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A place to discuss topics/games with other webDiplomacy players.
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saoudi46 (0 DX)
06 Jan 16 UTC
Buy Genuine Visa,passport, I D,driver license, etc
We ([email protected]) supply Best Quality Novelty Fake and Real IDs and Passports,Marriage certificates, Drivers More for all countries worldwide
0 replies
Open
MarquisMark (326 D(G))
06 Jan 16 UTC
Is it possible...
...to be a humanist and a misanthrope at the same time?

Of course, anyone can say they are, but can you reconcile the two? Anyone pulled in both of these directions?
2 replies
Open
ConorK (100 D)
03 Jan 16 UTC
(+4)
Art of Correspondence: Review
There's a very positive review of my book in the latest Diplomacy World (starts p. 7). http://www.diplomacyworld.net/pdf/dw132.pdf
7 replies
Open
bo_sox48 (5202 DMod(G))
02 Jan 16 UTC
A Game
Who wants to play a game
28 replies
Open
Jamiet99uk (1307 D)
04 Jan 16 UTC
Yet another terrorist incident
http://newsthump.com/2016/01/04/warhammer-players-seize-branch-of-games-workshop/
0 replies
Open
VashtaNeurotic (2394 D)
19 Dec 15 UTC
Is Vash Any Good at this Game?
Well, why don't we make a game to find out. Likely Classic WTA w/ 36-48 hour phases and maybe a 150 D bet. You wanna play, post in the thread.
48 replies
Open
ssorenn (0 DX)
29 Dec 15 UTC
A New Years Game
See inside
14 replies
Open
Steingrim (404 D)
11 Dec 15 UTC
Grimboat
Running out of games here and liked pj's recent mini gunboat tournament.
50 replies
Open
MrcsAurelius (3051 D(B))
18 Dec 15 UTC
(+1)
Classic WTA fp 36hr 150 points
Hey all. Looking for a new game starting this weekend/coming week. Two people I know in irl (webdip regulars) will be joining. I'd like to make it a no NMR game at the very least, but who know's, maybe we can get a nice competitive field. All depends on if there is anyone available these weeks. ;) Anyone interested?
17 replies
Open
Lambrects (100 DX)
03 Jan 16 UTC
Join my game pls...
Can people join me- im new here, but love the game!! :)


gameID=172044 if you want to play
0 replies
Open
A_Tin_Can (2234 D)
29 Dec 15 UTC
(+10)
7 minute phases now available
An often requested feature is for 7 minute phases to be available for live games.

So, 7 minute phases are now available for live games.
18 replies
Open
Nikola Maric Eto (24945 D)
02 Jan 16 UTC
(+1)
Ranked high class game
gameID=172006

... and we can try this new point system along the way.
3 replies
Open
ksako8 (1433 D)
02 Jan 16 UTC
NMR when there are no retreats
In my second game on this site, I was dislodged and had no place to retreat to. The ordering mechanism did not allow me to save or something similar, it did also not allow me to disband. I did get a NMR on this for my reliability, but there was nothing I could do to save the order. Is there a solution for this?
2 replies
Open
Tolstoy (1962 D)
02 Jan 16 UTC
(+1)
US Spying on Israel ensnares congress
http://www.wsj.com/articles/u-s-spy-net-on-israel-snares-congress-1451425210

Found this (and the outrage from Republicans) very interesting, on many levels. Would be interested in hearing others' thoughts.
5 replies
Open
brainbomb (295 D)
02 Jan 16 UTC
(+1)
GOP has a secret weapon
Clint Eastwood is back with an exclusive interview with an ottoman.
10 replies
Open
DeathLlama8 (514 D)
02 Jan 16 UTC
Sub needed
Turkey gameID=170281

Computer issues and cannot write press, requesting a sub
1 reply
Open
LordJohn987 (100 D)
02 Jan 16 UTC
Live Games
Anyone for a live Anyone for a live one? gameID=171985
1 reply
Open
Randomizer (722 D)
31 Dec 15 UTC
Alien spotted on Mars
obwaugh74.tumblr.com/post/136319949584/nasa-rover-spots-claw-of-living-alien-on-mars

