F07: Very little happened this season, which is a big sigh of relief for several nations. There also appears to be some shifting in who is working with who (expected based on the spring moves). Only one country is down a unit while one country is up a unit but overall it was pretty even-kill.
#1 Germany: Very good movements this last season by playing it safe and taking the lone build instead of stretching yourself beyond capacity to hope for a second. The continued retreat of Russia proved beneficial but with your advances it could mean that you're taking on a bit more than you can chew. Along the west, you're back into a struggle and seeing why I consider France as one of what I've dubbed the P3 countries (Russia, Turkey, France - the three most powerful on the map in terms of win and draw percentages). France has this ability to survive and cut off enemies from advancing and without an appropriate naval force to go behind the English Island, facing him head on could take years to make progress. Clearly, with Russia embroiled in a turn of events in the east, you'll have some decisions to make and I believe your builds will answer that question (although I won't go into detail about this for fairness-sake). I can see next year turning up an additional build (highly likely), possibly two (much less likely) and you're beginning to face a similar situation that Russia faced several years ago, although your situation is a little different in that I think you'll pull through quite a bit easier. For builds, I primarily anticipate an army in Berlin but a fleet in Kiel certainly isn't out of the question. There will definitely *not* be an army build in Kiel.
The second, third and fourth spots on the board are rather muddled. I try to place myself in each player's situation as if I was going to take over the country and decide where I'd rather be and where I'd rather not be. Any of the following countries could be in any order and so I'm going to list them all as tied for 2nd through 4th position and simply point out reasons why.
#2-4 Russia: Of all the countries in the cropping, I'm most hesitant to put you at #2 because your proverbial boat is beginning to take on water. Italy hasn't backed off, Turkey is making an about-face and Germany is on the fence. If the three of them continue in the path they're on, it will spell a breakdown for your country. The biggest downfall is that you haven't had a recent build which makes you a prime target for assault. Your biggest weakness, however, is that you've got a ton of holes in your defenses. What started to look nice turned sour the moment one of your armies moved into Silesia and it was continued when you backed units away from centers along your Turkish border where he had armies stationed. This means that Rumania, Sevastopol, Warsaw and St Pete are all hot spots that need to be tied down, and Russia is the sort of country that could be likened to a glass sword (rather thick glass). While you're cutting down your opponents, you're a fearful thing to be up against and cuts you make are swift and lethal but once you begin to break apart, it's nearly impossible to patch back together again. Although things are tense right now, you've still got things that you can negotiate on and I expect that you'll pull out whatever you can to make sense of some things. I'm curious about what you were planning with Bohemia. The army could have been moved to Tyrolia to apply more pressure or back to Silesia to return home but moving to Vienna doesn't make a lot of sense. I understand that it was likely to cut support from an Italian move to Budapest, but if the move to Rumania would have been successful, Italy would have been in Bud any way you cut it. As it was, this year was probably more of a sigh of relief than a bad note and I think that if you plan your moves well next year that you won't be out anything.
Italy: A big part of me could see you in the #2 spot but some of me wants to see you in the #3 spot. You've managed to produce a neutral Turk (or maybe helpful one) and now are looking at a positive future. You have a nice tight front line (barring Tyrolia) and if things go really well for you, you might be in Budapest this time next year. The biggest down side to your situation is that things are still really tense in the east. By now, two individuals should have really been working solidly together and I'm still not seeing that. On the biggest bright side, the sky is the limit right now for you in terms of allies. Turkey has backed off showing that he wants to work with you but when he hit Russia, he gave R a good reason to begin to work with you and of all the positions, I envy that aspect the most.
Turkey: A very strange set of moves this last year, ones that I'm not entirely sure I agree with. The move to Arm tipped off a potential stab and caused Russia to guard himself against the possible threat and it prevented you from coming away with something positive. In addition, you made a choice to take from Italy and then try to take from Russia and thus you have both hands in two different cookie jars--something that no one likes. I'd love to be able to say that backing off Italy was the best choice but I can't say that because it means that you give Russia and Italy a reason to work with each other and retake land you had stolen and are trying to steal from them. My advice is often to take on only one enemy at a time and if you're going to take on two opponents, then you need to count your units, then count theirs. You ought to have more units than the both of them combined. Here's the reason:
Part of a good offense is having a good defense (John Madden) and at any given time, you cannot devote 100% of your units to attacking. Some are out of the combat but advancing (newly built units, for example), some are holding a border or keeping peace between you and a neighbor, and some are attacking an enemy. It's usually true that you can devote anywhere between 40% and 60% of your units to gaining new soil. In your situation, this is 4 units while two simply maintain what you currently have. Anytime someone is defending, they can devote anywhere between 30% and 100% of their units to defense and if your 60% attacking is equal to their combined defenders, then you can afford to attack two people at once. If not, it will only spell bad news for you if you try to flip-flop between someone as an enemy and someone as an ally. Often when you switch up a relationship, gaining an enemy as an ally often comes with a bribe of sorts (ie: "I know I took 'x' from you. I'll return it immediately if you help me into 'y'). It's more of a peace-offering than anything, but in your situation, I'm not seeing that. I'm simply seeing that you took Serbia and Greece and then backed off. I believe that this will spell problems in your near future. For builds, I expect to see a fleet in Smyrna. I won't go into why simply because this is a public post. I don't anticipate an army in Ankara but a fleet there is a possibility since the Black Sea will be a clear target in the spring.
#5 France: The loss of a unit is to be expected but I must say that I love the convoy. This gives you the ability to choose which unit to disband instead of giving your opponent the choice. You're still not out and your position is like a deeply rooted tree stump and you're not going to be pried out easily. There was a situation I was in playing as France quite a long time ago that I like to use to encourage French players in a similar situation as you're facing now. I was playing against stiff competition and found myself without allies and fighting a 3-front war against Germany, England and Italy. Germany had broken the line much like is in your situation and England was threatening Brest while Italy was bouncing all over the place in the south. I sent repeated messages to England and Italy suing for peace and managed to hold them off until they saw that they wouldn't make progress. I later talked one of them into neutrality and one of them into an alliance and by the game's end I was the person taking part in a draw while I saw the elimination of two of my aggressors. That ability to survive against all "odds" is what will help you now. If you can continue to hold the line and stalemate your opponent long enough, help will come. It could be in the form of an Italian fleet or even two eastern powers who want a place in a draw instead of nice survival positions, but eventually it will come. How much of you is left when that time comes is to be determined. For this season, I believe we'll see a disband at Brest.
England: The game has finally gotten you to move. Although you'll be out pretty soon, you could still play a vital role in the survival of another country. It's also entirely possible (albeit slim) that you could manage to hang on to another center, but it won't be Edi.
Things to look for: The east is still a hot bed of tension and this time it's up to Italy to decide the fates of the 3 nations involved in a pendulum style "alliance" structure.