S10: The game is clearly coming to a close with a 3-way draw. I put the end game in 1913 to 1915 and if it goes beyond then, it's because someone is doing a stellar job of slowing down their opponents.
#1 France: Back in the driver seat, I expect that you'll have 1 build coming to you this season and a nicer setup to control the English Island next year. Germany's fleet lockdown will ensure that your movements are calculated and fluid. The Italian nuissance will be reduced another center this year, but the Italian movements will simply mean that the pressure will be on you (what little there is) instead of on R/T. I must say, I was a bit surprised to not see a support order issued by Munich to assist the Russian into Berlin. This makes me second guess about how much cooperation is between the two of you and whether or not it's simply two countries that happen to be attacking the same country for the same reason. I'm sure the loose alliance is still there, and if it's not, then you've got more to think about than Italy.
#2 Russia: In a really great position, technically, but you'll clearly have a build coming unless you're talking Turkey into giving you Venice. Not sure what the attack on the North Sea was going to accomplish unless France told you he was lending several supports across the north for you that he didn't follow through with. The toughest part of your position is Germany controlling St Pete. This prevents you from gaining necessary fleets in the north to help you bring down Germany. In the south, I still don't like the look of things. I understand that you've got a pretty secure alliance, but I never like seeing one member of that alliance in total control of whether or not a stab occurs and the number of Turkish units near vacant Russian centers is always a foolish choice, especially when it doesn't have to be that way. I'm not betting on a Turkish stab, but if you're going to vacate several of your centers along a mutual border, it's better to make sure your ally does the same. If G and T were to ally at the last minute, you'd be in the hurt. As it is, carry on, but don't get used to the idea that things work out this nicely between two "allies" because I've said it before and it's always true, that in this game, the only alliances to be had are the one's that are forced.
#3 and 4 Germany and Turkey: As I mentioned in a prior season, my rankings stem from which situation I'd rather be in at any given point, and not based on the number of centers controlled by a nation. The tight race between Turkey and Germany is pretty close. I'll touch on the pros and cons for both nations below.
Germany: Your situation is very bleak with the soon-to-be loss of 2 more centers this year. The army build this year proved to be pretty much what I expected: an early disband. In addition to this tight spot, your home centers will be gone this year, which means that the hope of making progress later is slim to none. I wouldn't be surprised to see you become a janissary to another power to ensure your survival. You might be asking, based on the difficult circumstances, why not put you at the solid fourth position? The reason is that in this game, there's always hope and if you were to somehow convince someone to stop being an enemy, or stop being a neutral party and start being an integral part of your survival and future existence, especially in this year or the next, then the tide would turn. I believe that in nearly every situation, there's always something that can be said, something that can be offered, or something that can be done to turn an enemy into a friend, or get a neutral party to switch sides and help you out. It often means more conversation than most people can put forward, simply because they're not sure what to say or do or that the person in the situation isn't the type to talk much in certain situations. I'm interested to see if you can pull something like this out. I'm not privy to the various conversations that go on around the board, so I can't assess the situation first hand. A hearty good luck to you, for what it's worth.
Turkey: Your situation is like a budding flower. Your options are always open, and I see at least one build coming this season regardless of what happens with you. Italy has clearly been reacting to the forum posts and it has turned in your favor. I'm never sure what's going on in the behind-the-scenes game, and situations like the one you're in always intrigue me. The game's not over and I'm curious to see what you do this season. I'm sure regardless of what will happen, you'll at least be squarely in the third spot on the board. I can't completely put you there quite yet, though. The season isn't over yet, and negotiations could still be going on. At the rate you're headed, I'm sure you're part of the drawing party, which is good regardless, because the guy that graduates bottom of his class in medical school is still called 'doctor' much in the same way that a 1 center draw is still a draw. I also suspect that you'll be in the Ionian, and hopefully Venice. I must also send you a strong congrats in being able to filter your fleets into position quickly. I wasn't sure it would happen quickly, but you were astoundingly successful.
#5 Italy: It seems that my commentary last season was the basis for the moves seen this spring. As I stated in the commentary last time, I think the move against France is too little too late. Again, I'm not seeing the press involved in the movements and it could be some sort of plea-bargain, but at this point, Germany isn't in a position to lend a hand in the fight. I hope that your movements give you some sort of glimmer of hope. As I said to Germany, however, in a vast majority of situations, there's something that can be done to give you a way out. It's less likely in your situation, and even though I haven't seen the press involved, to the outward appearance, there appears to be something that you can still do. Good luck for the season to come.