fgsi

Profile Information

    Banned

  • User Comment:
  • "Banned by a moderator: multi: 46679"


  • Last visited: 12 Oct 12 UTC
  • Joined: 13 Aug 12 UTC


Ranking Info Help

    PointsD:
  • Available: 0
  • In play: 0
  • Total: 0
  • Ghost Rating Overall:
  • Rating: 98
  • Peak: 108
  • Position: 29,117


Game Stats
  • All Game stats:
  • Game messages: 237

  • Won: 3 ( 43% )
  • Drawn: 1 ( 14% )
  • Defeated: 2 ( 29% )
  • Resigned: 1 ( 14% )
  • Total (finished): 7

  • Civil disorder: 0
  • Civil disorders taken over: 0
  • Classic:
  • Defeated: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Classic Press:
  • Defeated: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Defeated: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2
  • Variant stats:
  • Won: 3 ( 60% )
  • Drawn: 1 ( 20% )
  • Defeated: 1 ( 20% )
  • Total (finished): 5


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    fgsi's games

    Showing results 1 to 7 of 7 total results.

    Finished: 05 PM Wed 21 Nov 12 UTC
    Super Kill-Death-Stabby Robot. World Game
    1 day /phase
    Pot: 113 D - Autumn, 2011, Finished
    World Diplomacy IX, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Argentina
    Drawn. 18 supply-centers, 17 units
    Oz
    rannjohnson (1286D)
    Drawn. 17 supply-centers, 17 units
    Libya
    stws (227D)
    Drawn. 12 supply-centers, 12 units
    Kenya
    Drawn. 11 supply-centers, 11 units
    Western-Canada
    LakersFan (899D)
    Drawn. 10 supply-centers, 10 units
    Russia
    lorelei_s (1096D(S))
    Drawn. 9 supply-centers, 9 units
    Near-East
    thelevite (722D)
    Drawn. 6 supply-centers, 6 units
    Frozen-Antarctica
    Tyran (914D)
    Drawn. 3 supply-centers, 3 units
    Brazil
    lucythedoggy (100D)
    Defeated. Bet: 5D
    China
    Defeated. Bet: 5D
    Europe
    smokeout (0DX)
    Defeated. Bet: 5D
    Ghana
    feibert (100D)
    Defeated. Bet: 3D
    India
    fgsi (0DX)
    Defeated. Bet: 5D
    Pacific-Russia
    Check_mate (100D)
    Defeated. Bet: 5D
    Quebec
    ThaHunters (1380D)
    Defeated. Bet: 5D
    South-Africa
    Utom (688D)
    Defeated. Bet: 5D
    USA
    Defeated. Bet: 5D
    Civil Disorders
    jimmy chulu (0DX)Frozen-Antarctica (Autumn, 2005) with 7 centres.
    rosaville (2507D)Ghana (Autumn, 2000) with 3 centres.
    ThaHunters (1380D)Quebec (Autumn, 2009) with 0 centres.
    jailbreak1 (0DX)USA (Autumn, 2002) with 1 centres.
    feibert (100D)Ghana (Autumn, 2004) with 0 centres.
    Finished: 06 PM Sun 14 Oct 12 UTC
    The Haji Seraya Chan Schaphal Game
    1 day /phase
    Pot: 105 D - Spring, 1909, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    nniewold (464D)
    Drawn. 2 supply-centers, 2 units
    France
    Drawn. 2 supply-centers, 2 units
    Russia
    fgsi (0DX)
    Resigned. 17 supply-centers, 17 units
    Austria
    fox_ (0DX)
    Resigned. 13 supply-centers, 13 units
    Italy
    Akenzua (100D)
    Defeated. Bet: 15D
    Germany
    Uhtred4728 (100D)
    Defeated. Bet: 15D
    Turkey
    Qwit (110D)
    Defeated. Bet: 15D
    Finished: 11 AM Wed 12 Sep 12 UTC
    Live Ancient Med-6
    5 minutes /phase
    Pot: 50 D - Autumn, 1, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Carthage
    Bohonk (1918D)
    Drawn. 6 supply-centers, 3 units
    Greece
    EpicFail (176D)
    Drawn. 6 supply-centers, 3 units
    Persia
    BobbyMcGee (100D)
    Drawn. 6 supply-centers, 3 units
    Rome
    fgsi (0DX)
    Drawn. 4 supply-centers, 3 units
    Egypt
    fox_ (0DX)
    Drawn. 3 supply-centers, 3 units
    Finished: 01 PM Tue 25 Sep 12 UTC
    Roman Conquests
    1 day /phase
    Pot: 50 D - Autumn, 10, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by fgsi (0DX)
    Rome
    fgsi (0DX)
    Won. 18 supply-centers, 16 units
    Carthage
    Ritmo (736D(B))
    Survived. 15 supply-centers, 13 units
    Persia
    mcpaul (100D)
    Survived. 0 supply-centers, 2 units
    Egypt
    Axxroytovu (100D)
    Resigned. 1 supply-centers, 1 units
    Greece
    alaver (100D)
    Defeated. Bet: 10D
    Civil Disorders
    Axxroytovu (100D)Egypt (Spring, 10) with 2 centres.
    Finished: 05 PM Tue 11 Sep 12 UTC
    Good Ole Diplomacy
    1 day /phase
    Pot: 25 D - Autumn, 11, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game won by fgsi (0DX)
    Persia
    fgsi (0DX)
    Won. 18 supply-centers, 17 units
    Rome
    fox_ (0DX)
    Survived. 16 supply-centers, 16 units
    Greece
    Axxroytovu (100D)
    Defeated. Bet: 5D
    Egypt
    MrAvatarzan (100D)
    Defeated. Bet: 5D
    Carthage
    Defeated. Bet: 5D
    Finished: 04 AM Thu 13 Sep 12 UTC
    Kaylove
    1 day, 12 hours /phase
    Pot: 50 D - Autumn, 9, Finished
    The Ancient Mediterranean, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by fgsi (0DX)
    Egypt
    fgsi (0DX)
    Won. 18 supply-centers, 16 units
    Persia
    tulsakaleb (100D)
    Survived. 15 supply-centers, 15 units
    Carthage
    ThaHunters (1380D)
    Survived. 1 supply-centers, 3 units
    Greece
    H290 (100D)
    Defeated. Bet: 10D
    Rome
    TyPrado (100D)
    Defeated. Bet: 10D
    Civil Disorders
    TyPrado (100D)Rome (Spring, 4) with 6 centres.
    H290 (100D)Greece (Spring, 7) with 1 centres.
    Finished: 01 PM Sat 22 Sep 12 UTC
    Tester-2
    1 day /phase
    Pot: 78 D - Autumn, 1912, Finished
    Classic, Survivors-Win Scoring
    1 excused missed turn
    Game won by Fire (341D)
    Turkey
    Fire (341D)
    Won. 18 supply-centers, 16 units
    England
    zelmoby (100D)
    Survived. 14 supply-centers, 13 units
    France
    ol_hickory (515D)
    Survived. 2 supply-centers, 3 units
    Austria
    ThaHunters (1380D)
    Defeated. Bet: 10D
    Germany
    Parso (104D)
    Defeated. Bet: 10D
    Russia
    kabeavers (100D)
    Defeated. Bet: 10D
    Italy
    fgsi (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    ThaHunters (1380D)Austria (Spring, 1905) with 1 centres.
    Parso (104D)Germany (Autumn, 1903) with 0 centres.
    Choklad (100D)France (Autumn, 1901) with 3 centres.