shadosnake

Profile Information

  • User Comment:
  • "Gimme a friggin' break"


  • Last visited: 06 Mar 19 UTC
  • Joined: 30 Oct 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 116
  • Peak: 116
  • Position: 1,153
  • Ghost Rating FvA:
  • Rating: 116
  • Peak: 116
  • Position: 812
  • Ghost Rating Overall:
  • Rating: 95
  • Peak: 100
  • Position: 37,883


Game Stats
  • All Game stats:
  • Game messages: 174

  • Won: 1 ( 17% )
  • Drawn: 1 ( 17% )
  • Survived: 1 ( 17% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6

  • Civil disorder: 3
  • Civil disorders taken over: 0
  • Variant stats:
  • Won: 1 ( 17% )
  • Drawn: 1 ( 17% )
  • Survived: 1 ( 17% )
  • Defeated: 3 ( 50% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    shadosnake's games

    Showing results 1 to 6 of 6 total results.

    Finished: 07 AM Fri 08 Mar 19 UTC
    Private Bad Bois Only
    1 day /phase
    Pot: 25 D - Autumn, 8, Finished
    The Ancient Mediterranean, Unranked, Hidden draw votes
    1 excused missed turn
    Game drawn
    Persia
    shadosnake (100D)
    Drawn. 16 supply-centers, 14 units
    Carthage
    DiploThings (100D)
    Drawn. 15 supply-centers, 14 units
    Egypt
    Kylesk (100D)
    Drawn. 1 supply-centers, 1 units
    Rome
    blueshadowdx (100D)
    Drawn. 1 supply-centers, 1 units
    Greece
    Resigned. 1 supply-centers, 1 units
    Civil Disorders
    HazlettNut (5DX)Greece (Autumn, 4) with 7 centres.
    Finished: 02 PM Mon 13 Nov 17 UTC
    Antique Diplomacy-3
    1 day /phase
    Pot: 25 D - Spring, 6, Finished
    The Ancient Mediterranean, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Egypt
    Mnichiem (313D)
    Drawn. 12 supply-centers, 12 units
    Rome
    Drawn. 12 supply-centers, 12 units
    Persia
    mopoiboi (100D)
    Drawn. 10 supply-centers, 10 units
    Carthage
    shadosnake (100D)
    Defeated. Bet: 5D
    Greece
    Arumer97 (0DX)
    Defeated. Bet: 5D
    Finished: 07 PM Wed 06 Dec 17 UTC
    Malicious Intent!
    1 day /phase
    Pot: 100 D - Autumn, 2001, Finished
    Modern Diplomacy II, Anonymous players, Sum-of-Squares Scoring, Hidden draw votes
    1 excused missed turn
    Game drawn
    Germany
    Drawn. 17 supply-centers, 16 units
    Poland
    Kaizer003 (0DX)
    Drawn. 17 supply-centers, 17 units
    Turkey
    ChefBoyRDers (209D)
    Drawn. 16 supply-centers, 15 units
    Spain
    Avataria (143D)
    Drawn. 14 supply-centers, 14 units
    Britain
    Defeated. Bet: 0D
    Egypt
    Subdigital (100D)
    Defeated. Bet: 0D
    France
    BeauNanners (100D)
    Defeated. Bet: 0D
    Italy
    TychoT (320D)
    Defeated. Bet: 10D
    Russia
    34aaron41 (100D)
    Defeated. Bet: 0D
    Ukraine
    shadosnake (100D)
    Defeated. Bet: 10D
    Civil Disorders
    sitting_ovation (0DX)Russia (Spring, 1996) with 4 centres.
    ryan015 (100D)Britain (Spring, 2000) with 3 centres.
    theMBuffington (105D)Britain (Autumn, 2001) with 0 centres.
    Champagne (100DX)France (Autumn, 1996) with 1 centres.
    Fantom (100D)Britain (Spring, 1997) with 7 centres.
    34aaron41 (100D)Russia (Autumn, 1997) with 0 centres.
    67038 (0DX)Egypt (Spring, 1997) with 2 centres.
    Finished: 03 PM Thu 02 Nov 17 UTC
    Private CC813
    7 minutes /phase
    Pot: 10 D - Autumn, 1905, Finished
    1 excused missed turn
    Game won by shadosnake (100D)
    France
    shadosnake (100D)
    Won. 18 supply-centers, 13 units
    Austria
    CeCe813 (100D)
    Survived. 6 supply-centers, 6 units
    Finished: 05 PM Tue 12 Dec 17 UTC
    a3w
    1 day /phase
    Pot: 100 D - Autumn, 2009, Finished
    Fall of the American Empire IV, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    New-York
    Drawn. 16 supply-centers, 15 units
    British-Columbia
    Babyburger (1564D)
    Drawn. 14 supply-centers, 13 units
    Cuba
    Mnichiem (313D)
    Drawn. 10 supply-centers, 9 units
    Mexico
    ARC842 (289D)
    Drawn. 10 supply-centers, 10 units
    Heartland
    Serozeven (170D)
    Drawn. 8 supply-centers, 7 units
    Florida
    Lbarbs (150D)
    Defeated. Bet: 10D
    Texas
    Defeated. Bet: 0D
    Peru
    Defeated. Bet: 10D
    California
    Defeated. Bet: 0D
    Quebec
    shadosnake (100D)
    Defeated. Bet: 10D
    Civil Disorders
    JoeKerACK (100D)Texas (Autumn, 2003) with 2 centres.
    Otta (100D)California (Autumn, 2001) with 1 centres.
    Tehepiccat (95D)British-Columbia (Spring, 2002) with 8 centres.
    Szkoła4 (0DX)Mexico (Autumn, 1999) with 3 centres.
    shadosnake (100D)Quebec (Autumn, 2005) with 0 centres.
    ElTrut (100D)California (Autumn, 1999) with 3 centres.
    LeoVane (100D)California (Autumn, 2000) with 2 centres.
    Finished: 04 PM Wed 15 Nov 17 UTC
    Private Name Your Game
    1 day /phase
    Pot: 25 D - Autumn, 15, Finished
    The Ancient Mediterranean, Unranked, Hidden draw votes
    1 excused missed turn
    Game won by lackingrandom (0DX)
    Egypt
    Won. 19 supply-centers, 17 units
    Greece
    shadosnake (100D)
    Survived. 15 supply-centers, 17 units
    Rome
    Defeated. Bet: 5D
    Persia
    Defeated. Bet: 5D
    Carthage
    DiploThings (100D)
    Defeated. Bet: 5D
    Civil Disorders
    royalaftermath (100D)Persia (Autumn, 5) with 7 centres.