Forum
A place to discuss topics/games with other webDiplomacy players.
Page 1334 of 1419
FirstPreviousNextLast
Valis2501 (2850 D(G))
03 Oct 16 UTC
Tempest in a Teapot 2016
It's that time of year for D.C.'s annual tournament!
4 replies
Open
WhiteSammy (132 D)
03 Oct 16 UTC
Moment of Silence for One of the Best Webdip Threads Ever
http://webdiplomacy.net/forum.php?threadID=498819

The infamous offensive joke thread... You will be missed.
26 replies
Open
brainbomb (290 D)
05 Oct 16 UTC
(+1)
Hurricane Matthew Category 4 Storm
This thread is meant for webdip users who may be in danger from Hurricane Matthew. Here you can share your stories and find places to go if needed.
3 replies
Open
VashtaNeurotic (2394 D)
04 Oct 16 UTC
On Social Contracts and Their Existence
It's late where I am and I was thinking about this post:
http://trolleyproblem.blogspot.com/2012/02/why-social-contract-arguments-are.html

So what do y'all think about the social contract and the legitimacy of government? Does it exist? If so to what extent? Please discuss.
41 replies
Open
abgemacht (1076 D(G))
27 Sep 16 UTC
(+1)
Debate!
Trump lasted a record 15 minutes before foaming at the mouth. A new personal best
575 replies
Open
ND (879 D)
12 Sep 16 UTC
(+10)
MAFIA XXIII: TROUBLE IN THE COMMONWEALTH
See inside for details.
4053 replies
Open
goldfinger0303 (3157 DMod)
04 Oct 16 UTC
Last Call for 2016 World Cup Signups
16/21 teams are signed up right now, with a bunch of players currently looking to form teams. Join them before it is too late!
21 replies
Open
brainbomb (290 D)
03 Oct 16 UTC
(+1)
Congress Approval Rating up to 11%
Outraged Republicans insist we can make that number lower.
16 replies
Open
A_Tin_Can (2234 D)
02 Oct 16 UTC
Feature discussion: newbie diplomacy
So, one feature that would be amazing for new players is a "test the waters" mode for diplomacy.

Something that new players could try to see if they like Diplomacy, without the commitment to a four month game checking the site every day, or setting aside five hours for a live game. Maybe it's a short game up until 1902? I have no idea. Ideas?
18 replies
Open
JamesYanik (548 D)
04 Oct 16 UTC
One Pepe to rule them all (and in the dank memes jibe them)
https://www.youtube.com/watch?v=okoAQCoMYx8

REALLY? CLINTON??? NOOOOO
3 replies
Open
Red-Lion (382 D)
04 Oct 16 UTC
Classic Gunboat 23
Any interest? I'm going to start one up. Players should have about 30 minutes to join.
2 replies
Open
BusDespres (182 D)
04 Oct 16 UTC
Live Gunboat RR now
Make it 45% so I can play. I'm at 47%
17 replies
Open
Maniac (189 D(B))
25 Sep 16 UTC
(+4)
New players
If any new players (less than six months) want to play with a true webDip Legend please PM me for the password.
http://webdiplomacy.net/board.php?gameID=183303
41 replies
Open
WhiteSammy (132 D)
03 Oct 16 UTC
BACK IN THE GAME, Let's make it a good one!
gameID=183577

50 buy-in, anon, rulebook, 80% RR, Modern II
0 replies
Open
A_Tin_Can (2234 D)
02 Oct 16 UTC
(+3)
webDiplomacy is doing ok
See inside for usage statistics and oil paintings.
43 replies
Open
Maniac (189 D(B))
28 Sep 16 UTC
(+2)
It's been a while...
Who's up for a game of Anakara Crescent? I'll start with the Corbynista Opening.

Liverpool
70 replies
Open
bo_sox48 (5202 DMod(G))
26 Apr 16 UTC
(+3)
School of War Game Thread - Spring 2016
The official game thread of gameID=178165.
Page 6 of 9
FirstPreviousNextLast
 
bo_sox48 (5202 DMod(G))
14 Jun 16 UTC
(+1)
SoW Autumn 1905

Sorry for the late analysis, I've been both busy and lazy. That's a bad combination.

