Legalocoo

Profile Information

  • Last visited: 25 Feb 21 UTC
  • Joined: 19 Oct 17 UTC


Ranking Info Help

    PointsD:
  • Available: 100
  • In play: 0
  • Total: 100
  • Ghost Rating 1v1 Overall:
  • Rating: 86
  • Peak: 100
  • Position: 3,885
  • Ghost Rating FvA:
  • Rating: 105
  • Peak: 105
  • Position: 1,826
  • Ghost Rating GvI:
  • Rating: 82
  • Peak: 100
  • Position: 3,421
  • Ghost Rating Overall:
  • Rating: 99
  • Peak: 100
  • Position: 22,599
  • Ghost Rating Gunboat:
  • Rating: 97
  • Peak: 100
  • Position: 13,229


Game Stats
  • All Game stats:
  • Game messages: 59

  • Won: 2 ( 25% )
  • Drawn: 1 ( 13% )
  • Survived: 2 ( 25% )
  • Defeated: 3 ( 38% )
  • Total (finished): 8

  • Civil disorder: 6
  • Civil disorders taken over: 1
  • Classic:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Gunboat:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Classic Ranked:
  • Defeated: 2 ( 100% )
  • Total (finished): 2
  • Variant stats:
  • Won: 2 ( 33% )
  • Drawn: 1 ( 17% )
  • Survived: 2 ( 33% )
  • Defeated: 1 ( 17% )
  • Total (finished): 6


Reliability Rating: 100%

Reliability Explained:

What is Reliability?

Reliability is how consistently you avoid interrupting games. Any un-excused missed turns hurt your rating. If you have any un-excused missed turns in the last 4 weeks you will receive an 11% penalty to your RR for each of those delays. It is very important to everyone you are playing with to be reliable but we understand mistakes happen so this extra penalty will drop to 5% after 28 days. All of the un-excused missed turns that negatively impact your rating are highlighted in red below. Excused delays will only negatively impact your base score, seen below. Mod excused delays do not hurt your score in any way.

Live Game: If a game had phases 60 minutes long or less any excused missed turns will only impact your rating for 28 days total. The penalty is the same, 5% long term and 6% short term, except the long term penalty is for 28 days and the short term is for 7 days.
System Excused: If you had an "excused missed turn" left this will be yes and will not cause additional penalties against your rating.
Mod Excused: If a moderator excused the missed turn this field will be yes and will not cause additional penalties against your rating.
Same Period Excused: If you have multiple un-excused missed turns in a 24 hour period you are only penalized once with the exception of live games, if this field is yes it will not cause additional penalties against your rating.

What happens if my rating is low?

Many games are made with a minimum rating requirement so this may impact the quality of games you can enter. If you have more then 3 non-live un-excused missed turns in a year you will begin getting temporarily banned from making new games, joining existing games, or rejoining your own games.

  • 1-3 un-excused delays: warnings
  • 4 un-excused delays: 1-day temp ban
  • 5 un-excused delays: 3-day temp ban
  • 6 un-excused delays: 7-day temp ban
  • 7 un-excused delays: 14-day temp ban
  • 8 un-excused delays: 30-day temp ban
  • 9 or more un-excused delays: infinite, must contact mods for removal
  • Live game excused turns are penalized independently for temporary bans. 1-2 un-excused missed turns in live games will be a warning, and the 3rd, and any after that will result in a 24 hour temp ban. The 2 warnings reset every 28 days resulting in significantly more yearly warnings for live game players then the normal system.


    User relationships

    User relationships serve two purposes:

    • 1. Allow users who have a relationship outside of the server to disclose and register the relationship.

      This lets other players account for possible bias in-game, lets players set their games to exclude close relationships between players, and helps the moderator team ignore otherwise suspicious usage patterns (e.g. a family / school using the same computer / network).
    • 2. Give users a way to register a suspicion that two or more users may have an undisclosed relationship, based on in-game behavior.

      This gives the suspected user a chance to explain before needing moderators, allows users to exclude suspected-cheaters from their games, gives an extra mechanism to help moderators identify cheaters by taking the suspicions of many users together, provides a single place where a suspicion can be discussed directly, and allows repeat offenders to be tracked across new accounts and excluded without requiring bans.

    No relationship links

    Verified Relationships

    No verified relationships exist for this user.

    Unverified Relationships

    No unverified relationships exist for this user.

    Legalocoo's games

    Showing results 1 to 8 of 8 total results.

