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A place to discuss topics/games with other webDiplomacy players.
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dangermouse (5551 D)
05 Feb 07 UTC
Supporting a hold
Has the issue with supporting been corrected yet? (apologies if I missed the resolution somewhere else in the forum). Specifically, if I tell two units to support each other to hold will the adjudicator resolve properly?
1 reply
Open
darkscull (1501 D)
05 Feb 07 UTC
message notification, no message.
there has been a new message notification showing for the game 'open' ever since i joined it, which was before it even started.
the game has now started, and the notification is still there, but there is no message.
it has survived refreshing and various other things as well

it isn't a very big bug, but it's annoying.
4 replies
Open
tom11 (100 D)
04 Feb 07 UTC
new game
last chance to join the game last chance
3 replies
Open
DougOfDoom (160 D)
05 Feb 07 UTC
Can't enter ANY game
Error triggered: Undefined property: GAME::$private.

The details of this error have been successfully logged and will be attended to by a developer.
phpDiplomacy has closed abnormally. If the problem persists please come back later.
2 replies
Open
Writhdar (949 D(S))
04 Feb 07 UTC
can not enter game
the following shows up when I try to enter games I am part of
"Parse error: syntax error, unexpected ')' in /var/www/phpdiplomacy.net/htdocs/board.php on line 74
1 reply
Open
Writhdar (949 D(S))
04 Feb 07 UTC
can not enter games
Parse error: syntax error, unexpected ')' in /var/www/phpdiplomacy.net/htdocs/board.php on line 74
0 replies
Open
eoin (360 D)
03 Feb 07 UTC
south coast / north coast bug rears it's head again
Was forced to retreat with a fleet from bulgaria and the only retreat option given was the agean even though the fleet had arrived from the black sea and shouldn't have been able to retreat there at all (the only retreat should have been the black sea). Again i suspect as all 2 coasted territories are treated as one coast (the south) it was assumed the fleet was on the sc of bulgaria even though it wasn't.
1 reply
Open
Worldbeing (1063 D)
01 Feb 07 UTC
Convoying
Will a convoy be disrupted if the unit being convoyed is attacked, or will it be counted as having vacated the province?
7 replies
Open
dangermouse (5551 D)
02 Feb 07 UTC
Join game error
I'm now getting this message when I try to join a game:

Error triggered: Could not get the gamemaster lock required to join a game..
This error could not be logged! Please contact the administrator about this error.
8 replies
Open
dangermouse (5551 D)
02 Feb 07 UTC
Parse error
I just received the following error while trying to type a message:
Parse error: syntax error, unexpected T_RETURN in /home/phpdiplo/public_html/global/error.php on line 97

I had to close Firefox and reopen it to get back into Diplomacy
2 replies
Open
michaelmoravian (202 D)
01 Feb 07 UTC
'49 Newman' game stuck
All the moves were made yesterday but it didn't move on, which I thought was strange. Now that the time has run out it says 'due now'. Has anyone else had this problem?
8 replies
Open
Worldbeing (1063 D)
01 Feb 07 UTC
Vladivostijch
Would it be possible to check if I finalised my results in Autumn 1906?
Because although I'm sure I did, if my orders were carried out several things would have happened that didn't and several wouldn't have that did.
14 replies
Open
Worldbeing (1063 D)
25 Jan 07 UTC
Ratings
What changes ratings in the profile?
I'm rated as "pro" or something, despite never having won a game.
8 replies
Open
dangermouse (5551 D)
01 Feb 07 UTC
Chatting during the build/retreat phase
Official Diplomacy rules state that there is no conversation allowed during build and retreat phases. I don't know if you have any plans to enforce this rule in later version, but I figured I'd point it out as its never been mentioned to my knowledge.
4 replies
Open
dangermouse (5551 D)
01 Feb 07 UTC
Required # of Players
How many players must join a game for it to start?
3 replies
Open
gissett (100 D)
01 Feb 07 UTC
fleet build stp/nc
Hi, i have a build for stp but there is no specification in update or finalize as to where my fleet is placed other than stp..
how can i place it on north coast?
6 replies
Open
shaddow (536 D)
31 Jan 07 UTC
things are a bit wobbly today.. :S
couldnt get into games earlier and now just cliking on the Games tab causes the following:

Error triggered: An assertion, count($this->USERMEMBERSHIPS) == 7 and count($this->MEMBERSHIPS) == 7, was not met as required..

