manshark

Profile Information

    Banned

  • User Comment:
  • "Banned by a moderator: multi / meta / no reply"


  • Last visited: 25 Jun 18 UTC
  • Joined: 21 May 14 UTC


Ranking Info Help

    PointsD:
  • Available: 0
  • In play: 0
  • Total: 0
  • Ghost Rating Overall:
  • Rating: 85
  • Peak: 100
  • Position: 67,921
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,966
  • Ghost Rating Gunboat:
  • Rating: 100
  • Peak: 100
  • Position: 4,365


Game Stats
  • All Game stats:
  • Game messages: 104

  • Drawn: 1 ( 13% )
  • Survived: 1 ( 13% )
  • Defeated: 4 ( 50% )
  • Resigned: 2 ( 25% )
  • Total (finished): 8

  • Civil disorder: 7
  • Civil disorders taken over: 0
  • Classic:
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4
  • Classic Press:
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4
  • Classic Ranked:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Variant stats:
  • Defeated: 2 ( 50% )
  • Resigned: 2 ( 50% )
  • Total (finished): 4


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    manshark's games

    Showing results 1 to 8 of 8 total results.

    Finished: 01 AM Wed 27 Jun 18 UTC
    WWI - Europe
    1 day /phase
    Pot: 70 D - Autumn, 1910, Finished
    Classic, Unranked
    1 excused missed turn
    Game drawn
    England
    franchize (100D)
    Drawn. 13 supply-centers, 13 units
    France
    manshark (0DX)
    Drawn. 11 supply-centers, 10 units
    Austria
    Hoppsywins (1387D)
    Drawn. 10 supply-centers, 10 units
    Germany
    mokkacreme (2232D)
    Defeated. Bet: 0D
    Italy
    kjbonill (100D)
    Defeated. Bet: 10D
    Russia
    Petrus (92D)
    Defeated. Bet: 10D
    Turkey
    Trollish (47DX)
    Defeated. Bet: 0D
    Civil Disorders
    Hooty (100D)Germany (Autumn, 1901) with 4 centres.
    The Representative of this emp (10DX)Turkey (Autumn, 1905) with 1 centres.
    Finished: 07 AM Thu 21 Jun 18 UTC
    (Insert Original Game Name Here)
    1 day /phase
    Pot: 70 D - Autumn, 1908, Finished
    Classic, Unranked
    1 excused missed turn
    Game won by franchize (100D)
    France
    franchize (100D)
    Won. 18 supply-centers, 15 units
    England
    purrple94 (100D)
    Survived. 11 supply-centers, 10 units
    Turkey
    Petrus (92D)
    Survived. 3 supply-centers, 3 units
    Russia
    AcidBurn (120D)
    Survived. 2 supply-centers, 3 units
    Italy
    manshark (0DX)
    Survived. 0 supply-centers, 1 units
    Germany
    King Korpe (293D)
    Defeated. Bet: 10D
    Austria
    Iman8989 (100D)
    Defeated. Bet: 0D
    Civil Disorders
    Hooty (100D)Austria (Autumn, 1901) with 4 centres.
    Bricen120 (235D)Russia (Spring, 1906) with 4 centres.
    Finished: 05 AM Fri 19 Jun 15 UTC
    so classic
    1 day /phase
    Pot: 86 D - Autumn, 1910, Finished
    Classic, Anonymous players, Survivors-Win Scoring, Hidden draw votes
    1 excused missed turn
    Game won by Vasquez (132D)
    England
    Vasquez (132D)
    Won. 19 supply-centers, 17 units
    Austria
    gmckhool (190D)
    Survived. 13 supply-centers, 11 units
    Italy
    nide1225 (517D)
    Survived. 2 supply-centers, 3 units
    France
    taipan (100D)
    Survived. 0 supply-centers, 1 units
    Russia
    johnnymelabo (100D)
    Survived. 0 supply-centers, 2 units
    Germany
    manshark (0DX)
    Defeated. Bet: 10D
    Turkey
    Admiral001 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    andrewfranchize (100D)France (Autumn, 1901) with 4 centres.
    nirja (100D)Italy (Autumn, 1901) with 3 centres.
    RNiebuhr (156D)Italy (Autumn, 1905) with 4 centres.
    Finished: 11 PM Sat 07 Jun 14 UTC
    open to anyone
    1 day /phase
    Pot: 75 D - Spring, 7, Finished
    The Ancient Mediterranean, Public messaging only, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Carthage
    Major Matt (171D)
    Drawn. 14 supply-centers, 14 units
    Greece
    Nbordin (671D)
    Drawn. 11 supply-centers, 11 units
    Persia
    ryandave (176D)
    Drawn. 5 supply-centers, 5 units
    Egypt
    Resigned. 3 supply-centers, 3 units
    Rome
    manshark (0DX)
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    andrewfranchize (100D)Egypt (Autumn, 5) with 4 centres.
