MikesMort

Profile Information

  • User Comment:
  • "2chainz"


  • Last visited: 25 Mar 15 UTC
  • Joined: 12 Mar 15 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 88
  • Peak: 100
  • Position: 65,574
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 13,875
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,843


Game Stats
  • All Game stats:
  • Game messages: 56

  • Survived: 1 ( 20% )
  • Defeated: 4 ( 80% )
  • Total (finished): 5

  • Civil disorder: 9
  • Civil disorders taken over: 6
  • Classic:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Gunboat:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Ranked:
  • Defeated: 3 ( 100% )
  • Total (finished): 3
  • Variant stats:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    MikesMort's games

    Showing results 1 to 5 of 5 total results.

    Finished: 11 PM Wed 01 Apr 15 UTC
    The Epic Game
    18 hours /phase
    Pot: 53 D - Autumn, 1909, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by Glasgow Warrior (105D)
    England
    Won. 18 supply-centers, 17 units
    Turkey
    Survived. 11 supply-centers, 10 units
    Austria
    eugene58 (115D)
    Survived. 5 supply-centers, 5 units
    Italy
    apathetec (513D)
    Survived. 0 supply-centers, 1 units
    France
    Defeated. Bet: 5D
    Germany
    MikesMort (100D)
    Defeated. Bet: 8D
    Russia
    Defeated. Bet: 5D
    Civil Disorders
    zscheck (2531D)Germany (Autumn, 1904) with 8 centres.
    SwagmanYoloIII (80DX)Turkey (Autumn, 1904) with 6 centres.
    MikesMort (100D)Germany (Autumn, 1905) with 7 centres.
    dsrwd5 (227D)Austria (Spring, 1904) with 7 centres.
    Finished: 12 AM Fri 27 Mar 15 UTC
    Gunboat in the sky with diamonts
    16 hours /phase
    Pot: 107 D - Autumn, 1911, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by Captain Tomorrow (438D)
    France
    Won. 18 supply-centers, 16 units
    Italy
    Survived. 12 supply-centers, 12 units
    Turkey
    Survived. 2 supply-centers, 2 units
    Russia
    Beaumont (569D)
    Survived. 2 supply-centers, 3 units
    England
    MikesMort (100D)
    Defeated. Bet: 2D
    Germany
    quarryman (5466D)
    Defeated. Bet: 15D
    Austria
    kasamhor (100D)
    Defeated. Bet: 15D
    Civil Disorders
    Blanco (130D)England (Autumn, 1904) with 1 centres.
    MikesMort (100D)England (Autumn, 1905) with 0 centres.
    Finished: 12 PM Fri 24 Apr 15 UTC
    Name-14
    1 day /phase
    Pot: 522 D - Spring, 2004, Finished
    Modern Diplomacy II, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Russia
    JMB22 (1960D)
    Drawn. 13 supply-centers, 13 units
    Britain
    Holen (222D)
    Drawn. 13 supply-centers, 13 units
    France
    sanfi (1709D)
    Drawn. 11 supply-centers, 11 units
    Italy
    Scmoo472 (1933D)
    Drawn. 10 supply-centers, 10 units
    Spain
    Drawn. 3 supply-centers, 3 units
    Egypt
    TheRandom (0DX)
    Resigned. 14 supply-centers, 13 units
    Ukraine
    sahleao (1139D)
    Defeated. Bet: 50D
    Germany
    Defeated. Bet: 50D
    Turkey
    MikesMort (100D)
    Defeated. Bet: 18D
    Poland
    Defeated. Bet: 4D
    Civil Disorders
    Autokratos (130D)Poland (Spring, 1996) with 3 centres.
    archon236 (100D)Turkey (Autumn, 1994) with 4 centres.
    TheRandom (0DX)Egypt (Autumn, 2003) with 14 centres.
    Finished: 11 AM Wed 18 Mar 15 UTC
    Feel the power
    1 day /phase
    Pot: 31 D - Autumn, 8, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by BIG-FAT-N00B (0DX)
    Egypt
    Won. 19 supply-centers, 15 units
    Rome
    Atrum (458D)
    Survived. 14 supply-centers, 14 units
    Greece
    MikesMort (100D)
    Survived. 1 supply-centers, 2 units
    Carthage
    Berkut (100D)
    Defeated. Bet: 5D
    Persia
    Nerfninja (100D)
    Defeated. Bet: 4D
    Civil Disorders
    hoopdehoop (100D)Greece (Spring, 7) with 3 centres.
    Finished: 08 AM Mon 11 May 15 UTC
    GunboatSlow03
    2 days /phase
    Pot: 110 D - Autumn, 1912, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by jopapale (331D)
    Italy
    jopapale (331D)
    Won. 18 supply-centers, 17 units
    England
    quentin (0DX)
    Survived. 13 supply-centers, 13 units
    Russia
    thorfi (1023D)
    Survived. 2 supply-centers, 3 units
    France
    song (100D)
    Survived. 1 supply-centers, 1 units
    Germany
    Defeated. Bet: 10D
    Austria
    brenno (138D)
    Defeated. Bet: 10D
    Turkey
    MikesMort (100D)
    Defeated. Bet: 3D
    Civil Disorders
    henrysherrell (100D)Russia (Spring, 1906) with 7 centres.
    pandas13 (100D)Russia (Spring, 1910) with 6 centres.
    jpattison (100D)Turkey (Autumn, 1901) with 3 centres.
    Alexandria (100D)Turkey (Autumn, 1903) with 2 centres.
    MikesMort (100D)Turkey (Autumn, 1906) with 0 centres.
    TikTakBoom (100D)Russia (Spring, 1909) with 7 centres.