KaiEll

Profile Information

  • Last visited: 27 Apr 23 UTC
  • Joined: 06 Sep 16 UTC


Ranking Info Help

    PointsD:
  • Available: 125
  • In play: 0
  • Total: 125
  • Ghost Rating Overall:
  • Rating: 96
  • Peak: 105
  • Position: 35,360
  • Ghost Rating Full Press:
  • Rating: 89
  • Peak: 100
  • Position: 27,102
  • Ghost Rating Live:
  • Rating: 108
  • Peak: 111
  • Position: 2,488
  • Ghost Rating Gunboat:
  • Rating: 100
  • Peak: 100
  • Position: 5,036


Game Stats
  • All Game stats:
  • Game messages: 119

  • Won: 1 ( 14% )
  • Survived: 2 ( 29% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7

  • Civil disorder: 1
  • Civil disorders taken over: 1
  • Classic:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Won: 1 ( 25% )
  • Defeated: 3 ( 75% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    KaiEll's games

    Showing results 1 to 7 of 7 total results.

    Finished: 02 AM Fri 14 Oct 22 UTC
    Lets try the AI
    3 days /phase
    Pot: 10 D - Autumn, 1904, Finished
    Classic - France vs Austria, Bot Game, Unranked
    4 excused missed turn
    Game won by FB (100D)
    Austria
    FB (100D)
    Won. 20 supply-centers, 11 units
    France
    KaiEll (125D)
    Survived. 13 supply-centers, 9 units
    Finished: 10 PM Sat 19 Nov 22 UTC
    Private Dubs-4
    1 day /phase
    Pot: 35 D - Spring, 1918, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Germany
    skylark (107D)
    Drawn. 17 supply-centers, 17 units
    Italy
    Nessy (107D)
    Drawn. 12 supply-centers, 12 units
    England
    Neckee777 (167D)
    Drawn. 5 supply-centers, 5 units
    France
    KaiEll (125D)
    Defeated. Bet: 5D
    Turkey
    busstop (100D)
    Defeated. Bet: 5D
    Russia
    tansania (100D)
    Defeated. Bet: 5D
    Austria
    Defeated. Bet: 5D
    Finished: 04 PM Tue 13 Dec 22 UTC
    Slow Empire4
    1 day /phase
    Pot: 150 D - Autumn, 2013, Finished
    Fall of the American Empire IV, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Quebec
    Chumlee (100D)
    Drawn. 23 supply-centers, 20 units
    Peru
    shinsoo (130D)
    Drawn. 18 supply-centers, 20 units
    British-Columbia
    Randomizer (722D)
    Drawn. 12 supply-centers, 11 units
    Mexico
    T.H (255D)
    Drawn. 3 supply-centers, 2 units
    Texas
    Wicksy27 (342D)
    Drawn. 2 supply-centers, 2 units
    California
    Defeated. Bet: 15D
    Florida
    GalahadIII (4816D)
    Defeated. Bet: 0D
    Heartland
    KaiEll (125D)
    Defeated. Bet: 0D
    New-York
    Defeated. Bet: 15D
    Cuba
    legaala (170D)
    Defeated. Bet: 15D
    Civil Disorders
    Strauss (1872D)Quebec (Autumn, 2013) with 20 centres.
    curupira (3441D)Florida (Spring, 2007) with 3 centres.
    ejb0527 (1012D)Peru (Spring, 2013) with 22 centres.
    Private Bean (145D)Florida (Autumn, 2003) with 6 centres.
    olliert (100D)British-Columbia (Autumn, 2003) with 6 centres.
    berengar (100D)Florida (Autumn, 2001) with 6 centres.
    ldconcrack (100D)Heartland (Autumn, 2003) with 2 centres.
    goodfather (122D)Florida (Autumn, 2004) with 3 centres.
    Cynic24 (100D)Texas (Spring, 2001) with 7 centres.
    Finished: 12 AM Sun 18 Sep 16 UTC
    Private smol-er game
    10 minutes /phase
    Pot: 50 D - Autumn, 6, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by Drdraco50 (180D)
    Greece
    Drdraco50 (180D)
    Won. 19 supply-centers, 15 units
    Carthage
    CAHpow27 (100D)
    Survived. 9 supply-centers, 11 units
    Egypt
    bussy (100D)
    Survived. 4 supply-centers, 3 units
    Persia
    Brabes (100D)
    Survived. 2 supply-centers, 3 units
    Rome
    KaiEll (125D)
    Defeated. Bet: 10D
    Finished: 06 AM Sat 17 Sep 16 UTC
    Private smol game
    10 minutes /phase
    Pot: 50 D - Spring, 5, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by KaiEll (125D)
    Carthage
    KaiEll (125D)
    Won. 5 supply-centers, 5 units
    Rome
    bussy (100D)
    Resigned. 13 supply-centers, 11 units
    Persia
    CAHpow27 (100D)
    Resigned. 9 supply-centers, 8 units
    Egypt
    Resigned. 6 supply-centers, 5 units
    Greece
    Neckee777 (167D)
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    Neckee777 (167D)Greece (Spring, 5) with 1 centres.
    bussy (100D)Rome (Spring, 5) with 13 centres.
    Hairy Hitler (0DX)Egypt (Autumn, 4) with 6 centres.
    CAHpow27 (100D)Persia (Spring, 5) with 9 centres.
    Finished: 06 PM Fri 23 Sep 16 UTC
    Private Cain did Harambe
    18 hours /phase
    Pot: 50 D - Autumn, 7, Finished
    1 excused missed turn
    Game won by Hairy Hitler (0DX)
    Greece
    Won. 8 supply-centers, 8 units
    Carthage
    Neckee777 (167D)
    Resigned. 17 supply-centers, 16 units
    Persia
    Drdraco50 (180D)
    Resigned. 9 supply-centers, 5 units
    Rome
    KaiEll (125D)
    Defeated. Bet: 10D
    Egypt
    Lockman (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Neckee777 (167D)Carthage (Autumn, 7) with 17 centres.
    Drdraco50 (180D)Persia (Autumn, 6) with 9 centres.
    KaiEll (125D)Rome (Autumn, 6) with 0 centres.
    Finished: 09 PM Thu 15 Sep 16 UTC
    Private the herd goes to war
    1 day /phase
    Pot: 70 D - Autumn, 1911, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Drdraco50 (180D)
    England
    Drdraco50 (180D)
    Won. 18 supply-centers, 15 units
    Italy
    Lockman (100D)
    Survived. 11 supply-centers, 9 units
    Russia
    KaiEll (125D)
    Survived. 4 supply-centers, 3 units
    Turkey
    Survived. 1 supply-centers, 0 units
    Germany
    bussy (100D)
    Survived. 0 supply-centers, 3 units
    Austria
    Neckee777 (167D)
    Defeated. Bet: 10D
    France
    Isaaaccccccc (100D)
    Defeated. Bet: 10D