Cropped photo or wishful thinking by a nut. It's one of those photos where it could be a natural formation if you could see a bit more.
8 replies
Open
Hannibal76 (100 D(B))
02 Jan 16 UTC
Join This Game
http://webdiplomacy.net/board.php?gameID=171736
0 replies
Open
Hannibal76 (100 D(B))
02 Jan 16 UTC
WHY CAN'T I JOIN AND ONLY SPECTATE?!?!
WHY CAN'T I JOIN AND ONLY SPECTATE NEW GAMES?!?!?
7 replies
Open
brainbomb (295 D)
31 Dec 15 UTC
(+1)
Austrian opening experiment
So I've tried a wacky opening with Austria in gunboats that is both bordering on suicide but also is fun.
brainbomb (295 D)
31 Dec 15 UTC
A Bud-Gal
F Tri-Adr
A Vie-Tri
Jamiet99uk (1307 D)
31 Dec 15 UTC
(+4)
I thought you were leaving?
brainbomb (295 D)
31 Dec 15 UTC
It sends crazy signals for sure. Turkey could kill you but you get a fleet in Ionian. Turkey in 3 tries has allowed me into Serbia and the 1 build ends up making the usual mouth breathers around you hesitate.
Amwidkle (5373 D)
31 Dec 15 UTC
(+2)
Sounds interesting in press games (esp. for an A/T alliance), but in gunboat I see it as highly risky. F Adr & A Tri will almost certainly enrage Italy, and it would take an equally intelligent (reckless?) Italian player to look favorably upon Austrian F ION. if the move to Galicia success, you've have both pissed off a potential Russian friend and damaged your chances of gaining Serbia in fall.

I like unconventional openings, but Austria is probably the worst country to employ them. If your neighbors catch any whiff that you don't know what you're doing then they'll fall upon you like a famished pack of hyenas.
brainbomb (295 D)
31 Dec 15 UTC
I feel like Austria is the least likely to survive if they deviate from standard moves. Ive seen so many people try to take Rumania and greece and defend trieste in phase 1. so basically your signaling 3 people to come kill you lol.
brainbomb (295 D)
31 Dec 15 UTC
A Vie-Tyr seems smarter lately than bouncing in gal. more trends point to early Italian stabs. So vie-tri or vie-tyr
CSteinhardt (9560 D(B))
31 Dec 15 UTC
I don't understand what the goal is here.

A good principle when quickly evaluating a position in Diplomacy is to compare how many centers you have with how many units you need to defend those centers. The more "spare" units you have, the more scope for attacking. If you have no attacking power, you end up sitting there waiting to be torn apart when somebody gets around to it.

The key problem that Austria faces in gunboat is that the Balkans are so dense in centers that typically everything except their northern border will be militarized. Thus, a common Austrian problem is that even when not threatened with imminent harm, it costs 4 units to hold 4 centers or 5 units to hold 5 centers (add Greece), which means you end up having to sit there and watch others grow.

So, if you're going to take chances to improve the situation, the goal should be to grow in a direction that lets you add more centers than it costs units to hold them.

If you take Venice, that's certainly not true; unless you're at war with Italy, it costs at most one unit to hold Tri. If you take Venice, it will cost you at least two units to hold it. If you can get to Rome,then often two armies will hold Ven/Rom, so at that point you've gained something. But that's not very likely with this sort of attack, is it?

In the meantime, this leaves you with too few units to hold Vie/Bud/Ser. So, that's always going to be a tempting target, and you never really get to repair the problem, because you're permanently a unit short.

In a press game, you can negotiate your way around this, of course; perhaps R or T will agree to demilitarize to your mutual benefit. But in gunboat? Not likely.

A similar argument should explain why Italy doesn't want to, say, stab for Munich [although it often does in gunboat, hurting both G and I]. You get one build but it costs you a lot more than one unit to keep that build.

What are some good early expansions for Austria? Adding both Gal and Rum (with nothing in Boh) lets you hold a line with as many units as Vie/Bud/Ser, so it adds attacking power. In many cases, adding Bul will free up a unit. For the most part, other expansions will cost units rather than freeing them up, so you'd want to know enough about the other players' intentions to be sure that's a good decision.
bo_sox48 (5202 DMod(G))
01 Jan 16 UTC
http://tinyurl.com/lqrjp8s
brainbomb (295 D)
01 Jan 16 UTC
Bo that is an exceptional contribution.

what about this:
A Bud-Gal
F Tri-Alb
A Vie-Tri

Fall: A Bud -Ser
F Alb- Gre or Ionian ( depending on Italy)
A Tri- Vie

then build your 2nd fleet signal Italy to move West. if Leponto stance go to Greece instead.
bo_sox48 (5202 DMod(G))
01 Jan 16 UTC
That's very dependent on Italy playing nice.
brainbomb (295 D)
01 Jan 16 UTC
I got draws 2/3
CSteinhardt (9560 D(B))
01 Jan 16 UTC
Building a second fleet is unlikely to signal Italy to go West in a gunboat game. It may well signal Russia and Turkey to go West.
brainbomb (295 D)
01 Jan 16 UTC
True.
Randomizer (722 D)
01 Jan 16 UTC
Russia and Turkey almost always go West unless they are too busy fighting each other.

