DaWheel

Profile Information

  • User Comment:
  • "Yeah Good Mate"


  • Last visited: 26 Jun 20 UTC
  • Joined: 06 Nov 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 124
  • Peak: 146
  • Position: 896
  • Ghost Rating FvA:
  • Rating: 145
  • Peak: 145
  • Position: 258
  • Ghost Rating GvI:
  • Rating: 84
  • Peak: 116
  • Position: 2,632
  • Ghost Rating Overall:
  • Rating: 89
  • Peak: 100
  • Position: 62,684
  • Ghost Rating Full Press:
  • Rating: 94
  • Peak: 100
  • Position: 12,942


Game Stats
  • All Game stats:
  • Game messages: 113

  • Won: 4 ( 40% )
  • Survived: 2 ( 20% )
  • Defeated: 4 ( 40% )
  • Total (finished): 10

  • Civil disorder: 2
  • Civil disorders taken over: 1
  • Classic:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Press:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Classic Ranked:
  • Defeated: 1 ( 100% )
  • Total (finished): 1
  • Variant stats:
  • Won: 4 ( 44% )
  • Survived: 2 ( 22% )
  • Defeated: 3 ( 33% )
  • Total (finished): 9


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    DaWheel's games

    Showing results 1 to 10 of 10 total results.

