errdivideby0

Profile Information

  • Last visited: 15 Nov 13 UTC
  • Joined: 19 Oct 13 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 73
  • Peak: 100
  • Position: 72,598
  • Ghost Rating Gunboat:
  • Rating: 99
  • Peak: 100
  • Position: 10,726
  • Ghost Rating Live:
  • Rating: 99
  • Peak: 100
  • Position: 9,563


Game Stats
  • All Game stats:
  • Game messages: 168

  • Survived: 1 ( 14% )
  • Defeated: 5 ( 71% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7

  • Civil disorder: 2
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 4 ( 80% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5
  • Classic Press:
  • Defeated: 3 ( 75% )
  • Resigned: 1 ( 25% )
  • Total (finished): 4
  • Classic Gunboat:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 4 ( 80% )
  • Resigned: 1 ( 20% )
  • Total (finished): 5
  • Variant stats:
  • Survived: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    errdivideby0's games

    Showing results 1 to 7 of 7 total results.

    Finished: 06 PM Fri 08 Nov 13 UTC
    WW3-13
    1 day /phase
    Pot: 61 D - Autumn, 7, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by jenspo (1242D)
    Persia
    jenspo (1242D)
    Won. 18 supply-centers, 17 units
    Rome
    errdivideby0 (100D)
    Survived. 8 supply-centers, 8 units
    Carthage
    M1k3y (100D)
    Survived. 6 supply-centers, 5 units
    Egypt
    Bobua (100D)
    Survived. 2 supply-centers, 3 units
    Greece
    disMOUNT (100D)
    Defeated. Bet: 10D
    Civil Disorders
    cojo9962 (100D)Carthage (Autumn, 6) with 6 centres.
    Finished: 12 AM Mon 25 Nov 13 UTC
    troop destruction 5
    12 hours /phase
    Pot: 60 D - Autumn, 2016, Finished
    Fall of the American Empire IV, Survivors-Win Scoring
    1 excused missed turn
    Game won by jenspo (1242D)
    Mexico
    jenspo (1242D)
    Won. 34 supply-centers, 33 units
    Quebec
    Draugnar (0DX)
    Survived. 23 supply-centers, 21 units
    Cuba
    Drakon (100D)
    Survived. 1 supply-centers, 4 units
    Peru
    Camden (100D)
    Defeated. Bet: 5D
    Florida
    disMOUNT (100D)
    Defeated. Bet: 5D
    Texas
    errdivideby0 (100D)
    Defeated. Bet: 5D
    Heartland
    conornb (100D)
    Defeated. Bet: 5D
    British-Columbia
    marco79 (100D)
    Defeated. Bet: 5D
    New-York
    Dubs Step (100D)
    Defeated. Bet: 5D
    California
    DC35 (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    conornb (100D)Heartland (Autumn, 2014) with 0 centres.
    disMOUNT (100D)Florida (Spring, 2006) with 7 centres.
    Finished: 02 PM Fri 08 Nov 13 UTC
    Classic Woodrowing
    1 day /phase
    Pot: 54 D - Spring, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Austria
    noviscus (427D)
    Drawn. 16 supply-centers, 16 units
    Germany
    dyager_nh (619D)
    Drawn. 11 supply-centers, 8 units
    France
    Alderian (2425D(S))
    Drawn. 7 supply-centers, 7 units
    Turkey
    Styje (266D)
    Defeated. Bet: 5D
    Russia
    errdivideby0 (100D)
    Defeated. Bet: 5D
    Italy
    SeverusG (100D)
    Defeated. Bet: 5D
    England
    Defeated. Bet: 5D
    Civil Disorders
    Kellithar (107D)France (Spring, 1907) with 7 centres.
    SeverusG (100D)Italy (Autumn, 1907) with 4 centres.
    Finished: 12 AM Mon 18 Nov 13 UTC
    Diplomacy or else 10
    1 day /phase
    Pot: 123 D - Spring, 1909, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Austria
    Sageoffire (172D)
    Drawn. 15 supply-centers, 14 units
    England
    Drawn. 9 supply-centers, 9 units
    Italy
    Lemons (582D)
    Drawn. 9 supply-centers, 9 units
    Germany
    errdivideby0 (100D)
    Resigned. 1 supply-centers, 1 units
    Russia
    KingRishard (948D)
    Defeated. Bet: 7D
    France
    jlascelle (374D)
    Defeated. Bet: 11D
    Turkey
    Defeated. Bet: 15D
    Civil Disorders
    zaaaaak (100D)Russia (Autumn, 1903) with 2 centres.
    errdivideby0 (100D)Germany (Autumn, 1908) with 1 centres.
    guru lis (100D)France (Autumn, 1901) with 3 centres.
    Finished: 06 PM Mon 11 Nov 13 UTC
    Diplomacy DISASTER!
    1 day /phase
    Pot: 80 D - Autumn, 1907, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Sageoffire (172D)
    Turkey
    Sageoffire (172D)
    Won. 18 supply-centers, 15 units
    England
    Survived. 16 supply-centers, 14 units
    Russia
    tmenzo (115D)
    Survived. 0 supply-centers, 1 units
    Austria
    ghostmute (364D)
    Defeated. Bet: 10D
    Germany
    Defeated. Bet: 10D
    Italy
    Riib (123D)
    Defeated. Bet: 10D
    France
    errdivideby0 (100D)
    Defeated. Bet: 10D
    Civil Disorders
    HeidelbergKid (130D)Germany (Autumn, 1905) with 1 centres.
    GrimIngram (100D)Russia (Spring, 1902) with 4 centres.
    Finished: 09 PM Mon 11 Nov 13 UTC
    HEYOO
    1 day /phase
    Pot: 70 D - Spring, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    Sageoffire (172D)
    Drawn. 15 supply-centers, 15 units
    Austria
    VxLam (169D)
    Drawn. 13 supply-centers, 13 units
    Italy
    noviscus (427D)
    Drawn. 6 supply-centers, 6 units
    Russia
    Kesa02 (100D)
    Defeated. Bet: 10D
    Turkey
    errdivideby0 (100D)
    Defeated. Bet: 10D
    Germany
    Naf (100D)
    Defeated. Bet: 10D
    France
    fridaay (0DX)
    Defeated. Bet: 10D
    Finished: 05 PM Sun 20 Oct 13 UTC
    WWI-22
    5 minutes /phase
    Pot: 35 D - Autumn, 1908, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by wojtekabPL (100D)
    Austria
    wojtekabPL (100D)
    Won. 18 supply-centers, 15 units
    England
    AnonymousWon (309D)
    Survived. 11 supply-centers, 10 units
    France
    wasdlmb (100D)
    Survived. 5 supply-centers, 7 units
    Italy
    nyer7 (823D)
    Defeated. Bet: 5D
    Germany
    aod (100D)
    Defeated. Bet: 5D
    Turkey
    errdivideby0 (100D)
    Defeated. Bet: 5D
    Russia
    jolive (0DX)
    Defeated. Bet: 5D
    Civil Disorders
    nyer7 (823D)Italy (Autumn, 1907) with 0 centres.
    jolive (0DX)Russia (Autumn, 1901) with 4 centres.
    errdivideby0 (100D)Turkey (Spring, 1908) with 1 centres.