That second Austrian fleet can hurt your defense against them unless you can get one of them to not attack you full force.
A Bud-Gal, F Tri-Alb, A Vie-Tri seems very confusing. It's essentially the same as the standard Albanian Gambit A Vie-Gal, F Tri-Alb, A Bud-Ser but with the move Bud-Ser replaced by Bud-Tri.

I'm not sure what you gain by this. Italy rarely attacks through Tri (although in my opinion he should!). You give up control over Serbia and Greece, making it easy for Turkey to deny you a 5th center. And you're sending a signal that you distrust both Russia and Italy but somehow you completely trust Turkey.
MajorMitchell (1605 D)
01 Jan 16 UTC
I'm thinking of trying army Budapest to Rumania, army Vienna to Galicia and fleet Trieste to Albania next time. I'm somewhat disenchanted with Austria & being stabbed by Russia & or Italy, so I figure I might, repeat might try a " cause Russia maximum problems and encourage the Turkey monster" strategy with a quick defeat & exit .
MajorMitchell (1605 D)
01 Jan 16 UTC
My favourite ally when I have Austria is Italy, as imho, we've both got the dud nations & it's worked OK a few times.
Lethologica (203 D)
01 Jan 16 UTC
I've seen that opening from Austria. Honestly, as long as Russia doesn't open to Rum himself, you can get by. Best would be either Russia opening north or Turkey opening to Armenia, but even without that you can negotiate support for Rum in exchange for Ser next year. If Turkey allies with anyone but you, though, you're up the creek.
bo_sox48 (5202 DMod(G))
01 Jan 16 UTC
(+1)
I always say that if Italy and Austria fight, the game is over for both of them. It seems that Italy can get away with it given subpar play from Turkey and Russia, but assuming that they know to take advantage and leave Italy with only Trieste when he attacks Austria, Italy won't come out ahead.
brainbomb (295 D)
01 Jan 16 UTC
Everyone is so hungry to kill Austria; but as soon as they die Russia, Turkey, or Italy have already broken free and become monstrous
bo_sox48 (5202 DMod(G))
01 Jan 16 UTC
Italy's best way to win is to remove Turkey and bother France in Piedmont simultaneously, which keeps the board fairly balanced since Turkey and France are the two powers most likely to grow quicker than they should. By bothering France, Italy prevents France from growing too much. Once Turkey is out, Italy can focus his naval power on either taking out Austria and growing that way or moving on France and then taking on Austria - his choice. Other powers are restricted to winning through German centers, but if Italy breaks France quickly enough or gets into Russia, he can win without ever having to break the German stalemate.


21 replies
Chaqa (3971 D(B))
30 Dec 15 UTC
(+4)
Anglo Franco German Russo Turkic Austrian Italian Alliance: Taste the Rainbow
So I'm a big fan of this alliance. I find it always wins. Thoughts?
16 replies
Open
ssorenn (0 DX)
31 Dec 15 UTC
(+6)
2016
I wish all of Webdip and their family's a happy and healthy 2016
14 replies
Open
Hannibal76 (100 D(B))
01 Jan 16 UTC
Join Me
http://webdiplomacy.net/board.php?gameID=171930
Good stuff
1 reply
Open
brainbomb (295 D)
27 Dec 15 UTC
brainbombs web dip retirement party
gameID=171592

War Crimes Tribunal (Geneva Code) is a modern anon with Press. Looking for some more players as this will be my last game on this site most likely.
32 replies
Open
Crazy Anglican (1075 D)
30 Dec 15 UTC
Italian Turkish Alliance: Garlic Thanksgiving? Really?
Okay, so I'm skeptical about this one, but it came up in the Peppermint Thread. Is it okay for me to do a different thread for each of these? I don't want to load the forum with these necessarily.
36 replies
Open
JECE (1322 D)
28 Dec 15 UTC
Diplomacy en Español
Does anyone know what happened to webdiplo.com (briefly located at www.webdiplomacy.com.es at launch a few years back)?
3 replies
Open
Crazy Anglican (1075 D)
29 Dec 15 UTC
(+1)
Anglo-German Alliance: The Anlgo-Saxon
I usually find that I am too paranoid of German fleets to make this one work very well. Does this one work well for anyone?
8 replies
Open
Crazy Anglican (1075 D)
27 Dec 15 UTC
Austro-Russian Alliance: The Peppermint
It has been a long time since I have seen one of these, They seem to almost never form at the beginning of the game. It seems the Juggernaut overshadows this potent alliance. I have in the past seen Russia and Austria block Turkey in and neutralize him, in advance of turning on Germany and Italy. Then once the two of them had established dominance with their armies the rest of the map was left trying to figure out how to keep one of them from eliminating Turkey and soloing.
31 replies
Open
Zach0805 (100 D)
30 Dec 15 UTC
New Scoring System
Can someone explain to me these new funky scoring systems
20 replies
Open
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