An interesting fall phase, definitely way more interesting than the spring.

England - I understand that you are wary about getting after Germany, I really do. It's a big move, it takes complete commitment, and it looks even scarier now that Austria has hit the magical 10-center point. However, you seem to have the idea in your head that you can break into the Med - which, by the way, is basically owned by the biggest power on the board, Austria - without making up any more ground anywhere else. This is a common misconception that really kills England's chances. You *need* armies on the mainland in order to expand your empire into the Mediterranean. There is really no bypassing that fact. You simply don't own enough supply centers to defend so much territory.

If your intention is to stab either Germany or Russia (which is absolutely an option), your best chance was just now. You could have gone full on rogue if you thought the risk was worth it and put a fleet in Belgium, Holland, and St. Petersburg, but that would be outrageously reckless. You would have been better off repositioning yourself around the North Sea to vie for Scandinavia and take either Belgium or Holland in the spring with your new army. Germany wouldn't be able to stop you. While you didn't make that move, the option to convoy to Holland (and maybe take Belgium) will still be there in the spring.

That said, you have a choice to make. As mentioned, Austria is at 10 centers. He stands to gain at least four more - all of Turkey plus Sevastopol - in a fairly short period of time, though your incursion on the Mediterranean may interrupt him going east. He is not a major solo threat yet, but he could be, and it might end up a bad idea to take on Germany. This is a discussion you and your TA should have.

Regardless, you need to build an army. Whether you end up attacking Germany, attacking Russia, or standing pat, you need that army. It could be used offensively against Germany or Russia or it could be used as the last unit protecting a major stalemate in the center of the board once Austria grows and tries to attack it. It is far more mobile than a sixth fleet would be. I don't see any reason to build anything else.

France - While your position is fairly irrelevant, trying to move to the Western Med was smart. Presuming that England would somehow assist Germany entering Marseilles, you could block his move forward. Unfortunately, he decided to support it, which was a wise move on his part. That doesn't take away from the fact that that was a good defensive move that, had it been successful, would have prolonged your life.

Given Austria's near-elimination of Italy, he'll be coming for Tunis at some point, as will England. Your chance of surviving is to make sure that neither of them can take Tunis from you. If they both want Tunis, neither of them can get it. If one of them decides to turn away from Tunis, it will fall, and so will you.

Italy - It's unfortunate that you are about to be eliminated, but there is still an opportunity for you to leave your mark on the game. Both England and Austria could dearly use your fleet, but the former needs it most. If you can convince England and Germany that they need your Mediterranean fleet more than they need to take Marseilles, you may survive a little bit longer, and who knows? Maybe you'll find an alley back into your homeland. I would recommend keeping the fleet and looking for a desperate way to keep the western powers out of Marseilles.

Germany - Russia's preoccupation with your homeland makes little sense to me and I know it's both annoying and frustrating that he won't leave you be, but I think you made a potentially dangerous mistake by leaving Holland unblocked. England should have attacked you this last phase - it was his best chance. Now he has another chance in the spring, and if he chooses to go for it, you can't stop it.

That said, you have an opportunity to grow that I didn't necessarily foresee. Russia is going to have to defend against Austria, and his chance of being successful is pretty slim. The odds are that he's going to go down whether you assist him or not. If you are confident that England isn't going to attack you, I would suggest setting up a convoy line to St. Petersburg. It requires you to let your guard down against England, but you already have, so that might be a risk worth taking. Once you have an army there, you can try to force your way into Scandinavia (if you want to attack England) or you could work to help Russia hold onto Moscow, which may end up becoming a critical center.

I am sure that you and your TA have discussed stalemate lines by now considering that your home centers are arguably the most important stalemate point on the board. Regardless, I'll be posting a mini lecture on stalemate points at some point in the next year or two, so keep an eye out. It will especially pertain to you as this game winds itself down.