    Finished: 05 PM Mon 27 Nov 17 UTC
    Private Hang Hong
    1 day /phase
    Pot: 10 D - Spring, 1905, Finished
    1 excused missed turn
    Game won by DaWheel (100D)
    Austria
    DaWheel (100D)
    Won. 16 supply-centers, 12 units
    France
    Resigned. 13 supply-centers, 9 units
    Civil Disorders
    DiamondMiner78 (0DX)France (Spring, 1905) with 13 centres.
    Finished: 09 PM Thu 16 Nov 17 UTC
    Private The Fantastic 4
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by thewillyaksy (100D)
    Germany
    thewillyaksy (100D)
    Won. 20 supply-centers, 13 units
    Italy
    DaWheel (100D)
    Survived. 13 supply-centers, 9 units
    Finished: 09 PM Wed 15 Nov 17 UTC
    Private JimJab v DaWheel
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by getgudchildren (5DX)
    Germany
    Won. 20 supply-centers, 14 units
    Italy
    DaWheel (100D)
    Survived. 11 supply-centers, 10 units
    Finished: 07 PM Fri 24 Nov 17 UTC
    Private OI Um
    1 day /phase
    Pot: 50 D - Autumn, 7, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game won by FuzzyWuzzy888 (10DX)
    Persia
    Won. 20 supply-centers, 15 units
    Carthage
    thewillyaksy (100D)
    Survived. 8 supply-centers, 8 units
    Greece
    Survived. 6 supply-centers, 8 units
    Egypt
    DaWheel (100D)
    Defeated. Bet: 10D
    Rome
    WolfloW (100D)
    Defeated. Bet: 10D
    Civil Disorders
    DaWheel (100D)Egypt (Spring, 6) with 2 centres.
    Finished: 04 PM Wed 15 Nov 17 UTC
    Private Human Torch V DaWeel-2
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by DaWheel (100D)
    Austria
    DaWheel (100D)
    Won. 19 supply-centers, 10 units
    France
    thewillyaksy (100D)
    Survived. 10 supply-centers, 8 units
    Finished: 07 PM Sat 11 Nov 17 UTC
    Private 1v1 me stooge
    1 day /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by DaWheel (100D)
    Germany
    DaWheel (100D)
    Won. 18 supply-centers, 12 units
    Italy
    wiggy230 (0DX)
    Survived. 14 supply-centers, 10 units
    Finished: 06 PM Fri 10 Nov 17 UTC
    Private WolfloW v DaWheel
    1 day /phase
    Pot: 10 D - Autumn, 1906, Finished
    1 excused missed turn
    Game won by DaWheel (100D)
    France
    DaWheel (100D)
    Won. 18 supply-centers, 12 units
    Austria
    WolfloW (100D)
    Survived. 14 supply-centers, 10 units
    Finished: 04 AM Tue 21 Nov 17 UTC
    Bois
    1 day /phase
    Pot: 70 D - Autumn, 1916, Finished
    Classic, Draw-Size Scoring
    1 excused missed turn
    Game won by getgudchildren (5DX)
    Russia
    Won. 20 supply-centers, 16 units
    Germany
    Etie-nne (100D)
    Survived. 8 supply-centers, 6 units
    England
    TurnMi-on (100D)
    Survived. 6 supply-centers, 7 units
    Austria
    wiggy230 (0DX)
    Survived. 0 supply-centers, 1 units
    France
    GBBIKES (425D)
    Defeated. Bet: 10D
    Italy
    DaWheel (100D)
    Defeated. Bet: 10D
    Turkey
    Ransomware (100D)
    Defeated. Bet: 10D
    Finished: 03 AM Fri 02 Feb 18 UTC
    SPC Bois
    1 day /phase
    Pot: 170 D - Spring, 2024, Finished
    World Diplomacy IX, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Russia
    Tvdybgggh (100D)
    Drawn. 35 supply-centers, 33 units
    Kenya
    erzetael (1183D)
    Drawn. 27 supply-centers, 27 units
    Argentina
    Drawn. 24 supply-centers, 24 units
    Frozen-Antarctica
    Ursa (1617D)
    Defeated. Bet: 0D
    Near-East
    Defeated. Bet: 0D
    Europe
    GBBIKES (425D)
    Defeated. Bet: 10D
    Oz
    Defeated. Bet: 0D
    Quebec
    chiselmaster (180D)
    Defeated. Bet: 10D
    USA
    niklaf (100D)
    Defeated. Bet: 0D
    Western-Canada
    Ransomware (100D)
    Defeated. Bet: 10D
    China
    DaWheel (100D)
    Defeated. Bet: 10D
    Libya
    Defeated. Bet: 10D
    Pacific-Russia
    jkegley (100D)
    Defeated. Bet: 0D
    South-Africa
    Defeated. Bet: 10D
    Ghana
    Jimmy_Jab (0DX)
    Defeated. Bet: 0D
    India
    wiggy230 (0DX)
    Defeated. Bet: 10D
    Brazil
    Defeated. Bet: 10D
    Civil Disorders
    Mrocks22 (80D)Frozen-Antarctica (Spring, 2008) with 8 centres.
    Malware (100D)Argentina (Autumn, 2010) with 10 centres.
    NeverDies72 (0DX)Pacific-Russia (Spring, 2006) with 9 centres.
    FuzzyWuzzy888 (10DX)USA (Autumn, 2014) with 10 centres.
    HardwareXD (0DX)South-Africa (Autumn, 2013) with 0 centres.
    crschn (100D)Ghana (Spring, 2005) with 2 centres.
    JJ_Zibet2 (100D)Near-East (Spring, 2011) with 20 centres.
    tomtom2357 (0DX)Kenya (Spring, 2017) with 22 centres.
    George2612 (10DX)Russia (Spring, 2011) with 12 centres.
    getgudchildren (5DX)Kenya (Autumn, 2010) with 14 centres.
    Dyslexicphenix (0DX)Oz (Autumn, 2009) with 1 centres.
    Georgesofy (0DX)Pacific-Russia (Spring, 2011) with 1 centres.
    GeorgeSoFy261112 (0DX)Frozen-Antarctica (Autumn, 2010) with 4 centres.
    jkegley (100D)Pacific-Russia (Spring, 2013) with 1 centres.
    Finished: 02 AM Tue 28 Nov 17 UTC
    Fortress Continent
    1 day /phase
    Pot: 250 D - Autumn, 2011, Finished
    Fall of the American Empire IV, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    New-York
    Creigh (2371D(G))
    Drawn. 23 supply-centers, 20 units
    Peru
    jimjam2629 (250D)
    Drawn. 16 supply-centers, 15 units
    Texas
    CAPT Brad (40DX)
    Drawn. 11 supply-centers, 10 units
    California
    Drawn. 8 supply-centers, 9 units
    British-Columbia
    DaWheel (100D)
    Defeated. Bet: 0D
    Florida
    Defeated. Bet: 0D
    Heartland
    j0nsn0w (17DX)
    Defeated. Bet: 0D
    Mexico
    Yentle (10DX)
    Defeated. Bet: 25D
    Quebec
    MamaLama (212D)
    Defeated. Bet: 25D
    Cuba
    Defeated. Bet: 0D
    Civil Disorders
    Macchiavelli (2856D)British-Columbia (Autumn, 2005) with 1 centres.
    Park (100D)Florida (Autumn, 2003) with 6 centres.
    MylesP14 (335D)Cuba (Autumn, 2000) with 3 centres.
    Yargo (101D)Texas (Spring, 2004) with 8 centres.
    CovfefeAnnan (100D)Heartland (Spring, 2002) with 8 centres.
    thuan0812 (111D)Florida (Spring, 2010) with 3 centres.