    Finished: 05 AM Tue 26 Jan 21 UTC
    FvA-2742
    5 minutes /phase
    Pot: 10 D - Autumn, 1903, Finished
    Classic - France vs Austria, Anonymous players, Unranked
    0 excused missed turn
    Game won by Legalocoo (100D)
    France
    Legalocoo (100D)
    Won. 10 supply-centers, 8 units
    Austria
    Roadhog (24D(G))
    Defeated. Bet: 5D
    Finished: 02 AM Fri 22 Jan 21 UTC
    Franschluss-34
    5 minutes /phase
    Pot: 10 D - Autumn, 1905, Finished
    Classic - France vs Austria, Anonymous players, Unranked
    0 excused missed turn
    Game won by Roadhog (24D(G))
    France
    Roadhog (24D(G))
    Won. 15 supply-centers, 14 units
    Austria
    Legalocoo (100D)
    Defeated. Bet: 5D
    Finished: 05 AM Tue 19 Jan 21 UTC
    GvI-1374
    5 minutes /phase
    Pot: 10 D - Spring, 1901, Finished
    Classic - Germany vs Italy, Anonymous players, Unranked
    0 excused missed turn
    Game won by Legalocoo (100D)
    Italy
    Legalocoo (100D)
    Won. 3 supply-centers, 3 units
    Germany
    JM577 (103D)
    Resigned. 3 supply-centers, 3 units
    Civil Disorders
    JM577 (103D)Germany (Spring, 1901) with 3 centres.
    Finished: 02 AM Sun 12 Nov 17 UTC
    Germany v. Italy
    12 hours /phase
    Pot: 10 D - Autumn, 1908, Finished
    1 excused missed turn
    Game won by watchmanonthewall (10DX)
    Italy
    Won. 22 supply-centers, 17 units
    Germany
    Legalocoo (100D)
    Survived. 11 supply-centers, 14 units
    Finished: 03 PM Fri 10 Nov 17 UTC
    France v. Austria-3
    1 day /phase
    Pot: 10 D - Autumn, 1904, Finished
    1 excused missed turn
    Game won by watchmanonthewall (10DX)
    Austria
    Won. 18 supply-centers, 11 units
    France
    Legalocoo (100D)
    Survived. 11 supply-centers, 10 units
    Finished: 06 AM Mon 27 Nov 17 UTC
    War Games-5
    1 day, 12 hours /phase
    Pot: 105 D - Autumn, 1909, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    Turkey
    Drawn. 13 supply-centers, 14 units
    Germany
    J Longstreet (102D)
    Drawn. 9 supply-centers, 8 units
    England
    Rancher (1652D(S))
    Drawn. 8 supply-centers, 8 units
    Italy
    curupira (3441D)
    Drawn. 4 supply-centers, 4 units
    France
    Legalocoo (100D)
    Defeated. Bet: 15D
    Austria
    souderjpt (162D)
    Defeated. Bet: 15D
    Russia
    scrodz (700D)
    Defeated. Bet: 15D
    Finished: 05 PM Sun 17 Dec 17 UTC
    Private MC Server: World War
    1 day /phase
    Pot: 85 D - Spring, 2008, Finished
    World Diplomacy IX, Draw-Size Scoring
    1 excused missed turn
    Game drawn
    China
    kllians (157D)
    Drawn. 19 supply-centers, 19 units
    Near-East
    Drawn. 17 supply-centers, 17 units
    Kenya
    Azer (5DX)
    Drawn. 15 supply-centers, 15 units
    Ghana
    Geodude6 (130D)
    Drawn. 13 supply-centers, 13 units
    Brazil
    Drawn. 11 supply-centers, 10 units
    Western-Canada
    parolemodel (100D)
    Drawn. 10 supply-centers, 10 units
    USA
    Legalocoo (100D)
    Drawn. 1 supply-centers, 1 units
    Europe
    PsychoZA (110D)
    Defeated. Bet: 5D
    Russia
    BrosPros (100D)
    Defeated. Bet: 5D
    Oz
    Jytte (100D)
    Defeated. Bet: 5D
    Pacific-Russia
    Isshun (100D)
    Defeated. Bet: 5D
    Frozen-Antarctica
    Jacob811 (100D)
    Defeated. Bet: 5D
    India
    Sinker (100D)
    Defeated. Bet: 5D
    Libya
    Mooglefish (100D)
    Defeated. Bet: 5D
    Argentina
    AlaskaJay (100D)
    Defeated. Bet: 5D
    South-Africa
    moldfire (100D)
    Defeated. Bet: 5D
    Quebec
    talenarium (100D)
    Defeated. Bet: 5D
    Civil Disorders
    AlaskaJay (100D)Argentina (Autumn, 2004) with 0 centres.
    Sinker (100D)India (Autumn, 2000) with 3 centres.
    Mooglefish (100D)Libya (Spring, 2002) with 1 centres.
    moldfire (100D)South-Africa (Spring, 2001) with 3 centres.
    talenarium (100D)Quebec (Spring, 2005) with 5 centres.
    Finished: 03 PM Mon 20 Nov 17 UTC
    Gunboat-733
    1 day /phase
    Pot: 175 D - Autumn, 1915, Finished
    Classic, No messaging, Anonymous players, Draw-Size Scoring
    1 excused missed turn
    Game won by Ratobe (166D)
    France
    Ratobe (166D)
    Won. 18 supply-centers, 14 units
    Turkey
    Thorrbo (926D)
    Survived. 11 supply-centers, 10 units
    Austria
    Tugster (12727D)
    Survived. 3 supply-centers, 4 units
    Italy
    tektelmektel (2791D(S))
    Survived. 2 supply-centers, 2 units
    Germany
    Resigned. 0 supply-centers, 2 units
    England
    vonotar (86D)
    Defeated. Bet: 25D
    Russia
    Legalocoo (100D)
    Defeated. Bet: 0D
    Civil Disorders
    theMBuffington (105D)Germany (Autumn, 1915) with 0 centres.
    Syd Barrett (100D)Germany (Spring, 1914) with 6 centres.
    jherrmy (100D)Russia (Autumn, 1906) with 2 centres.