Austria - You already received an A+ in one analysis. You won't quite get such high marks in my analysis because you wouldn't have been forced to cover Budapest had you made the proper arrangements in the spring, but your moves were definitely an improvement and without a doubt correct. You made the proper decisions this phase with almost every unit from taking Rumania to using Greece to SH Bulgaria (just in case). My only real complaint is that your fleet in Apulia ended up Naples instead of the Ionian Sea. You would have been better off there.

I posted a mini-lecture in the Study Group game thread that I encourage you to go check out. I can copy and paste it into this thread if you (or someone else) becomes a major solo threat, but as far as preparing to put yourself in the position to solo, it's a good read and it's not all that long. Plus, it provides some real game examples that you can breeze through. Maybe you can look that over together with your TA and try to come up with a long-term strategy of where you need to get and how you want to get there in order to break 18 centers.

All that said, you're only at 10. You're not there yet, so don't grow cocky. You have a lot of work to do, and moreover, Austria is, in my opinion, the easiest country to get to 17 centers with but arguably the most difficult to reach 18. The reason for this is that you have limited fleet capacity compared to other nations (like England) and generally only have one place you can go to get over the last little hump - Germany. As it turns out, the German centers are also the most difficult to invade, especially when everyone already has their eyes on you. Munich and Berlin are critical centers for Austria that, if you're going to get to 18, you need to occupy at some point, preferably sooner than later. I encourage you to look that direction while you clean up the last little crumbs and start building up your fleet capacity in the Mediterranean.

Turkey - I don't know why Russia continues to attack you, but I can't entirely fault him. I have to apply some of the blame your way because you haven't convinced him to back off. Whether or not you actually deserve that little bit of blame is something only you really know as I can't read your press. Still, you're being hindered by Russia's play and you desperately need to find a way to get him to shape up if you want to reclaim your homeland and stand a chance against the red brick wall to your west.

Russia - Your moves this year are quite disappointing. I have grown to accept your preoccupation with the German homeland, particularly because, while it's not the best use of your resources, you have undoubtedly put up an effective defense against German invasion of your homeland. The bottom line is that he can't encroach upon you, but you can't get to him either, which, in my opinion, is where the biggest flaw in your game so far shows: you haven't grown.

Your chance for growth is over, though. You're playing a new game now. Austria just took Rumania and he is about to send three armies (Rumania, Budapest, and a build in Vienna) toward you relentlessly. How do you plan to defend against this attack? For starters, I'll just say bluntly that it won't be easy. Your army in Turkey is badly positioned, which leaves a hole in Sevastopol that can realistically only be covered by the Black Sea, which would otherwise be a unit you could use to your advantage. Your army in St. Petersburg moved to Livonia, presumably fearing a German convoy, instead of Moscow, which would also allow you to cover Sevastopol. Silesia is capable of retreating and maybe even bouncing Galicia in the spring, but in the end, the big question is whether or not you can reposition your units in such a way that you can defend your homeland before Austria manages to take it. It's gonna be tough.

You still have to worry about Germany too, which is unfortunate, especially now that you are likely disbanding your fleet camped in Prussia. He isn't going to simply go away unless he is attacked by either England or Austria because your centers are just as available to him now as they are to Austria. While I discourage you from continuing to preemptively defend against a German attack, you need to remain vigilant in your press with him. Any broken strings in your relationship need to be tied up really quickly.

Some brief grades and rankings -

1.) Austria - A- - Your fall moves were excellent and for the most part made up for overly passive moves in the spring. Your press with Russia has clearly been effective as he has preoccupied himself with basically everyone but you. The question for you now is whether or not you can keep growing at this blistering pace. If you can, your first solo on our site might be in your future. If not, you might come up short.

2.) England - C+ - I am not a huge fan of the neutrality, but I understand it. You have committed yourself to growing in the Mediterranean, as you should, but you don't currently have the capacity to make that happen. If you can use this upcoming build to get yourself more builds down the line, wherever they may be, then you could very easily overtake Austria as the dominant Mediterranean power and put up a fight with him on land as well. You're still a major threat if you choose to be.

