SoW Spring 1907
I'm getting antsy. This map has so much potential and so little of it is being used. There are so many fun ideas you all could try. I really don't want to see a 4-way draw by 1909; that's so typical and simply not what the School of War is about. Take a chance, break some rules, piss some people off - that's the point. It's not like every user on the entire site has an open invitation to critique you for it or anything.
England - What better way to redeem your missed opportunity at a solo run earlier than to create another one for yourself? I see an interesting opportunity arising for you that, while definitely a little bit improbable, might actually get you somewhere. So, assuming that you end up taking (and holding) Moscow and holding Tunis, you sit at 10 centers, a reasonable amount for a drawing power. What you need to reach 18 is everything German except for Munich. Impossible? Absolutely not. Difficult? Yeah, but that's the fun in my job. I get to encourage you to do what's difficult and interesting as opposed to what's easy and boring, which is exactly the route this game has gone.
You have a build coming this fall. Like your last couple, that build ought to be an army. Unlike your last couple, that army shouldn't go to Scandinavia - try Belgium instead. An army in Belgium not only cuts Germany down a center, but it also gives you an opportunity to push into both France or his home centers, whichever appeals to you more. When he disbands, he'll end up disbanding an army, which only puts you closer to overpowering him on land. You'll keep building, he'll keep disbanding, and in two or three years, you might have opened something up for yourself.
Better yet, look at Austria. You and Turkey could tear his navy apart. Drop a fleet in Marseilles in exchange for Brest and force Austria to pick someone to defend against between you and Turkey and I bet he'll choose Turkey. It won't be long before you have a chance to get Italian centers and maybe even push further. Turkey is your only real competition in the Med, but for now, you both need each other, so I recommend taking advantage of that.
Now, as opposed to asking why, I'd rather ask the opposite - why not? You have absolutely nothing to lose. Austria quit his solo bid before he even started, electing instead to get things over with a little quicker. Germany hasn't had much of a solo bid since he wasn't able to attack you. Your spot in the draw is secure - St. Petersburg and Tunis are basically unbreakable stalemates and your weird North Sea arrangement could easily be fortified in a single move by drawing the MAO back and leaving the Barents. You'll also have the opportunity to scramble for Scandinavia, which means that Germany's three fleets will probably be so busy defending against you incursion that he can't use them against you anyway. So, again - why not?
France - RIP.
Germany - I just made the case for England to try for a solo. I don't know if I did it successfully or not, but this game is painstakingly boring when no one even tries, so I'm gonna make the case for you to try to solo too. Ready or not, here I come.
You are sitting pretty at 9 centers. There's nothing wrong with sitting around at 9 centers. I can't tell you how many times I've drawn at 9 centers. Having said that three times, you made a very intriguing move to Piedmont this past phase that opens up a stupidly convenient opportunity to take Tyrolia and encroach on Austria's homeland *before* he gets any builds off of Russia. (But wait - isn't Austria build here? Yes, but maybe not. Get creative and you'll outsmart him.) Within Austria's homeland is this unusual, largely unknown stalemate line at Vienna, one where you can get bombarded all you want from the south and still never lose it as long as you have the capacity to maintain it - which, as of now, you don't. But could you?
Well, that's where things get even more fun. England is a sitting fucking duck right now. Not only has he entrusted you not to take Brest with that useless army in Paris for the last 32 centuries (cough cough - take Brest), but he has become so carelessly arrogant that he's not even defending the North Sea. Seriously, look at it - he would rather support a convoy into Norway that he knows is going to succeed than actually pull the Barents Sea back. He would rather SH the Western Mediterranean against a combined France-Austria naval attack than pull it back. It's like a worm dangling on a line in front of a fish, only it's an expensive steak or something.
So, here's the deal - you can get the North Sea from England whenever you want because he's too cocky to defend it. You can take Brest whenever you want because he's not aggressive enough with you to convince you to DMZ the territory around it. You can take Tyrolia whenever you want because Austria overlooked your attack (which I can't blame him for; I did too). And, of course, you can take Norway whenever you want - in fact, I might try it this phase, knowing that he's going to push that army into St. Petersburg, possibly leaving it open just like the rest of his territory, and that, in the worst case scenario, you block him from moving the Barents Sea back into reasonable defensive position.
If you're quick on your feet, you can make this work. You don't have a bunch of time for hesitation, though. All three of you have hesitated when the opportunity came and now all three of you are gloriously basking in your four-way draw that Austria somehow let Turkey become a part in. Change that. Take a chance. You have nothing to lose but a lot to gain.
Austria - You know that meme with the Asian guy doing a "wtf" face? Well, that's basically where I'm at with your strategy here.