The details of this error have been successfully logged and will be attended to by a developer
5 replies
Open
figlesquidge (2131 D)
01 Feb 07 UTC
Bug
Just to post, I've come up to a new bug .
When my fleet in spain was attacked from the North coast, my fleet, which was on the south, was not allowed any locations to retreat to, even though the Western Atlantic was completely free.
2 replies
Open
Pencemeister (158 D)
01 Feb 07 UTC
Victory conditions?
I held 18 supply centers after last Autumn, and took another in the Spring. Now it is Autumn again, and I still don't have victory. Why not?
(Game: WarOnTheShore)
5 replies
Open
figlesquidge (2131 D)
20 Jan 07 UTC
Scoring
I think most people agree that at the moment, the game lacks a good way of scoring. Does anyone have any idea's for how to solve this. A points system with differing scores for each place at the end of the game seems the best to me, and i was thinking something along the lines of:
Won game: +10
Each territory controlled: +1
Took over nation in civil unrest: +2
Comments and different suggestions please...
17 replies
Open
dangermouse (5551 D)
01 Feb 07 UTC
Not sure what this thing is...
At the bottom of each page, just above the W3C validator, is the text "Gamemaster" and a clickable little check mark. When I click on the checkmark it takes me to a screen which reads: "Gamemaster processing completed successfully." It still has all that stuff about pages rendered and the validator at the bottom, but no longer has the checkmark.

I have to hit my back button to get out of the screen. What is that? What does it do? (Hopefully I'm not breaking anything by clicking on it)
1 reply
Open
TheGreatDekuTree (148 D)
31 Jan 07 UTC
ConqueredWorlds2
Why has ConqueredWorlds2 not changed phase? Everyone not in civil disorder has finalised.
4 replies
Open
Merano (2046 D)
31 Jan 07 UTC
Enter Game button does not work anymore
if I go to Games, Your Games and press the 'Enter Game' Button, I get:

Error triggered: Undefined offset: 784.

The details of this error have been successfully logged and will be attended to by a developer.
6 replies
Open
eoin (360 D)
31 Jan 07 UTC
Error triggered
This may not be the correct place to post this but here it goes.
Having started setting my orders (but without finialising them) I checked the full screen map. When I hit the back button to finalise (after clicking ok to resubmitting the POSTData) this is what I saw.


Error triggered: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '' at line 2.

The details of this error have been successfully logged and will be attended to by a developer.
3 replies
Open
Mandrossian (133 D)
30 Jan 07 UTC
Convoying
I know in the official rules a convoy is only disrupted if the convoying fleet is dislodged, rather than just attacked. However I also know that there are some rules that arent quite covered to perfection in this version of phpDiplomacy (not a criticism btw). Can anyone tell me whether this rule is ok, before I finalise my orders for this game turn?
6 replies
Open
yebellz (729 D(G))
31 Jan 07 UTC
Suggestion: Integration with JDip
Why reinvent the wheel by implementing your own rule adjudicator? There is this great open-source Java program call JDip (jdip.sourceforge.org) that is fully compliant to the rules (it passes the DATC test cases). Perhaps it may be possible to integrate it with this website.

They seem to encourage the use of the engine for other projects. Check out their documentation section.
4 replies
Open
Merano (2046 D)
30 Jan 07 UTC
newbie question: information about enemy moves
a newbie question about the UI:
how can I distinguish after a phase, whether an enemy unit launched an attack on one of my terretories and failed or if it was just sitting there?

