DX)
20 Feb 07 UTC
Dear figlesquidge, I see your point and appreciate your work. it's just that in this specific game I am probably completely screwed due to this. Obviously, if I knew this up front, I would have built a different strategy. I hope you will fix this soon, or at least document this flaw so that people will know. Thank you for your work on this great service.
dangermouse (5551 D)
20 Feb 07 UTC
I'd yell at you for not reading the forums and then complaining, but as I just recently noticed, it appears that older (more than a week or two) topics are disappearing and there isn't anything still showing.
Chrispminis (916 D)
20 Feb 07 UTC
We need a sticky thread. -_-
figlesquidge (2131 D)
20 Feb 07 UTC
That would be an idea. How about, we call it 'help' and put it in the navigation bar?
PS: This is currently being worked on I assure you, so hopefully when I get back to my PC we can update it and at least the creating of units will be sorted out for St. Pete's
kestasjk (64 DMod(P))
20 Feb 07 UTC
Chrispminis; there'll be sticky threads in whatever forum system phpdip adopts, and yup it should clear out a lot of the duplicate stuff


11 replies
kestasjk (64 DMod(P))
20 Feb 07 UTC
Code changes
I've fixed an issue with game joins that was pointed out earlier, and Alex (not sure what his alias here is) submitted a cool patch which updates the game notification box and chatbox tabs, so when a user comes online or when a game changes you won't have to refresh before it becomes apparent.

There were some other updates here and there, which I can't remember exactly what they changed, so let me know if anything is out of place.
0 replies
Open
Worldbeing (1063 D)
19 Feb 07 UTC
Kiel
Just a quick question; what status has Kiel?
Is it a canal province, coastal, or what? There seems to be naval access from the Baltic and Heligoland Bight, but I've never seen it noted as a canal province.
3 replies
Open
Page 11 of 1419
FirstPreviousNextLast
Back to top