karappr

Profile Information

  • User Comment:
  • "po쎇쓔wer"


  • Last visited: 14 Aug 10 UTC
  • Joined: 23 Jul 10 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating Overall:
  • Rating: 86
  • Peak: 100
  • Position: 67,168
  • Ghost Rating Live:
  • Rating: 92
  • Peak: 100
  • Position: 17,447
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 14,218


Game Stats
  • All Game stats:
  • Game messages: 7

  • Drawn: 2 ( 25% )
  • Survived: 1 ( 13% )
  • Defeated: 4 ( 50% )
  • Resigned: 1 ( 13% )
  • Total (finished): 8

  • Civil disorder: 5
  • Civil disorders taken over: 1
  • Classic:
  • Drawn: 1 ( 17% )
  • Survived: 1 ( 17% )
  • Defeated: 4 ( 67% )
  • Total (finished): 6
  • Classic Press:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Gunboat:
  • Drawn: 1 ( 25% )
  • Survived: 1 ( 25% )
  • Defeated: 2 ( 50% )
  • Total (finished): 4
  • Classic Ranked:
  • Drawn: 1 ( 17% )
  • Survived: 1 ( 17% )
  • Defeated: 4 ( 67% )
  • Total (finished): 6
  • Variant stats:
  • Drawn: 1 ( 50% )
  • Resigned: 1 ( 50% )
  • Total (finished): 2


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.


    Ghost Rating Overall Trending

    karappr's games

    Showing results 1 to 8 of 8 total results.