3.) Germany - B+ - Putting Russia in his place was wise. Keeping England at bay is as much a testament to your diplomatic efforts as it is his lack of ambition. Leaving Holland open, though, and failing to defend either Belgium or Holland while failing to get the support you need into Marseilles put you a fair distance behind England in terms of potential growth, plus you're going to be Austria's target at some stage.

4.) Russia - C- - You're #4, which is exactly where you were last year, but you're a lot lower on the totem pole than you were then. Your failure to defend Rumania is going to cost you, as is having an army in Smyrna instead of closer to the home front. Hopefully you will be able to outsmart Austria and keep Germany and England from attacking you in this coming phase. Doing all three of those things is critical to your survival.

5.) Turkey - B- - Tactically speaking, your moves are the only moves that truly make sense. Diplomatically speaking, you haven't found a way to get Russia out of your homeland. It's a hindrance that's hard to bear at this stage. Hopefully you can correct that problem this coming year and give yourself a fighting chance.

6.) France - N/A - There's no need to grade your year as there is little you can do. You sit in a hard-to-get center, though. Italy, unfortunately, does not.

7.) Italy - C - It was fairly inevitable, but Austria beat you. Hopefully you find a way back into your homeland down the road. If not, see what kind of lasting impact you can have on the game.

As before, I'll post a short lecture on stalemate points sooner or later (when I can). I'll probably repost the mini lecture I posted in the study group thread soon as well. Hopefully it is helpful to players and hopefully TAs can help their players understand the nuances of stalemates and solo runs that I likely missed.
Gobbledydook (1389 D(B))
14 Jun 16 UTC
I think Turkey's difficulties are more Russia being bad than Turkey failing.
Gobbledydook (1389 D(B))
14 Jun 16 UTC
for all its worth I think it's a EGA 3 way draw.
Yeah, that's the only outcome that seems very likely right now. Although Russia has a small chance of making it in if he plays well.

As for Turkey's difficulties, it is true that it's Russia's moves that are tying him down. Still, it has to be at least a little bit Turkey's fault. Turkey should have very easily been able to convince that continuing to attack him was pointless. The fact that Russia hasn't been convinced of that yet likely is a shortfall of Turkey's press. Alternatively, Turkey's press is actually really good and Russia's just one of those players that just don't listen to reason and ignore messages.
bo_sox48 (5202 DMod(G))
14 Jun 16 UTC
I agree, Gobble, but Turkey has had his share of ineffective diplomacy throughout this game. It's unfair to assign all the blame unilaterally.
thorfi (1023 D)
14 Jun 16 UTC
(+1)
I just wanted to say I all I had to say has been covered well by everyone else, which is why I haven't been spamming this thread unlike the others. No point posting the same content. :-)
I don't agree. If I was playing, I'd rather the forum say the same things over an over rather than being silent.
(hint, hint for the study group thread)
thorfi (1023 D)
15 Jun 16 UTC
Hehe, that's fair. :-)
bo_sox48 (5202 DMod(G))
16 Jun 16 UTC
Bump for spring. I think I covered builds in my autumn analysis, but I'll briefly give some input:

England - the army was absolutely correct. It has so much more flexibilty than a fleet does at this stage, and with an army, you can gain so much more than you could with a fleet. Realistically, an army build is going to lead to more armies down the road. Those armies will lead to more fleets. You have your priorities straight.

Italy - Keeping the GoL is the only move that makes sense for the simple fact that it gives you a chance to "forage" - as I like to say - and maybe get back in your homeland somehow. Good luck.

Austria - The fleet/army combination leaves you in position to expand your empire in both directions. Good moves. It's even better considering that you will be building again after this year, this is already basically certain.

Russia - I'm glad you finally got rid of that fleet. If it wasn't useless before, it certainly was now.
thorfi (1023 D)
16 Jun 16 UTC
England: Army *Edi* is the best choice, for sure. Army Lon was possible, and can convoy to a couple more places, specifically Pic & Bre, but there's no good reason to convoy there (yet) in any case, and certainly there's no point making Germany paranoid because there's even more of their territory you *could* convoy to. I can only imagine that was your TA's advice also, but I'm making it out loud for the readers. :-)

Italy: I can't see any viable shots for landing F GoL except Spain... or Tunis, I guess, theoretically, with England's help. I mean, maybe Rom also, but Austria would pretty much have to give it away. Definitely better options than keeping Mar though. Any home SC retaking would surely have to be next year, not this one. Good luck!