(For reference - http://memesvault.com/wp-content/uploads/Asian-Meme-Face-05.jpg - yes, I did actually google "Asian face meme" and yes, that's actually what it's apparently called)
I've been a little nicer than my half-drunk self wants to be, so I'm gonna lay it out there. You had a solo shot and simply missed it. You had a chance to string Russia along just one more time - you'd already done it the whole game! - and support you into Munich, along with, obviously, the lie of the century that you would support him into Berlin in return. Instead, you worked with the guy whose centers you need to solo to do what, make it quicker? Make it end faster? I guess I get that if you're tired of playing, but I only subbed you in what, like two years ago? Come on. And if you wanted to make it faster, why did you leave Turkey so alone? He's getting ready to eat you up.
Speaking of Turkey, I don't get why you moved your fleets toward Tunis if you weren't planning on soloing anyway. You aren't creating a stalemate - hell, all it took was one German army to stealthily cross into Piedmont to prove that - so what's the point? Had you moved those fleets toward Turkey, you would be able to support yourself into the Aegean Sea, tell England that if he and Germany want this over quickly they better stay out of your business, and while you're at it, take care of your business. Instead, you're worried about creating a stalemate line and yet you don't even have the resources to do it. In effect, you're wasting your units, and now Turkey's back, and he's hungry.
Aside from Turkey, what's the strategy in Russia? Germany has a bunch of armies doing fuck-all while you try to support the wrong unit into Warsaw. What good does putting Ukraine into Warsaw do you? (Hint: none.) All that does is give Germany more incentive to boot your unit out of Silesia and England more room to maneuver around Moscow. Consequently, it also allowed Russia to bounce you, and while he's disbanding that unit, he may very well be rebuilding that unit if England and Germany decide that one of them is better off in Warsaw than you.
If the strategy is to throw more units at Russia than Russia has and just wait until it works out, you're golden. I'm not against that strategy - it works wonders. I am against that strategy here, though, because Turkey and now because Germany. That army in Piedmont is going to be the most annoying thing in the world for you because your overkill strategy in Russia either now gets dismantled or, if you continue it, leaves you vulnerable. You also have to worry about the very realistic possibility that Germany and England swap Brest for Marseilles, giving England a fleet in Marseilles, the WMed, and Spain to go along with his army in Tunis - consequently, enough to make it so that you can't defend yourself against Turkey if England doesn't let you. These possibilities only exist because you dedicated too many resources to Russia, figuring he'll die if you just throw everything you have at him, instead of worrying about potential threats that might arise down the road.
So here we are. Your solo bid failed - if it ever even happened - and you have potential trouble from just about every direction. Moreover, if Germany and England decide to have it out for you, which is in their interest, not only does that put in question whether or not you build this year, but it puts in question whether *you survive or not*. Turkey is an angry beast when he gets going and it's a lot easier for those three to start working on taking you out than for those two to simply sit idly for years upon years upon years while you deal with the Turkish problem you let happen in the first place. I'm worried for you.
Turkey - Austria's fuck ups are your gains if you can convince England and Germany that you're a more viable draw partner than Austria is at this point. Frankly, I don't think that should be hard to do. England and Germany are going to have to sit around drinking tea and yelling at foreigners (is that an English joke or a German joke? I don't even know anymore…) for the next 2-3 years for Austria to take you out. Of course, they could also very well just draw with you in the game, but I don't see why you need to do that. Look at this game:
gameID=120638. (Yes, CDs, I know, but that's not my point.)
Turkey is never dead. This much you have made clear all game long. The thing that this game represents is that Turkey is like Frankenstein or Jesus or white bread or something - it rises out of absolutely nothing. When given even the littlest bit of breathing space, look how dramatically Turkey can grow. Your best selling point on why England and Germany should join you against Austria in order to get down to three at the end is that you can grow all you want and it won't hurt them. Obviously, you need a build to accomplish any of this. I don't see how you could wind up getting a build this year, but if you can get into the Ionian or even get England into the Ionian if absolutely necessary, you shouldn't have any problem getting Bulgaria and securing the territory that you need to lock up Armenia and push west.
The fact of the matter for you is that this is your first chance all game since Russia attacked you initially to grow. You should be willing to take it, even if for no other reason than to experiment and get a chance to get some real analysis of your play. Your TA is one of the best players I've played with, so get some pointers from him as to how to approach the subject with England and Germany and hopefully you can break out of the corner.
Russia - I feel kind of bad implying that you still have hope when, realistically, you're likely done, but there is a glimmer. Austria did himself no favors by failing to take one of your centers in the spring. Germany is now forcing his way in and Turkey is now threatening. England probably won't be far behind. For you, that means that neither of them should want Austria taking any of your centers, so even if it means keeping you alive and not claiming it for themselves, they should be willing to do just about anything to keep Warsaw from being red. It's a tough sell, but it's worth a try. If this map gets chaotic, which I sincerely hope it does because it's just been begging to the last few years, having two or three centers is enough to have a shot and have some influence over the board as a whole.