I know, if movements failed, you usually see a red cross on a unit. But in my current games, I know at least of one failed supported convoi attempt and serveral armies will most likely have attempted an attack last turn, but there is nothing visual on the map.
5 replies
Open
-dr- (536 D)
30 Jan 07 UTC
That was a try!
I tried to register with another mail adress, another nick and tried to put both in a same game with same ip adress. Yes both nicks can play not at the same time but its not needed already. I put one in civil order already so dont worry but my aim to do this is not that i dont trust these people playing but things happen with such games although there arent any scoring.This must be solved immediately i think cause this cheating makes people be a loser all the time and the others winner.I dont say people here are doing this but i would prefer the other nick not work at all in the same game.
dangermouse (5551 D)
30 Jan 07 UTC
What if two different people are both playing from the same IP? I know my housemates and I are behind a router. If two of us were to log into this site, it would read us as being at the same IP.

I'm not sure what can be done to stop players from cheating in the way you suggest, but I don't think an IP limit would be fair.
shaddow (536 D)
30 Jan 07 UTC
i second dangermouse, it would be near impossible to stop this type of cheating without impacting the playability on this great site
-dr- (536 D)
30 Jan 07 UTC
But dangermouse that can be done: the ones who share the same router (ip) would be known by the admin and noone else would know that and these two dont play in a game together that dont require password,,,but of course these may want to play in a game together and fight with each other, then they set a game and call the ones that they want to play with???
Chrispminis (916 D)
30 Jan 07 UTC
IP limit on public games,

no IP limit on private passworded games.
FlamingDragon (854 D)
30 Jan 07 UTC
That could work... And we can make the IPs with multiple users announce it on the boards or tell the Admin. And if one person is clearly cheating, we'd be able to tell (by looking at the game) and take action as necessary. There is a way to check IP, right?
dangermouse (5551 D)
30 Jan 07 UTC
Yes there's a way to check IP.

I don't see why two people who share an IP should be prevented from playing in a public game. Of course, if these people know eachother they should try to prevent that from coming into play in the game. Perhaps, as a courtesy, they should announce the fact at the beginning of the game. On the other hand, as soon as other players know this they will probably assume an alliance between the two when there may not be.

In addition, I sign on from multiple places, including public labs at school. I have no idea who else from my university also logs on here. While the chances are small, it may be that they will end up with the same IP as me at some point. What happens then? Also, when does the IP check occur? Every time the user logs in? Only at the start of the game?
dangermouse (5551 D)
30 Jan 07 UTC
Also, since the subject has come up...I'm friends with three of the other players here: Penfold, Edward and Drunkenlove. It's quite probable we've signed on from the same IP addresses at some point and we've certainly played in public games together. And yes, sometimes we are allies. On the other hand sometimes we are not. And sometimes it doesn't matter a bit as countries are randomly assigned and we never encounter each other.
kestasjk (64 DMod(P))
30 Jan 07 UTC
Do people really do this? :/ I find it hard to believe that people actually create two accounts here to increase their chances, though I can easily believe that certain players tend to ally with players that they've allied with before.
figlesquidge (2131 D)
30 Jan 07 UTC
I dont create multiple accounts, but there are those who do it.
To be honest, i dont think these people have the brain power to win at diplomacy anyway, so im not sure its much of a problem here!
Just to say, from my school there are with (user numbers around mine but slightly higher) about 10 players. That could get me one big ban, because our school has one IP!
Legion-Z (100 D)
30 Jan 07 UTC
another example is that I pointed a number of people from my office here, we are all behind a single ip address.

Also if you wanted to cheat like that and the only thing in the way was simple ip limiting you'd just bounce off a proxy or use tor. IP Limits are a waste of time and like most ill thought out security measures do nothing but harm legitmate users.


10 replies
-dr- (536 D)
24 Jan 07 UTC
Country selection
i just join multiple games to take different countries but i always have the same ones...is this a dice or a joke? ;)
4 replies
Open
shaddow (536 D)
30 Jan 07 UTC
join theFrontline!
open game theFrontline. open to all! join at your leasure :D
1 reply
Open
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