Austria: I like the builds, but I must admit I'm confused as to where @bo sees you getting guaranteed SCs from this year. Unless Russia chooses not to defend, or England abandons any hope of trying for Tunis, neither of which seems likely. Hopefully @bo will explain to us. :-) I like your chances generally though.

Russia: Ah well, I am sad for you that whatever efforts you put forth to get England to turn on Germany have failed. It's not over yet, though, not by a long shot. Time to write off Army and SC Smyrna as a lost cause and focus on Austria?

France: Woo, go you, you may live yet. Very tricky stuff coming up, tactically. Hope your TA is laying it out for you - both England and Austria will want to get two fleets onto you, and you can't stop them both. Mind you, England doesn't quite *have* two spare fleets, unless he's giving away Spain. Austria does, though. But he may instead choose to just support himself into one sea, and if you choose the other one, and England takes an unsupported shot... that'll be all over. Tough tough tactical call, this spring. Good luck.

Germany: Spread thin in the middle... but heavy on the ends. Hope your TA has some good advice on how to convince England not to stab you, because convincing him not to is the only way he's not going to. It's more likely in Fall than Spring, but yup. :-)
paulyork64 (351 D)
16 Jun 16 UTC
Austria already has a build in the bank as he didnt have the home SCs free to use them all
thorfi (1023 D)
16 Jun 16 UTC
@paulyork64: Ah! Thanks. I failed to look at the SC vs unit count. I revoke my question. Yes, unless Austria pretty much gives away an SC, there will be a build. My bad. :-)
Gobbledydook (1389 D(B))
16 Jun 16 UTC
Poor Russia. He disbanded the northern fleet after all. If only he had listened to us like 2 years ago and had that extra army in the south. Tsk Tsk.
thorfi (1023 D)
16 Jun 16 UTC
Not so fast dissing the alt universe.

If he'd disbanded it and built a southern army, he might perhaps have kept Rum, but he may well have lost StP to England or Germany by now (if they trust each other they could have gone for it) and maybe even Warsaw on top of it because Germany would have been able to build two armies and come east.

And an extra Army down south would not have been enough on its own to properly stab Austria in advance of Austrian attack - especially not since Austria was pretty clearly thinking to stab Russia already.

In that universe, you're possibly looking at an E/G that's across the stalemate line, Austria possibly in on the action threatening to break through and take Russian home SCs as well, and good odds that Turkey's still going to reclaim Smyrna and then still come after Russia to boot. That's a "likely to be dead real soon" scenario.

Instead, here we are, Russia is in a position that I would still call defensible - look at it, it's entirely possible for him to cover and not lose anything except for Smyrna, which has a unit in it which could be trivially disbanded. If he can persuade England to stab Germany, then it's pretty likely he's going to live. If he can also persuade Turkey to go after *Austria* rather than himself, then it's even more likely he's going to live, and maybe even recover.
thorfi (1023 D)
16 Jun 16 UTC
Or he could even disband his pesky southern fleet instead of A Smy/Arm, depending on how moves turn out, which would encourage possible Turkish cooperation even more.
thorfi (1023 D)
16 Jun 16 UTC
(Well, OK, he could still lose StP if England and Germany cooperate to take it off him, same as the other scenario.)
bo_sox48 (5202 DMod(G))
16 Jun 16 UTC
Losing St. Petersburg is much less of a loss than losing Rumania because now he has to deal with the potential of losing St. Petersburg as well as defend against Russia having already lost Rumania. Keeping that fleet was simply delaying the inevitable at the detriment to his strategic advantage he once had in the south.

Also, it really doesn't matter where England put the army. It should be going the same direction.
thorfi (1023 D)
16 Jun 16 UTC
And what if Germany, instead of being forced to build F Ber & A Kie (or some other combination of units on those SCs) built A Mun & A Ber and moved them to Pru & Sil? Warsaw, would have been gone, that year. And maybe StP as well.