    manshark (0DX)Rome (Autumn, 5) with 2 centres.
    Finished: 07 PM Sat 05 Jul 14 UTC
    Cheap Modern Diplomacy II
    1 day /phase
    Pot: 111 D - Autumn, 2005, Finished
    Modern Diplomacy II, Survivors-Win Scoring
    1 excused missed turn
    Game won by Eltax (183D)
    Spain
    Eltax (183D)
    Won. 34 supply-centers, 26 units
    Egypt
    jengamaster (2137D)
    Survived. 28 supply-centers, 26 units
    Germany
    FreddyQuimby (100D)
    Resigned. 2 supply-centers, 3 units
    Poland
    ProfKraken (100D)
    Resigned. 0 supply-centers, 4 units
    Britain
    Resigned. 0 supply-centers, 1 units
    Ukraine
    gordonpup (1127D)
    Defeated. Bet: 5D
    Russia
    deltanu148 (176D)
    Defeated. Bet: 6D
    Italy
    Major Matt (171D)
    Defeated. Bet: 5D
    France
    Check_mate (100D)
    Defeated. Bet: 5D
    Turkey
    manshark (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    gordonpup (1127D)Ukraine (Spring, 2001) with 1 centres.
    ryantopher (0DX)Russia (Spring, 1995) with 7 centres.
    ke7ofi (100D)Germany (Spring, 2000) with 13 centres.
    Sicily (159D)Egypt (Spring, 2001) with 19 centres.
    ProfKraken (100D)Poland (Autumn, 2003) with 11 centres.
    manshark (0DX)Turkey (Autumn, 1998) with 1 centres.
    JackWolfskin00 (100D)Britain (Autumn, 2002) with 5 centres.
    jonzom10 (100D)Russia (Autumn, 1996) with 6 centres.
    FreddyQuimby (100D)Germany (Autumn, 2001) with 9 centres.
    Finished: 09 PM Sat 14 Jun 14 UTC
    'Merica-4
    10 hours /phase
    Pot: 400 D - Autumn, 2013, Finished
    Fall of the American Empire IV, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by HeyYou (923D)
    New-York
    HeyYou (923D)
    Won. 34 supply-centers, 29 units
    Peru
    dagabs0 (31440D)
    Survived. 19 supply-centers, 19 units
    British-Columbia
    Survived. 2 supply-centers, 4 units
    Texas
    Survived. 2 supply-centers, 3 units
    Florida
    manshark (0DX)
    Resigned. 1 supply-centers, 1 units
    California
    cbermar (651D)
    Defeated. Bet: 40D
    Heartland
    Defeated. Bet: 40D
    Mexico
    Fortbuild (129D)
    Defeated. Bet: 40D
    Quebec
    Defeated. Bet: 40D
    Cuba
    Blue Baboon (755D)
    Defeated. Bet: 40D
    Civil Disorders
    WarriorOfGrace (298D)Heartland (Autumn, 2008) with 0 centres.
    andrewfranchize (100D)Quebec (Autumn, 2004) with 1 centres.
    manshark (0DX)Florida (Spring, 2009) with 2 centres.
    Finished: 01 PM Fri 13 Jun 14 UTC
    Classic for Dummies 5
    1 day /phase
    Pot: 140 D - Autumn, 1914, Finished
    Classic, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    England
    Nbordin (671D)
    Drawn. 17 supply-centers, 17 units
    Turkey
    dyager_nh (619D)
    Drawn. 17 supply-centers, 17 units
    France
    Defeated. Bet: 20D
    Italy
    tzarn (100D)
    Defeated. Bet: 20D
    Germany
    ke7ofi (100D)
    Defeated. Bet: 20D
    Austria
    manshark (0DX)
    Defeated. Bet: 20D
    Russia
    Sherincall (338D)
    Defeated. Bet: 20D
    Civil Disorders
    andrewfranchize (100D)France (Autumn, 1908) with 0 centres.
    manshark (0DX)Austria (Spring, 1906) with 3 centres.
    Finished: 02 PM Fri 27 Jun 14 UTC
    Stars and Stripes
    1 day /phase
    Pot: 216 D - Autumn, 2009, Finished
    Fall of the American Empire IV, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    California
    Nbordin (671D)
    Drawn. 24 supply-centers, 21 units
    New-York
    Gate (249D)
    Drawn. 18 supply-centers, 18 units
    Peru
    linusmir (100D)
    Drawn. 8 supply-centers, 8 units
    British-Columbia
    roragons (705D)
    Drawn. 7 supply-centers, 7 units
    Florida
    ryandave (176D)
    Drawn. 1 supply-centers, 1 units
    Heartland
    Alcapwn17 (310D)
    Defeated. Bet: 20D
    Quebec
    Sicily (159D)
    Defeated. Bet: 20D
    Cuba
    Albion (100D)
    Defeated. Bet: 20D
    Texas
    Asphyxiate (100D)
    Defeated. Bet: 20D
    Mexico
    manshark (0DX)
    Defeated. Bet: 20D
    Civil Disorders
    DownrightDarius (100D)Peru (Autumn, 2000) with 4 centres.
    Albion (100D)Cuba (Autumn, 2006) with 0 centres.
    Asphyxiate (100D)Texas (Spring, 2002) with 1 centres.
    manshark (0DX)Mexico (Autumn, 2006) with 0 centres.