    Finished: 10 AM Sun 15 Aug 10 UTC
    Private 중카지중
    5 minutes /phase
    Pot: 50 D - Spring, 6, Finished
    The Ancient Mediterranean, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by miro036 (148D)
    Greece
    miro036 (148D)
    Won. 13 supply-centers, 12 units
    Egypt
    karappr (100D)
    Resigned. 11 supply-centers, 9 units
    Carthage
    LotRKyo (100D)
    Resigned. 5 supply-centers, 5 units
    Rome
    Haryu (106D)
    Resigned. 4 supply-centers, 4 units
    Persia
    bjclan (0DX)
    Defeated. Bet: 10D
    Civil Disorders
    LotRKyo (100D)Carthage (Autumn, 4) with 5 centres.
    bjclan (0DX)Persia (Spring, 4) with 1 centres.
    karappr (100D)Egypt (Spring, 5) with 12 centres.
    Haryu (106D)Rome (Spring, 6) with 4 centres.
    Finished: 09 AM Sun 15 Aug 10 UTC
    Quick Think - Live
    5 minutes /phase
    Pot: 140 D - Autumn, 1905, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    Haryu (106D)
    Drawn. 8 supply-centers, 8 units
    Turkey
    bjclan (0DX)
    Drawn. 7 supply-centers, 7 units
    Italy
    karappr (100D)
    Drawn. 6 supply-centers, 6 units
    Austria
    dominikstar (175D)
    Drawn. 6 supply-centers, 5 units
    Germany
    Baelar (100D)
    Drawn. 5 supply-centers, 5 units
    France
    Resigned. 1 supply-centers, 1 units
    Russia
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    betweentheblades (100D)Russia (Autumn, 1903) with 3 centres.
    cookinggreg (0DX)France (Spring, 1903) with 3 centres.
    Finished: 06 AM Sun 15 Aug 10 UTC
    중카-지중해다 슈ㅣ발
    5 minutes /phase
    Pot: 50 D - Spring, 8, Finished
    The Ancient Mediterranean, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    Persia
    karappr (100D)
    Drawn. 12 supply-centers, 12 units
    Carthage
    Haryu (106D)
    Drawn. 11 supply-centers, 11 units
    Rome
    bjclan (0DX)
    Drawn. 11 supply-centers, 11 units
    Greece
    LotRKyo (100D)
    Defeated. Bet: 0D
    Egypt
    angcal (100D)
    Defeated. Bet: 10D
    Civil Disorders
    DarkWind.Rwc (100D)Greece (Spring, 4) with 5 centres.
    Finished: 09 AM Fri 13 Aug 10 UTC
    prepare to die
    5 minutes /phase
    Pot: 388 D - Autumn, 1909, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by jmeyersd (4240D)
    Austria
    jmeyersd (4240D)
    Won. 19 supply-centers, 15 units
    England
    karappr (100D)
    Survived. 5 supply-centers, 8 units
    France
    bjclan (0DX)
    Survived. 4 supply-centers, 4 units
    Italy
    hopsyturvy (521D)
    Survived. 4 supply-centers, 5 units
    Germany
    Panthers (470D)
    Survived. 2 supply-centers, 1 units
    Turkey
    Jeffy (100D)
    Defeated. Bet: 50D
    Russia
    Obscurity (677D)
    Defeated. Bet: 50D
    Civil Disorders
    Obscurity (677D)Russia (Autumn, 1907) with 0 centres.
    TAWZ (0DX)Italy (Autumn, 1901) with 3 centres.
    Jeffy (100D)Turkey (Autumn, 1903) with 1 centres.
    Finished: 09 AM Sun 05 Sep 10 UTC
    The Westing Game
    1 day /phase
    Pot: 210 D - Spring, 1911, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game drawn
    England
    DrCJG (1228D)
    Drawn. 17 supply-centers, 11 units
    France
    Indybroughton (3407D(G))
    Drawn. 17 supply-centers, 12 units
    Italy
    Miyazaki (0DX)
    Defeated. Bet: 30D
    Germany
    jcbryan97 (134D)
    Defeated. Bet: 30D
    Austria
    karappr (100D)
    Defeated. Bet: 30D
    Turkey
    Boromir (356D)
    Defeated. Bet: 30D
    Russia
    yayager (384D)
    Defeated. Bet: 30D
    Civil Disorders
    karappr (100D)Austria (Autumn, 1902) with 1 centres.
    Finished: 01 PM Thu 12 Aug 10 UTC
    The Explodables
    5 minutes /phase
    Pot: 35 D - Autumn, 1909, Finished
    Classic, No messaging, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by MinuTeineKasutaja (2389D)
    Turkey
    Won. 18 supply-centers, 16 units
    Germany
    Rancher (1652D(S))
    Survived. 9 supply-centers, 10 units
    France
    Robbery (100D)
    Survived. 7 supply-centers, 8 units
    England
    karappr (100D)
    Defeated. Bet: 5D
    Italy
    Baruch (106D)
    Defeated. Bet: 5D
    Austria
    Defeated. Bet: 5D
    Russia
    Mr. Yuck (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Mr. Yuck (100D)Russia (Spring, 1903) with 2 centres.
    Praetorian308 (100D)Austria (Autumn, 1901) with 3 centres.
    Baruch (106D)Italy (Spring, 1908) with 1 centres.
    karappr (100D)England (Autumn, 1901) with 3 centres.
    Finished: 01 PM Thu 12 Aug 10 UTC
    Quick Think Act-2
    5 minutes /phase
    Pot: 45 D - Autumn, 1912, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by mcorr (523D)
    Turkey
    mcorr (523D)
    Won. 18 supply-centers, 15 units
    England
    Survived. 8 supply-centers, 7 units
    France
    bob_rymple (118D)
    Survived. 4 supply-centers, 7 units
    Germany
    Robbery (100D)
    Survived. 2 supply-centers, 2 units
    Austria
    Survived. 2 supply-centers, 2 units
    Italy
    Haryu (106D)
    Defeated. Bet: 5D
    Russia
    karappr (100D)
    Defeated. Bet: 5D
    Civil Disorders
    Mr. Yuck (100D)Italy (Autumn, 1901) with 3 centres.
    karappr (100D)Russia (Spring, 1905) with 1 centres.
    bjstar (0DX)Russia (Autumn, 1901) with 3 centres.
    Haryu (106D)Italy (Spring, 1908) with 2 centres.
    Finished: 10 PM Sun 25 Jul 10 UTC
    live practice-2
    5 minutes /phase
    Pot: 140 D - Autumn, 1910, Finished
    Classic, Anonymous players, Survivors-Win Scoring
    1 excused missed turn
    Game won by The Czech (41800D(S))
    England
    The Czech (41800D(S))
    Won. 18 supply-centers, 15 units
    Turkey
    opzx300 (100D)
    Survived. 11 supply-centers, 9 units
    France
    centurion1 (1478D)
    Survived. 1 supply-centers, 4 units
    Russia
    justinnhoo (2343D)
    Survived. 1 supply-centers, 2 units
    Italy
    Lan (262D)
    Resigned. 3 supply-centers, 3 units
    Germany
    Torak45 (170D)
    Defeated. Bet: 20D
    Austria
    karappr (100D)
    Defeated. Bet: 20D
    Civil Disorders
    Lan (262D)Italy (Autumn, 1910) with 3 centres.
    karappr (100D)Austria (Autumn, 1902) with 1 centres.