*Now* StP is finally under threat, and it's two years later.

I agree with you about where England should land that fleet, but the actually available options for where it could land do matter, even if only in perception.
thorfi (1023 D)
16 Jun 16 UTC
Err, ^ "where England should land that army".
thorfi (1023 D)
16 Jun 16 UTC
And... you said it before, but he shouldn't really have lost Rumania. F Bla S Rum should definitely have been done, instead of uselessly trying to support Smy-Con.
bo_sox48 (5202 DMod(G))
16 Jun 16 UTC
Had he built that army in Sevastopol (or Moscow, as I believe I brought up) instead of retaining that fleet, he would have been able to defend both fronts and perhaps potentially complete his attack on Turkey. It is indisputable in my mind that an army used properly would have been much more effective defensively than that fleet and have flexibility that that fleet didn't provide.
Gobbledydook (1389 D(B))
16 Jun 16 UTC
Leaving the fleet gave Germany no choice. You can't assume that Germany would have gone all in.
thorfi (1023 D)
16 Jun 16 UTC
@gd Why would one assume Germany *wouldn't* have gone all in? He clearly trusts England not to stab him, and who *else* is he going to go after? Split his forces and attack Austria as well? Waste more units in the back line for paranoia purposes? Attack England as well? Absolutely none of those were particularly likely. Without F Bal, there would have been A Mun & A Ber. It's just going to happen.

@Bo Yeah. I don't really think it's clearly un-equivocally better to have had the army, regardless of where Russia put it. But we covered that at the time, and the results haven't changed my mind.

I mean, 100% agree Russia isn't having a great time of it right now, no. But I don't think it's clear at all that he'd be having a better time of it the other way.

In any case I don't think there's much to say that hasn't been said about that particular choice any more - let's see what @goldie has to say in EOGs.
thorfi (1023 D)
16 Jun 16 UTC
Plus, maybe it's just all kudos to Austria for some amazing press that we can't see that convinced Russia he was never ever ever going to stab him, and maybe that would have happened with the Army too. I can't really imagine any *other* reason for not ordering F Bla S Rum. :-)
bo_sox48 (5202 DMod(G))
16 Jun 16 UTC
If Germany trusted England not to stab him, then what's with the fleet arrangement? Those fleets entirely counter any growth potential he has in France or Russia. They are strictly intended for use with regard to England. Whether it be defense or offense is something only he knows right now. He didn't build that third fleet just to toy with Russia. I don't know where you get this idea; it's blatantly false.

How is an army *not* more effective than a fleet? Assume that it was used in the exact same way. Presume it sitting in Prussia this past fall. Does it not have the same impact as the fleet *plus* allowing Russia to actually attack Germany further? Would it not give him potential builds in Germany that he could use to defend himself? The fleet doesn't accomplish these things, plus it can't retreat to defend Austria if all went wrong.
Gobbledydook (1389 D(B))
16 Jun 16 UTC
Nah I think it's just Russia being inflexible. It shows with his choice to keep his fleet. It shows with his refusal to stop attacking Turkey. It shows with his inability to convince Germany to stop wasting two years slowly pushing against him.
thorfi (1023 D)
17 Jun 16 UTC
There's no guarantee an Army built in Warsaw would have got to Prussia.

The other thing is, I think I said at the time, I probably would personally have come down on the side of disband and build, probably A Sev, myself, going on the basis of the board.

I just don't think it's as clear cut outright better as you're claiming. In any case, let's see what the involved parties have to say in EOGs, because I'm quite curious. :-)
thorfi (1023 D)
17 Jun 16 UTC
As for Germany's unit placement ... I believe I covered it by saying spread thin in the middle and thick on the ends. If England is going to stab (and they may not, I can think of reasons not to), it'd surely be in the soft middle.

I agree the third fleet is useful against England - but Germany was *forced* to build at least one fleet right then, by Russia. That is one unit that cannot ever attack Warsaw.

Whether Germany would have built it regardless, I don't know.
Gobbledydook (1389 D(B))
17 Jun 16 UTC
Keeping the fleet
...........................
best case scenario: Austria stays friendly, England stabs Germany. Russia gains at most Sweden and Berlin. with such a strong position as England he would not likely offer any more and he would also likely win a fight with you after taking what he can of Germany.

Worst case scenario: see current position.

Disbanding the fleet
...............................

Best case scenario: Germany doesn't go all in against Russia because the threat of the fleet is gone. Russia builds army in the south. This not only makes conquest of Turkey possible but likely complicates Austria's plans for stabbing. With a lucky break Russia could destroy Austria and emerge as the undisputed power in the east.

Worst case scenario: Germany goes all in against Russia, allied with England. Note that this is the same as keeping the fleet. Either way Austria sees the weakness, stabs, and the current situation happens anyway. Sure, this loses maybe a year faster, but was there a play that could simultaneously hold against three major powers?

Ultimately the downside is about the same in both cases i.e. gangbang and inevitable loss, but the upside of disbanding the fleet is much much greater. I cannot see any positive of Russia's selected line of play.
goldfinger0303 (3157 DMod)
17 Jun 16 UTC
(+1)
Thank you thorfi, for seeing the forrest through the trees.

Page 6 of 9
FirstPreviousNextLast
 

265 replies
Crazy Anglican (1067 D)
02 Oct 16 UTC
Artemis Bridge Simulator
It's kind an old program (been around since 2010) but its an awesome mix of role-playing and video game. Has anybody tried it?
11 replies
Open
genghiz (14138 D)
02 Oct 16 UTC
Ryder Cup final today
Anyone out there watching the Ryder Cup today? US has a big lead, any thoughts on who's going to take it home?
1 reply
Open
DammmmDaniel (100 D)
02 Oct 16 UTC
(+1)
Im Back!!!!!
Who missed me?!??!?!?! IM BACK IM BACK IM BACK. Join my game so i can kick your butts and take your dip points ASAP
6 replies
Open
zultar (4180 DMod(P))
30 Sep 16 UTC
#webDiplomacy twitter viral?
Can our members tweet #webdiplomacy? Can we make it viral?
https://twitter.com/webdiplomacy
What do you guys think? Is this a bad idea?
51 replies
Open
The Czech (39715 D(S))
02 Oct 16 UTC
Mods Check email please
Pretty please
0 replies
Open
chluke (12292 D(G))
29 Sep 16 UTC
vDip player names, same or different
For those of you with accounts both here and on vDip, do you use the same player id name or different names? If different, why?
15 replies
Open
Halls of Mandos (1019 D)
30 Sep 16 UTC
Since there are no new people anymore...
Who wants to play a game with me and a friend in real life who is just starting out?
6 replies
Open
Hannibal76 (100 D(B))
01 Oct 16 UTC
Question Time
Imagine a unit tapping another unit that's supporting a third unit to hold. However, the unit that's doing the tapping is dislodged. Is the unit that's holding still getting its support to hold?
4 replies
Open
pjmansfield99 (100 D)
28 Sep 16 UTC
PJ Gunboat (the return - yet again)
As above below
35 replies
Open
Ezio (2181 D)
28 Sep 16 UTC
1v1 games
Is it possible to play 1v1 games on this site? I love playing them in person, but can't seem to figure out a way to set one here. Am I not seeing an option somewhere?
15 replies
Open
coachmc19 (2830 D)
29 Sep 16 UTC
New web dip game looking for another good team of 5
I have a team of five ready to beat your team of five. Message me! I'll be waiting... ;)
0 replies
Open
brainbomb (290 D)
29 Sep 16 UTC
Brainbombs fall classic
I feel like wasting some points.
No password. Join if you dare.
80%RR 1 day phases Full press
gameID=183440
0 replies
Open
Ezio (2181 D)
29 Sep 16 UTC
How do people communicate in Gunboat?
I'm playing in a couple gunboat games, and it seems like other players are working well together, with regards to support and such. I trust they are not messaging each other, and so I would like to know how they figure out what the other players are going to do.
12 replies
Open
Page 1334 of 1419
FirstPreviousNextLast
Back to top